984a9b4085 
								
							
								 
							
						 
						
							
							
								
								Added more performance checks to the HTTP server. Each request  
							
							... 
							
							
							
							coming through the WebUtil fns has a request id in the header
that can match the request to the actual work done by the service 
							
						 
						
							2011-01-05 14:32:00 -08:00  
				
					
						
							
							
								 
						
							
							
								9b34d50643 
								
							
								 
							
						 
						
							
							
								
								Tried a temporary solution for propogating events across actors. See OnUpdateScript handlers.  
							
							
							
						 
						
							2011-01-05 13:46:48 -08:00  
				
					
						
							
							
								 
						
							
							
								17ebe8fb77 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-01-05 07:14:45 -08:00  
				
					
						
							
							
								 
						
							
							
								0c165bc421 
								
							
								 
							
						 
						
							
							
								
								Commented a verbose Debug message in LLUDPServer that got uncommented at some point.  
							
							
							
						 
						
							2011-01-05 07:14:09 -08:00  
				
					
						
							
							
								 
						
							
							
								254436e914 
								
							
								 
							
						 
						
							
							
								
								Cause PhysicsterseUpdate event to happen in the persistance actor when the attributes are changed by the physics actor  
							
							
							
						 
						
							2011-01-04 16:15:55 -08:00  
				
					
						
							
							
								 
						
							
							
								4ac58093bf 
								
							
								 
							
						 
						
							
							
								
								Make the default for the very verbose XMLRPC groups debug setting false rather than true!  
							
							
							
						 
						
							2011-01-04 23:23:42 +00:00  
				
					
						
							
							
								 
						
							
							
								42645acab9 
								
							
								 
							
						 
						
							
							
								
								Fix a bug and link-set objects can now be synched correctly.  
							
							
							
						 
						
							2011-01-04 14:19:44 -08:00  
				
					
						
							
							
								 
						
							
							
								fbde9b1136 
								
							
								 
							
						 
						
							
							
								
								Note to self: try to make only 3 things at the same time.  
							
							
							
						 
						
							2011-01-04 11:33:15 -08:00  
				
					
						
							
							
								 
						
							
							
								db55859125 
								
							
								 
							
						 
						
							
							
								
								Guard against null Animator.  
							
							
							
						 
						
							2011-01-04 11:30:08 -08:00  
				
					
						
							
							
								 
						
							
							
								7441fbfa3a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into physics  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncServerModule.cs 
							
						 
						
							2011-01-04 10:28:26 -08:00  
				
					
						
							
							
								 
						
							
							
								0dbd96a12f 
								
							
								 
							
						 
						
							
							
								
								Modify remote physics configuration to work with new object sync. Remove some chatty debug messages  
							
							
							
						 
						
							2011-01-04 10:19:21 -08:00  
				
					
						
							
							
								 
						
							
							
								d84e69fefe 
								
							
								 
							
						 
						
							
							
								
								Added SymSync in config file. If SymSync = true, then code in the old sync module (asym sync) that handle object updates  
							
							... 
							
							
							
							are disabled. Then we effectively have new ways (RegionSyncModule) of handle object updates, and old ways of handling
avatar updates working together. 
							
						 
						
							2011-01-04 10:12:35 -08:00  
				
					
						
							
							
								 
						
							
							
								6a5d52b4c8 
								
							
								 
							
						 
						
							
							
								
								removed the early return on agentupdates, this was debugging code  
							
							
							
						 
						
							2011-01-04 09:12:32 -08:00  
				
					
						
							
							
								 
						
							
							
								e0da281e3d 
								
							
								 
							
						 
						
							
							
								
								Cleaned up debugging messages in the WebRequest handlers  
							
							
							
						 
						
							2011-01-03 17:16:22 -08:00  
				
					
						
							
							
								 
						
							
							
								d3987024d7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into cmickeyb  
							
							
							
						 
						
							2011-01-03 17:05:24 -08:00  
				
					
						
							
							
								 
						
							
							
								7da71bd30d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into physics  
							
							
							
						 
						
							2011-01-03 15:42:17 -08:00  
				
					
						
							
							
								 
						
							
							
								f5df61162f 
								
							
								 
							
						 
						
							
							
								
								Added a missing file: IRegionSyncModule.cs.  
							
							
							
						 
						
							2011-01-03 15:35:16 -08:00  
				
					
						
							
							
								 
						
							
							
								e68d9a25b1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into physics  
							
							
							
						 
						
							2011-01-03 15:25:31 -08:00  
				
					
						
							
							
								 
						
							
							
								0b164072b3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'danmerge_symsync' into dev  
							
							
							
						 
						
							2011-01-03 15:13:04 -08:00  
				
					
						
							
							
								 
						
							
							
								ae8f8d60a6 
								
							
								 
							
						 
						
							
							
								
								remove some load balancing routine invocations to eliminate build breaks. Remove chatty grab debug messages  
							
							
							
						 
						
							2011-01-03 12:21:38 -08:00  
				
					
						
							
							
								 
						
							
							
								7bec1f71cf 
								
							
								 
							
						 
						
							
							
								
								Prevent position updates from being sent to remote simulation service.  
							
							
							
						 
						
							2011-01-03 12:10:29 -08:00  
				
					
						
							
							
								 
						
							
							
								5286198650 
								
							
								 
							
						 
						
							
							
								
								Add permissions hooks for object transfers  
							
							
							
						 
						
							2011-01-03 19:42:58 +00:00  
				
					
						
							
							
								 
						
							
							
								07cc032081 
								
							
								 
							
						 
						
							
							
								
								Allow cross-scope friendships to work, and also allow other cross scope name  
							
							... 
							
							
							
							resolution 
							
						 
						
							2011-01-03 19:42:46 +00:00  
				
					
						
							
							
								 
						
							
							
								e1664b8d38 
								
							
								 
							
						 
						
							
							
								
								Fix child agent scoping  
							
							
							
						 
						
							2011-01-03 19:42:26 +00:00  
				
					
						
							
							
								 
						
							
							
								c48ddbfef1 
								
							
								 
							
						 
						
							
							
								
								Fix scoping for prim region crossings  
							
							
							
						 
						
							2011-01-03 19:41:02 +00:00  
				
					
						
							
							
								 
						
							
							
								9971766256 
								
							
								 
							
						 
						
							
							
								
								Implement Scope ID lookup on GetLandData. Stacked regions were not handled  
							
							... 
							
							
							
							properly 
							
						 
						
							2011-01-03 19:40:55 +00:00  
				
					
						
							
							
								 
						
							
							
								be2af26231 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into physics  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
	OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncClient.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs 
							
						 
						
							2011-01-03 10:47:19 -08:00  
				
					
						
							
							
								 
						
							
							
								a34e152e9b 
								
							
								 
							
						 
						
							
							
								
								Additional debug text in ScenePresence.cs for appearance  
							
							
							
						 
						
							2011-01-03 09:37:31 -08:00  
				
					
						
							
							
								 
						
							
							
								8aded5bdd0 
								
							
								 
							
						 
						
							
							
								
								Debug message in ODEPrim on object creation. Less restrictive on changed test when routing updates in ODEScene  
							
							
							
						 
						
							2011-01-03 09:13:44 -08:00  
				
					
						
							
							
								 
						
							
							
								f0c2fe6569 
								
							
								 
							
						 
						
							
							
								
								Fixed build problem from merge. Needed to add 2 new functions to RegionSyncAvatar.cs as part of IClientAPI interface.  
							
							
							
						 
						
							2011-01-02 18:56:59 -08:00  
				
					
						
							
							
								 
						
							
							
								adeab48e7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into danmerge  
							
							
							
						 
						
							2011-01-02 18:38:58 -08:00  
				
					
						
							
							
								 
						
							
							
								9df74cf726 
								
							
								 
							
						 
						
							
							
								
								The "show" command on scene does not ever seem to be called anywhere. Commenting out the implementation for now and everything still builds. Might be a patch for master or needs a way to call it.  
							
							
							
						 
						
							2011-01-02 18:28:42 -08:00  
				
					
						
							
							
								 
						
							
							
								a5c321a548 
								
							
								 
							
						 
						
							
							
								
								Added region name to RegionSync debug messages for cases when there are multiple regions being synced by a single simulator.  
							
							
							
						 
						
							2011-01-02 18:27:45 -08:00  
				
					
						
							
							
								 
						
							
							
								df5e4a1e5b 
								
							
								 
							
						 
						
							
							
								
								Standardize the way WebRequests are made in the SimulationServiceConnector. Added  
							
							... 
							
							
							
							debugging calls for tracking performance of web requests. 
							
						 
						
							2010-12-29 20:47:51 -08:00  
				
					
						
							
							
								 
						
							
							
								1f4d0ad460 
								
							
								 
							
						 
						
							
							
								
								Fix up a prior fix (refix the fixed fix :)  
							
							
							
						 
						
							2010-12-30 02:31:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a32f80b9e3 
								
							
								 
							
						 
						
							
							
								
								Implement SendPlacesReply  
							
							
							
						 
						
							2010-12-30 01:36:09 +00:00  
				
					
						
							
							
								 
						
							
							
								5acaba2974 
								
							
								 
							
						 
						
							
							
								
								Added basic implementation for ClientManagerSyncModule and PhysicsEngineSyncModule.  
							
							
							
						 
						
							2010-12-29 17:01:45 -08:00  
				
					
						
							
							
								 
						
							
							
								2ce7d982fa 
								
							
								 
							
						 
						
							
							
								
								Added functions to sync terrain updates. Either script engine or Scene can update terrain  
							
							... 
							
							
							
							and the other will be updated. 
							
						 
						
							2010-12-29 13:41:51 -08:00  
				
					
						
							
							
								 
						
							
							
								d42e0c39fc 
								
							
								 
							
						 
						
							
							
								
								Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.  
							
							
							
						 
						
							2010-12-29 07:36:39 -08:00  
				
					
						
							
							
								 
						
							
							
								915c0b17b0 
								
							
								 
							
						 
						
							
							
								
								fixes a problem with ending slashes in GatekeeperService to verify session-addresses  
							
							
							
						 
						
							2010-12-29 06:03:43 -08:00  
				
					
						
							
							
								 
						
							
							
								994d70f9d8 
								
							
								 
							
						 
						
							
							
								
								Code good for script engine and Scene to sync on majority object operations:  
							
							... 
							
							
							
							e.g. script execution, editing objects, reloading
oar file on Scene (but terrian not updated correctly to the debugging viewer of script engine),
rezing objects by scripts, deleting objects. 
							
						 
						
							2010-12-28 17:11:30 -08:00  
				
					
						
							
							
								 
						
							
							
								821f80bf3f 
								
							
								 
							
						 
						
							
							
								
								Add funtions in RegionSyncModule and (Actor)SyncModules to correctly process SyncStop.  
							
							... 
							
							
							
							E.g. script engine will save script states and delete objects in local scene copy;
ScenePersistence still maintains object copies, though. 
							
						 
						
							2010-12-28 15:58:16 -08:00  
				
					
						
							
							
								 
						
							
							
								130915f669 
								
							
								 
							
						 
						
							
							
								
								Added functions to sync on RemoveObject event. Object can now be removed from either script-engine  
							
							... 
							
							
							
							or Scene and can be synced.
Problem: there is significant delay form when an object is removed on one actor, to the time it also
disappears from the viewer attaching to the other actor. 
							
						 
						
							2010-12-28 14:54:40 -08:00  
				
					
						
							
							
								 
						
							
							
								384895cbdd 
								
							
								 
							
						 
						
							
							
								
								Added synchronization functions to RegionSyncModule, Scene, SceneGraph, SceneObjectGroup and  
							
							... 
							
							
							
							SceneObjectPart: examples:
HandleAddOrUpdateObjectBySynchronization
QueueSceneObjectPartForUpdate
SceneObjectGroup.UpdateObjectAllProperties
SceneObjectPart.UpdateAllProperties
Now script engine and Scene can sync on script updating or Scene editing objects. 
							
						 
						
							2010-12-28 12:09:17 -08:00  
				
					
						
							
							
								 
						
							
							
								94ed69b1da 
								
							
								 
							
						 
						
							
							
								
								Update SimianGridServicesConnector to work more like  
							
							... 
							
							
							
							a connector so we can take advantage of the logic in
RemoteGridServicesConnector. 
							
						 
						
							2010-12-27 17:18:49 -08:00  
				
					
						
							
							
								 
						
							
							
								6386dfd362 
								
							
								 
							
						 
						
							
							
								
								No need for these methods to be virtual now.  
							
							
							
						 
						
							2010-12-27 16:26:29 -08:00  
				
					
						
							
							
								 
						
							
							
								f801d50a8a 
								
							
								 
							
						 
						
							
							
								
								WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.  
							
							... 
							
							
							
							Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors. 
							
						 
						
							2010-12-27 15:25:08 -08:00  
				
					
						
							
							
								 
						
							
							
								b16173e3e8 
								
							
								 
							
						 
						
							
							
								
								Drop the static from default wearables. It isn't  
							
							... 
							
							
							
							static. 
							
						 
						
							2010-12-27 12:43:54 -08:00  
				
					
						
							
							
								 
						
							
							
								f10059ccd9 
								
							
								 
							
						 
						
							
							
								
								1. Added ActorID to IDSGActorSyncModule and the modules that implements this interface.  
							
							... 
							
							
							
							2. Added LastUpdateTimeStamp and LastUpdateActorID to SceneObjectPart. Also added functions to
serialize and de-serialize the two new members. 
							
						 
						
							2010-12-27 12:15:39 -08:00  
				
					
						
							
							
								 
						
							
							
								06077f775f 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #5279  
							
							
							
						 
						
							2010-12-25 08:28:42 -08:00