e93828fe00 
								
							
								 
							
						 
						
							
							
								
								Add some discovery code, laying groundwork for region-crossing scripts  
							
							... 
							
							
							
							No user functionality yet 
							
						 
						
							2008-11-08 14:35:52 +00:00  
				
					
						
							
							
								 
						
							
							
								69afefa788 
								
							
								 
							
						 
						
							
							
								
								Change Version string from 0.5.11 to 0.6.0 for release.  
							
							
							
						 
						
							2008-11-08 14:32:56 +00:00  
				
					
						
							
							
								 
						
							
							
								bbb8d6fc51 
								
							
								 
							
						 
						
							
							
								
								Remove empty OSUUID.cs file.  Add copyright headers.  Minor formatting cleanup.  
							
							
							
						 
						
							2008-11-08 14:28:43 +00:00  
				
					
						
							
							
								 
						
							
							
								ab749af130 
								
							
								 
							
						 
						
							
							
								
								Fix .mdb include in Prebuild.  
							
							
							
						 
						
							2008-11-08 13:55:11 +00:00  
				
					
						
							
							
								 
						
							
							
								07386b223d 
								
							
								 
							
						 
						
							
							
								
								* Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken should have a look at this.  
							
							
							
						 
						
							2008-11-08 13:00:24 +00:00  
				
					
						
							
							
								 
						
							
							
								c0d69d0ec7 
								
							
								 
							
						 
						
							
							
								
								* Rebuildt Prebuild.exe to fix vs2008 not creating Solution  
							
							... 
							
							
							
							* Wrapped solution streamwrites in using for great justice 
							
						 
						
							2008-11-08 12:15:28 +00:00  
				
					
						
							
							
								 
						
							
							
								0fc57de7de 
								
							
								 
							
						 
						
							
							
								
								Remove part of another patch that would cause DNE to nuke the sim in it's  
							
							... 
							
							
							
							current form 
							
						 
						
							2008-11-08 02:31:57 +00:00  
				
					
						
							
							
								 
						
							
							
								833f5e8bed 
								
							
								 
							
						 
						
							
							
								
								Refactor IEventReceiver back into IScriptEngine  
							
							
							
						 
						
							2008-11-08 02:24:34 +00:00  
				
					
						
							
							
								 
						
							
							
								8699c2b3b9 
								
							
								 
							
						 
						
							
							
								
								* Correct catch changed on last commit, since I just realized I started making it catch a little too much, in principle  
							
							
							
						 
						
							2008-11-07 23:08:51 +00:00  
				
					
						
							
							
								 
						
							
							
								1effc31b14 
								
							
								 
							
						 
						
							
							
								
								* minor: Remove mono compiler warning  
							
							
							
						 
						
							2008-11-07 23:04:25 +00:00  
				
					
						
							
							
								 
						
							
							
								bf9384d594 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=2582  
							
							... 
							
							
							
							* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb 
							
						 
						
							2008-11-07 22:57:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4ace67a81d 
								
							
								 
							
						 
						
							
							
								
								* Fix bug in r7162 where avatars could not move  
							
							... 
							
							
							
							* Was caused by the lack of a local id.  Local ids are now given from the same sequence as prims, rather than a separate one
* I don't believe this will cause any problems, but please revert to a separate sequence if it does 
							
						 
						
							2008-11-07 22:49:36 +00:00  
				
					
						
							
							
								 
						
							
							
								ba1d9ca26b 
								
							
								 
							
						 
						
							
							
								
								* refactor: cleanup AllocateLocalPrimId() a bit more  
							
							
							
						 
						
							2008-11-07 22:08:58 +00:00  
				
					
						
							
							
								 
						
							
							
								fb694fb177 
								
							
								 
							
						 
						
							
							
								
								* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front  
							
							
							
						 
						
							2008-11-07 21:50:03 +00:00  
				
					
						
							
							
								 
						
							
							
								47e3d4d1f0 
								
							
								 
							
						 
						
							
							
								
								* Remove next local id from SceneBase  
							
							... 
							
							
							
							* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy 
							
						 
						
							2008-11-07 21:33:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a943b7dc7d 
								
							
								 
							
						 
						
							
							
								
								* minor: Just some tidy up of log messages, etc.  
							
							
							
						 
						
							2008-11-07 21:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								54e10e5b61 
								
							
								 
							
						 
						
							
							
								
								* Stop requiring local ids in the SOG constructors.  
							
							... 
							
							
							
							* These are assigned when the object is attached to the scene 
							
						 
						
							2008-11-07 21:07:14 +00:00  
				
					
						
							
							
								 
						
							
							
								af35f4cb4a 
								
							
								 
							
						 
						
							
							
								
								* refactor: stop unnecessary passing of scene to sog copy constructor  
							
							... 
							
							
							
							* this is now done in AttachToScene() 
							
						 
						
							2008-11-07 19:49:22 +00:00  
				
					
						
							
							
								 
						
							
							
								f3edbcfa3b 
								
							
								 
							
						 
						
							
							
								
								* Stop prim attach being signalled twice (it is already been done outside AttachToScene())  
							
							
							
						 
						
							2008-11-07 19:30:20 +00:00  
				
					
						
							
							
								 
						
							
							
								e34eaec553 
								
							
								 
							
						 
						
							
							
								
								* Remove more UpdateParentIDs() calls that are now duplicates  
							
							
							
						 
						
							2008-11-07 19:17:24 +00:00  
				
					
						
							
							
								 
						
							
							
								e08c4376f7 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=1883  
							
							... 
							
							
							
							* Fix llSetStatus() and llSetPrimitiveParams()
* Thanks idb 
							
						 
						
							2008-11-07 19:02:55 +00:00  
				
					
						
							
							
								 
						
							
							
								cd96a33976 
								
							
								 
							
						 
						
							
							
								
								* Stop now unnecessary separate local id allocation for restored objects  
							
							... 
							
							
							
							* remove a debug line I accidentally left in there 
							
						 
						
							2008-11-07 18:52:28 +00:00  
				
					
						
							
							
								 
						
							
							
								ebd9f22b29 
								
							
								 
							
						 
						
							
							
								
								* refactor: allocate local ids to prims only when an object is attached to a scene  
							
							
							
						 
						
							2008-11-07 18:46:11 +00:00  
				
					
						
							
							
								 
						
							
							
								2184f4b2a9 
								
							
								 
							
						 
						
							
							
								
								* Apply patch in  http://opensimulator.org/mantis/view.php?id=2397  
							
							... 
							
							
							
							* Fix from 7139 also needed in the Estate Menu teleport home functions
* Thanks idb 
							
						 
						
							2008-11-07 16:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c93c42cd49 
								
							
								 
							
						 
						
							
							
								
								adding region_port field to /admin/rest/regions/UUID/ to convey the  
							
							... 
							
							
							
							port of the region (used for region planning) 
							
						 
						
							2008-11-07 15:30:38 +00:00  
				
					
						
							
							
								 
						
							
							
								506a3aa215 
								
							
								 
							
						 
						
							
							
								
								Change teleport timings  
							
							
							
						 
						
							2008-11-07 07:35:51 +00:00  
				
					
						
							
							
								 
						
							
							
								106904152a 
								
							
								 
							
						 
						
							
							
								
								Fixing up some remaining attachment issues  
							
							
							
						 
						
							2008-11-07 07:13:52 +00:00  
				
					
						
							
							
								 
						
							
							
								48c6d052d9 
								
							
								 
							
						 
						
							
							
								
								Attachments, attachments, and, did I say attachments?  
							
							... 
							
							
							
							Too many fixes to list. 
							
						 
						
							2008-11-07 05:48:44 +00:00  
				
					
						
							
							
								 
						
							
							
								f0bf3df024 
								
							
								 
							
						 
						
							
							
								
								* Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients.  AckPacket.Header.Sequence was 0.  This caused LibOMV to ignore it.  
							
							... 
							
							
							
							* There's another patch over at http://jira.openmv.org/browse/LIBOMV-415  to fix the 'resend forever' issue. 
							
						 
						
							2008-11-07 01:05:22 +00:00  
				
					
						
							
							
								 
						
							
							
								eec8c6cd6e 
								
							
								 
							
						 
						
							
							
								
								* Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means  
							
							
							
						 
						
							2008-11-06 23:40:58 +00:00  
				
					
						
							
							
								 
						
							
							
								1e527f3e86 
								
							
								 
							
						 
						
							
							
								
								* Fix test failure in CSCodeGeneratorTest.TestJumps()  
							
							... 
							
							
							
							* Need new NoOp(); generated part
* Not Homer's fault - this test ain't running under Windows! (needs fixing!) 
							
						 
						
							2008-11-06 23:32:39 +00:00  
				
					
						
							
							
								 
						
							
							
								275048490c 
								
							
								 
							
						 
						
							
							
								
								* eliminate unnecessary ScheduleFullUpdate()  
							
							
							
						 
						
							2008-11-06 23:22:38 +00:00  
				
					
						
							
							
								 
						
							
							
								9e4fc8e03a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #2571  
							
							... 
							
							
							
							Thank you, idb, for a patch that fixes the jump function in LSL. 
							
						 
						
							2008-11-06 23:10:49 +00:00  
				
					
						
							
							
								 
						
							
							
								486ac1e12f 
								
							
								 
							
						 
						
							
							
								
								Update svn properties, minor formatting cleanup.  
							
							
							
						 
						
							2008-11-06 22:24:34 +00:00  
				
					
						
							
							
								 
						
							
							
								0d17ba2a76 
								
							
								 
							
						 
						
							
							
								
								* refactor: Attach a scene object to a scene separately from its construction  
							
							
							
						 
						
							2008-11-06 22:21:25 +00:00  
				
					
						
							
							
								 
						
							
							
								629b0d9f28 
								
							
								 
							
						 
						
							
							
								
								add create_time and access_time to asset db for mysql, as well  
							
							... 
							
							
							
							as the code to update these at the appropriate time.  This isn't
surfaced in AssetBase yet.
Change the replace into to an insert into for asset create.  Assets
are not supposed to be updatable, and the replace into is more
expensive.
From: Sean Dague <sdague@gmail.com> 
							
						 
						
							2008-11-06 21:21:46 +00:00  
				
					
						
							
							
								 
						
							
							
								c6dad833f5 
								
							
								 
							
						 
						
							
							
								
								* minor: remove some mono compiler warnings  
							
							
							
						 
						
							2008-11-06 21:01:16 +00:00  
				
					
						
							
							
								 
						
							
							
								1df67a37dc 
								
							
								 
							
						 
						
							
							
								
								Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.  
							
							... 
							
							
							
							As those aren't viewer-initiated TPs, the viewer has to be informed.
This should fix Mantis #2351  and #2397 . 
							
						 
						
							2008-11-06 20:38:34 +00:00  
				
					
						
							
							
								 
						
							
							
								9770cf778e 
								
							
								 
							
						 
						
							
							
								
								* minor: Make some 'startup config failed to load' log messages more consistent  
							
							
							
						 
						
							2008-11-06 20:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c932aae4c3 
								
							
								 
							
						 
						
							
							
								
								a little bit more refactoring of startup  
							
							
							
						 
						
							2008-11-06 20:17:20 +00:00  
				
					
						
							
							
								 
						
							
							
								d31d02c373 
								
							
								 
							
						 
						
							
							
								
								* refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()  
							
							
							
						 
						
							2008-11-06 20:10:39 +00:00  
				
					
						
							
							
								 
						
							
							
								5a852321e0 
								
							
								 
							
						 
						
							
							
								
								* Stop passing along epSender explicitly where we are really using the constantly reused ep sender field  
							
							
							
						 
						
							2008-11-06 19:59:59 +00:00  
				
					
						
							
							
								 
						
							
							
								427a80bba5 
								
							
								 
							
						 
						
							
							
								
								* test: Add assert checking that the circuit which trigger the socket exception has been closed  
							
							
							
						 
						
							2008-11-06 19:52:06 +00:00  
				
					
						
							
							
								 
						
							
							
								29691a3d36 
								
							
								 
							
						 
						
							
							
								
								* Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive  
							
							
							
						 
						
							2008-11-06 19:35:57 +00:00  
				
					
						
							
							
								 
						
							
							
								17e43dcc0f 
								
							
								 
							
						 
						
							
							
								
								Mantis#2566. Thank you kindly, Diva for a patch that:  
							
							... 
							
							
							
							This patch introduces a couple of read-only properties, 
so that I can grab the asset server plugin from a region 
module. This is needed to set up an http service for 
accessing standalone assets remotely. 
							
						 
						
							2008-11-06 19:27:18 +00:00  
				
					
						
							
							
								 
						
							
							
								557c7de2ec 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, Diva, for a patch that:  
							
							... 
							
							
							
							Removed unnecessary dependency from 
Get/PostAssetHandlers to OpenAsset_Main 
							
						 
						
							2008-11-06 19:24:42 +00:00  
				
					
						
							
							
								 
						
							
							
								c8db23d456 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, Diva for a patch that:  
							
							... 
							
							
							
							Makies OpenSimBase even more friendly to subclassing 
							
						 
						
							2008-11-06 19:21:50 +00:00  
				
					
						
							
							
								 
						
							
							
								9efc4e303b 
								
							
								 
							
						 
						
							
							
								
								Mantis#2423. Thank you kindly, Godfrey for a patch that:  
							
							... 
							
							
							
							Included patch fixes error: Z and W terms in the quaternion were 
swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>).
There is an issue with older prims: it seems their default sit 
target was not always set to ZERO_ROTATION; 
							
						 
						
							2008-11-06 19:18:30 +00:00  
				
					
						
							
							
								 
						
							
							
								563d583973 
								
							
								 
							
						 
						
							
							
								
								Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:  
							
							... 
							
							
							
							Improves ScenePresence.cs for attachments when crossing boundaries
between regions. 
							
						 
						
							2008-11-06 19:04:56 +00:00  
				
					
						
							
							
								 
						
							
							
								8477aab8e0 
								
							
								 
							
						 
						
							
							
								
								* refactor: factor out test packet send method in client stack unit tests  
							
							
							
						 
						
							2008-11-06 18:27:56 +00:00