Commit Graph

28125 Commits (a0538eb53d8d1d08f4bffb2e9502537dbad3f812)

Author SHA1 Message Date
UbitUmarov 1a8a8e16ef add a public SetGroupPowers to clientView 2016-07-26 17:57:14 +01:00
UbitUmarov 13ae6dff18 let some group related data to have a public set 2016-07-26 17:34:59 +01:00
UbitUmarov e766f9d20f get a copy of current clientView group powers 2016-07-26 16:54:04 +01:00
UbitUmarov 3f0d84c28b cleanup some code 2016-07-25 19:49:40 +01:00
UbitUmarov 67a32c91bb remove redundant check 2016-07-25 08:45:15 +01:00
UbitUmarov 1d507f8073 remove extra char 2016-07-25 08:38:10 +01:00
UbitUmarov fcdf0b00b1 add give a body to default rootVelocity 2016-07-25 07:24:39 +01:00
UbitUmarov 2548f240b5 add missing overrides 2016-07-25 07:18:23 +01:00
UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 2016-07-25 07:06:36 +01:00
UbitUmarov f661fdf2aa ubOde bug fix 2016-07-25 06:07:06 +01:00
UbitUmarov c3b298f85e missing file 2016-07-25 02:11:45 +01:00
UbitUmarov 4b832f0f8e add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested) 2016-07-25 02:05:53 +01:00
UbitUmarov e60dc305a4 change bullet relative velocity sign to match ubOde 2016-07-25 01:07:19 +01:00
UbitUmarov 76239602b4 change avatar Health, from bad penetration depth to relative velocity 2016-07-25 00:51:37 +01:00
UbitUmarov 42a072d181 preserve max relative velocity on a colision report time slice 2016-07-25 00:47:43 +01:00
UbitUmarov 0a9f06fda7 ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere 2016-07-24 22:33:31 +01:00
UbitUmarov c303cf7412 ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO) 2016-07-24 22:28:45 +01:00
UbitUmarov a572a22dd9 ubOde try to improve contact velocity on first avatar collision with terrain 2016-07-24 21:29:34 +01:00
UbitUmarov 574b97d93d ubOde fix contact relative velocity sign 2016-07-24 21:16:14 +01:00
UbitUmarov d6d3e14f29 add a missing update to avatar damage Invulnerable 2016-07-24 19:31:28 +01:00
UbitUmarov 2bb467e358 add osSetHealth() value from 1 to 100; (mantis 7973) 2016-07-24 16:31:29 +01:00
UbitUmarov 37936550f0 reOoops ... 2016-07-24 15:55:31 +01:00
UbitUmarov 4fa8debde5 Ooops ... 2016-07-24 15:43:35 +01:00
UbitUmarov bf604c85c6 add missing IM parameter ( needs fix where it is really relevant ) 2016-07-24 15:17:25 +01:00
UbitUmarov 96a5a053ef do not send IMs via child agents 2016-07-24 14:44:40 +01:00
UbitUmarov f4eb1a8e1d add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to viewers protocol. Not necessary on current groups chat lists defecient implementation 2016-07-23 21:20:36 +01:00
UbitUmarov c4db0dd6ac change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange. 2016-07-23 21:09:34 +01:00
UbitUmarov bdab44ef7e remove code from httptests branch 2016-07-23 01:34:40 +01:00
UbitUmarov cdf215f613 add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse 2016-07-23 01:28:57 +01:00
UbitUmarov 504ee6e21c don't try to rez a object from a asset with empty data and Let user know about it 2016-07-22 16:41:41 +01:00
UbitUmarov 2062418c56 add another gatekeeper login fail reason reply 2016-07-21 11:34:17 +01:00
UbitUmarov 475087de79 add a gatekeeper login fail reason reply 2016-07-21 11:22:13 +01:00
UbitUmarov 2cacd77d41 let FS get a answer to folder uuid.zero, (still seems a no op); send
Library folders list"
2016-07-19 23:50:39 +01:00
UbitUmarov 2c6db4f617 fix a typo 2016-07-19 19:01:03 +01:00
UbitUmarov 46c55b6fa0 some cleanup on FetchInvDescHandler 2016-07-19 18:56:32 +01:00
Melanie Thielker 2cffa71be2 Add some additional checks to llTransferLindenDollars. 2016-07-18 11:12:14 +01:00
UbitUmarov eaefae7e20 don't loose inventory items when there are bad folders 2016-07-17 22:52:58 +01:00
UbitUmarov 9b4e83caa0 dont try dequeues if didnt reacquired lock 2016-07-17 16:21:37 +01:00
UbitUmarov 79e464f33f dont try dequeues if didnt reacquired lock 2016-07-17 16:16:24 +01:00
UbitUmarov e881562d34 fix drop on delayed events processing 2016-07-17 14:15:46 +01:00
UbitUmarov 442b272228 add a Drop method to PollService Event handlers, Drop requests on connections known to be lost or delay event check if they are sending a response 2016-07-17 13:20:56 +01:00
UbitUmarov 6a02ac634b identify contexts by ID now avaiable ( pipeline serialization) 2016-07-17 11:39:38 +01:00
UbitUmarov c802368c86 replace http server with test version 2016-07-17 10:49:59 +01:00
UbitUmarov f636ef037a http send is blocking, so we need we need to do it async in all cases. - this will need revision after server changes 2016-07-16 20:23:30 +01:00
UbitUmarov d1810866b3 simplify http textures and meshs Throttles 2016-07-16 19:53:41 +01:00
UbitUmarov c9bd6ff94b disable OSHttpTests that will collide with testing new http server changes 2016-07-15 15:54:54 +01:00
Geir Nøklebye 653b896794 PGSQL: Update simulation data with a number of missing fields for parcels. Some of the fields should probably be migrated to type Boolean to avoid the hairy casting in the query. In addition the overall server code relies in the Replace in SQL statement that is proprietary to MySQL, so the PGSQL code is rather unsafe as it is. Should probably set a transaction on the whole operation so that if something goes wrong the database record is not zapped as it is now. PostgreSQL 9.5 has the upsert functionality which would bring the code closer to the MySQL version. This commit also has an update to PGSQLRegionData
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-07-15 15:45:39 +01:00
UbitUmarov 5f5c4aca40 lib omv now supports SeeAvs fields, so use it, thx Gavin Hird 2016-07-15 15:36:53 +01:00
UbitUmarov aba4e2d13b revert changes to Select/DeSelect, using the SelectObjects as control seems bad 2016-07-14 02:11:50 +01:00
UbitUmarov 445fb51455 make getBoundsCenter() call GetBoundsRadius() to do the math if needed 2016-07-13 22:35:46 +01:00