Commit Graph

6880 Commits (a2c55d7fdb85ff0922f18fdd2d575799c5f19f74)

Author SHA1 Message Date
MW a2c55d7fdb applied Melanie's Avatar hip offset changes from Trunk revision 7286 to the 0.6 stable branch 2008-11-25 19:44:50 +00:00
MW fdbe41926b made the messaging server OpenMessage_Main constructor public (from private) so it can be subclassed. Not exactly a bug fix per se but makes is a small change that makes this branch more usable. 2008-11-25 15:21:51 +00:00
Justin Clarke Casey f9530eb0c7 * Apply http://opensimulator.org/mantis/view.php?id=2633 to stable branch
* This stops object persistence at shutdown persisting objects that should not be saved.
* Thanks idb.
2008-11-17 20:39:54 +00:00
MW c3bb6643e8 Applied melanie's changes from Trunk Revision 7239 to 0.6 stable branch. To fix avatar crossing issues. 2008-11-14 10:54:19 +00:00
MW af4ff8686b Applied Diva's patch from mantis #2590/ Trunk Revision 7200 to 0.6 stable branch 2008-11-14 10:38:47 +00:00
MW 9cf75f649d Applied idb's patch to fix avatar height from Trunk Revision 7218 to the 0.6 stable branch 2008-11-14 10:07:55 +00:00
MW afc2ddaaec applying Mysql inventory fixes from Trunk revision 7285 to 0.6 stable branch 2008-11-14 09:58:36 +00:00
MW 335cffbfed applying AvatarFactory fix from trunk revision 7284 to the 0.6 stable branch 2008-11-14 09:55:03 +00:00
MW 8f0bf406fb Applying Mantis patch 2597 (applied to trunk in revision 7274) to 0.6 stable branch 2008-11-13 15:42:19 +00:00
lbsa71 f888656bca * Re-applied r7223 2008-11-13 13:32:15 +00:00
lbsa71 e762d9b612 * Copied 0.6.0-release to 0.6.0-stable in accordance with the 'fortification' discussion on opensim-dev.
* 'stable' should be used only for stability fixes.
2008-11-13 12:55:57 +00:00
Charles Krinke fbafaab342 made a copy 2008-11-08 14:33:51 +00:00
Charles Krinke 69afefa788 Change Version string from 0.5.11 to 0.6.0 for release. 2008-11-08 14:32:56 +00:00
Jeff Ames bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
Jeff Ames ab749af130 Fix .mdb include in Prebuild. 2008-11-08 13:55:11 +00:00
lbsa71 07386b223d * Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken should have a look at this. 2008-11-08 13:00:24 +00:00
lbsa71 c0d69d0ec7 * Rebuildt Prebuild.exe to fix vs2008 not creating Solution
* Wrapped solution streamwrites in using for great justice
2008-11-08 12:15:28 +00:00
Melanie Thielker 0fc57de7de Remove part of another patch that would cause DNE to nuke the sim in it's
current form
2008-11-08 02:31:57 +00:00
Melanie Thielker 833f5e8bed Refactor IEventReceiver back into IScriptEngine 2008-11-08 02:24:34 +00:00
Justin Clarke Casey 8699c2b3b9 * Correct catch changed on last commit, since I just realized I started making it catch a little too much, in principle 2008-11-07 23:08:51 +00:00
Justin Clarke Casey 1effc31b14 * minor: Remove mono compiler warning 2008-11-07 23:04:25 +00:00
Justin Clarke Casey bf9384d594 * Apply http://opensimulator.org/mantis/view.php?id=2582
* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb
2008-11-07 22:57:32 +00:00
Justin Clarke Casey 4ace67a81d * Fix bug in r7162 where avatars could not move
* Was caused by the lack of a local id.  Local ids are now given from the same sequence as prims, rather than a separate one
* I don't believe this will cause any problems, but please revert to a separate sequence if it does
2008-11-07 22:49:36 +00:00
Justin Clarke Casey ba1d9ca26b * refactor: cleanup AllocateLocalPrimId() a bit more 2008-11-07 22:08:58 +00:00
Justin Clarke Casey fb694fb177 * Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front 2008-11-07 21:50:03 +00:00
Justin Clarke Casey 47e3d4d1f0 * Remove next local id from SceneBase
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
2008-11-07 21:33:11 +00:00
Justin Clarke Casey a943b7dc7d * minor: Just some tidy up of log messages, etc. 2008-11-07 21:25:47 +00:00
Justin Clarke Casey 54e10e5b61 * Stop requiring local ids in the SOG constructors.
* These are assigned when the object is attached to the scene
2008-11-07 21:07:14 +00:00
Justin Clarke Casey af35f4cb4a * refactor: stop unnecessary passing of scene to sog copy constructor
* this is now done in AttachToScene()
2008-11-07 19:49:22 +00:00
Justin Clarke Casey f3edbcfa3b * Stop prim attach being signalled twice (it is already been done outside AttachToScene()) 2008-11-07 19:30:20 +00:00
Justin Clarke Casey e34eaec553 * Remove more UpdateParentIDs() calls that are now duplicates 2008-11-07 19:17:24 +00:00
Justin Clarke Casey e08c4376f7 * Apply http://opensimulator.org/mantis/view.php?id=1883
* Fix llSetStatus() and llSetPrimitiveParams()
* Thanks idb
2008-11-07 19:02:55 +00:00
Justin Clarke Casey cd96a33976 * Stop now unnecessary separate local id allocation for restored objects
* remove a debug line I accidentally left in there
2008-11-07 18:52:28 +00:00
Justin Clarke Casey ebd9f22b29 * refactor: allocate local ids to prims only when an object is attached to a scene 2008-11-07 18:46:11 +00:00
Justin Clarke Casey 2184f4b2a9 * Apply patch in http://opensimulator.org/mantis/view.php?id=2397
* Fix from 7139 also needed in the Estate Menu teleport home functions
* Thanks idb
2008-11-07 16:54:57 +00:00
Dr Scofield c93c42cd49 adding region_port field to /admin/rest/regions/UUID/ to convey the
port of the region (used for region planning)
2008-11-07 15:30:38 +00:00
Melanie Thielker 506a3aa215 Change teleport timings 2008-11-07 07:35:51 +00:00
Melanie Thielker 106904152a Fixing up some remaining attachment issues 2008-11-07 07:13:52 +00:00
Melanie Thielker 48c6d052d9 Attachments, attachments, and, did I say attachments?
Too many fixes to list.
2008-11-07 05:48:44 +00:00
Teravus Ovares f0bf3df024 * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it.
* There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
2008-11-07 01:05:22 +00:00
Justin Clarke Casey eec8c6cd6e * Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means 2008-11-06 23:40:58 +00:00
Justin Clarke Casey 1e527f3e86 * Fix test failure in CSCodeGeneratorTest.TestJumps()
* Need new NoOp(); generated part
* Not Homer's fault - this test ain't running under Windows! (needs fixing!)
2008-11-06 23:32:39 +00:00
Justin Clarke Casey 275048490c * eliminate unnecessary ScheduleFullUpdate() 2008-11-06 23:22:38 +00:00
Melanie Thielker 9e4fc8e03a Mantis #2571
Thank you, idb, for a patch that fixes the jump function in LSL.
2008-11-06 23:10:49 +00:00
Jeff Ames 486ac1e12f Update svn properties, minor formatting cleanup. 2008-11-06 22:24:34 +00:00
Justin Clarke Casey 0d17ba2a76 * refactor: Attach a scene object to a scene separately from its construction 2008-11-06 22:21:25 +00:00
Sean Dague 629b0d9f28 add create_time and access_time to asset db for mysql, as well
as the code to update these at the appropriate time.  This isn't
surfaced in AssetBase yet.

Change the replace into to an insert into for asset create.  Assets
are not supposed to be updatable, and the replace into is more
expensive.

From: Sean Dague <sdague@gmail.com>
2008-11-06 21:21:46 +00:00
Justin Clarke Casey c6dad833f5 * minor: remove some mono compiler warnings 2008-11-06 21:01:16 +00:00
Homer Horwitz 1df67a37dc Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.
As those aren't viewer-initiated TPs, the viewer has to be informed.
This should fix Mantis #2351 and #2397.
2008-11-06 20:38:34 +00:00
Justin Clarke Casey 9770cf778e * minor: Make some 'startup config failed to load' log messages more consistent 2008-11-06 20:38:04 +00:00