Commit Graph

20868 Commits (a70352db17a26eb01fea30eb6a7d6159d52a4916)

Author SHA1 Message Date
Melanie a79bafaaaf Change the close tmeout from 2 to 3 seconds on teleport. This may
prevent being logged out after a successful teleport.
2012-09-16 22:52:45 +02:00
Melanie 7d5942d154 Make IncomingCloseChildAgent not send a stop packet. This may prevent
a viewer from being logged out after an otherwise successful teleport.
2012-09-16 22:51:04 +02:00
Melanie a76ce4f64d Make the agent being kicked a child agent first so there won't be a ghost 2012-09-16 22:50:35 +02:00
Melanie a97436f2f1 Catch a nullref in the code to suppress GetTexture warnign spam we can't
do a thing about anyway.
2012-09-16 16:42:30 +02:00
Melanie 2aa7a22129 Sequence/throttle asset retrievals. 2012-09-14 23:09:07 +02:00
Melanie 387e59ff7f Revamp the HTTP textures handler to allow a maximum of four fetches
at any time and to drop requests for avatars n longer in the scene
2012-09-14 21:24:25 +02:00
Melanie 9f93bef111 Allow setting connection limits, part 2 2012-09-14 00:15:10 +02:00
Melanie 45fe25de0d Allow some more connections to try to ease lag. 2012-09-14 00:14:39 +02:00
Melanie f14b257fc0 Wait longer for arrival cofirmation to aid tps into laggy regions 2012-09-14 00:13:08 +02:00
Melanie e1e9855ede Wait a bit longer for new scene presences to aid tps into laggy regions 2012-09-14 00:12:41 +02:00
Melanie 52d74cf274 Allow setting max connections for an endpoint 2012-09-14 00:11:23 +02:00
Melanie e7932682a2 Add a logger so the prior commit will work 2012-09-12 21:24:09 +02:00
Melanie d8e9188908 Stop expiry timer when upload is complete. Log if timeout is reached. 2012-09-12 21:14:55 +02:00
Melanie 5139db2638 Add a timer to time out upload caps handlers that are not used. 2012-09-12 12:56:59 +02:00
Melanie fd1ee58f87 Add a missing brace, remove a useless temp variable, enable charging. 2012-09-11 22:52:11 +02:00
UbitUmarov 013e94af5d report mesh upload costs ( fake values) 2012-09-11 23:06:29 +01:00
UbitUmarov 245763b1b0 let LLSDAssetUploadRequest include asset_resources information plus let
NewAgentInventoryRequest know about mesh (does nothing with it still)
2012-09-11 20:30:30 +01:00
UbitUmarov 4ff7891506 Merge branch 'avination' into ubitwork 2012-09-11 18:55:30 +01:00
Melanie 19b00a5b3c Removing the variable prica handler again. It's never called, was misnamed and
probably never worked past the mesh beta.
2012-09-11 17:58:46 +02:00
Melanie 757a669924 Re-add the module and fix a typo 2012-09-11 17:55:33 +02:00
Melanie 375ca478dd Rename NewFileAgentInventoryVariablePrice to NewAgentInventoryVariablePrice
which is the name actually used in viewer code.
2012-09-11 17:52:24 +02:00
Melanie a6928a479e Add cost calculation suppor tto the VariablePrice one as well 2012-09-11 17:51:20 +02:00
Melanie ead4b8998c Revert "Remove the unused NewFileAgentInventoryVariablePrice module."
It's actually used.

This reverts commit 94a8e5572b.
2012-09-11 17:28:37 +02:00
Melanie bd1d9a214b Add the option to have variable costing for uploads 2012-09-11 17:28:13 +02:00
Melanie 94a8e5572b Remove the unused NewFileAgentInventoryVariablePrice module. 2012-09-11 15:07:32 +02:00
UbitUmarov 0d5023b46b fix prebuild.xml 2012-09-11 12:34:44 +01:00
Melanie a6753c14a5 Revamp the v3 inventory sending. Uses threads and some nifty mechanics to
leverage the Poll Service without blocking it's workers.
2012-09-11 10:39:43 +02:00
Melanie 657428a439 Remove commented code 2012-09-10 01:52:02 +02:00
Melanie 761bf8c1eb Merge branch 'ubitwork' into avination 2012-09-10 01:50:41 +02:00
UbitUmarov a7250c6ea1 add a extra httppool thread to compensate for webfetchinventory 2012-09-10 01:23:20 +01:00
UbitUmarov b7737b7273 webFetchInventory: change control event to simple flag, adjust locking 2012-09-10 01:20:34 +01:00
Melanie afb4e06f63 Reduce max concurrent endpoint connections from 50 to 6 (was 2 before) 2012-09-09 17:41:10 +02:00
Melanie 0556bbefdd Catch zero UUIDs in LSL and shout as an error. Also catch attempts to send IM
to UUID.Zero because it ties up XMLRPC handlers needlessly.
2012-09-09 16:30:01 +02:00
Melanie d734c1985c Merge branch 'ubitwork' into avination 2012-09-08 18:03:17 +02:00
UbitUmarov a91ca984d5 llClientView: try to have only one thread per client processing
RegionHandleRequests. (code assumes packet handle is called async as it is not)
2012-09-08 12:22:40 +01:00
Melanie b379e790a2 Set the maximum number of concurrent connections to a service endpoint
to 50. This doesn't work on stock mono but it works in Avination and also
under Windoze.
2012-09-07 23:27:40 +02:00
UbitUmarov 71d2d327d0 One more redundante ParcelProprieties on login 2012-09-07 12:50:38 +01:00
UbitUmarov c83dd021f3 stop sending duplicated parcelProprieties at login 2012-09-07 11:37:51 +01:00
UbitUmarov 23be1cf1cd remove fireandforget call to EnableChildAgents at end on CompleteMovement,
since this is already on own thread and its at the end of it.
2012-09-07 09:40:28 +01:00
UbitUmarov f53ca6285b Prevent double slashes, try #4 2012-09-06 18:41:21 +01:00
Melanie ac6448810e Prevent double slashes, try #3 2012-09-06 17:39:30 +02:00
Melanie 3257f4d5d2 Revert "Change string concatenation to Path.Combine to eliminate extra slashes."
This reverts commit b9d026666d.
2012-09-06 17:31:41 +02:00
Melanie 012f299052 Merge branch 'ubitwork' into avination 2012-09-06 17:12:42 +02:00
Melanie b9d026666d Change string concatenation to Path.Combine to eliminate extra slashes.
Windoze barfs on them.
2012-09-06 17:11:44 +02:00
Melanie 27d345c9a0 Revert " remove extra '/' in assets url"
This reverts commit 041fcd6a72.
2012-09-06 17:02:55 +02:00
UbitUmarov 041fcd6a72 remove extra '/' in assets url 2012-09-06 17:18:34 +01:00
Melanie 9ae293881a Make friend notifies and closing child agents async because both can
block the heartbeat thread if the sim being contacted is unresponsive
2012-09-04 22:53:52 +02:00
Melanie 8a537f8f66 Merge branch 'ubitwork' into avination 2012-09-04 13:02:33 +02:00
UbitUmarov c298ae9e75 bug fix 2012-09-04 10:51:43 +01:00
UbitUmarov d4fad2ba42 a forgotten file plus minor changes. Imp and SL viewer seem to preserve
flight. FS 4.2.2 does not.
2012-09-04 07:32:03 +01:00