Teravus Ovares
abc6424c51
* Removed Heartbeat timer
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* Implemented a proper update thread
* Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now.
* This should actually improve performance significantly.. But, see the warning on the next line!
* Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
2008-10-11 11:43:42 +00:00
Melanie Thielker
dd5746fb8a
Add the 4 missing events
2008-10-11 06:25:48 +00:00
Melanie Thielker
544daf1c76
Plumb the remaining search packets and replies.
2008-10-11 05:59:12 +00:00
Dahlia Trimble
37d42890e7
Thanks cmickyb for a patch that enhances the IRC module.
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See mantis #2379 for some useful scripts that work with this.
Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
2008-10-11 02:56:03 +00:00
Melanie Thielker
d633cadb5f
Remove a UUID fudge that broke "Abandon Land"
2008-10-11 01:33:57 +00:00
Melanie Thielker
2214b2f578
Commit Diva's new patch for the DataSnapshot. Comment the default
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metaverseink search provider to prevent accidental data exposure.
2008-10-11 00:39:43 +00:00
Dahlia Trimble
09c8713801
Eliminate some unnecessary polygons
2008-10-11 00:30:27 +00:00
Melanie Thielker
ab87a987f5
Fix an exception handling issue in XEngine
2008-10-10 23:18:52 +00:00
Justin Clarke Casey
dd886a035b
* minor: remove warnings
2008-10-10 21:05:44 +00:00
Justin Clarke Casey
e062b28606
* minor: Remove highly experimental tags from oar loading and saving functions
2008-10-10 20:25:22 +00:00
Melanie Thielker
85ae8e3e94
Committing diva's LandSnapshot update patch. Also included is a small
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fix for the LandManagementModule. I changed LandSnapshot to use
CachedUserInfo to take a load off the user server. Also, missing owner
profiles are legit, warning removed.
2008-10-10 20:23:49 +00:00
MW
0644977819
added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for the new surface touch parameters in 1.21 viewers.
2008-10-10 17:05:43 +00:00
MW
5be7442736
added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, for the new surface touch parameters in 1.21 viewers.
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TODO: add the touch args to OnGrabObject and OnDeGrabObject.
2008-10-10 16:01:59 +00:00
MW
1edfbc652a
very tiny change
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XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim.
And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
2008-10-10 15:02:40 +00:00
Adam Frisby
596366324a
* Added NullReference check to EventQueueGetModule.
2008-10-10 14:46:01 +00:00
Adam Frisby
fa55fc89d8
* Fixed a potential threading issue with EventQueueGet leading to spontaneous crashes.
2008-10-10 13:46:43 +00:00
Teravus Ovares
d19400db44
* Just some OGP maintenance. Standards adherence type stuff.
2008-10-10 12:59:16 +00:00
Dahlia Trimble
62f3e11b4e
Some more decrufting
2008-10-10 09:16:36 +00:00
Dahlia Trimble
726e0045d9
Some decrufting
2008-10-10 09:00:52 +00:00
Dahlia Trimble
7fbe942792
refactoring PrimMesher to add viewer compatable features and some code cleanup
2008-10-10 08:22:13 +00:00
Melanie Thielker
5c5a640aba
A bit more estate fudging
2008-10-10 02:06:34 +00:00
Melanie Thielker
96689723e5
Add the beginnings of a sim health check (through remote admin)
2008-10-10 01:10:33 +00:00
Homer Horwitz
8178f78095
Fixed renaming of in-prim items (Mantis #2366 )
2008-10-09 22:45:28 +00:00
Justin Clarke Casey
4e3bc9a63e
* Apply http://opensimulator.org/mantis/view.php?id=2373
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* Many llSensor() improvements, though sensoring isn't perfect yet
* thanks idb!
2008-10-09 22:41:07 +00:00
Homer Horwitz
60b86e1e62
- Fix the build for monodevelop, too. If that breaks the build on Windows,
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please revert :)
2008-10-09 22:16:13 +00:00
Justin Clarke Casey
5232184a11
* Another windows build fix attempt. One day my pain will end.
2008-10-09 21:49:07 +00:00
Justin Clarke Casey
7bdfc16535
* fix windows build break - it helps if one actually puts in using statements and spells dlls correctly
2008-10-09 21:43:43 +00:00
Justin Clarke Casey
5212a26d29
* Fix broken build on Windows (repeat to self: must remember that .net on windows requires using references for null arguments)
2008-10-09 21:34:54 +00:00
Melanie Thielker
d016d82f0c
Small remote admin cleanups/additions
2008-10-09 20:27:41 +00:00
Justin Clarke Casey
997eec671a
* minor: get rid of an unecessary casting and logic check
2008-10-09 20:02:40 +00:00
Justin Clarke Casey
5a3827c317
* Put tests dll *after* the code it relies on. (repeat to self: always do nant clean after fiddling with prebuild.xml)
2008-10-09 19:32:55 +00:00
Justin Clarke Casey
2fc6ef3793
* Update CONTRIBUTORS with quite a few people from the last few months
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* If you want a slightly different entry in this file please feel free to bug us (or at least, bug me :)
2008-10-09 19:05:11 +00:00
Justin Clarke Casey
997f1d465d
* Apply http://opensimulator.org/mantis/view.php?id=2370
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* Refactor lLMessageLinked() to use internal method GetLinkParts
* thanks ralphos
2008-10-09 18:59:01 +00:00
Homer Horwitz
ddfff68c20
Clean up webmap-generation a bit:
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- Remove some duplicated code
- Avoid unnecessary allocation of variables/values if only used once anyway.
2008-10-09 18:46:09 +00:00
Justin Clarke Casey
c692c14a2f
* Bump server info number to 0.5.11
2008-10-09 18:40:54 +00:00
Justin Clarke Casey
4c72c3542a
* well, apparantly we're actually 0.5.11 instead - who knew?
2008-10-09 18:36:39 +00:00
Justin Clarke Casey
45c74316d6
2008-10-09 18:34:28 +00:00
Justin Clarke Casey
c26f177cd4
* Fix http://opensimulator.org/mantis/view.php?id=2368
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* This returns to writing the OpenSim.ini using default values if it (or OpenSim.xml) isn't found
2008-10-09 18:33:42 +00:00
Melanie Thielker
c101dd2bad
Provide a sane value for DefaultScriptEngine (ScriptEngine.DotNetEngine)
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rather then the previous invalid string "DotNetEngine". Remove the
script_engine options, as it is not used anymore.
2008-10-09 18:12:15 +00:00
Justin Clarke Casey
8ad0249969
* refactor: separate process of extracting packet from received data from actually processing that packet
2008-10-09 18:09:25 +00:00
Justin Clarke Casey
285ae803e2
* minor: initialize udp server in unit test
2008-10-09 18:00:38 +00:00
Justin Clarke Casey
919d907a3d
* Create project for LindenUDP ClientStack tests
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* No functional tests yet
2008-10-09 16:52:33 +00:00
Justin Clarke Casey
db0d90c737
* minor: very small doc addition
2008-10-09 16:23:11 +00:00
Teravus Ovares
ac674ccbfc
* Fixes simstats reporter. I'm sure this issue caused all sorts of things related to regionflags and capacity. I'm sorry, the object capacity that you dialed is not valid.. please check the number and dial again.
2008-10-09 11:44:26 +00:00
Justin Clarke Casey
2be8380831
* minor: remove compile warning
2008-10-08 20:02:27 +00:00
Homer Horwitz
ac89e89da3
- Fix wrong order of max/min usage for clipping. Uses Util.Clamp now
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- Add support for immediate switching of Music/Media URLs. Radio-scripts should work now.
2008-10-08 18:52:50 +00:00
Homer Horwitz
31107385b6
- removed some unnecessary conversions (double -> double)
2008-10-08 18:48:49 +00:00
Justin Clarke Casey
9b68428058
* minor: Comment out initial regularly occuring EventQueueGet log debug message for now, as previously discussed with Ter
2008-10-08 17:56:37 +00:00
Justin Clarke Casey
1b7405dca1
* On deselection of objects, stop every object id passed triggering an update for the entire group
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* This was not a problem with objects consisting of less than 30 prims, since the extra schedules would be ignored
* However, above approximately 30 prims extra schedules would actually occur.
* For instance, a 140 prim object would end up triggering approximately 2500 ObjectUpdates to every avatar in range rather than 140
* Hopefully, this change will improve client responsiveness on deselect and was one of the reasons that the AgentThrottle restriction started causing problems yesterday.
2008-10-08 17:36:17 +00:00
Charles Krinke
ac443559d1
Mantis#2354. Thank you kindly, Tglion for a patch that:
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The average-value of modify.ModifyBlock.Height in LLClientView.cs:4170
seem to be incorrect or it isn't the average? Mhhh...
So the terrain build -> Flaten Sphere is unuseable.
I have put in a patch that contains a workaround while
the main problem is not solved.
2008-10-08 14:51:55 +00:00