Diva Canto
77de28965a
Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-16 11:33:59 -07:00
Diva Canto
f219e320bc
Increased the timeout on AgentUpdate to 30 sec and improved error message to try to catch some weirdnesses going on in HG TPs (and maybe non-HG TPs too).
2010-08-16 08:51:56 -07:00
Diva Canto
a5044e08fb
Better comment (related to previous commit)
2010-08-15 18:13:09 -07:00
Diva Canto
5d29c0ec9d
Addresses mantis #4929 . Agent was being logged off the grid too soon -- things may still fail.
2010-08-15 18:10:54 -07:00
Marck
30d0bf4207
Fix SQLite database plugin for UserAccountData queries with a single word.
2010-08-15 17:27:06 -07:00
Diva Canto
d5c24241b7
Thanks Marck for the patch to mantis #4941 (shortening avies' names on HG)
2010-08-15 17:25:27 -07:00
John Hurliman
96e4099564
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-13 17:40:18 -07:00
John Hurliman
d806741e9d
* Cleaned up the magic UUID definitions in AvatarWearable.cs
2010-08-13 17:39:45 -07:00
Justin Clark-Casey (justincc)
e1cff5f8c9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-14 00:58:12 +01:00
John Hurliman
46d0690b31
* Fixed a casing typo for Simian profile data
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* Minor logging tweak in Simian asset connector
2010-08-13 16:56:01 -07:00
Justin Clark-Casey (justincc)
1463691cb6
In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from libomv rather than little endian then swapping
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This avoids a problem with failing to swap on big-endian machines.
This addresses http://opensimulator.org/mantis/view.php?id=4849
Thanks to Valy- for pointing this out and submitting a suggestion patch
2010-08-14 00:48:12 +01:00
Marck
fcc83f2305
Unit test for ConfigurationLoader.
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Adds a new test assembly for OpenSim.
2010-08-13 23:59:33 +01:00
Marck
ae43a07f3b
Configuration files can read include files from relative paths.
2010-08-13 23:59:30 +01:00
randomhuman
8eeb3f2fd2
Updated the create_region command in the RemoteAdmin plugin to properly support estates without seeking further input on the console.
2010-08-13 23:29:01 +01:00
Justin Clark-Casey (justincc)
8acb401a14
minor: remove mono compiler warnings
2010-08-13 23:28:28 +01:00
Justin Clark-Casey (justincc)
c64bef146b
minor: remove mono compiler warnings
2010-08-13 23:18:05 +01:00
Justin Clark-Casey (justincc)
ab6dc47818
refactor: move binary statistics logging from scene into separate region module
2010-08-13 23:15:11 +01:00
Justin Clark-Casey (justincc)
e89f0b3f71
refactor: move Scene.PerformObjectBuy into BuySellModule
2010-08-13 22:29:42 +01:00
Justin Clark-Casey (justincc)
9d84dfb687
minor: remove mono compiler warning
2010-08-13 21:44:44 +01:00
Justin Clark-Casey (justincc)
b30635a454
Establish new Objects/BuySellModule
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Move Scene.ObjectSaleInfo() to this
2010-08-13 21:39:43 +01:00
Justin Clark-Casey (justincc)
feba3164af
minor: remove mono compiler warning
2010-08-13 21:19:32 +01:00
Justin Clark-Casey (justincc)
5d20f04e08
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
2010-08-13 21:18:26 +01:00
Justin Clark-Casey (justincc)
b51534852f
minor: remove mono compiler warning
2010-08-13 21:07:45 +01:00
Justin Clark-Casey (justincc)
fd23f270c6
refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
2010-08-13 21:01:10 +01:00
Justin Clark-Casey (justincc)
5f5c65e4ba
refactor: move more map tile generation code from scene to IWorldMapModule
2010-08-13 20:34:46 +01:00
Justin Clark-Casey (justincc)
39a748b47a
refactor: Use SOP.Flags rather than SOP.ObjectFlags
2010-08-13 20:23:53 +01:00
Diva Canto
c98c6a2930
File wants to be committed
2010-08-11 20:38:10 -07:00
Marck
251be8a1be
Prettify console output for long avatar names.
2010-08-11 20:22:01 -07:00
Justin Clark-Casey (justincc)
576faee203
minor: change some logging levels
2010-08-11 23:17:29 +01:00
Justin Clark-Casey (justincc)
686f44c575
minor: change "no [GridInfo] config" warning to refer to "configuration files" rather than "OpenSim.ini"
2010-08-11 23:16:33 +01:00
Marck
4f62f00ca0
Changing prim color generates event CHANGED_COLOR.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:38:39 +01:00
Mikko Pallari
3f942a4f74
Removed abstract SetText method from EntityBase to make cleaner API.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:37:15 +01:00
Melanie
75f92faeb4
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-10 19:34:57 +01:00
Justin Clark-Casey (justincc)
158604a733
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-10 20:17:47 +01:00
Justin Clark-Casey (justincc)
2a1c11fda9
On shift-copy of an object, set up a new physics actor (as appropriate) for every copied prim, not just the root
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This addresses http://opensimulator.org/mantis/view.php?id=4295
2010-08-10 20:15:44 +01:00
Marck
6147efdad9
Avoid truncation of error message during region creation.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:34:09 +01:00
Diva Canto
a299fa4849
This file wants to be committed
2010-08-10 11:18:39 -07:00
Diva Canto
7741143fb5
Enforce DB limits on region name to 32 chars, or else (not good). Removed a piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name.
2010-08-10 11:17:38 -07:00
Justin Clark-Casey (justincc)
0a81038dd5
Reduce number of paths in SOP code by setting flags via Flags property rather than _flags
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Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags
Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway.
Deprecated ObjectFlags in favour of Flags.
2010-08-10 17:26:31 +01:00
Justin Clark-Casey (justincc)
7203feb83c
Extend DuplicateObject() test to check flags on the duplicated object
2010-08-10 16:50:36 +01:00
Justin Clark-Casey (justincc)
85fc2dfe3c
extend TestDuplicateObject() to a two prim object
2010-08-10 16:16:57 +01:00
Justin Clark-Casey (justincc)
a5dab074a0
Handle incoming ObjectImage (TextureEntry) updates synchronously rather than asynchronously
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At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update.
There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
2010-08-10 16:00:35 +01:00
Justin Clark-Casey (justincc)
3b26baf282
Even if all data migratios are up to date, still print the current revision to the log
2010-08-09 22:54:13 +01:00
meta7
144fc20e87
Make fallbacks work, the destination was never actually updated with the fallback details.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-09 02:23:59 +01:00
Melanie
bc7ee7ba88
Remove "Could not authorize your session into the region" message in favor
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of sending back the actual error message provided by the sim.
2010-08-09 00:48:08 +01:00
Melanie
a5e4a2bb3b
Add distance sort for null, too
2010-08-08 18:18:42 +01:00
Marck
f216fd8136
Tests for distance-sorted fallback regions.
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With some extensions to existing grid service tests.
2010-08-08 18:12:07 +01:00
Melanie
af261ff758
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-08 17:39:26 +01:00
Diva Canto
a87dbe198c
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-08 09:51:17 -07:00
Diva Canto
1314c87f36
Enabled GridInfoServiceInConnector for standalones.
2010-08-08 09:50:41 -07:00