Commit Graph

8553 Commits (bce5ed5812cc4385852a324da8a478086a7a0d37)

Author SHA1 Message Date
diva bce5ed5812 Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, where it belongs. Better error handling in ScenePresence.CopyFrom. 2009-03-27 20:18:55 +00:00
Justin Clarke Casey 3fe010d716 * minor: remove one mono compiler warning 2009-03-27 20:03:20 +00:00
Justin Clarke Casey bd8d6fad45 * Implement * wildcard in save iar requests
* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey 053a6b355c * Fix single item iar saving
* Not yet ready for use
2009-03-27 18:53:11 +00:00
Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Justin Clarke Casey 561f241564 * minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization 2009-03-27 18:13:34 +00:00
Justin Clarke Casey 86cc0e86d4 * Also temporarily disable T032_CrossAttachments() since this relies on the execution of T021_TestCroswsToNewRegion() 2009-03-27 17:19:58 +00:00
Justin Clarke Casey 3d21b2480e * Apply http://opensimulator.org/mantis/view.php?id=3347
* This puts in example [Wind] settings into OpenSim.ini.example to match the patch which introduced those settings from last week
* Thanks maimedleech
2009-03-27 17:17:12 +00:00
Justin Clarke Casey 39bf59080b * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this has both WaitOnes() which don't time out and tight loops
* Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
2009-03-27 17:01:07 +00:00
Justin Clarke Casey 355247c2b2 * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console when the test starts
* This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed
* Unfortunately they are not executed in the same order in which the results are listed in Bamboo
2009-03-27 16:33:15 +00:00
diva 6b9125b319 Added the hg login procedure to the user server. 2009-03-27 16:23:52 +00:00
diva 06ad2244f0 svn:eol-style property set. 2009-03-27 16:13:25 +00:00
diva 6ddf932c7e svn:eol-style property set. 2009-03-27 15:11:21 +00:00
Dr Scofield bf4d701cd5 From: Alan Webb <alan_webb@us.ibm.com>
Fixed problem with REST services caused by changes to the OpenSim
  core code base - the comms manager had been 'modularized'.

  Also added additional debugging to RemoteAdmin interface.
2009-03-27 12:49:27 +00:00
diva f2b8691c9c Forgot to comment an unnecessary log message on my last commit. 2009-03-26 22:21:39 +00:00
diva a423b3060b Notecard updates bypassing the regions. (HGStandalone only) 2009-03-26 22:17:57 +00:00
Justin Clarke Casey 8a4464f44a * correct iar root folder location for saving of individual items
* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Justin Clarke Casey 6ffed09682 * Fix build break - went a const or two too far 2009-03-26 20:15:36 +00:00
Justin Clarke Casey 7e40315d5d * minor: change some static readonlys to consts
* adjust user profile iar saving path
2009-03-26 20:09:12 +00:00
Dahlia Trimble ad012d4b46 add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342 2009-03-26 18:12:10 +00:00
Justin Clarke Casey 152b02c832 * Ooops, wasn't that - it was the lack of a Types reference isntead 2009-03-26 18:04:35 +00:00
Justin Clarke Casey 58095b2802 * Add missing '.dll' to Serialization OpenMetaverse use to fix windows build break 2009-03-26 18:02:50 +00:00
Justin Clarke Casey 10d21afd9d * Apply http://opensimulator.org/mantis/view.php?id=3343
* Removes long unused -useexecutepath switch
* Thanks coyled
2009-03-26 17:43:05 +00:00
Justin Clarke Casey 0db166ed3d * Apply http://opensimulator.org/mantis/view.php?id=865
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc
2009-03-26 17:42:02 +00:00
Justin Clarke Casey 3f1ec6334f * Fix build break from last commit 2009-03-26 17:30:43 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
diva 28d9a73521 Small refactoring in Caps, no functional changes. 2009-03-26 16:05:00 +00:00
Melanie Thielker 706a2df516 Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.
2009-03-26 15:06:20 +00:00
Melanie Thielker eb6c1ae0c1 Avoid preprocessing scripts on region restart just to generate the line
number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
2009-03-26 14:49:39 +00:00
Melanie Thielker fcab3510b3 Avoid writing script state to the filesystem if the state has not changed.
Remove the unneccessary double check that was only used to provide a
meaningless warning message for a corner case.
2009-03-26 14:28:00 +00:00
Dr Scofield c8aaf538e4 - adding osGetAgents() which returns a list of all avatars in the region
in which the script is running.

 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up)
2009-03-26 12:08:18 +00:00
lbsa71 3ca1481c3d * Minor fixes, inverted an if for readability and introduced a virtual pre-process step on the asset cache 2009-03-26 06:56:10 +00:00
diva de3971a8d3 One more -- CopyItem. 2009-03-26 04:14:33 +00:00
diva 3b08f17fc2 Half-way through supporting inventory access from outside the regions -- HG standalones only, for now. 2009-03-26 03:45:49 +00:00
Dahlia Trimble 3bedb59f50 make some arrays static to prevent excessive re-initialization - suggested by jhurliman 2009-03-26 03:10:30 +00:00
Melanie Thielker 8dfe8a0d1d Make the error messages passed to RegionReady more descriptive
Patch by antont, thank you.
Fixes Mantis #3338
2009-03-26 01:02:19 +00:00
Sean Dague 6323516a83 * Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
2009-03-25 20:15:46 +00:00
Justin Clarke Casey b52587ea6c iar: centralize user uuid gathering 2009-03-25 19:54:07 +00:00
lbsa71 3cb06cc4cc * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows. 2009-03-25 19:30:36 +00:00
Justin Clarke Casey e694e1a657 * minor: Adjust exception catching on load/save xml[2]/oar.
* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
2009-03-25 19:21:28 +00:00
Justin Clarke Casey 19595a2825 * minor: spit out creator name on save iar
* not yet ready for use
2009-03-25 19:14:36 +00:00
Dr Scofield 09d2c6fe5d adding presence.ControllingClient.Kick(msg) to the brew. 2009-03-25 18:48:30 +00:00
Dr Scofield 0419f29856 enhances the console command "kick user" with an optional alert
message which will be dialog-ed to the user just before being kicked.
2009-03-25 18:04:33 +00:00
Melanie Thielker 21d14a7090 Thank you, dslake, for a patch that fixes passing the start param to scripts
Fixes Mantis #3330
2009-03-25 11:05:01 +00:00
Dr Scofield 0bb3d2e6d7 cleanup 2009-03-25 07:36:56 +00:00
diva 2afe3be2e6 HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service. 2009-03-25 05:21:47 +00:00
Melanie Thielker fb5f702e78 Change llGetOwnerKey to use another overload of GetSceneObject.
Fixes Mantis #3326
2009-03-24 22:12:48 +00:00
Justin Clarke Casey 6cad71d5ec * minor: remove load oar logging I accidentally left in a few commits ago
* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24 21:05:20 +00:00
Justin Clarke Casey 64341fc965 * minor: remove a couple more compiler warnings 2009-03-24 20:57:02 +00:00
Justin Clarke Casey 0bf2177dfb * Use memory more efficiently when loading oars
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors
2009-03-24 20:48:27 +00:00