lbsa71
a076369fa3
* I want to commit too!
2007-07-13 18:01:44 +00:00
Adam Frisby
3f6c4e6187
* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
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* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-13 18:01:02 +00:00
Adam Frisby
08331f97d3
* Reorganising Java Virtual Machine code into a subfolder for the JVM specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces.
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* Fixed a compile issue with the Interpreted Scripts API.
2007-07-13 17:53:11 +00:00
MW
07b0e2df6f
Part two of Darok's Bullet physics plugin: added the actual plugin, although haven't added the project to prebuild.xml yet.
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Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
2007-07-13 17:52:11 +00:00
Adam Frisby
6d37fe4947
* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark comment that they are defunct and best avoided at all costs.
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* More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar
* More functions: osCos, osDeleteSubList, osDeleteSubString
2007-07-13 17:43:25 +00:00
Adam Frisby
946180885d
* Added wrappers for:
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llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud
* Added functions for:
osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
2007-07-13 17:25:01 +00:00
Adam Frisby
9be896c8ce
* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs
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* Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
2007-07-13 17:14:30 +00:00
MW
540549bd89
Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
2007-07-13 17:03:59 +00:00
MW
0ac6809343
Think SceneObject/Primitive copying should now work, just need to hook it up to a event and test.
2007-07-13 16:53:31 +00:00
MW
fcc7f86427
Changed simpleApp to use basic physics.
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Done some work of fixing primitive/SceneObject copying.
Set DefaultHome region to 1000,1000.
2007-07-13 16:12:38 +00:00
Sean Dague
6c0779f618
rename file to not have spaces in it
2007-07-13 16:01:01 +00:00
lbsa71
d89362fe99
Shouldn't be needing explicitly adding login xmlrpc
2007-07-13 15:49:54 +00:00
lbsa71
9775f3b94b
* Merged solutions again; welcome home, boys!
2007-07-13 15:44:46 +00:00
lbsa71
878289ef88
* removed PrimitiveOld and CreatePrimFromObjectAdd
2007-07-13 15:20:18 +00:00
lbsa71
170b648d4d
One of these days i WILL have my pulsating cube!
2007-07-13 15:09:55 +00:00
lbsa71
581ea0d92e
inlined packet deserialization
2007-07-13 12:44:50 +00:00
lbsa71
33ef93f4a6
* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape instead - w00t!
2007-07-13 12:32:34 +00:00
Adam Frisby
a7e103a922
* OGS project is now back down to zero warnings.
2007-07-13 07:19:08 +00:00
lbsa71
a0ac1f06e6
* Moved SendNameReply to ClientView
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* Removed unused LoginService
* Minor renames on BinaryStreamHandler
2007-07-13 07:19:00 +00:00
Adam Frisby
0f1b2f278b
* Fixing compiler warnings in an attempt to reduce them back down to zero.
2007-07-13 07:17:42 +00:00
mingchen
486632986c
*Parcel updates are now sent to users over newly subdivided areas and users over parcels being joined to correctly update the viewers
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*NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc
2007-07-12 23:57:26 +00:00
Sean Dague
506a0e3bf0
add Linux friendly prebuild script
2007-07-12 21:06:52 +00:00
Sean Dague
37c7f2901c
make Prebuild executable, so that it will run on Linux
2007-07-12 20:58:33 +00:00
mingchen
df24ce6dfd
*Parcel and estate support fully restored into Sugilite
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*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12 20:33:10 +00:00
mingchen
b27924d0a5
*Found and fixed bug that crashed viewer when logging in or viewing land owners
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*Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test')
*Still working on readding support for updating parcel information when logging in or moving into a new parcel
2007-07-12 16:19:32 +00:00
MW
7198d7980d
Next time maybe I should check it still compiles before committing.
2007-07-12 15:30:09 +00:00
MW
20a77a6d4b
Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-12 15:16:19 +00:00
MW
27c595c007
Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system.
2007-07-12 13:09:39 +00:00
MW
17ddb8b493
Hopefully texturing prims should now work correctly.
2007-07-11 18:32:32 +00:00
MW
2ceff87a02
More work on UserProfile and inventory cache (still currently not enabled).
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Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-11 17:47:25 +00:00
MW
9d989612b0
updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi branch, so when they have a trunk version that is 1.18 ready, best to update again).
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Started some work on a userProfile/inventory cache.
2007-07-11 14:39:03 +00:00
Adam Frisby
bc49882fa4
* Removing terrain datafiles from trunk's SVN. Will move somewhere else.
2007-07-11 11:06:34 +00:00
Adam Frisby
b62e194f6b
* Added 1.18-compatible libsl to OpenSim - this hopefully will be the last time we need to do this to support newer clients.
2007-07-11 08:23:33 +00:00
Adam Frisby
e2ff441e31
* Bringing Sugilite in to trunk
2007-07-11 08:10:25 +00:00
Adam Frisby
5c7ffdde0b
* Wiping trunk in prep for Sugilite
2007-07-11 08:02:47 +00:00
Adam Frisby
561b87b303
* Applying dalien's patches from bug#177 and #179
2007-07-11 02:51:51 +00:00
MW
f0ecc1de4c
preliminary inter region communications (between regions in different instances) now works, so child agents and border crossings (and teleporting) now work.
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The .net remoting is still very basic: we need security sinks added.
And we really need the OGS 2 protocol as soon as possible.
2007-07-10 20:52:43 +00:00
MW
ebdc64730a
Fixed the crashing when trying to look at the map in grid mode. Although the textures for the regions don't seem to show up, about to look into that.
2007-07-10 18:58:42 +00:00
MW
7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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Also trying to look at the map in grid mode will crash the server.
2007-07-10 17:56:31 +00:00
lbsa71
9f5f65c847
* LLSDStreamhandler now works.
2007-07-09 23:32:29 +00:00
lbsa71
19c01bfb52
* Yeah; forgot; we haven't implemeted 'depends' in prebuild nant target; so be sure to specify projects in the right order.
2007-07-09 22:53:17 +00:00
lbsa71
400a1c6b08
* another stab at #176
2007-07-09 22:27:03 +00:00
lbsa71
ab21b707c8
Taking a stab at #176
2007-07-09 22:14:20 +00:00
lbsa71
85dd493614
* some follow up renaming of members et c.
2007-07-09 21:25:43 +00:00
lbsa71
08a1fa3f96
* Introduced ClientManager for great justice.
2007-07-09 21:03:36 +00:00
lbsa71
4699efd6cb
* Ignored all those autogenned build files
2007-07-09 21:01:18 +00:00
lbsa71
d91f33b87b
Re-applied dalien patch ( #175 ) and included bin\data with avataranimations.xml
2007-07-09 19:56:22 +00:00
MW
93f3ef7e0d
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
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Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-09 15:59:35 +00:00
Adam Frisby
e8acf1cca9
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done.
2007-07-09 15:29:39 +00:00
lbsa71
f62b7f3d1e
* reverted rev 1200 waiting for info re animations.xml
2007-07-08 19:47:04 +00:00