a2d544c938 
								
							
								 
							
						 
						
							
							
								
								Add a configuration switch to turn on/off the use of the trash  
							
							... 
							
							
							
							folder when deleting objects from a scene. The use of the trash
folder causes assets to be created and stored everytime you delete
an object from the scene (slows down the delete and adds mostly useless
assets to your database).
Default is on (use the trash folder) which is the standard behavior. 
							
						 
						
							2012-04-25 11:54:57 -07:00  
				
					
						
							
							
								 
						
							
							
								db31c9fe58 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-04-25 19:15:40 +01:00  
				
					
						
							
							
								 
						
							
							
								d676bc350d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-04-25 19:11:26 +01:00  
				
					
						
							
							
								 
						
							
							
								88553bb884 
								
							
								 
							
						 
						
							
							
								
								Port Avination link order to make OpenSim behave like SL. Make Primstar scripts work. Fixes Mantis  #5990  
							
							
							
						 
						
							2012-04-25 19:09:22 +01:00  
				
					
						
							
							
								 
						
							
							
								b62eee2f0b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-04-25 18:55:51 +01:00  
				
					
						
							
							
								 
						
							
							
								88c9fdfa3a 
								
							
								 
							
						 
						
							
							
								
								Adapt some TeleportWithMomentum calls  
							
							
							
						 
						
							2012-04-25 18:36:29 +01:00  
				
					
						
							
							
								 
						
							
							
								1afae01311 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-04-25 09:52:44 -07:00  
				
					
						
							
							
								 
						
							
							
								bec100a662 
								
							
								 
							
						 
						
							
							
								
								Add try/catch around Json script method registration to avoild some issues  
							
							... 
							
							
							
							with .NET 3.5 vs 4.0 differences.
See http://opensimulator.org/mantis/view.php?id=5971  
							
						 
						
							2012-04-25 09:51:30 -07:00  
				
					
						
							
							
								 
						
							
							
								22ea2ef9a0 
								
							
								 
							
						 
						
							
							
								
								set PIDHoverTau and not PIDTau since all physics need that  
							
							
							
						 
						
							2012-04-25 17:11:32 +01:00  
				
					
						
							
							
								 
						
							
							
								916e372382 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-04-25 16:49:07 +01:00  
				
					
						
							
							
								 
						
							
							
								7aa25c6762 
								
							
								 
							
						 
						
							
							
								
								Slight rewording of output messages.  
							
							
							
						 
						
							2012-04-24 22:40:07 -07:00  
				
					
						
							
							
								 
						
							
							
								fd281ded3f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-04-24 22:17:52 -07:00  
				
					
						
							
							
								 
						
							
							
								cf1c34605b 
								
							
								 
							
						 
						
							
							
								
								HG: Moved User-level code down to the HGEntityTransferModule where it belongs.  
							
							
							
						 
						
							2012-04-24 22:17:10 -07:00  
				
					
						
							
							
								 
						
							
							
								550ff3b4da 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-04-25 04:01:55 +01:00  
				
					
						
							
							
								 
						
							
							
								3be3189ee0 
								
							
								 
							
						 
						
							
							
								
								Commit the avination Teleport() methods (adaptedto justincc's changes)  
							
							
							
						 
						
							2012-04-25 04:00:01 +01:00  
				
					
						
							
							
								 
						
							
							
								af86e2939c 
								
							
								 
							
						 
						
							
							
								
								zero out SP velocity before calling SP.Teleport(), as the client expects (though this is also effectively done by physics at the moment)  
							
							
							
						 
						
							2012-04-25 03:47:26 +01:00  
				
					
						
							
							
								 
						
							
							
								9a23501824 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-04-25 02:33:39 +01:00  
				
					
						
							
							
								 
						
							
							
								683cfc6f82 
								
							
								 
							
						 
						
							
							
								
								refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()  
							
							... 
							
							
							
							These are identical apart from setting Velocity = zero, which has no practical effect anyway since this is zeroed when the avatar is added back to the physics scene. 
							
						 
						
							2012-04-25 02:07:55 +01:00  
				
					
						
							
							
								 
						
							
							
								a65ca24701 
								
							
								 
							
						 
						
							
							
								
								Add regression test TestSameRegionTeleport()  
							
							
							
						 
						
							2012-04-25 01:51:40 +01:00  
				
					
						
							
							
								 
						
							
							
								def65cd94a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-04-25 01:22:09 +01:00  
				
					
						
							
							
								 
						
							
							
								f24289c47f 
								
							
								 
							
						 
						
							
							
								
								Comment out AvatarService.SetAvatar debug log line for now  
							
							
							
						 
						
							2012-04-25 01:09:23 +01:00  
				
					
						
							
							
								 
						
							
							
								6b299a4287 
								
							
								 
							
						 
						
							
							
								
								Comment out some debug ATTACHMENTS log messages for now.  
							
							
							
						 
						
							2012-04-25 00:52:33 +01:00  
				
					
						
							
							
								 
						
							
							
								39a6d7cab4 
								
							
								 
							
						 
						
							
							
								
								Comment out the noisier AVFACTORY log messages for now.  
							
							... 
							
							
							
							Permanently comment out warnings about ScenePresence not being found - this is entirely expected if the avatar has alraedy logged out or left the scene. 
							
						 
						
							2012-04-25 00:47:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0f470326aa 
								
							
								 
							
						 
						
							
							
								
								Improve teleport log debug and error messages to tell us who is teleporting.  
							
							
							
						 
						
							2012-04-25 00:19:38 +01:00  
				
					
						
							
							
								 
						
							
							
								3da613adf5 
								
							
								 
							
						 
						
							
							
								
								fix chODE loosing some part positions when doing isPhysical false  
							
							
							
						 
						
							2012-04-24 23:13:57 +01:00  
				
					
						
							
							
								 
						
							
							
								54d5ff6774 
								
							
								 
							
						 
						
							
							
								
								Go back to always using the local timezone for now - not all machines have US/Pacific or Olsen Amercia/Los_Angeles and this introduces variability that the server operator cannot control  
							
							... 
							
							
							
							Please see http://opensimulator.org/mantis/view.php?id=5972  soon for more comments. 
							
						 
						
							2012-04-24 23:00:50 +01:00  
				
					
						
							
							
								 
						
							
							
								816a44d6da 
								
							
								 
							
						 
						
							
							
								
								SOG bug fix in UI object  changes  
							
							
							
						 
						
							2012-04-24 21:48:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ef1668adb3 
								
							
								 
							
						 
						
							
							
								
								Revert "Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type."  
							
							... 
							
							
							
							This reverts commit d3a4d67a20 
							
						 
						
							2012-04-24 21:42:32 +01:00  
				
					
						
							
							
								 
						
							
							
								2f398231ac 
								
							
								 
							
						 
						
							
							
								
								Minor improvements to logging  
							
							... 
							
							
							
							Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]"). 
							
						 
						
							2012-04-24 21:38:09 +01:00  
				
					
						
							
							
								 
						
							
							
								c5520dc83f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-04-24 21:30:12 +01:00  
				
					
						
							
							
								 
						
							
							
								d3a4d67a20 
								
							
								 
							
						 
						
							
							
								
								Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.  
							
							
							
						 
						
							2012-04-24 20:52:18 +01:00  
				
					
						
							
							
								 
						
							
							
								da5fd53702 
								
							
								 
							
						 
						
							
							
								
								Fixed problem with MySQL: it was possible for one thread to use an incomplete list of column names if another thread was creating the list at the same time. Now this is thread-safe.  
							
							
							
						 
						
							2012-04-24 20:49:28 +01:00  
				
					
						
							
							
								 
						
							
							
								c70e85a327 
								
							
								 
							
						 
						
							
							
								
								When reading a region, use null objects to represent NULL fields.  
							
							... 
							
							
							
							Previously NULL fields were converted to an empty string due to the use of ToString(). But if the field was an Int (e.g., "locZ"), then the subsequent attempt to convert an empty string to an int caused an exception. Now the field is null so we don't try to convert it, so there's no exception. 
							
						 
						
							2012-04-24 20:46:31 +01:00  
				
					
						
							
							
								 
						
							
							
								6011bfa5e3 
								
							
								 
							
						 
						
							
							
								
								OSSL: fixed the threat level check for osParseJSONNew  
							
							
							
						 
						
							2012-04-24 20:41:29 +01:00  
				
					
						
							
							
								 
						
							
							
								cbe889e10b 
								
							
								 
							
						 
						
							
							
								
								minor: formatting changes to top of LLLoginResponse.SetDefaultValues(), chiefly some break up of the long line.  
							
							
							
						 
						
							2012-04-24 20:30:19 +01:00  
				
					
						
							
							
								 
						
							
							
								0e3053e4c9 
								
							
								 
							
						 
						
							
							
								
								DST settings to match client default Pacific Time (mantis  #5972 )  
							
							
							
						 
						
							2012-04-24 20:22:34 +01:00  
				
					
						
							
							
								 
						
							
							
								c6f30e044b 
								
							
								 
							
						 
						
							
							
								
								Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed from ODEPrim.SetGeom.  
							
							... 
							
							
							
							This occurred in 7a574be3fdhttp://opensimulator.org/mantis/view.php?id=5988  
							
						 
						
							2012-04-24 20:15:10 +01:00  
				
					
						
							
							
								 
						
							
							
								f0ba6c84e4 
								
							
								 
							
						 
						
							
							
								
								fix animations if sited in ground also  
							
							
							
						 
						
							2012-04-24 07:27:14 +01:00  
				
					
						
							
							
								 
						
							
							
								a4b76a42cc 
								
							
								 
							
						 
						
							
							
								
								let objects/avas push avas  
							
							
							
						 
						
							2012-04-24 06:56:34 +01:00  
				
					
						
							
							
								 
						
							
							
								1848ceac95 
								
							
								 
							
						 
						
							
							
								
								"save the catgirls"  
							
							
							
						 
						
							2012-04-24 05:42:47 +01:00  
				
					
						
							
							
								 
						
							
							
								fd27988978 
								
							
								 
							
						 
						
							
							
								
								Changed the Map-related messages from Info to Debug. They're debug messages.  
							
							
							
						 
						
							2012-04-23 21:29:18 -07:00  
				
					
						
							
							
								 
						
							
							
								1cfee4e84c 
								
							
								 
							
						 
						
							
							
								
								display heatbeat sleep time in stats. This may not be good for general use, but for testing/debug  
							
							
							
						 
						
							2012-04-24 04:57:59 +01:00  
				
					
						
							
							
								 
						
							
							
								95bb2049a0 
								
							
								 
							
						 
						
							
							
								
								fix Simulation time report  
							
							
							
						 
						
							2012-04-24 04:01:29 +01:00  
				
					
						
							
							
								 
						
							
							
								f1d6b3e710 
								
							
								 
							
						 
						
							
							
								
								some reduction on time resolution efects on spare time report  
							
							
							
						 
						
							2012-04-24 03:38:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b019b20eb8 
								
							
								 
							
						 
						
							
							
								
								*testing*  changed stats time reports to be per reported frame and not acumulated in about 1second. Total Frame Time is not just 1/reported sim fps  
							
							
							
						 
						
							2012-04-24 03:05:29 +01:00  
				
					
						
							
							
								 
						
							
							
								6c21e15cb9 
								
							
								 
							
						 
						
							
							
								
								Add online/offline indicator to "friends show" region console command.  
							
							... 
							
							
							
							Improve output table formatting. 
							
						 
						
							2012-04-24 00:32:01 +01:00  
				
					
						
							
							
								 
						
							
							
								40e37d8b78 
								
							
								 
							
						 
						
							
							
								
								Add osForceAttachToAvatar() and osForceDetachFromAvatar()  
							
							... 
							
							
							
							These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check
Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help.
Threat level high. 
							
						 
						
							2012-04-24 00:03:57 +01:00  
				
					
						
							
							
								 
						
							
							
								b798b32b19 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-04-23 22:54:11 +01:00  
				
					
						
							
							
								 
						
							
							
								1f8d1bcdcf 
								
							
								 
							
						 
						
							
							
								
								Replace common code to fetch self inventory item (as opposed to uuid) with GetSelfInventoryItem()  
							
							... 
							
							
							
							However, at some point it would be far more convenient to receive the TaskInventoryItem in the constructor rather than just the item UUID, so we don't have to constantly refetch our self item. 
							
						 
						
							2012-04-23 22:52:46 +01:00  
				
					
						
							
							
								 
						
							
							
								60065f06b3 
								
							
								 
							
						 
						
							
							
								
								refactor: Replace calls to InventorySelf() with existing m_itemID in LSL_Api  
							
							... 
							
							
							
							There's no point look up an item ID that we already have. 
							
						 
						
							2012-04-23 22:23:47 +01:00