d71b097396 
								
							
								 
							
						 
						
							
							
								
								Bring AttachmentsModule on 0.7.4-extended mostly up to equivalent level of git master  3611d33b00 
							
							
							
						 
						
							2013-04-02 23:32:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d25d36ec33 
								
							
								 
							
						 
						
							
							
								
								Use Output instead of OutputFormat in appropriate places of XEngine status reporting.  
							
							
							
						 
						
							2013-04-02 23:11:49 +01:00  
				
					
						
							
							
								 
						
							
							
								92cedc083f 
								
							
								 
							
						 
						
							
							
								
								Add Location (relative), Rotation (Relative) and Rotation (World) to "show part" and other related console commands  
							
							
							
						 
						
							2013-04-02 23:11:34 +01:00  
				
					
						
							
							
								 
						
							
							
								edfcec5041 
								
							
								 
							
						 
						
							
							
								
								minor: comment out unused Scene.AgentCrossing() to reduce code complexity  
							
							
							
						 
						
							2013-04-02 22:47:53 +01:00  
				
					
						
							
							
								 
						
							
							
								15c79a3f16 
								
							
								 
							
						 
						
							
							
								
								minor: Only try to deregister stats in EntityTransferModule.RemoveRegion() if module was enabled.  
							
							
							
						 
						
							2013-04-02 22:47:31 +01:00  
				
					
						
							
							
								 
						
							
							
								0d67aa23d5 
								
							
								 
							
						 
						
							
							
								
								Add "show eq" console command to show numbers of messages in agent event queues.  
							
							... 
							
							
							
							For debugging purposes. 
							
						 
						
							2013-04-02 22:47:17 +01:00  
				
					
						
							
							
								 
						
							
							
								44434e8200 
								
							
								 
							
						 
						
							
							
								
								Add admin_get_agents xmlrpc method.  
							
							... 
							
							
							
							This allows one to retrieve information about agents from a particular region (name, id, position, etc.)
Similar to output from "show users"
See http://opensimulator.org/wiki/Remoteadmin:admin_get_agents  for more details 
							
						 
						
							2013-04-02 22:36:03 +01:00  
				
					
						
							
							
								 
						
							
							
								0f569d2359 
								
							
								 
							
						 
						
							
							
								
								Start recording inter-region teleport attempts, aborts, cancels and failures in statistics for monitoring/debugging purposes  
							
							... 
							
							
							
							These are recorded as 'entitytransfer' stats as seen by the "show stats entitytransfer" console command. 
							
						 
						
							2013-04-02 22:32:30 +01:00  
				
					
						
							
							
								 
						
							
							
								f6a0294bbc 
								
							
								 
							
						 
						
							
							
								
								Add "show borders" command to show the borders of a region.  
							
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							This is relevant to mega-regions where the borders are very different to a regular region.
Also adds some method doc and other code comments. 
							
						 
						
							2013-04-02 22:32:19 +01:00  
				
					
						
							
							
								 
						
							
							
								fa4ea2db17 
								
							
								 
							
						 
						
							
							
								
								Following on from  476a7d3e (which wasn't enough), make chat across regions on different simulators work.  
							
							... 
							
							
							
							Also resolves an issue of multiple chatting if the originating simulators had more than one region and they were neighbours 
							
						 
						
							2013-04-02 22:32:13 +01:00  
				
					
						
							
							
								 
						
							
							
								0fa04289d5 
								
							
								 
							
						 
						
							
							
								
								Take out a testing sleep I accidentally left in the teleport code from last commit  7471bc7 
							
							
							
						 
						
							2013-04-02 22:32:08 +01:00  
				
					
						
							
							
								 
						
							
							
								debc266e75 
								
							
								 
							
						 
						
							
							
								
								At strategic points in the teleport process, if the client has simultaneously logged out then do not continue.  
							
							... 
							
							
							
							This aims to reduce any side effects if the process tries to complete after the client has logged back in (e.g. it was delayed due to a slow destination region response).
This introduces a new Aborting entity transfer state which signals that the teleport should be stopped but no compensating actions performed. 
							
						 
						
							2013-04-02 22:32:01 +01:00  
				
					
						
							
							
								 
						
							
							
								b87c5140a1 
								
							
								 
							
						 
						
							
							
								
								Implement chat across region borders since we can tell if avatars in neighbouring regions are in range.  
							
							
							
						 
						
							2013-04-02 22:31:56 +01:00  
				
					
						
							
							
								 
						
							
							
								6f0cab8538 
								
							
								 
							
						 
						
							
							
								
								minor: On teleport, signal a child agent before we send the viewer TeleportFinish in order to avoid a theoretical race condition when teleporting to a neighbour.  
							
							... 
							
							
							
							If we do this after TeleportFinish, then it's possible for a neighbour destination to request the source to create a child agent whilst its still treated as root.
This closes the original presence which we don't really want to do.
This is probably okay (albeit with warnings on the console) but afaics there's no reason not to move the child agent signal. 
							
						 
						
							2013-04-02 22:31:50 +01:00  
				
					
						
							
							
								 
						
							
							
								f57e29372b 
								
							
								 
							
						 
						
							
							
								
								On a teleport, lock m_agentsInTransit whilst we grab the value to check for completion just to be sure we're not using a thread cached version.  
							
							
							
						 
						
							2013-04-02 22:31:44 +01:00  
				
					
						
							
							
								 
						
							
							
								e185ed6e69 
								
							
								 
							
						 
						
							
							
								
								minor: disable logging on regression TestCrossOnSameSimulator() that I accidentally left on a few commits ago.  
							
							
							
						 
						
							2013-04-02 22:31:40 +01:00  
				
					
						
							
							
								 
						
							
							
								27d5a3ce35 
								
							
								 
							
						 
						
							
							
								
								Fix regression test which needs slightly different setup on 0.7.4-extended  
							
							
							
						 
						
							2013-04-02 22:31:01 +01:00  
				
					
						
							
							
								 
						
							
							
								78ae1d34ec 
								
							
								 
							
						 
						
							
							
								
								Add file missing from last commit  36651be 
							
							
							
						 
						
							2013-04-02 22:15:37 +01:00  
				
					
						
							
							
								 
						
							
							
								44ca6c01ea 
								
							
								 
							
						 
						
							
							
								
								On the later forms of teleport failure, tell the user if this was because viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion.  
							
							... 
							
							
							
							Also adds regression test for the case where the viewer couldn't connect with the destination region.
Also refactoring of regression test support code associated with entity transfer in order to make this test possible and the code less obscure. 
							
						 
						
							2013-04-02 22:15:27 +01:00  
				
					
						
							
							
								 
						
							
							
								9dd7fb8142 
								
							
								 
							
						 
						
							
							
								
								Fix "show attachments" command probably broken in commit  addab12 (Wed Jan 2 21:38:00 2013)  
							
							... 
							
							
							
							This break was not connected with the recent attachment code changes. 
							
						 
						
							2013-04-02 22:11:04 +01:00  
				
					
						
							
							
								 
						
							
							
								e50b27047d 
								
							
								 
							
						 
						
							
							
								
								Force a viewer object update for attachments at the end of the final Scene.CompleteMovement() in order to make all multi-attachments appear on the destination region.  
							
							... 
							
							
							
							For some reason, sending updates before this will not have this effect.
This may be something related to some viewers (e.g. LL 3.3.4) or something OpenSimulator isn't getting quite right. 
							
						 
						
							2013-04-02 22:10:57 +01:00  
				
					
						
							
							
								 
						
							
							
								67ffb085e1 
								
							
								 
							
						 
						
							
							
								
								For the moment, disable the output of the 'scene' statistics in SimExtraStatsCollector  
							
							... 
							
							
							
							and thus for the command 'show stats' because it is ugly and most of the information
is already output in the formatted printout that appears before. 
							
						 
						
							2013-04-02 22:10:30 +01:00  
				
					
						
							
							
								 
						
							
							
								38767d5984 
								
							
								 
							
						 
						
							
							
								
								Finally remove the 'REST' ApplicationPlugins code which has been non-functional and largely commented out for many years.  
							
							
							
						 
						
							2013-04-02 22:09:08 +01:00  
				
					
						
							
							
								 
						
							
							
								fbb738a627 
								
							
								 
							
						 
						
							
							
								
								Make the LSL memory functions virtual so script engines can override them if they have different memory management.  
							
							
							
						 
						
							2013-04-02 22:08:58 +01:00  
				
					
						
							
							
								 
						
							
							
								95cdaf81a3 
								
							
								 
							
						 
						
							
							
								
								refactor: Reuse Get() method in AssetService to eliminate some copy/paste in other Get methods  
							
							
							
						 
						
							2013-04-02 22:08:48 +01:00  
				
					
						
							
							
								 
						
							
							
								2e9c57f644 
								
							
								 
							
						 
						
							
							
								
								Fix bug in AssetService where requesting data only for an asset would throw an exception if the asset did not exist.  
							
							
							
						 
						
							2013-04-02 22:08:40 +01:00  
				
					
						
							
							
								 
						
							
							
								eafcc6f2b2 
								
							
								 
							
						 
						
							
							
								
								minor: log an error rather than info if a connector fails to load.  
							
							
							
						 
						
							2013-04-02 22:08:34 +01:00  
				
					
						
							
							
								 
						
							
							
								f8067f02fe 
								
							
								 
							
						 
						
							
							
								
								Fix server statistics always reporting zero for total network bytes in/out.  
							
							... 
							
							
							
							Clean up some parameter code in Statistics.Binary. 
							
						 
						
							2013-04-02 22:08:10 +01:00  
				
					
						
							
							
								 
						
							
							
								515324a1aa 
								
							
								 
							
						 
						
							
							
								
								refactor: make llGetLinkName() and llGetLinkKey() use a common GetLinkEntity() method  
							
							
							
						 
						
							2013-04-02 22:08:02 +01:00  
				
					
						
							
							
								 
						
							
							
								cc24ba3a91 
								
							
								 
							
						 
						
							
							
								
								Fix llGetLinkKey() to return the last sat avatar as the last link number.  
							
							... 
							
							
							
							As per http://wiki.secondlife.com/wiki/LlGetLinkKey 
This is done by keeping a scene-object wide list of sitters.
This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim.
This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists
Addresses http://opensimulator.org/mantis/view.php?id=6477  
							
						 
						
							2013-04-02 22:04:34 +01:00  
				
					
						
							
							
								 
						
							
							
								556817e279 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warnings in LSL_Api.cs  
							
							
							
						 
						
							2013-04-02 21:57:44 +01:00  
				
					
						
							
							
								 
						
							
							
								2a81f4db2e 
								
							
								 
							
						 
						
							
							
								
								Log same environment information to Robust log as is already done for simulator logs, for debug purposes  
							
							
							
						 
						
							2013-04-02 21:57:39 +01:00  
				
					
						
							
							
								 
						
							
							
								3098ad4ab9 
								
							
								 
							
						 
						
							
							
								
								refactor: minor cleanup in osGetAvatarList()  
							
							
							
						 
						
							2013-04-02 21:57:33 +01:00  
				
					
						
							
							
								 
						
							
							
								9f1aac82b2 
								
							
								 
							
						 
						
							
							
								
								Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is not in the scene.  
							
							
							
						 
						
							2013-04-02 21:57:29 +01:00  
				
					
						
							
							
								 
						
							
							
								60060e7be9 
								
							
								 
							
						 
						
							
							
								
								minor: Use more compact libomv primitive constructors in osNpcGetPos() and osNpcGetRot()  
							
							
							
						 
						
							2013-04-02 21:57:24 +01:00  
				
					
						
							
							
								 
						
							
							
								785abe070d 
								
							
								 
							
						 
						
							
							
								
								Fix minor race conditions in OSSL_Api functions where a parcel could be misidentified for moving prims.  
							
							
							
						 
						
							2013-04-02 21:57:20 +01:00  
				
					
						
							
							
								 
						
							
							
								5526177c32 
								
							
								 
							
						 
						
							
							
								
								refactor: Use LSL_Vector(Vector3) constructor in llCastRay()  
							
							
							
						 
						
							2013-04-02 21:57:14 +01:00  
				
					
						
							
							
								 
						
							
							
								cbb4086e82 
								
							
								 
							
						 
						
							
							
								
								refactor: Use ILandChannel.GetLandObject(Vector3) in LSL_Api rather than having to continually take intermediate Vector3s to avoid race conditions  
							
							
							
						 
						
							2013-04-02 21:57:10 +01:00  
				
					
						
							
							
								 
						
							
							
								6804549428 
								
							
								 
							
						 
						
							
							
								
								Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()  
							
							... 
							
							
							
							This conforms to the existing ILandChannel.ParcelsNearPoint() method 
							
						 
						
							2013-04-02 21:57:06 +01:00  
				
					
						
							
							
								 
						
							
							
								cf52e8072c 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in llGetCameraRot() where inconsistent information could be returned for a rotating camera  
							
							
							
						 
						
							2013-04-02 21:57:01 +01:00  
				
					
						
							
							
								 
						
							
							
								ac063b4681 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in llGetCameraPos() where an inconsistent post could be returned for a moving camera  
							
							
							
						 
						
							2013-04-02 21:56:56 +01:00  
				
					
						
							
							
								 
						
							
							
								eb29597c6e 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in llParcelMediaCommandList() where a parcel could be misidentified for a moving prim  
							
							
							
						 
						
							2013-04-02 21:56:51 +01:00  
				
					
						
							
							
								 
						
							
							
								a935440513 
								
							
								 
							
						 
						
							
							
								
								Fix minor race conditions in LSL_Api.GetPrimParams() for PRIM_POSITION, PRIM_SIZE and PRIM_ROT_LOCAL  
							
							... 
							
							
							
							This function is used by all the various ll*Params() and os*Params() functions 
							
						 
						
							2013-04-02 21:56:44 +01:00  
				
					
						
							
							
								 
						
							
							
								b9d4266400 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in llGetGeometricCenter() if this was changing whilst the function was called.  
							
							
							
						 
						
							2013-04-02 21:56:39 +01:00  
				
					
						
							
							
								 
						
							
							
								3b13dd56cd 
								
							
								 
							
						 
						
							
							
								
								refactor: use LSL_Rotation(Quaternion) constructor in lLGetRootRotation()  
							
							
							
						 
						
							2013-04-02 21:56:34 +01:00  
				
					
						
							
							
								 
						
							
							
								213f0e3a12 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in llGetRootPosition() where inconsistent results could be returned for moving prims  
							
							
							
						 
						
							2013-04-02 21:56:29 +01:00  
				
					
						
							
							
								 
						
							
							
								75c169ffe5 
								
							
								 
							
						 
						
							
							
								
								Fix minor race conditions in detecting current parcel for llAddToLandPassList(), llSetParcelMusicURL() and llGetParcelMusicURL() for moving prims  
							
							
							
						 
						
							2013-04-02 21:56:23 +01:00  
				
					
						
							
							
								 
						
							
							
								1c12697232 
								
							
								 
							
						 
						
							
							
								
								refactor: use LSL_Vector(Vector3) constructor in llGroundNormal()  
							
							
							
						 
						
							2013-04-02 21:56:19 +01:00  
				
					
						
							
							
								 
						
							
							
								051f21ff65 
								
							
								 
							
						 
						
							
							
								
								minor: Reuse ground LSL_Vector in llGroundSlope() rather than creating a new one.  
							
							
							
						 
						
							2013-04-02 21:56:13 +01:00  
				
					
						
							
							
								 
						
							
							
								c46a00a1fe 
								
							
								 
							
						 
						
							
							
								
								Fix minor race conditions in llTeleportAgent(), llTeleportAgentGlobalCoords(), llEjectFromLand() and llOverMyLand() where the wrong parcel could be identified for very fast moving avatars.  
							
							
							
						 
						
							2013-04-02 21:56:07 +01:00