Sean Dague
db4f4c255b
let you specify a hex number as the color in the vector rendering
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module. This expands the colors you can use.
2008-12-19 22:27:45 +00:00
Homer Horwitz
11d0456246
- Set acceleration and rotational velocity to 0, too
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- Pull it up a bit, so the physics is notified of it, too,
before being switched off.
2008-12-19 21:06:07 +00:00
Justin Clarke Casey
db0c65ea56
* refactor: move sound trigger from scene into sepearate SoundModule
2008-12-19 21:03:56 +00:00
Homer Horwitz
0cbdfcea87
Stop prims that get non-physical. Fixes Mantis#2859.
2008-12-19 20:33:51 +00:00
Homer Horwitz
a0f8e04142
Remove forgotten debug message from my last commit.
2008-12-19 20:33:36 +00:00
diva
7691be377a
Fix for more child agent mismanagement (like #2846 ). On enqueueing events, we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
2008-12-19 20:31:32 +00:00
Justin Clarke Casey
ed97f290c9
* minor: Just some method commentary before turning to another subject
2008-12-19 20:07:26 +00:00
Justin Clarke Casey
899f2a80d7
minor: remove mono compiler warning
2008-12-19 19:50:46 +00:00
Justin Clarke Casey
aa497a1867
* refactor: move saved named prims to xml2 method out into the serialization module
2008-12-19 19:47:11 +00:00
Justin Clarke Casey
e62016d2c7
minor: Remove some serialization module scene wrappers
2008-12-19 19:35:14 +00:00
Justin Clarke Casey
667a935fff
* refactor: remove xml serialization wrappers from Scene
2008-12-19 19:14:52 +00:00
Justin Clarke Casey
eb6cca4750
* refactor: Rename IRegionSerialiser and move into interfaces namespace
2008-12-19 19:07:11 +00:00
Homer Horwitz
fbd44e628c
Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848
2008-12-19 18:38:45 +00:00
Justin Clarke Casey
5313330e4d
* minor: move IGesturesModule into the correct namespace
2008-12-19 18:37:15 +00:00
Justin Clarke Casey
583fa73126
* refactor: Remove archiver module scene wrappers
2008-12-19 18:33:03 +00:00
Justin Clarke Casey
7271edd684
* Add missing file from last commit
2008-12-19 18:02:59 +00:00
Justin Clarke Casey
7ce8ccb043
* refactor: Move tree code out into a separate module
2008-12-19 17:57:03 +00:00
Teravus Ovares
7bbda6651e
* Commit patch from cmickeyb. #2871 . Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
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Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker
c6b2ffb734
Make llSetAlpha and llSetTexture properly queue full updates, so changes
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are visible right away
2008-12-18 19:59:51 +00:00
diva
d04247d418
Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now.
2008-12-18 19:45:55 +00:00
Melanie Thielker
8231f9476c
Fix and streamline the RegionHandshake stuff for estate managers
2008-12-18 19:20:11 +00:00
Justin Clarke Casey
4f88f25913
* refactor: move gestures code out from Scene into its own module
2008-12-18 18:49:05 +00:00
diva
3a56d91974
This may fix mantis #2855 . There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region.
2008-12-18 18:11:29 +00:00
Dahlia Trimble
2537a4098a
Enabled complex meshing for simple box prims with non-zero shear
2008-12-18 17:53:38 +00:00
Justin Clarke Casey
3a1b3ce32d
* Apply http://opensimulator.org/mantis/view.php?id=2810
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* Fix set up of master avatar on a fresh OpenSim install
* Turns out we had started hashing the password too many times. Thanks jonc!
2008-12-18 15:59:48 +00:00
Melanie Thielker
98d0d728c2
Stop hacked godmode from being able to actually move other people's
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attachments
2008-12-18 13:33:48 +00:00
Teravus Ovares
a66657f155
* Tweak my previously mentioned nasty hack so it's a little less nasty
2008-12-18 13:17:54 +00:00
lbsa71
56f1b03cd0
* Added "show queues" command that shows throttling queues for all clients.
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*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Teravus Ovares
0f25e8298b
* Add a nasty hack to try and give the HttpServer a few extra lives until we dig more into what's causing it to stop listening.
2008-12-18 11:44:53 +00:00
lbsa71
68c53c6da0
* Caught unhandled IOException, and outputted it to log.
2008-12-18 11:39:24 +00:00
Teravus Ovares
eb777b7373
* Catch a WebException in the LoadImageURLModule
2008-12-18 08:50:25 +00:00
Teravus Ovares
f4acaafd3a
* Added more articulate logging of HttpServer so we can diagnose issues.
2008-12-18 02:42:26 +00:00
diva
3b0a6efde7
This innocuous change in the TextureDownloadModule suddenly made the texture problems ( #2855 ) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating.
2008-12-18 02:31:40 +00:00
Teravus Ovares
6358c21208
* Committing an opensim level error message on httpserver. This might help with the eventqueue http server death.
2008-12-18 01:52:49 +00:00
Melanie Thielker
6ef64593fd
Fix attachment persistence which got broken with some inventory
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changes a few revs back.
2008-12-17 22:09:14 +00:00
Sean Dague
ba6b3ade3b
fix a bug with the Grid REST interface that was returning the classname
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in the UUID field instead of the actual UUID because of an implicit use
of ToString()
2008-12-17 21:59:20 +00:00
Sean Dague
bb31389b7d
remove an unused Match line in prebuild that is causing issues for
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windows people: http://opensimulator.org/mantis/view.php?id=2851
2008-12-17 21:05:14 +00:00
Melanie Thielker
a9e38bcafc
Reapply the packet optimization patch, with changes
2008-12-17 21:00:18 +00:00
Justin Clarke Casey
dce11e4685
* minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
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* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Melanie Thielker
2bcf315ea2
Revert 7754 and 7755 pending a rework
2008-12-17 20:34:37 +00:00
Melanie Thielker
5320f0f33c
Stop packets that may be resent from being returned to the packet pool.
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FWIW
2008-12-17 20:21:48 +00:00
Justin Clarke Casey
2108d328df
* revert r7724 so that PresenceChildStatus() starts throwing NRE's again
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* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Melanie Thielker
7ef5a79fef
Change the PacketQueue to use the stored size as well
2008-12-17 19:01:47 +00:00
Melanie Thielker
0d3a9b45ae
Marry AckData to LLQueItem, and store packet data and length there for
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use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17 18:56:47 +00:00
Justin Clarke Casey
ff7c8551ba
* remove mono compiler warnings
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* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey
b37c8d6cbd
* minor: Comment out high volume 'Getting MapItems' messages
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* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva
7b6471f642
Kicking child agents off on the first login after a client crash. The child agents kickoff was
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missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey
ab77b22f0f
* Only serialize packets once for the length calculation for throttle queues rather than twice
2008-12-17 17:33:57 +00:00
Melanie Thielker
35ec496f98
Revamp packet handler to smooth out the stream of resent packets.
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Eliminates the bursting in resends observed in the prior implementation
2008-12-17 17:19:14 +00:00
Justin Clarke Casey
72ff5322f5
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
2008-12-17 17:18:52 +00:00