Commit Graph

5065 Commits (de69ecfaae91610e0417a256645e33a2a80324f9)

Author SHA1 Message Date
Jeff Ames ca724636d4 Apply patch from bug #1601 -- more documentation for Data/MySQL. Thanks kerunix_Flan! 2008-06-26 12:38:03 +00:00
Charles Krinke 1c6bf4fe77 Mantis#1595. Thank you, Melanie for a patch that:
Adds pipes for the prim item flags field
2008-06-26 02:51:59 +00:00
Charles Krinke 1cd6b71b60 Mantis#1594. Thank you, Melanie for a patch that:
Fixes:
- Wearable icon and name sreset to default on copy/paste
- Cache is not updated when renaming/moving folders
- Partial refactor to make inventory less dependen on AssetBase having a "Name" field
- Add llGiveInventoryList() function
2008-06-26 02:46:29 +00:00
Jeff Ames 76e24d02ad Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function. 2008-06-26 02:03:40 +00:00
Jeff Ames 8a0a0f9bb5 Add patch from bug #1596 - adds Doxygen documentation in OpenSim.Data.MySQL files. Thanks kerunix_Flan! 2008-06-26 01:12:28 +00:00
Jeff Ames e75dc1bd23 Separate POS classes into mutiple files. 2008-06-26 00:30:33 +00:00
MW cf1cf73839 added the flag param to IClientAPI.SendMapBlock 2008-06-25 20:14:47 +00:00
MW 35e1a2fdfc first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend). 2008-06-25 20:03:16 +00:00
MW e4f85bcbe7 forgotten methods in SceneManager for the terrain serialising. 2008-06-25 19:46:48 +00:00
Sean Dague d1d846f23f chugging away on nhibernate, more incremental process 2008-06-25 19:45:56 +00:00
MW 7a9922af27 Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. 
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
2008-06-25 19:33:19 +00:00
Sean Dague 5158aad662 make lots of properties virtual, which lets nhibernate do
some proxy object optimizations.
2008-06-25 19:18:51 +00:00
Sean Dague ce9c584341 add migrations to mysql and sqlite for flags on embedded inventory 2008-06-25 18:57:21 +00:00
Sean Dague ee4d7703a2 lazy=true for these mappings, as we don't do full lists very often 2008-06-25 18:51:48 +00:00
Sean Dague f9f65deb30 add a reference to the enabled = true stanza for
IRC that I found in the source but never made it back
to the example config
2008-06-25 17:50:58 +00:00
Dr Scofield b7c81ff166 the prefix "fix" turned out to be bollocks. sorry about that. hope this one
fares better.
2008-06-25 16:43:42 +00:00
Jeff Ames a2b1a1787d Minor formatting cleanup. 2008-06-25 14:30:28 +00:00
Charles Krinke c4641d7005 Mantis#1584. Thank you kindly, Lulurun for a patch that:
The (de)serialization of extraparams is wrong.
prims with scuplt texture won't be seen as it expected.
This patch fixes the problem .
2008-06-25 13:55:06 +00:00
Jeff Ames 80f5eb21ea More svn properties. Minor cleanup in POS. 2008-06-25 13:32:27 +00:00
Jeff Ames 52a18954bb Update svn properties. Add copyright notices. 2008-06-25 13:19:42 +00:00
Dr Scofield daca971bf6 further work on the HttpServer stuff. not functional yet. just sharing
what crimes i'm committing.
2008-06-25 13:10:12 +00:00
Dr Scofield b713f4a540 taking another look at mantis #1502: adding necessary locks, checking for empty list. 2008-06-25 12:21:51 +00:00
lbsa71 903dbcadd0 * Deleted some genned files 2008-06-25 07:25:54 +00:00
Dahlia Trimble bc66a851d6 Modifies box prim profile cut parameters to avoid angles which cause spurious triangles in mesh 2008-06-25 07:17:36 +00:00
Charles Krinke ab927231d7 Mantis#1590. Thank you, Melanie for a preserve type patch. 2008-06-25 01:37:11 +00:00
Charles Krinke c7edabd2d3 Mantis#1590. Thank you kindly, Melanie for a patch that:
Makes items appear in the item type folder, rather than in the root
2008-06-25 01:24:00 +00:00
Charles Krinke f6bf4c39be Mantis#1587. Thank you kindly, Melanie for a patch that:
Add permissions magling to llGiveInventoryItem, 
correct some corner case functionality
2008-06-24 23:55:33 +00:00
Charles Krinke dc0d089bf5 Mantis#5189. Thank you kindly, Matth for your patch
to add the beginnings of llGiveInventory().
2008-06-24 21:23:28 +00:00
lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00
Sean Dague c0a083ad38 based on positive feedback on performance of making keys fixed length
for assets, make all the indexed columns in the inventory fixed length
via migration.
2008-06-24 18:01:28 +00:00
Jeff Ames 385620e97d Update svn properties. 2008-06-23 21:30:10 +00:00
Charles Krinke 8f5a8e4f9f Mantis#1569. Thank you kindly, Nebadon for a patch that
addresses: Rotation of terrains varies between all the formats, 
Raw and R32 seem to be the same, while PNG, JPG, BMP all seem 
to be rotated 180 degrees different.
2008-06-23 20:15:39 +00:00
Sean Dague ca7aac1c27 fix typo in Inventory nhibernate mappings. nhibernate should
load now.
2008-06-23 20:02:15 +00:00
Justin Clarke Casey ac46c89c89 * minor: Remove crusty old unused agent inventory classes 2008-06-23 18:13:04 +00:00
Justin Clarke Casey de24380233 * Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-23 18:01:58 +00:00
Sean Dague 8b6bd93d68 add migration to go from varchar -> char for uuid. Tested
on my machine, and works, but backing up before migrations
is always a good idea.
2008-06-23 16:00:18 +00:00
Dahlia Trimble 064a2ea460 changed kickuser console command to use caseless compared substrings for first and last name parameters 2008-06-23 09:31:08 +00:00
Jeff Ames efe4ae5121 Set svn:ignore in LindenUDP. 2008-06-23 05:27:06 +00:00
Jeff Ames e9a61e7c74 Update svn properties. 2008-06-23 05:15:30 +00:00
Dahlia Trimble eecaf327b9 Changed the kickuser command to use the new console RegisterCmd feature. 2008-06-22 05:08:58 +00:00
Dahlia Trimble 55e7e7fc74 Added an experimental "kickuser" console command to log off a user by name. 2008-06-22 04:36:34 +00:00
Justin Clarke Casey ca88e3580b * archive each object as a separate xml file rather than put them all in one single large file
* this is being done for reasons of compositionality
2008-06-21 23:45:22 +00:00
Charles Krinke 5b159e957a Mantis#1580. Thank you kindly, Dmiles for a patch that:
solves an incorectly spliting and rejoining the passed in 
string[] cmdArgs and losing the double quoted separation 
of command arguments.
2008-06-21 23:17:15 +00:00
Justin Clarke Casey 908d91be78 * refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
2008-06-21 21:20:59 +00:00
Justin Clarke Casey 91ffb6722f * Remove redundant <scene> tag from individual object xml representation
* WARNING: Until both regions upgrade to this revision, prim crossings from regions on this revision to earlier region revisions will not work properly
* e.g. in the attachments cases, the attachments will remain visible but won't be individually detachable
* This change may seem to have more costs than benefits, but I'm doing it because I can soon reuse this changed existing code in another context - it seems better not to 
proliferate similar but slightly different xml serializations.
2008-06-21 20:43:13 +00:00
Justin Clarke Casey e19a76377c * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup() 2008-06-21 20:12:01 +00:00
Justin Clarke Casey b290ce405f * Remove a bug I created in r5171 where taking an object would terminate the client session
* change code to use an explicit state variable instead of using SOG.Name = null to signal deletion
2008-06-21 19:56:19 +00:00
Justin Clarke Casey ff56cb730b * minor: start saving current prims xml to an objects/ directory in the archive 2008-06-21 18:44:17 +00:00
Justin Clarke Casey 3a111650cb * minor: override the name of the sog such that it gets/sets the root part name 2008-06-21 18:11:45 +00:00
Dahlia Trimble 7b4991430b Changes selection criteria to allow meshing of more sphere prim configurations.
Adds comments to some functions in Meshmerizer.cs.
2008-06-21 08:50:56 +00:00