Commit Graph

19525 Commits (e597a7d94e446a2bdd668cca5e910653fdad04b7)

Author SHA1 Message Date
Robert Adams 3646361279 BulletSim: make removing zero width triangles from meshes optional
and, for the moment, default to 'off'.
2013-02-05 17:19:55 -08:00
Justin Clark-Casey (justincc) 5c94346bd7 refactor: Move functions that lookup asset ids from task inventory or pass them through to ScriptUtils class in OpenSim.Region.Framework.dll
Renames functions to better reflect what they do.
This is so that code registering with modInvoke() can reuse this code to provide functions that behave in a consistent manner with existing LSL/OSSL functions.
2013-02-06 01:17:19 +00:00
Robert Adams dce9e323f4 BulletSim: remove degenerate triangles from meshes. This fixes the
invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
   If you don't change your OpenSimDefaults.ini, you will continue
   to see the arch problem.
2013-02-05 16:56:33 -08:00
Robert Adams 13233da66c BulletSim: add debugging looking for doorway sculpty problems 2013-02-05 16:56:28 -08:00
Robert Adams ad438ee59f BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block. 2013-02-05 16:56:23 -08:00
Robert Adams 2b6d226911 BulletSim: correct angular vertical attraction to properly correct an upside down vehicle. 2013-02-05 16:56:17 -08:00
Diva Canto 4cdee3dd3c Changed protection of CreateDefaultAppearanceEntries to protected, so extensions of the UserAccountService can reuse this. 2013-02-05 16:28:25 -08:00
teravus 2104e4d4d4 * the root prim was being given an OffsetPosition in addition to setting the position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it. 2013-02-05 18:46:02 -05:00
teravus 1dc09d8e8f We're not really done here.. but we're getting there. Socket Read is working.. Still have to do Header.ToBytes and compose a websocket frame with a payload. 2013-02-05 18:02:25 -05:00
Melanie 6bce4bc112 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-02-05 20:09:45 +00:00
Melanie 2163bebeb4 Try to fix uploaded mesh rotations - code from Avination code base. 2013-02-05 20:09:02 +00:00
Justin Clark-Casey (justincc) 562067eb16 Fix bug where viewers would not see the "Module command functions not enabled" error if these were disabled and a viewer attempted to call one.
This was not working because the shouter was wrongly signalled as an agent rather than a prim
2013-02-05 02:09:21 +00:00
Justin Clark-Casey (justincc) 1fc9f282fa Merge branch 'dynamic-attributes2' 2013-02-05 00:35:15 +00:00
Justin Clark-Casey (justincc) 1f1da23097 Bump version and assembly version numbers from 0.7.5 to 0.7.6
This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force.
2013-02-05 00:23:17 +00:00
Justin Clark-Casey (justincc) 503c906732 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-04 07:09:36 +00:00
Justin Clark-Casey (justincc) 80d9b336ff Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit 95883282 2013-02-04 07:08:48 +00:00
teravus ee4f8ac193 Merge branch 'master' into JSONTCPClient 2013-02-03 08:18:53 -05:00
teravus 8fd99ecab1 Merge branch 'master' of ssh://opensim/var/git/opensim 2013-02-03 08:14:47 -05:00
teravus 6b0310b829 Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene. 2013-02-03 08:13:52 -05:00
teravus 29d521e273 Changing OpenSimDefaults back to default 2013-02-03 07:56:31 -05:00
teravus d18fbb98b7 Adds the ability to load more then one IClientNetworkServer thereby allowing additional client stacks. Use comma separated values in clientstack_plugin in your config. 2013-02-03 07:44:45 -05:00
teravus 27a0b3ecbd Commit 1 in of this branch feature. This is one of many... 2013-02-03 06:49:17 -05:00
BlueWall 219a25c985 Merge /home/opensim/src/opensim 2013-02-01 23:14:19 -05:00
BlueWall 0ab68f6c31 Revert "Update assembly version numbers"
This reverts commit 141ad829f4.
2013-02-01 23:13:33 -05:00
BlueWall 840f72f8a8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-01 22:07:08 -05:00
Justin Clark-Casey (justincc) 0d0bfa4dcd minor: change comment about assuming script references are textures in UuidGatherer since this is no longer the behaviour. 2013-02-02 03:02:04 +00:00
BlueWall 57cf89f4a9 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-01 21:58:32 -05:00
BlueWall 141ad829f4 Update assembly version numbers 2013-02-01 21:57:49 -05:00
Justin Clark-Casey (justincc) 9822bb664b Log missing assets on "fcache assets" found. This ignores references found by scanning LSL/notecard files since these are the source of false positives.
This also changes UuidGatherer to reutn an AssetType.Unknown for embedded script/lsl references instead of Texture, since these are often not textures.
This is added to help people in determining when they have missing assets such as textures, etc.
In this case, one wants to run "fcache clear" first.
2013-02-02 02:57:38 +00:00
Justin Clark-Casey (justincc) 2ff301ca11 Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom 2013-02-02 01:34:49 +00:00
Justin Clark-Casey (justincc) 9588328242 Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead. 2013-02-02 00:59:26 +00:00
teravus d8d4e7f236 Sit and Spin reduction. If sitting, slam avatar angular velocity to zero. 2013-02-01 15:42:24 -05:00
Robert Adams 5bb85a14d4 BulletSim: fix problem where editting a physical linkset caused the
child prim physical positions to get out of sync with the view.
More reliably compute the offset of children in a physical linkset.
2013-02-01 11:52:27 -08:00
Robert Adams 75a05c16c5 BulletSim: fix crash caused when linksets were rebuilt. A problem added
when individual child pos/rot changes were implementated a week or so ago.
Remove some passing of inTaintTime flag when it was never false.
2013-01-31 15:56:10 -08:00
Robert Adams ed71c939fc BulletSim: make sure vehicle physical properties are set when going
physical by delaying setting until pre-step time. Change vehicle.Refresh()
to schedule the pre-step setting.
Comments and updating of TODO list.
2013-01-31 15:56:02 -08:00
Robert Adams 371449db2f BulletSim: clean up TargetVelocity implementation by using the default defn in the PhysicsActor base class. 2013-01-31 15:55:53 -08:00
Mic Bowman f984922dfd Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-01-31 14:54:19 -08:00
Mic Bowman 1e0420431f Move the JsonStore regular expressions to static variables to avoid
recompiling on every operation. Added JsonList2Path script function
to simplify array iteration.
2013-01-31 14:53:16 -08:00
Melanie 6a4c8824ea Whitespace fix and removing unneccessary parentheses 2013-01-31 20:46:41 +00:00
Dan Lake b659ccfc80 Merge branch 'master' of git://opensimulator.org/git/opensim 2013-01-31 11:15:22 -08:00
Dan Lake 17440d8a29 Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed. 2013-01-31 11:14:43 -08:00
BlueWall a8fa8af9fc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-01-30 23:44:06 -05:00
BlueWall ce4faf497f Add config option to Regions.ini for new maptile feature 2013-01-30 23:41:32 -05:00
Jak Daniels fac72d540b Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2013-01-30 23:37:02 -05:00
Mic Bowman a0ef3df194 Add JsonTestStore to determine if a JsonStore is associated with
a particular UUID.
2013-01-30 14:45:03 -08:00
teravus 52ea6eadae * This adds a bit more to the previous flying roll effect by adding additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback. 2013-01-30 07:34:48 -05:00
teravus 7c4e0ff03c * Adds a satisfying angular roll when an avatar is flying and turning. (General, not physics). Makes flying not feel as stiff. 2013-01-30 06:22:05 -05:00
Justin Clark-Casey (justincc) d42c7afe3f Add JsonDestroyStore() basic regression test 2013-01-30 05:56:30 +00:00
Justin Clark-Casey (justincc) 5a22efe69c refactor: Make invocations of json store functions from the regression test simpler 2013-01-30 05:49:28 +00:00
Justin Clark-Casey (justincc) addf9ada49 Add regression test for script func JsonRemoveValue() 2013-01-30 05:39:34 +00:00