Commit Graph

223 Commits (eafd91ba809c839e99c27055f38fe038e317f08d)

Author SHA1 Message Date
MW eafd91ba80 More refactoring. 2007-05-22 11:25:34 +00:00
MW f96083a903 More work on adding Events to ClientView (and registering to handle those events in Avatar and World) 2007-05-21 19:12:18 +00:00
MW fe46b045f7 Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. 2007-05-21 16:06:58 +00:00
gareth afab62dab3 Increased version number to 0.2! ZOMG! 2007-05-21 01:24:54 +00:00
lbsa71 4d5c9499f8 * minor refactoring for readability (and to lessen greed) 2007-05-21 00:11:55 +00:00
MW 4f26cf8ea2 Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit? 2007-05-20 15:50:36 +00:00
lbsa71 5413fac008 * Reverted libterrain update
* Updated vs2005 target
2007-05-20 10:47:46 +00:00
morphw 8753b4e1cf call RequestMapBlocks 2007-05-20 02:39:48 +00:00
morphw e0b845f4d3 Add method to process for MapBlockRequest packets 2007-05-20 02:37:18 +00:00
MW 274ce6987e Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
MW df6ec3ba6c Added the echo method for template checksum handling (idea from Hegemons_Login_Analysis page) to the CheckSumServer, but currently it is comment out as enabling it would mean that any version of client could connect which is very likely to lead to problem with pre 1.15 version clients. 2007-05-19 14:34:44 +00:00
MW f5de37553d Moved CheckSumServer (and added UDPServerBase ) to OpenSim.Servers 2007-05-19 14:08:58 +00:00
MW 42c45a8716 Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add
"CheckSumServer checkserver = new CheckSumServer(12036, m_console);" to the grid userserver).
Then when starting up the SL client add " -user localhost" (or whatever the IP address that the sim or grid userserver is at) to the command line
2007-05-19 13:28:31 +00:00
MW e2499fbbc1 Number of small changes 2007-05-19 11:55:05 +00:00
Adam Frisby 605a34c5ef * TortoiseSVN has an annoying red icon over stuff, this means I probably changed something.
* Updated solution files & build files via prebuild.
2007-05-19 04:22:06 +00:00
gareth 867671cfcc Added session IDs to the grid management agent 2007-05-18 23:32:41 +00:00
morphw a947b70575 add 1 to global Y posn when exceeding 255 local Y. Was adding 1 to global X. Good eyes makomk 2007-05-18 00:43:43 +00:00
MW 8378e72a9f forgot a .ToString() on AgentID 2007-05-17 15:51:16 +00:00
MW 915b8962a3 Hopefully everything is working again 2007-05-17 14:37:57 +00:00
MW 60ceda3cfc Attempt 2 2007-05-17 13:39:30 +00:00
MW 9c6f28bd4e Attempt to fix trunk which someone broke <looks innocent> 2007-05-17 13:23:53 +00:00
lbsa71 65a7e3b6cb * more refactoring and error message 2007-05-17 13:04:14 +00:00
lbsa71 51581dba75 * refactored a bit and added error msg 2007-05-17 12:47:45 +00:00
MW bafe290c98 Check it builds before you commit 2007-05-17 11:02:17 +00:00
MW 0808b9470c Some work on the new SceneObject and primitive2 classes 2007-05-17 10:42:40 +00:00
MW aae0222f81 More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from) 2007-05-17 10:24:10 +00:00
gareth 846bf8b168 rebuilt build files
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16 21:30:47 +00:00
Adam Frisby 41c9810b4d Updating nant/solution files. 2007-05-16 21:12:13 +00:00
lbsa71 3435e0cb3a * sing loud, sing proud, sing from the heart 2007-05-16 20:36:35 +00:00
lbsa71 7a11688857 * here goes nothing... 2007-05-16 20:08:55 +00:00
lbsa71 9984790fc3 * uncommented offending code 2007-05-16 19:49:10 +00:00
MW 939781e010 Renamed OpenSimApplicationBase again this time to RegionServerBase 2007-05-16 19:36:50 +00:00
MW 2a6d69b2b8 Moved the OpenSimMain class into the OpenSim.exe project 2007-05-16 18:59:51 +00:00
MW 7cc41b9e38 Added OpenSimApplication as a base class to OpenSimMain 2007-05-16 18:26:30 +00:00
MW 5f9b7321bc a bit more refactoring 2007-05-16 18:11:09 +00:00
gareth 3a28e39816 FIXED THE BUILD! 2007-05-16 17:51:28 +00:00
MW 1e9a0220e6 Quite big change to how Sessions/circuits are Authenticated. Seems to work okay but needs a lot more testing. 2007-05-16 17:35:27 +00:00
lbsa71 6056247ac3 * removed unused new-login.dat
* cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase
* 2d chat radius is now 3d chat sphere
* removed unused fast 2d radius calc
* added chat type 0xFF : broadcast (no sphere checking)
* OpenSimMain now exposes its LocalWorld
2007-05-16 17:12:17 +00:00
MW bd6e69b97c Yet more cleanup/refactoring 2007-05-16 16:01:01 +00:00
MW 3f39648605 More refactoring.
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
2007-05-16 15:46:22 +00:00
lbsa71 7f42258e62 * deleted some user files
* ignored some files
2007-05-16 14:19:46 +00:00
MW fd67b36a5e UDPServer enabled, should no longer be any udp server code in OpenSimMain. 2007-05-16 13:10:17 +00:00
MW 3d93d39048 started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) 2007-05-16 12:44:58 +00:00
MW 57d1a7bced made QueItem a nested class in SimClient. 2007-05-15 21:33:03 +00:00
MW 7f2fdb8054 Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working) 2007-05-15 21:26:10 +00:00
MW 384293ac56 Worked on Asset server, asset downloads (from server to sim) now work.
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
2007-05-15 17:51:13 +00:00
MW 6b15c6e556 Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it) 2007-05-15 15:15:01 +00:00
MW db6427b6f4 Turned SimClient into a partial class (and added SimClient(Grid), so that grid mode specific code can be kept separate)
Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml)
2007-05-15 15:05:13 +00:00
MW f41e5343c5 updated Build/project files to include the new projects and new files.
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
morphw b5011e24ee added processing for TeleportLocationRequest and TeleportLandmarkRequest. Local teleports implemented, inter-region teleports left to do. 2007-05-15 14:00:59 +00:00