Commit Graph

13103 Commits (f1f0bc23f4501ba99035283d3407ddad2b21b785)

Author SHA1 Message Date
AlexRa be1141f0f7 Refactoring in Migration.cs: "using()" instead of explicit Dispose()
This ensures that 'cmd' gets disposed on errors
2010-04-28 13:40:35 +03:00
AlexRa b49e9eff56 Fixed comments in Migration.cs: wrong argument order (no change to code) 2010-04-28 13:11:42 +03:00
unknown aa56953411 Compiler.cs contained method GetCompilerOutput which, apparently,
was not used, but exactly the same path was calculated inline.
This patch does some minor refactoring by replacing inline path
calculation with GetCompilerOutput. This doesn't actually affect anything,
just minor prettifying of the code
2010-04-28 12:52:36 +03:00
AlexRa 8b75302a1e Just a bit of spellchecking in the comments 2010-04-28 12:21:39 +03:00
unknown 806a2555f5 Spelling in FriendsModule.cs: "filed to load" -> "failed to load" 2010-04-28 11:49:53 +03:00
unknown fb7458be31 Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.
2010-04-28 11:47:07 +03:00
AlexRa 423ff3b94b Removed unused var from InventoryService.cs (-1 warning) 2010-04-28 11:47:03 +03:00
AlexRa b9c6ee6eb2 removed from git *.VisualState.xml (automatically created by NUnit) 2010-04-28 11:41:39 +03:00
AlexRa 0718748ea4 Removed from git .../obj directories (created by VStudio) 2010-04-28 11:41:22 +03:00
Diva Canto c54bc5094d Putting it back to protected; Melanie doesn't like it to be public. 2010-04-27 18:52:15 -07:00
Diva Canto 044c1cf5f6 Changed GetToken from protected to public. This is not exposed at the interface. 2010-04-27 18:37:34 -07:00
John Hurliman e838776920 * Thanks cmickeyb, for a patch that sanity checks if the response from m_Database.GetAsset(assetID) is null in AssetService.cs 2010-04-27 17:13:54 -07:00
John Hurliman 59ac792e44 * Thanks cmickeyb, for a patch that corrects an invalid construction of Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null) 2010-04-27 17:11:24 -07:00
justincc 6d05ea2a75 update Mono.Data.Sqlite.dll to the one that shipped with Mono 2.6.3, which is the one known to work in Windows
Thanks for the initial library inclusion, Diva.  I had it all queued up on my windows test machine but forgot to add it!
2010-04-27 20:44:04 +01:00
Diva Canto 3f9d38538e XInventory connector/handler showing signs of life. Tested, but needs more testing. 2010-04-27 11:01:56 -07:00
Melanie a92ca3c2c9 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-27 03:49:25 +01:00
Diva Canto 76e87181b2 RemoteXInventoryServiceConnector, the plugin region module. Not active in default configs yet. 2010-04-26 20:28:37 -07:00
Melanie 1e743eab6d Allow a client to pass a scope id to log into in the login XML / LLSD 2010-04-27 03:48:49 +01:00
Melanie edde0be0a0 Fix build break. 2010-04-27 01:11:14 +01:00
Melanie 6928ec0240 Add a parameter to prim inventory update to prevent event firing 2010-04-27 00:25:29 +01:00
Diva Canto 31d040dc1e Better error message. 2010-04-26 17:40:00 -07:00
Diva Canto 2686573b1c Uncommenting SQLiteNG project again. I found a Mono.Data.Sqlite.dll that makes the compilation in Windows happy again. Not sure if this is the right dll, Justin -- I grabbed it somewhere from mono 2.4.6 for Windows. 2010-04-26 15:03:47 -07:00
Diva Canto 2ac00b7f96 * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
Justin Clark-Casey (justincc) 15d42d2111 Add instructions for using SQLiteNG to OpenSim.ini and config-include/StandaloneCommon.ini
Unfortunately, database settings need to be changed in two places.
2010-04-23 22:06:02 +01:00
Justin Clark-Casey (justincc) 847cc4fceb remove [DatabaseService] section from OpenSim.ini since this is always present in included configuration files 2010-04-23 21:31:08 +01:00
Justin Clark-Casey (justincc) 10e18f465e minor: eliminate configuration section handling deprecation of OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time 2010-04-23 21:29:09 +01:00
Justin Clark-Casey (justincc) 6e99e5b47a get region prim saving working properly in SQLiteNG
it wasn't working because of debug work that I'd forgotton to take out
2010-04-23 20:56:24 +01:00
Justin Clark-Casey (justincc) f313d57fa4 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-23 20:11:26 +01:00
Justin Clark-Casey (justincc) 1b488c2581 dispose of the DbCommand used to execute migrations after we've finished with it rather than within the loop
disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway
2010-04-23 20:08:24 +01:00
dahlia b5ec101cc8 add a comment about deprecating IRegionModule 2010-04-23 12:06:32 -07:00
Justin Clark-Casey e78f874cfd put SQLiteNG classes in their own namespace to avoid confusion 2010-04-23 19:40:15 +01:00
Justin Clark-Casey (justincc) fcbac43114 minor: correct the assembly information for SQLiteNG 2010-04-23 19:14:43 +01:00
Justin Clark-Casey (justincc) 5ee77886ac Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-23 19:05:32 +01:00
Justin Clark-Casey (justincc) e84cc2f9db Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll
Include the library so that Windows builds correctly
It appears that Windows is okay with either SQLite or SQLiteNG
Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
2010-04-23 18:56:50 +01:00
Justin Clark-Casey (justincc) a23bebdc0f Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will shortly be changed to work under mono 2.6 and above 2010-04-23 17:17:15 +01:00
John Hurliman 8692ac53f5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-04-22 18:56:06 -07:00
John Hurliman 67990ea7e4 * Better error logging for failed SimianGrid web service calls 2010-04-22 18:55:31 -07:00
Melanie ebcc9874d4 Insert a ROLLBACK command on migration step failure. This ensures that
updating the Migrations table will not occur in a partial transaction, which
would be auto-rolled-back later.
2010-04-22 17:45:03 +01:00
Diva Canto e33209fe5b Sanitized parsing of floats (x, y, z location) for Culture. 2010-04-22 08:47:47 -07:00
Diva Canto c9da66728a Renamed OpenSim.Server.exe to Robust.exe and corresponding .ini's and config. 2010-04-22 07:25:32 -07:00
Melanie 459323a931 Make the detection cone in attachments face in the direction of the avatar,
not the relative rotation of the attachment towards the avatar.
2010-04-21 19:44:19 +01:00
Justin Clark-Casey (justincc) 50f327ef5c minor: change a comment and replace some magic numbers with the AssetType enum 2010-04-19 21:34:42 +01:00
Justin Clark-Casey (justincc) 6b963e73d9 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-19 21:28:30 +01:00
Justin Clark-Casey (justincc) 524a2a9e26 Make the "notecard saved" text appear in the saver rather than the notecard owner, if the notecard is saved by a permitted group member
This means moving the alert up to a place where the IClientAPI is available.
One can also argue that such client messages shouldn't be sent directly from the scene data model
2010-04-19 21:25:59 +01:00
Justin Clark-Casey (justincc) da83ee28be If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions.
Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts.
For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code
This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
2010-04-19 21:02:36 +01:00
Justin Clark-Casey (justincc) 855eda844f log problems when an asset request through the UDP TransferRequest channel goes wrong 2010-04-19 20:06:55 +01:00
Melanie Thielker af3e477e4b Avoid duplicate script resumes. Move resume calls to more logical places 2010-04-19 17:28:43 +01:00
Melanie 3e63ce6d9d Make script asset fetches synchronous. Script instantiation synchronization
will not work if the instance is not created when the method returns.
2010-04-19 15:29:35 +01:00
Melanie a89208b465 Stopgap measure. Disable the recent script startup changes until I can cure the
race condition.
2010-04-19 14:14:31 +01:00
Melanie Thielker 689b647790 And some more rez modes that weren't covered before 2010-04-19 10:54:41 +01:00