Commit Graph

147 Commits (f206ffd5a8cd0ef362e972abf7375eb739f82e5b)

Author SHA1 Message Date
Melanie Thielker f206ffd5a8 Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
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Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames bea7d4d81a Update svn properties, formatting cleanup. 2008-08-19 02:59:27 +00:00
Justin Clarke Casey 9650632cd1 * It appears that sometimes some IClientAPI reference is not being released, resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
2008-08-18 21:14:38 +00:00
Melanie Thielker 6614eee4d4 Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to make the flag nature of this value more clear. 2008-08-18 18:59:06 +00:00
Jeff Ames 6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Justin Clarke Casey c602d76b79 * Insert a new 'set log level [level] command on the console'
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
2008-08-16 20:24:08 +00:00
Charles Krinke 7a90385f1c Mantis#1970. Thank you kindly, HomerHorwitz for a patch that:
This patch improves fetching of inventory from several minutes 
to a few seconds.
2008-08-16 19:37:30 +00:00
Charles Krinke d9cc908471 Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:
Places touched:
- Added two events for in-packets to LLCLientView: RegionHandleRequest and
  ParcelInfoRequest
- Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and
  ParcelInfoReply.
- Scene handles the RegionHandleRequest, LandManagementModule the
  ParcelInfoRequest
- Added inter-region request for LandData by RegionHandle and local position.
  This was implemented as XML-RPC request. The returned LandData isn't
  complete, it only contains the data necessary for answering the
  ParcelInfoRequest
- Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData
  handling to LandManagementModule
- Added methods for fake parcelID creation and parsing to Util
- Fixed missing implementation of interface methods.
- Added new file:
    OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
  NOTE: This is part of the patch, too.
Due to the many places touched, I would consider this patch as experimental.
2008-08-16 19:20:14 +00:00
Jeff Ames 6fa26f5b41 Update svn properties, minor formatting cleanup. 2008-08-16 17:26:25 +00:00
Melanie Thielker 72b8c1af1c Plumb the user flags all the way through to the profile. userFlags in
the database is now intepreted as follows: low byte = user flags.
Next byte, low nibble: Deternines the text (Resident, Lifetime, etc)
shown. No customn text support yet.
2008-08-15 19:19:24 +00:00
Melanie Thielker dfc553d0a4 Fix up master avatar handling for estate owners. Introduces a new
hierarchical rights structure. MasterAvatar: Owner of the region server
(may be null), net gods (users with GodLevel 200), Estate owner
(from database). Look at Opensim.ini.example to enable net gods.
Estate owner will default to master avatar.
2008-08-15 13:13:39 +00:00
Jeff Ames dde21314e7 Update svn properties, formatting cleanup, fix a couple compiler warnings. 2008-08-15 10:24:04 +00:00
Melanie Thielker c2f1771c63 Make the estate owner work. Changes permissions checks to allow the
estate owner user the ability to add and remove estate managers,
and have EM rights outside of that.
2008-08-14 18:08:22 +00:00
Melanie Thielker e3157e61aa Mantis #1946
Thank you, HomerHorwitz, for a patch that corrects and improves TP
to landmark and home position handling.
2008-08-14 00:04:37 +00:00
Justin Clarke Casey fb4eb05ae1 * minor: make it clear on the console when a client is being logged out because that client has not responded to pings 2008-08-13 21:45:17 +00:00
Melanie Thielker fa9afd4c91 Fix data format for last commit 2008-08-12 23:15:51 +00:00
Melanie Thielker b0fbef81d0 Minor patch: fix an instance where the estate name, as displayed on the
Covenant page of the estate dialog, could be shown as the master avatar's
name, or even as Test User
2008-08-12 22:55:47 +00:00
Justin Clarke Casey 4e555b87f3 * Stop warnings about non existent scene presences/entities being removed on client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed).  
* However, it should be possible to do much better cleanup on this code in the future
2008-08-12 19:00:13 +00:00
Justin Clarke Casey d0480a87c3 * Remove warnings 2008-08-09 21:24:27 +00:00
Mike Mazur 97d5b5a1eb De-coupling the IClientAPI interface and ClientManager class from the
libsl/libomv Packet, as other client stacks could use other data types to pass
packets around. Starting with InPacket() here, more to come.
2008-08-08 09:19:23 +00:00
Melanie Thielker 51f90af4b7 Patch #9158
Refactor packet sending into LLPacketHandler. Change packet sequencing
and ack lists to ensure packet sequences conform to wire order.
2008-08-07 14:48:45 +00:00
Jeff Ames 0718aa0b7f Minor formatting cleanup. 2008-08-07 12:55:46 +00:00
Justin Clarke Casey 6b1a5c33af * Fix probable cause of one of the bugs seen in the osgrid office hours today
* If a text string is too long we actually need to truncate to 254 chars rather than 255, since the Helpers.StringToField conversion will stick a \0 on the end
2008-08-05 20:34:34 +00:00
Melanie Thielker 12c5bfa3e0 Estate series, patch 9 (#9157)
Adds the new access semantics and the new flag (allow only age verified)
Plumbs in the abuse email address from sim to viewer. The other way around,
libomv appears to be lacking support for the data field in the packet.
Includes a migration, run prebuild!
2008-08-01 21:08:00 +00:00
Justin Clarke Casey 3fc942558e * start tracking viewer session threads 2008-08-01 20:16:28 +00:00
Justin Clarke Casey 5350cec0b3 * minor: log message twiddling 2008-08-01 20:05:26 +00:00
Melanie Thielker c441a03ea3 Thank you, HomerHorwitz, for a patch that implements llSetCameraParams/llClearCameraParams.
Fixes Mantis #1867
2008-07-31 12:31:31 +00:00
Melanie Thielker 839e9c94e8 Prevents Mantis #1829
Add array size check to packet from viewer to prevent OOB exception
2008-07-27 19:12:40 +00:00
Dr Scofield 24e15088ea renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessage 2008-07-25 10:05:50 +00:00
Melanie Thielker 06e0e513cf Add GetGroupPowers() and a dictionary to hold them to ClientView and
IClientAPI. No user functionality
2008-07-25 03:45:17 +00:00
Justin Clarke Casey 11385c53e6 * minor: eliminate warnings from LindenUDP 2008-07-24 16:03:17 +00:00
Sean Dague cf317f5c33 refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
are stored in the db.
2008-07-23 22:14:29 +00:00
Sean Dague 090159defc refactored LandData to use properties, and cleaned up the naming on
the properties a bit to be more consistant with other objects (having things
like .Name .Description, etc).
2008-07-23 15:50:32 +00:00
Jeff Ames 80d8e2889e Update svn properties. Formatting cleanup. Remove a compiler warning. 2008-07-23 13:24:25 +00:00
MW 9b51bb545e Changed it so the avatar's rotation is now sent as part of a full avatar update.
This should fix the wrong rotation on existing sitting avatar when logging in bug.
2008-07-23 11:07:59 +00:00
Melanie Thielker f112cebde2 Refactor the packet scheduling out of ClientView. Add intelligent
resending, timeouts, packet discarding. Add notification event for
packet discarding. Add priority scheduling for packet queues.
Add outgoing duplicate detection facility. Correct packet sequencing.
Make provisions for automatic server side throttle adjustments (comes
in next installment)
2008-07-22 17:58:42 +00:00
MW fb096dfbd5 added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch.
The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
2008-07-21 15:13:34 +00:00
Melanie Thielker 263633e274 Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-18 02:40:47 +00:00
Melanie Thielker 07bd749ac5 Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Charles Krinke d0fb5e8c90 Mantis#1638. Thank you kindly, Salahzar for a patch that:
Addresses an unused field in the asset server but never get filled up. 
It also makes working the recent items tab in inventory :))))
2008-07-13 18:57:13 +00:00
Melanie Thielker 9e20318667 Patch #9145 (Mantis #1723)
Allows direct viewing of library scripts from inventory again
2008-07-12 13:42:32 +00:00
Melanie Thielker f629fdb88d Patches #9143 and #9144 (Mantis #1723)
Changes the permissions module to make scripts permissive only when intended
Adds security checks to asset transfers to prevent hacked clients fron
requesting script sources.
Adds security checks to llClientView to verify all aspects of ownership
and permissions for inventory based script retrieval.
2008-07-12 06:24:43 +00:00
Charles Krinke 1472cee72f Mantis#1005. Thank you kindly, Mircea for a two patches that:
Addresses both locale issues and setting the waterHeight correctly.
2008-07-11 15:40:56 +00:00
MW 7db2e19500 corrected the params types on IClientAPI.SendParcelMediaCommand. the command parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum]) 2008-07-09 11:01:26 +00:00
lbsa71 b7fc172254 * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList. 2008-07-08 14:17:59 +00:00
lbsa71 6c13d68489 * Changed casing of some archaic methods to conform with code standards 2008-07-08 11:30:08 +00:00
lbsa71 b1b529f94e * Moved script packet handlers from 'unimplemented' to 'Script Packets' 2008-07-08 11:02:53 +00:00
Dr Scofield 2dadbc2f70 mini-warnings-safari, plus cleanup of IUserServices method naming. 2008-07-04 10:19:58 +00:00
Justin Clarke Casey 8251508412 * On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time
* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches
* See http://opensimulator.org/mantis/view.php?id=1662 for more details
2008-07-03 23:04:12 +00:00
Charles Krinke 9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
2008-06-28 16:08:12 +00:00