Commit Graph

3858 Commits (f7104a66a596224dbf4daf6385f9e637d53550ca)

Author SHA1 Message Date
UbitUmarov fb2380efd6 fix handling of materials maps clear and total removal with SLSL 2020-02-09 19:14:17 +00:00
UbitUmarov b97237b513 missed another file 2020-02-08 16:31:23 +00:00
UbitUmarov 76987fb647 ... osSetLinkStandTarget 2020-01-25 15:51:36 +00:00
UbitUmarov 868c05fdf6 why not also osGetLinkStandTarget 2020-01-25 15:29:59 +00:00
UbitUmarov 004cab9289 add osGetLinkSitActiveRange 2020-01-25 14:24:53 +00:00
UbitUmarov 64c7e1de5b add osSetLinkSitActiveRange 2020-01-25 13:32:52 +00:00
UbitUmarov 7adaede14a mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! 2020-01-22 18:23:35 +00:00
UbitUmarov 7bdc408cac change some lsl flag constants to Hexa 2020-01-07 14:51:07 +00:00
UbitUmarov 052e4a060c mantis 8632: stop trigering Changed on just scale checks 2019-12-03 14:27:31 +00:00
UbitUmarov 2a508edcb4 YEngine: change some startup log messages 2019-11-22 07:42:00 +00:00
UbitUmarov 943d0935a6 YEngine, change default number of exec threads to 2 of priority Normal. Let the threads priority a option on ini files 2019-11-22 07:01:17 +00:00
UbitUmarov d5f918f945 Oooopss 2019-11-22 06:07:28 +00:00
UbitUmarov 9b7ad30ee1 more changes on YEngine scripts heap usage 2019-11-22 04:09:05 +00:00
UbitUmarov 647622bb02 cosmetics 2019-11-20 23:29:24 +00:00
UbitUmarov bd12d60e80 cosmetics 2019-11-20 23:16:20 +00:00
UbitUmarov 730a35eedc Yengine: more on constants operations reduction 2019-11-18 19:07:03 +00:00
UbitUmarov bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 2019-11-18 17:33:02 +00:00
UbitUmarov eabf9a7c04 mantis 8627: handle the case constant compareOp constant on Yengine 2019-11-13 23:26:22 +00:00
UbitUmarov 5d2ffdc35b limit max number of attachments to 38. All can be on same point 2019-11-13 18:44:58 +00:00
UbitUmarov d10f11d310 terrain replace double by float 2019-11-12 18:19:12 +00:00
UbitUmarov e87dfd48bf Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X 2019-11-11 12:51:09 +00:00
UbitUmarov 727216044b terraforming changes: missing file 2019-11-10 00:03:39 +00:00
UbitUmarov 8ed0680bb9 handle null refs on llSubStringIndex() 2019-11-06 23:40:53 +00:00
UbitUmarov 11a357d7fa YEngine: fix credits comment 2019-11-05 15:08:58 +00:00
UbitUmarov 21f86c453d YEngine: fix wrong language detection on some comments in first line 2019-11-04 17:22:42 +00:00
UbitUmarov 46e36601cb remove some more useless NULL arguments 2019-10-22 13:04:01 +01:00
UbitUmarov 656ea163cc a few changes on LlGetObjectDetails 2019-10-20 10:55:13 +01:00
UbitUmarov ab335b5926 add a few lsl constants 2019-10-19 18:00:45 +01:00
UbitUmarov 7ed339324f same for osSetDynamicTextureURLBlendFace(). thx djphil 2019-10-19 11:49:46 +01:00
UbitUmarov 24b1e84eca change osSetDynamicTextureURL(Blend) to ThreatLevel.VeryHigh,ESTATE_MANAGER,ESTATE_OWNER 2019-10-19 09:59:26 +01:00
UbitUmarov 9d698bcffb Xengine: more on division by Zero 2019-10-18 15:02:32 +01:00
UbitUmarov f09a18a7a8 Yengine: Also error on division by Zero 2019-10-18 14:16:37 +01:00
UbitUmarov 2a90f78fe1 add LSL_Integer osIsNotValidNumber(LSL_Float v) 2019-10-17 23:33:11 +01:00
UbitUmarov d6abf2a2fe simplify last code a bit 2019-10-17 22:40:54 +01:00
UbitUmarov 53c39bf25f Xengine: Error on division by Zero. Yengine will take a lot more work. If your script gets killed by this, don't bother us, your script is just BAD 2019-10-17 21:35:34 +01:00
UbitUmarov 6b930a596b Yengine make float.tostring culture invariant 2019-10-17 19:40:54 +01:00
UbitUmarov 5971021b5d tests: windows does not have 1ms time resolution 2019-10-16 20:16:59 +01:00
UbitUmarov 0587dd38dc fix some texts init 2019-10-16 20:09:31 +01:00
UbitUmarov 43bf3af138 OSSL: threading issue 2019-10-16 13:53:55 +01:00
UbitUmarov 2abf375351 OSSL: stop reading configuration file on every script start. 2019-10-16 13:42:11 +01:00
UbitUmarov c7714d6320 make OSSL parsing error warning more clear 2019-10-16 13:05:30 +01:00
UbitUmarov 0e3f24a67e change OSSL functions allow control code. Behavior should stat pretty much the same. Some help testing, please 2019-10-16 12:24:07 +01:00
UbitUmarov d79d7e228a add OSSL option PermissionErrortoOwner (true or false). if true ossl functions permission errors will only be sent to prim owner, defaul false: send all around 2019-10-16 00:08:45 +01:00
UbitUmarov 2c1909a873 add osResetAllScripts(LSL_Integer AllLinkset). use with care 2019-10-11 00:01:59 +01:00
UbitUmarov c5e2afa9f8 remove useragentserviceconnector dns lookup also on ossl 2019-10-06 17:09:49 +01:00
UbitUmarov 63b0bd7f6b fix saving appearence to notecard, so they can work on older regions 2019-09-15 16:49:58 +01:00
UbitUmarov 85aa77566b allow particles scale max to be 7.96m, supported by protocol 2019-09-12 00:25:52 +01:00
UbitUmarov 93f13aa00d add osSlerp() 2019-09-04 23:27:48 +01:00
UbitUmarov 0e33014572 add a few lsl constants 2019-08-28 05:54:18 +01:00
UbitUmarov 718c6d1e4d mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, without any requests to grid 2019-08-27 21:16:22 +01:00
Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
UbitUmarov 64c56fc52b mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory item ID within prim inventory. the llGetInventory does return the asset it, not item. 2019-08-16 21:24:07 +01:00
Melanie ba680ceecb Merge branch 'master' of brain.opensimulator.org:/var/git/opensim 2019-08-07 17:58:55 +01:00
Melanie d781742d8e Fix scope support to get friends list names across co-hosted grids 2019-08-07 17:58:08 +01:00
UbitUmarov 96dabca85b make sure XEngine does release script events when a script is destroyed 2019-08-01 05:31:03 +01:00
UbitUmarov 6359874d64 mantis8548: let rotation division be -(olderResult) this is formally more correct (and it is the same rotation), keep not normalizing, as SL seems to do 2019-08-01 00:01:27 +01:00
UbitUmarov 0bcd58fd0f mantis8548: change more LSL arguments declarations to their formal form. Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues 2019-07-31 16:27:36 +01:00
UbitUmarov 1499baf13e mantis8564: add region_up_time to llGetEnv. Returns string with seconds since region start. There where ways do get it, but this makes life easier 2019-07-31 14:34:35 +01:00
UbitUmarov b5b518dc0d change value of PARCEL_DETAILS_DWELL to a higher value to give more room for standard values, change return types, update script syntaxe 2019-07-31 13:38:49 +01:00
TBG Renfold 0163af970f Mantis #8481 part two.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2019-07-31 12:58:11 +01:00
TBG Renfold 8de67dad76 Mantis #8481 part one.
Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL])

Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2019-07-31 12:58:00 +01:00
UbitUmarov 78359c108d mantis 8563: do not modify collection inside a loop on it a foreach on it 2019-07-15 22:10:47 +01:00
UbitUmarov 8410a01fb4 missing old flag VEHICLE_FLAG_NO_FLY_UP 2019-05-22 23:16:36 +01:00
UbitUmarov 0e2adbe0fb mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore texture id/name if invalid, processing the other parameters, for compatibily with old scripts. 2019-05-14 02:48:03 +01:00
UbitUmarov 3a055c578d soem cleanup 2019-05-02 03:11:16 +01:00
UbitUmarov 11c945a565 add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) 2019-05-01 01:36:10 +01:00
UbitUmarov 5314f375c5 change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call 2019-04-18 15:26:27 +01:00
UbitUmarov bd442208d8 mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE 2019-04-18 14:01:54 +01:00
UbitUmarov 2b4e5fcded mantis 8517: let texture argument of PRIM_TEXTURE only change the other parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future 2019-04-18 13:17:40 +01:00
UbitUmarov 37fb937e0d Yengine: rename a field, do some updates using interlocked 2019-04-16 17:28:09 +01:00
UbitUmarov 6bbd5eb6a2 Yengine: change binary code version, so scripts are automaticly recompiled with new changes 2019-04-16 11:39:28 +01:00
UbitUmarov 2fa5d10c00 Ynegine: add some missing memory usage on script reset 2019-04-16 00:07:13 +01:00
UbitUmarov a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
UbitUmarov cadcf412ec linux likes other tz names 2019-04-08 14:04:02 +01:00
UbitUmarov b104934a25 add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever 2019-04-08 13:50:51 +01:00
UbitUmarov 7f55db72d2 Yengine: try fix changing scripts running state if the have long events 2019-04-01 13:58:41 +01:00
UbitUmarov 772aa5234a Yengine: clear events queue on reset. Also keep clearing all on state change. (Linked message events are deleted at sl) 2019-04-01 01:48:23 +01:00
UbitUmarov 190e2da672 Yengine attachment drop, do set attachment ready event 2019-03-31 22:50:14 +01:00
UbitUmarov 4626f0850a fix osSet/GetPrimitiveParams threat level 2019-03-31 02:12:30 +01:00
UbitUmarov f6db9e044d Yengine: fix scripts resume on attachments drop 2019-03-28 13:46:39 +00:00
UbitUmarov 3644879677 mantis 8508: ignore llAttachToAvatar if already attached 2019-03-28 02:32:36 +00:00
UbitUmarov fe6317f009 LSL update texture entry is heavy, set all parameters on same update 2019-03-19 21:37:58 +00:00
UbitUmarov e1c20a32ca LSL: limit sittext and touchtext to length current viewers cand display 2019-03-15 18:17:50 +00:00
UbitUmarov fbd741ece3 prims have at most 9 face textures 2019-03-07 12:12:11 +00:00
UbitUmarov 9da1ca2b44 ll rez objects: silent ginore null object id; remove redundante llSetColor code 2019-03-02 15:38:36 +00:00
Robert Adams bd1b992aaf Add Thread.ResetAbort() to various thread loops to clean up errors on
shutdown. Fixes Mantis #8494.

Threads are aborted when shutting down and ThreadAbortException is odd
in that it is rethrown at the end of the catch unless the abort is
reset. No functional changes but fewer error messages on shutdown.
2019-02-27 07:49:52 -08:00
UbitUmarov cd5a6daa84 also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, PrimOwnerRequestsPerSec = 25; increase concurrency to 8 2019-02-24 09:46:55 +00:00
UbitUmarov 800f6d6529 several changes to llHttpRequest processing: options section renamed ScriptsHttpRequestModule; throttle by prim (PrimRequestsBurst = 3, PrimRequestsPerSec = 1) and max concurrent connections per instance (MaxPoolThreads = 5), llhttprequest returns if error, nullkey if throttled, reqid otherwise 2019-02-24 07:25:50 +00:00
UbitUmarov 009af3122f update script sintaxe 2019-02-22 22:42:07 +00:00
UbitUmarov d89a089ca2 remove redundant osInventoryDescription() and improve osInventoryDesc() to do the same 2019-02-22 22:28:47 +00:00
UbitUmarov 6e05695244 add LSL_Key osGetLastChangedEventKey() ( it is a alias for lldetectedkey(0) but don't tell anyone 2019-02-21 23:41:49 +00:00
UbitUmarov 5d78f52f7b let Xengine also have that detectedkey 2019-02-21 23:17:53 +00:00
UbitUmarov bd27573130 add LSL_String osGetInventoryName(LSL_Key itemId) and LSL_String osGetInventoryDescription(LSL_String itemNameOrId) 2019-02-21 23:11:03 +00:00
UbitUmarov ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 2019-02-21 22:54:43 +00:00
UbitUmarov b7507b70bc Yengine changed position and shape events can bt throttled by mineventdelay 2019-02-21 22:05:38 +00:00
UbitUmarov 16596b6ad0 add LSL_Key osGetInventoryLastOwner(string itemNameorid) 2019-02-21 21:56:27 +00:00
UbitUmarov 0f574d432d Yengine:save minEventDelay in script state 2019-02-20 20:36:43 +00:00
UbitUmarov 72c472f988 Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL) 2019-02-20 20:12:13 +00:00
UbitUmarov ac651a168a Xengine: exclude a few more events from mineventdelay 2019-02-20 04:54:32 +00:00
UbitUmarov 7c0eab8a23 Xengine: don't lose state change events 2019-02-20 04:04:35 +00:00