Justin Clark-Casey (justincc)
f50780f4c2
remove unimplemented "show assets" command
2011-01-20 21:56:48 +00:00
Justin Clark-Casey (justincc)
b0aebc6f3d
minor: make "show info" help slightly clearer
2011-01-20 21:41:48 +00:00
Huaiyu (Kitty) Liu
67858f0dcd
Merge branch 'dev_kitty' into dev
2011-01-20 12:08:15 -08:00
Huaiyu (Kitty) Liu
43edf89a34
Changes names in Regions.ini, and added one more config item: SyncQuarkLocation.
2011-01-20 12:05:10 -08:00
Huaiyu (Kitty) Liu
a0eddfcf61
Added AddNewPart for synchronization of linked objects.
2011-01-19 17:34:28 -08:00
Huaiyu (Kitty) Liu
d874e4338f
Added softDelete parameter to SendDeleteObject in object synch.
2011-01-19 17:17:16 -08:00
Dan Lake
af07881a9f
Add asset ID to simian request URLs
2011-01-19 13:44:07 -08:00
Dan Lake
e9e36e2964
Merge branch 'prephysics' into dev
2011-01-19 13:06:28 -08:00
Dan Lake
7a1a21cd15
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-01-19 13:04:09 -08:00
Dan Lake
b02d3090b3
Merge branch 'prephysics' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into prephysics
2011-01-19 13:02:50 -08:00
Dan Lake
f09f74c224
Patches to appearance and inter-region comms
2011-01-19 13:02:08 -08:00
Huaiyu (Kitty) Liu
b3179d34da
reimplement SceneObjectGroup.UpdateObjectAllProperties to do parts updating differently, as
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an attemp to make linkset updates correct, and rename the function UpdateObjectGroupBySync.
2011-01-19 10:52:06 -08:00
Robert Adams
8256caad3f
Remove setting of localID on newly created avatar. This solves the case of later viewers in other regions not seeing position updates for other avatars.
2011-01-19 08:50:41 -08:00
Justin Clark-Casey (justincc)
d3dca7d25a
For now, comment out logging messages about IM sending, since these cause high spam for large group messaging
2011-01-19 01:50:02 +00:00
Justin Clark-Casey (justincc)
28fda1cab6
with mic's permission, reduce appearance, baked texture logging verbosity for now
2011-01-19 01:41:32 +00:00
Justin Clark-Casey (justincc)
a42faca5b9
With mic's permission, adjust long call time info messages to 500ms from 200ms
2011-01-19 01:13:10 +00:00
Justin Clark-Casey (justincc)
97c0430093
Downgrade and comment out some other caps messages for now
2011-01-19 01:10:09 +00:00
Robert Adams
c541b42f7e
Converted PhysicsActor identification from localID to UUID
2011-01-18 16:52:37 -08:00
Justin Clark-Casey (justincc)
7f000ea88e
Correct "show queues" to show queued packet numbers for each client instead of bytes.
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Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
2011-01-19 00:33:25 +00:00
Robert Adams
42563e77fa
Merge branch 'prephysics' into dev
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2011-01-18 09:31:33 -08:00
Melanie
9f7b37b37c
Fix build break
2011-01-18 01:48:37 +00:00
Melanie
06e225bc0b
Also fix MySQLXInventoryData
2011-01-18 01:31:14 +00:00
Melanie
ac16a49ca0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-18 01:27:11 +00:00
Diva Canto
f73c90c633
Put the 'new' back to avoid a warning. Yes, we want to hide it.
2011-01-17 17:52:03 -08:00
Diva Canto
a07375a7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
2011-01-17 17:40:48 -08:00
Melanie
75644e0f6e
Prevent activation and deactivation of gestures from clobbering the slam
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bits
2011-01-18 01:26:42 +00:00
Melanie
31144a62b3
Change gesture activation to not quash any other flags
2011-01-18 01:26:37 +00:00
Huaiyu (Kitty) Liu
c8dc14fb01
Configuration of SyncListenerIPAddress, SyncListenerPort, ServerIPAddress, and
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ServerPort is moved to Regions.ini.
2011-01-17 17:13:15 -08:00
dahlia
624bf23abb
force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
2011-01-17 16:39:53 -08:00
Justin Clark-Casey (justincc)
3083c517a0
minor: resolve some mono compiler warnings
2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5
Prune some of the excess logging for client logins.
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Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Justin Clark-Casey (justincc)
523628dca3
minor: remove mono compiler warnings
2011-01-18 00:14:58 +00:00
Justin Clark-Casey (justincc)
8233ef25ba
Reduce amount of debug lopgging put out by some simiangrid connectors. Please re-enable if needed.
2011-01-18 00:10:34 +00:00
Justin Clark-Casey (justincc)
6e58996b4d
refactor: remove redundant null checks
2011-01-17 23:57:50 +00:00
Justin Clark-Casey (justincc)
81552099d6
Fix UnackedBytes client stack statistic as seen in "show queues"
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Bytes were being wrongly added again on a resend
2011-01-17 23:45:25 +00:00
Diva Canto
37837850d3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 13:12:46 -08:00
dahlia
aecaadd3bd
objectId in AvatarAnimation packet should be UUID.Zero for non-overridden animations
2011-01-17 13:10:09 -08:00
Diva Canto
4bcee1dfb4
Revert "DEBUG DEBUG DEBUG"
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This reverts commit 59c2cd04ba
.
2011-01-17 13:07:02 -08:00
Diva Canto
59c2cd04ba
DEBUG DEBUG DEBUG
2011-01-17 12:35:19 -08:00
Diva Canto
5e35651efc
Protect World Map module, RequestMapItemsAsync, from badly formed URLs.
2011-01-17 11:45:13 -08:00
Diva Canto
479d72ac97
Account for some component along the way lower-casing the HTTP header keys. (XFF header issue)
2011-01-17 11:37:39 -08:00
Diva Canto
0aeb8981b2
Brute force debug for XFF issue
2011-01-17 11:19:20 -08:00
Diva Canto
66f99ae267
More debug messages to help track the XFF header problem.
2011-01-17 11:03:46 -08:00
Huaiyu (Kitty) Liu
719f59db3f
Added code to propagate OnNewScript event, when client sends in RezScript request (e.g. add new script to a prim).
2011-01-14 16:58:06 -08:00
Huaiyu (Kitty) Liu
69476339df
Merge branch 'prephysics_kitty' into prephysics
2011-01-14 09:56:43 -08:00
Melanie
30320077a2
Fix slam bits being lost when editing perms in prim inventory
2011-01-14 03:20:47 +00:00
Huaiyu (Kitty) Liu
0be2fe7f13
Changed the way RemoveObject is handled: now Scene.DeleteSceneObject() calls RegionSyncModule to
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send RemovedObject message to other actors for synchronization.
2011-01-13 15:36:44 -08:00
BlueWall
69c8cc787f
Make FireAndForgetWrapper a singleton class
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Made FireAndForgetWrapper a singleton class to allow us to drop
dependancy on the BclExtras35 library. BclExtras is broken in
Mono 2.8.2 and we used the library in only one function.
2011-01-13 19:52:34 +00:00
Huaiyu (Kitty) Liu
c1e19ead74
Added ScheduleFullUpdate() in SceneObjectPart.AddInventoryItem(), to enable synchronization across actors.
2011-01-12 17:20:17 -08:00