OpenSimMirror/OpenSim/Framework
Melanie 04235e58e8 Push updates from keyframe directly to the front of the output queue rather
than through the update system.
2013-02-12 01:02:16 +01:00
..
AssetLoader/Filesystem A few more AssemblyInfos in a few more dlls. 2012-11-14 08:10:15 -08:00
Client Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Communications Merge branch 'master' into careminster 2012-11-15 00:43:26 +00:00
Configuration A few more AssemblyInfos in a few more dlls. 2012-11-14 08:10:15 -08:00
Console Fix new command console code to match the output of the original while keeping 2012-11-23 03:20:15 +01:00
Monitoring Merge branch 'master' into careminster 2012-11-17 02:03:24 +00:00
RegionLoader Merge branch 'master' into careminster 2012-11-15 00:43:26 +00:00
Serialization Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Servers Implement get version RemoteAdmin call 2013-01-23 23:12:48 +01:00
Tests Merge branch 'master' into careminster 2012-04-27 17:09:49 +01:00
AgentCircuitData.cs Extend "show circuits" to show circuit code, ip and viewer name. 2012-07-12 23:09:36 +01:00
AgentCircuitManager.cs Improve locking in AgentCircuitManager 2011-12-03 16:19:11 +00:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs
AssemblyInfo.cs Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't have an AssemblyInfo file. 2012-11-13 19:26:43 -08:00
AssetBase.cs add assettype mesh to list of binary assets 2012-09-26 20:31:34 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetPermissions.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs * Document the additional Visual Params of newer browsers in AvatarAppearance.VPElement so it can be easily looked up in code/module 2013-01-14 19:37:44 -05:00
AvatarAttachment.cs Stop NPCs losing attachments when the source avatar takes them off. 2011-09-03 01:11:16 +01:00
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs revert last add commit 2012-04-26 18:24:36 +01:00
AvatarWearingArgs.cs
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
ChildAgentDataUpdate.cs Merge branch 'master' into careminster 2012-10-31 00:13:33 +00:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs
CnmSynchronizedCache.cs
ColliderData.cs
ConfigSettings.cs move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
ConfigurationMember.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
ConfigurationOption.cs
Constants.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs
EstateSettings.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
EventData.cs
ExtraPhysicsData.cs initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc 2012-03-13 17:56:32 +00:00
ForeignUserProfileData.cs
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GcNotify.cs If "debug scene updates true" then print out to log when a garbage collection occurs. 2012-03-21 02:02:14 +00:00
GridInstantMessage.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs
IClientAPI.cs Push updates from keyframe directly to the front of the output queue rather 2013-02-12 01:02:16 +01:00
ICnmCache.cs
ICommandConsole.cs factor out common HandleShow code for "show uptime" 2012-11-22 04:05:09 +00:00
IConsole.cs factor out common HandleShow code for "show uptime" 2012-11-22 04:05:09 +00:00
IGenericConfig.cs
IImprovedAssetCache.cs add a Check method to flotsamAssetCache, so to check if a asset is in 2012-12-13 02:55:36 +00:00
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs check land permitions on sit target for unscripted sits 2013-01-03 14:27:21 +00:00
IMoneyModule.cs Add a transaction ID to the money module path for llTransferLindenDollars 2012-12-03 19:34:22 +01:00
IPlugin.cs
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs Make SceneManager.OnRegionsReadyStatusChange event available. 2012-07-25 21:00:59 +01:00
ISceneAgent.cs OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 2012-06-12 02:43:33 +01:00
ISceneEntity.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
ISceneObject.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
InventoryCollection.cs
InventoryFolderBase.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
InventoryFolderImpl.cs Remove manually permissions settings on all current library items so that they use the defaults instead. 2011-07-23 02:13:11 +01:00
InventoryItemBase.cs Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid 2012-11-17 01:23:29 +00:00
InventoryNodeBase.cs
LandData.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
LandStatReportItem.cs
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs Add a way to put things at the front of the queue for any throttle group. 2013-01-16 19:29:27 +01:00
Login.cs
MainConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs Commiting Avination's memleak fix-a-thon, installment #1 2012-07-23 19:21:59 +01:00
MultipartForm.cs Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 2012-03-12 10:07:04 -07:00
NetworkServersInfo.cs Get rid of some traces of the old pre-ROBUST grid architecture config 2011-10-12 21:51:34 +01:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs Revert "Mantis 5977 Corrections to llRegionSayTo" 2012-06-28 22:02:20 +01:00
ObjectChangeData.cs Refactor, move OjectChangeData into it's own file and rename 2012-03-13 13:08:32 +01:00
ParcelMediaCommandEnum.cs ANother stab at LSL compatibility 2010-07-01 17:06:29 +02:00
PluginLoader.cs When clearing the addin registry, respect a custom path 2010-09-24 22:00:51 +02:00
Pool.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
PresenceType.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs
PrimitiveBaseShape.cs Merge branch 'master' into careminster 2012-05-07 12:07:47 +01:00
PriorityQueue.cs fix priorityQueue to correctly use the fairness counts starting at 8 for 2012-09-26 00:17:54 +01:00
RegionFlags.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
RegionHandshakeArgs.cs
RegionInfo.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Merge branch 'master' into careminster 2012-05-14 23:32:49 +01:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 2012-04-26 22:49:14 +01:00
SimStats.cs
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
TaskInventoryItem.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs Add a way to put things at the front of the queue for any throttle group. 2013-01-16 19:29:27 +01:00
UntrustedWebRequest.cs Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 2012-09-30 07:48:03 -07:00
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP 2013-02-06 04:03:32 +01:00
ViewerEffectEventHandlerArg.cs
WearableCacheItem.cs * This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. 2012-12-29 08:53:58 -05:00
WebUtil.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00