..
AssetLoader /Filesystem
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
Client
Start on Bulk inventory update via CAPS. Not functional yet. HG v2
2012-05-10 00:05:26 +01:00
Communications
Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-29 08:43:33 -08:00
Configuration
Revert "remove long unused OpenSim/Framework/Configuration/* projects"
2010-08-04 01:10:01 +01:00
Console
Add much easier ConsoleDisplayTable AddColumn() and AddRow() methods.
2012-06-27 21:50:52 +01:00
RegionLoader
Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured.
2011-09-24 01:59:02 +01:00
Serialization
On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails.
2012-02-13 20:43:26 +00:00
Servers
Avoid a race condition where an incoming request to a script external URL can trigger an exception is the URL was being removed at the same time.
2012-06-27 21:45:00 +01:00
Statistics
Add regression test for client logout due to ack timeout.
2012-06-14 02:50:02 +01:00
Tests
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
AgentCircuitData.cs
Commented a couple of verbose debug messages.
2011-12-16 17:23:30 -08:00
AgentCircuitManager.cs
Improve locking in AgentCircuitManager
2011-12-03 16:19:11 +00:00
AgentUpdateArgs.cs
add an agent position field to AgentUpdateArgs for use by some non-LL clients
2010-01-14 02:16:40 -08:00
Animation.cs
minor:comments
2009-08-12 23:34:12 -04:00
AssemblyInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AssetBase.cs
Fix avatar parameter updating for viewer 3 and maybe 2.
2011-09-23 02:59:33 +01:00
AssetLandmark.cs
HG Landmarks now working.
2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AuthenticateResponse.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AvatarAppearance.cs
Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
2011-12-19 18:58:05 +00:00
AvatarAttachment.cs
Stop NPCs losing attachments when the source avatar takes them off.
2011-09-03 01:11:16 +01:00
AvatarPickerAvatar.cs
minor:comments
2009-08-12 23:34:12 -04:00
AvatarPickerReplyAgentDataArgs.cs
minor:comments
2009-08-12 23:34:12 -04:00
AvatarPickerReplyDataArgs.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
AvatarWearable.cs
Drop the static from default wearables. It isn't
2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
BlockingQueue.cs
Formatting cleanup.
2009-10-19 08:58:03 +09:00
Cache.cs
Connect up the new asset cache and introduce an asynchronous call path
2009-05-10 14:03:06 +00:00
CapsUtil.cs
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
ChildAgentDataUpdate.cs
Commented a couple of verbose debug messages.
2011-12-16 17:23:30 -08:00
ClientInfo.cs
One less [Serializable] -- ClientInfo.
2011-04-28 09:06:57 -07:00
ClientManager.cs
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
ColliderData.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ConfigSettings.cs
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
2011-10-15 03:03:05 +01:00
ConfigurationMember.cs
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
ConfigurationOption.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Constants.cs
Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer.
2010-08-19 18:55:30 -07:00
Culture.cs
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
2010-02-12 23:13:35 +00:00
EstateBan.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
EstateSettings.cs
llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageEstateAccess
2012-01-26 16:15:23 -05:00
EventData.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ForeignUserProfileData.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
FriendListItem.cs
Change a member of the friendslist module to better reflect the client side
2010-01-19 11:33:42 +00:00
GcNotify.cs
If "debug scene updates true" then print out to log when a garbage collection occurs.
2012-03-30 02:23:27 +01:00
GridInstantMessage.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
GroupData.cs
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
2010-03-26 00:10:29 +00:00
IAssetLoader.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
IClientAPI.cs
Remove long obsolete and unused IClientAPI.KillEndDone()
2012-06-14 03:18:23 +01:00
ICnmCache.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
ICommandConsole.cs
Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
2012-04-18 22:05:03 +01:00
IConsole.cs
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
IGenericConfig.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
IImprovedAssetCache.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ILandChannel.cs
remove now unused individual LandData prim counts.
2011-04-05 21:25:54 +01:00
ILandObject.cs
Rework Diva's patch to simplify it
2012-03-22 14:34:19 -07:00
IMoneyModule.cs
Remove IClientAPI from the money module. It was only used to pass in the
2012-01-28 00:18:12 +00:00
IPlugin.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
IPrimCounts.cs
(re)implement selected prim count.
2011-03-30 00:13:07 +01:00
IRegionCreator.cs
Update svn properties, add copyright headers, minor formatting cleanup.
2009-03-01 09:15:31 +00:00
IRegionLoader.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
IRegistryCore.cs
Update svn properties, add copyright headers, minor formatting cleanup.
2009-03-01 09:15:31 +00:00
IScene.cs
Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages.
2012-07-11 22:57:53 +01:00
ISceneAgent.cs
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
2012-06-14 03:13:37 +01:00
ISceneEntity.cs
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
2011-12-17 02:23:24 +00:00
ISceneObject.cs
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
2011-12-17 02:23:24 +00:00
InventoryCollection.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
InventoryFolderBase.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs
Remove manually permissions settings on all current library items so that they use the defaults instead.
2011-07-23 02:13:11 +01:00
InventoryItemBase.cs
Initialize InventoryItemBase.creatorData properly. Could throw.
2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
LandData.cs
Enable voice by default on parcels to weaken effects of viewer 2/3 ParcelVoiceInfoRequest bug
2012-03-30 02:03:52 +01:00
LandStatReportItem.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
LandUpdateArgs.cs
Formatting cleanup.
2010-09-12 13:43:49 -04:00
Lazy.cs
Add copyright headers.
2010-09-12 12:54:31 -04:00
Location.cs
* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change
2009-10-20 10:56:15 -07:00
LocklessQueue.cs
* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method
2009-10-13 18:56:54 -07:00
Login.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
MainConsole.cs
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
MapAndArray.cs
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
2010-09-18 01:57:13 +01:00
MapBlockData.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
MapItemReplyStruct.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
MinHeap.cs
Add copyright header. Formatting cleanup.
2009-10-22 18:57:24 +09:00
MultipartForm.cs
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
NetworkServersInfo.cs
Get rid of some traces of the old pre-ROBUST grid architecture config
2011-10-12 21:51:34 +01:00
NetworkUtil.cs
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
2010-08-19 19:54:40 -07:00
OSChatMessage.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
PacketPool.cs
In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception
2011-07-31 02:30:40 +01:00
ParcelMediaCommandEnum.cs
* Added IClientIM to IClientCore interfaces
2008-11-08 17:20:54 +00:00
PluginLoader.cs
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system
2009-10-23 13:14:29 -07:00
PresenceType.cs
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs
Formatting cleanup. Ignore some generated files.
2009-06-09 18:07:35 +00:00
PrimitiveBaseShape.cs
Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape
2011-08-28 16:50:54 -04:00
PriorityQueue.cs
minor: remove mono compiler warnings
2011-05-06 22:45:03 +01:00
RegionHandshakeArgs.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
RegionInfo.cs
minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.
2012-02-10 23:41:14 +00:00
RegionInfoForEstateMenuArgs.cs
Plumb the region type through to the ProductName field in estate messages
2010-08-24 12:41:21 +01:00
RegionSettings.cs
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
2012-02-03 18:02:51 -05:00
RegistryCore.cs
Update svn properties, add copyright headers, minor formatting cleanup.
2009-03-01 09:15:31 +00:00
RequestAssetArgs.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
SLUtil.cs
Fix notecards that end with an embedded object causing an exception
2010-12-17 22:50:00 +00:00
SimStats.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs
* Added IClientIM to IClientCore interfaces
2008-11-08 17:20:54 +00:00
TaskInventoryDictionary.cs
Pass the first name and last name from the agent circuit data to the authorization service rather than from the account.
2011-07-23 03:48:53 +01:00
TaskInventoryItem.cs
Improve reliability of script state saving by covering various saving
2012-02-02 01:52:17 +00:00
TextureRequestArgs.cs
* Patch from RemedyTomm Mantis 3440
2009-04-10 08:30:21 +00:00
ThrottleOutPacketType.cs
* Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue
2009-10-21 18:03:41 -07:00
UntrustedWebRequest.cs
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
UserAgentData.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
UserProfileData.cs
Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql.
2009-12-06 03:57:15 +00:00
Util.cs
Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
2012-03-30 02:20:46 +01:00
ViewerEffectEventHandlerArg.cs
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
2008-11-08 14:28:43 +00:00
Watchdog.cs
Log warning if time between invocations of the watchdog thread is twice the timer setting.
2012-07-11 23:05:34 +01:00
WebUtil.cs
Change LongCallTime on WebUtil to 3000, to match the time where request handling is considered "slow".
2012-05-10 00:47:59 +01:00