OpenSimMirror/OpenSim/Framework
Justin Clark-Casey (justincc) 9e277b54b9 Improve spacing between data and units on console stats display 2013-07-23 17:48:35 +01:00
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AssetLoader/Filesystem
Client
Communications
Configuration
Console
Monitoring Improve spacing between data and units on console stats display 2013-07-23 17:48:35 +01:00
RegionLoader
Serialization
Servers When LLSD handlers are not found, the server should return a 404 instead of a valid response saying 'No handler registered for LLSD Requests' 2013-07-22 21:45:57 -07:00
Tests
AgentCircuitData.cs
AgentCircuitManager.cs
AgentUpdateArgs.cs
Animation.cs
AssemblyInfo.cs
AssetBase.cs
AssetLandmark.cs
AssetPermissions.cs
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs
AvatarAttachment.cs
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs
AvatarWearingArgs.cs
BlockingQueue.cs I confuse myself. Let's try this variable name instead. 2013-07-17 13:26:15 -07:00
Cache.cs
CachedTextureEventArg.cs
CapsUtil.cs
ChatTypeEnum.cs
ChildAgentDataUpdate.cs New Teleport protocol (V2), still compatible with V1 and older. (version of the destination is being checked) 2013-07-22 11:54:35 -07:00
ClientInfo.cs
ClientManager.cs
CnmMemoryCache.cs
CnmSynchronizedCache.cs
ColliderData.cs
ConfigSettings.cs
ConfigurationMember.cs
ConfigurationOption.cs
Constants.cs
Culture.cs
DAMap.cs
DOMap.cs
DoubleDictionaryThreadAbortSafe.cs
EstateBan.cs
EstateSettings.cs
EventData.cs
ExtraPhysicsData.cs
ForeignUserProfileData.cs
FriendListItem.cs
GcNotify.cs
GridInstantMessage.cs
GroupData.cs
IAssetLoader.cs
IClientAPI.cs EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams. 2013-07-20 17:58:32 -07:00
ICnmCache.cs
ICommandConsole.cs
IConsole.cs
IGenericConfig.cs
IImprovedAssetCache.cs
ILandChannel.cs
ILandObject.cs
IMoneyModule.cs
IPeople.cs
IPlugin.cs
IPrimCounts.cs
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs
ISceneAgent.cs
ISceneEntity.cs
ISceneObject.cs
InventoryCollection.cs
InventoryFolderBase.cs
InventoryFolderImpl.cs
InventoryItemBase.cs
InventoryNodeBase.cs
LandData.cs
LandStatReportItem.cs
LandUpdateArgs.cs
Lazy.cs
Location.cs
LocklessQueue.cs
Login.cs
MainConsole.cs
MapAndArray.cs
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs
MultipartForm.cs
NetworkServersInfo.cs
NetworkUtil.cs
OSChatMessage.cs
ParcelMediaCommandEnum.cs
PluginLoader.cs
PluginManager.cs
Pool.cs
PresenceType.cs
PrimeNumberHelper.cs
PrimitiveBaseShape.cs
PriorityQueue.cs
RegionFlags.cs
RegionHandshakeArgs.cs
RegionInfo.cs
RegionInfoForEstateMenuArgs.cs
RegionSettings.cs
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs
SimStats.cs
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs
TaskInventoryItem.cs
TextureRequestArgs.cs
ThrottleOutPacketType.cs
UntrustedWebRequest.cs
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs
UserProfiles.cs
Util.cs Applying the same fix here that dan lake applied to master -- unfortunately I can't cherry-pick because that commit has 2 parents... 2013-07-18 07:52:14 -07:00
ViewerEffectEventHandlerArg.cs
WebUtil.cs