OpenSimMirror/OpenSim/Framework
Diva Canto 4da471a5aa Fix a bug where estate not found would result in a dummy estate record with erroneous information.
Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
2014-06-10 20:22:18 +01:00
..
AssetLoader/Filesystem
Client
Communications Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function. 2014-06-10 20:21:39 +01:00
Console Compile the regex that extract categories for colourization just once rather than on every single log. 2014-05-23 21:09:48 +01:00
Monitoring Add monitored thread last update times as stats in "show stats all" 2014-03-21 02:06:10 +00:00
RegionLoader Remove the old XML format parsing. Now additional region params can just be 2014-04-12 16:58:07 +01:00
Serialization When saving an OAR in "Publish" mode, also discard Group information 2014-05-26 15:33:13 +01:00
Servers Change release flavour to RC2 2014-05-27 23:38:08 +01:00
ServiceAuth Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00
Tests Eliminated many warnings 2014-04-23 16:37:36 +03:00
AgentCircuitData.cs Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. 2014-05-22 13:16:06 +01:00
AgentCircuitManager.cs
AgentUpdateArgs.cs
Animation.cs Eliminated many warnings 2014-04-23 16:37:36 +03:00
AssemblyInfo.cs
AssetBase.cs Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 2014-04-22 12:18:54 +03:00
AssetLandmark.cs
AssetPermissions.cs
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs Add missing viewer param elements for butt and breast physics. 2013-12-19 01:24:36 +00:00
AvatarAttachment.cs
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs
AvatarWearingArgs.cs
BasicDOSProtector.cs
BlockingQueue.cs Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe 2014-03-18 23:05:49 +00:00
Cache.cs
CachedTextureEventArg.cs
CapsUtil.cs
ChatTypeEnum.cs
ChildAgentDataUpdate.cs Committing the Avination Scene Presence and related texture code 2013-12-11 01:39:56 +00:00
CircularBuffer.cs
ClientInfo.cs Added show client-stats [first last] command to expose what viewers are requesting. 2013-07-10 16:09:45 -07:00
ClientManager.cs
CnmMemoryCache.cs
CnmSynchronizedCache.cs
ColliderData.cs
ConfigSettings.cs
ConfigurationOption.cs
Constants.cs Add routines in Util.cs for conversion of region handles to region 2014-01-04 19:01:03 -08:00
Culture.cs
DAMap.cs
DOMap.cs
DoubleDictionaryThreadAbortSafe.cs
EstateBan.cs
EstateSettings.cs Fix a bug where estate not found would result in a dummy estate record with erroneous information. 2014-06-10 20:22:18 +01:00
EventData.cs
ExtraPhysicsData.cs
ForeignUserProfileData.cs
FriendListItem.cs
GcNotify.cs
GridInstantMessage.cs
GroupData.cs
IAssetLoader.cs
IClientAPI.cs Committing the Avination Scene Presence and related texture code 2013-12-11 01:39:56 +00:00
ICnmCache.cs
ICommandConsole.cs
IConsole.cs
IGenericConfig.cs
IImprovedAssetCache.cs minor: Add method doc to IImproveAssetCache 2014-01-18 00:15:38 +00:00
ILandChannel.cs
ILandObject.cs Add per-user checking to PrimLimitsModule 2014-04-12 09:28:29 +01:00
IMoneyModule.cs
IPeople.cs
IPlugin.cs
IPrimCounts.cs
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs
ISceneAgent.cs
ISceneEntity.cs
ISceneObject.cs
InventoryCollection.cs
InventoryFolderBase.cs
InventoryFolderImpl.cs
InventoryItemBase.cs - When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.) 2014-05-06 07:16:37 +01:00
InventoryNodeBase.cs
LandData.cs
LandStatReportItem.cs
LandUpdateArgs.cs
Lazy.cs
Location.cs
LocklessQueue.cs
Login.cs
MainConsole.cs
MapAndArray.cs
MapBlockData.cs varregion: enable teleporting to a varregion by clicking on the map and 2014-01-26 19:32:28 -08:00
MapItemReplyStruct.cs varregion: enable teleporting to a varregion by clicking on the map and 2014-01-26 19:32:28 -08:00
MinHeap.cs
MultipartForm.cs
NetworkServersInfo.cs
NetworkUtil.cs
OSChatMessage.cs
ParcelMediaCommandEnum.cs
PermissionsUtil.cs Refactored: use a single function to apply an object's folded permissions to its main permissions 2014-01-10 19:50:03 +00:00
PluginLoader.cs Allow Mono Plugin Registry setting for Regions 2014-03-22 01:29:51 +00:00
PluginManager.cs
Pool.cs
PresenceType.cs
PrimeNumberHelper.cs
PrimitiveBaseShape.cs
PriorityQueue.cs
RegionFlags.cs
RegionHandshakeArgs.cs
RegionInfo.cs Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup. 2014-06-10 20:21:15 +01:00
RegionInfoForEstateMenuArgs.cs
RegionSettings.cs Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 2014-01-20 19:16:19 +00:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 2014-01-20 00:38:42 -08:00
SimStats.cs
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs
TaskInventoryItem.cs
TerrainData.cs Fix issue where terrain height values > 327 caused chaotic spiked terrain. 2014-04-25 22:56:25 +01:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs
UserProfiles.cs Add support for user preferences (im via email) 2013-12-06 02:52:13 -05:00
Util.cs Restore overload mode accidentally disabled in a prior commit. Add a new 2014-04-25 21:34:29 +01:00
ViewerEffectEventHandlerArg.cs
WearableCacheItem.cs Add missing files *blush* 2013-12-11 01:44:03 +00:00
WebUtil.cs Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00