.. |
AssetLoader/Filesystem
|
…
|
|
Client
|
…
|
|
Communications
|
Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function.
|
2014-06-10 20:21:39 +01:00 |
Console
|
Compile the regex that extract categories for colourization just once rather than on every single log.
|
2014-05-23 21:09:48 +01:00 |
Monitoring
|
Add monitored thread last update times as stats in "show stats all"
|
2014-03-21 02:06:10 +00:00 |
RegionLoader
|
Remove the old XML format parsing. Now additional region params can just be
|
2014-04-12 16:58:07 +01:00 |
Serialization
|
When saving an OAR in "Publish" mode, also discard Group information
|
2014-05-26 15:33:13 +01:00 |
Servers
|
Change release flavour to RC2
|
2014-05-27 23:38:08 +01:00 |
ServiceAuth
|
Adds optional HTTP Basic Authentication to Robust service connectors.
|
2014-05-23 16:19:43 -07:00 |
Tests
|
Eliminated many warnings
|
2014-04-23 16:37:36 +03:00 |
AgentCircuitData.cs
|
Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do.
|
2014-05-22 13:16:06 +01:00 |
AgentCircuitManager.cs
|
…
|
|
AgentUpdateArgs.cs
|
…
|
|
Animation.cs
|
Eliminated many warnings
|
2014-04-23 16:37:36 +03:00 |
AssemblyInfo.cs
|
…
|
|
AssetBase.cs
|
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
|
2014-04-22 12:18:54 +03:00 |
AssetLandmark.cs
|
…
|
|
AssetPermissions.cs
|
…
|
|
AssetRequestToClient.cs
|
…
|
|
AuthenticateResponse.cs
|
…
|
|
AvatarAppearance.cs
|
Add missing viewer param elements for butt and breast physics.
|
2013-12-19 01:24:36 +00:00 |
AvatarAttachment.cs
|
…
|
|
AvatarPickerAvatar.cs
|
…
|
|
AvatarPickerReplyAgentDataArgs.cs
|
…
|
|
AvatarPickerReplyDataArgs.cs
|
…
|
|
AvatarWearable.cs
|
…
|
|
AvatarWearingArgs.cs
|
…
|
|
BasicDOSProtector.cs
|
…
|
|
BlockingQueue.cs
|
Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe
|
2014-03-18 23:05:49 +00:00 |
Cache.cs
|
…
|
|
CachedTextureEventArg.cs
|
…
|
|
CapsUtil.cs
|
…
|
|
ChatTypeEnum.cs
|
…
|
|
ChildAgentDataUpdate.cs
|
Committing the Avination Scene Presence and related texture code
|
2013-12-11 01:39:56 +00:00 |
CircularBuffer.cs
|
…
|
|
ClientInfo.cs
|
Added show client-stats [first last] command to expose what viewers are requesting.
|
2013-07-10 16:09:45 -07:00 |
ClientManager.cs
|
…
|
|
CnmMemoryCache.cs
|
…
|
|
CnmSynchronizedCache.cs
|
…
|
|
ColliderData.cs
|
…
|
|
ConfigSettings.cs
|
…
|
|
ConfigurationOption.cs
|
…
|
|
Constants.cs
|
Add routines in Util.cs for conversion of region handles to region
|
2014-01-04 19:01:03 -08:00 |
Culture.cs
|
…
|
|
DAMap.cs
|
…
|
|
DOMap.cs
|
…
|
|
DoubleDictionaryThreadAbortSafe.cs
|
…
|
|
EstateBan.cs
|
…
|
|
EstateSettings.cs
|
Fix a bug where estate not found would result in a dummy estate record with erroneous information.
|
2014-06-10 20:22:18 +01:00 |
EventData.cs
|
…
|
|
ExtraPhysicsData.cs
|
…
|
|
ForeignUserProfileData.cs
|
…
|
|
FriendListItem.cs
|
…
|
|
GcNotify.cs
|
…
|
|
GridInstantMessage.cs
|
…
|
|
GroupData.cs
|
…
|
|
IAssetLoader.cs
|
…
|
|
IClientAPI.cs
|
Committing the Avination Scene Presence and related texture code
|
2013-12-11 01:39:56 +00:00 |
ICnmCache.cs
|
…
|
|
ICommandConsole.cs
|
…
|
|
IConsole.cs
|
…
|
|
IGenericConfig.cs
|
…
|
|
IImprovedAssetCache.cs
|
minor: Add method doc to IImproveAssetCache
|
2014-01-18 00:15:38 +00:00 |
ILandChannel.cs
|
…
|
|
ILandObject.cs
|
Add per-user checking to PrimLimitsModule
|
2014-04-12 09:28:29 +01:00 |
IMoneyModule.cs
|
…
|
|
IPeople.cs
|
…
|
|
IPlugin.cs
|
…
|
|
IPrimCounts.cs
|
…
|
|
IRegionCreator.cs
|
…
|
|
IRegionLoader.cs
|
…
|
|
IRegistryCore.cs
|
…
|
|
IScene.cs
|
…
|
|
ISceneAgent.cs
|
…
|
|
ISceneEntity.cs
|
…
|
|
ISceneObject.cs
|
…
|
|
InventoryCollection.cs
|
…
|
|
InventoryFolderBase.cs
|
…
|
|
InventoryFolderImpl.cs
|
…
|
|
InventoryItemBase.cs
|
- When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.)
|
2014-05-06 07:16:37 +01:00 |
InventoryNodeBase.cs
|
…
|
|
LandData.cs
|
…
|
|
LandStatReportItem.cs
|
…
|
|
LandUpdateArgs.cs
|
…
|
|
Lazy.cs
|
…
|
|
Location.cs
|
…
|
|
LocklessQueue.cs
|
…
|
|
Login.cs
|
…
|
|
MainConsole.cs
|
…
|
|
MapAndArray.cs
|
…
|
|
MapBlockData.cs
|
varregion: enable teleporting to a varregion by clicking on the map and
|
2014-01-26 19:32:28 -08:00 |
MapItemReplyStruct.cs
|
varregion: enable teleporting to a varregion by clicking on the map and
|
2014-01-26 19:32:28 -08:00 |
MinHeap.cs
|
…
|
|
MultipartForm.cs
|
…
|
|
NetworkServersInfo.cs
|
…
|
|
NetworkUtil.cs
|
…
|
|
OSChatMessage.cs
|
…
|
|
ParcelMediaCommandEnum.cs
|
…
|
|
PermissionsUtil.cs
|
Refactored: use a single function to apply an object's folded permissions to its main permissions
|
2014-01-10 19:50:03 +00:00 |
PluginLoader.cs
|
Allow Mono Plugin Registry setting for Regions
|
2014-03-22 01:29:51 +00:00 |
PluginManager.cs
|
…
|
|
Pool.cs
|
…
|
|
PresenceType.cs
|
…
|
|
PrimeNumberHelper.cs
|
…
|
|
PrimitiveBaseShape.cs
|
…
|
|
PriorityQueue.cs
|
…
|
|
RegionFlags.cs
|
…
|
|
RegionHandshakeArgs.cs
|
…
|
|
RegionInfo.cs
|
Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
|
2014-06-10 20:21:15 +01:00 |
RegionInfoForEstateMenuArgs.cs
|
…
|
|
RegionSettings.cs
|
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
|
2014-01-20 19:16:19 +00:00 |
RegistryCore.cs
|
…
|
|
RequestAssetArgs.cs
|
…
|
|
SLUtil.cs
|
Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
|
2014-01-20 00:38:42 -08:00 |
SimStats.cs
|
…
|
|
SurfaceTouchEventArgs.cs
|
…
|
|
TaskInventoryDictionary.cs
|
…
|
|
TaskInventoryItem.cs
|
…
|
|
TerrainData.cs
|
Fix issue where terrain height values > 327 caused chaotic spiked terrain.
|
2014-04-25 22:56:25 +01:00 |
TextureRequestArgs.cs
|
…
|
|
ThrottleOutPacketType.cs
|
…
|
|
UpdateShapeArgs.cs
|
…
|
|
UserAgentData.cs
|
…
|
|
UserProfileData.cs
|
…
|
|
UserProfiles.cs
|
Add support for user preferences (im via email)
|
2013-12-06 02:52:13 -05:00 |
Util.cs
|
Restore overload mode accidentally disabled in a prior commit. Add a new
|
2014-04-25 21:34:29 +01:00 |
ViewerEffectEventHandlerArg.cs
|
…
|
|
WearableCacheItem.cs
|
Add missing files *blush*
|
2013-12-11 01:44:03 +00:00 |
WebUtil.cs
|
Adds optional HTTP Basic Authentication to Robust service connectors.
|
2014-05-23 16:19:43 -07:00 |