OpenSimMirror/OpenSim/Region/Framework/Scenes
UbitUmarov c097f148dd locate default anims also by uuid, rename/chage a few things 2020-04-18 17:26:25 +01:00
..
Animation locate default anims also by uuid, rename/chage a few things 2020-04-18 17:26:25 +01:00
Scripting change ossl link sound functions to search for sound both on script host and target prims 2018-11-14 19:02:00 +00:00
Serialization serialize the new variables 2020-01-22 22:01:05 +00:00
Tests yeack, better not break other notecards HG; improve TestNotecardAsset() 2020-02-07 22:39:36 +00:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs several changes to lludp FetchInventory 2020-03-01 18:56:07 +00:00
AsyncSceneObjectGroupDeleter.cs pesty warning 2020-03-01 22:03:33 +00:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
CollisionSounds.cs fix the name of a funtion on last commit 2017-07-10 13:48:28 +01:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs let DoubleDictionary... also have a values array 2019-01-06 02:10:17 +00:00
EventManager.cs those events are per script not per part 2020-02-26 03:18:22 +00:00
GodController.cs try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
KeyframeMotion.cs shut up some pesty warnings 2018-01-15 16:23:19 +00:00
Prioritizer.cs mantis 8668: invalidate part VOC on lsl scale change 2020-03-03 11:37:23 +00:00
RegionStatsHandler.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SOPMaterial.cs more use of simpler xml encoder on inventory fetch, plus other cosmetics 2018-10-06 23:47:56 +01:00
SOPVehicle.cs remove those xml things no longer needed on .net >4.5.2 2018-01-17 04:18:43 +00:00
Scene.Inventory.cs several changes to lludp FetchInventoryDescendents 2020-03-01 21:45:28 +00:00
Scene.PacketHandlers.cs several changes to lludp FetchInventoryDescendents 2020-03-01 21:45:28 +00:00
Scene.Permissions.cs terraforming changes: support selected parcel edit; fix area smooth 2019-11-10 02:48:54 +00:00
Scene.cs do release controls on some objects delete 2020-02-21 19:19:19 +00:00
SceneBase.cs a few changes on check targets for lsl 2019-11-27 16:44:45 +00:00
SceneCommunicationService.cs fix a error message 2018-09-11 10:31:02 +01:00
SceneGraph.cs fix rez time on inworld object copy 2020-04-06 12:02:36 +01:00
SceneManager.cs pesty warnings 2018-01-17 07:04:07 +00:00
SceneObjectGroup.Inventory.cs sog DelinkFromGroup: change order of some operations 2020-02-21 19:15:08 +00:00
SceneObjectGroup.cs let pseudoCRC (for objcache) be per part and not just per SOG 2020-03-27 17:22:18 +00:00
SceneObjectPart.cs let pseudoCRC (for objcache) be per part and not just per SOG 2020-03-27 17:22:18 +00:00
SceneObjectPartInventory.cs change part inventory adding some scripts speed up and controls release 2020-02-21 19:11:29 +00:00
ScenePresence.cs fix HandleRevokePermissions() 2020-02-20 08:29:09 +00:00
ScenePresenceStateMachine.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SimStatsReporter.cs duhhh npcs don't have child agents; plus minor typos 2019-04-05 03:45:27 +01:00
TerrainChannel.cs terrain replace double by float 2019-11-12 18:19:12 +00:00
TerrainCompressor.cs lludp: direct encode terrain patchs packets 2019-03-10 15:56:14 +00:00
TerrainUtil.cs terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild) 2019-11-09 23:59:19 +00:00
UndoState.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UuidGatherer.cs replace external httpserver by embedded one (based on same code) - This may still be very bad; clean solution and runprebuild, or clone to clan folder 2020-04-02 21:44:34 +01:00