OpenSimMirror/OpenSim/Region/Framework/Interfaces
Diva Canto 80e16907bf Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. 2010-07-04 15:10:52 -07:00
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IAgentAssetTransactions.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IAttachmentsModule.cs refactor: move DeatchObject() into the AttachmentsModule 2010-04-17 00:00:45 +01:00
IAvatarFactory.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ICapabilitiesModule.cs * Corrected CAPS namespaces 2009-06-18 14:33:35 +00:00
ICloudModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
ICommand.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ICommandableModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ICommander.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IDialogModule.cs Strip estate message sending out from the estate management module and 2010-05-04 21:26:10 +01:00
IDynamicTextureManager.cs Formatting cleanup. 2010-02-15 19:21:56 +09:00
IEmailModule.cs Change the way IRegionModule us referenced by IEmailModule to 2010-06-28 03:14:05 +01:00
IEntityCreator.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IEntityInventory.cs Add a parameter to prim inventory update to prevent event firing 2010-04-27 00:25:29 +01:00
IEntityTransferModule.cs HG 1.5 is in place. Tested in standalone only. 2010-01-28 19:19:42 -08:00
IEstateDataStore.cs First stage of the new interactive region creation. This will allow creation 2010-03-23 02:05:56 +00:00
IEstateModule.cs Strip estate message sending out from the estate management module and 2010-05-04 21:26:10 +01:00
IEventQueue.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IFriendsModule.cs Change friends to handle offers as it was originally designed. This may 2010-03-01 00:02:14 +00:00
IGodsModule.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IGroupsMessagingModule.cs oops, add file missing from last commit 2010-04-01 22:45:01 +01:00
IGroupsModule.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IHttpRequests.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IInterregionComms.cs Change teleports so the TeleportFlags are sent to the destination sim. It 2009-12-29 18:35:06 +00:00
IInventoryAccessModule.cs Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. 2010-07-04 15:10:52 -07:00
IInventoryArchiverModule.cs add ability for load iar/save iar to take in arbitrary options 2010-06-04 22:17:23 +01:00
IInventoryTransferModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IJ2KDecoder.cs Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory 2009-09-30 19:26:53 +01:00
ILandChannel.cs Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed. 2010-05-13 14:22:48 -07:00
ILandObject.cs Patch from Snoopy2. Fixes Mantis #4342 2009-11-08 20:36:00 +00:00
IMessageTransferModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
INonSharedRegionModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPresenceModule.cs Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells. 2009-12-28 01:24:15 +00:00
IRegionArchiverModule.cs Add --skip-assets option to load oar. 2010-04-16 22:29:11 +01:00
IRegionDataStore.cs Committing the LightShare code, which was developed by TomMeta of Meta7. 2010-03-31 04:20:20 +01:00
IRegionModule.cs * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! 2010-04-26 14:52:22 -07:00
IRegionModuleBase.cs Remove typo version of ReplaceableInterface property from RegionCombinerModule. 2009-08-31 14:16:16 +09:00
IRegionModulesController.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IRegionSerialiserModule.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ISceneViewer.cs Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
IScriptModule.cs All scripts are now created suspended and are only unsuspended when the object 2010-04-19 06:29:26 +01:00
IScriptModuleComms.cs add interface/method documentatio nto IScriptModuleComms 2010-01-11 17:17:58 +00:00
IServiceRequest.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ISharedRegionModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ISoundModule.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
ISunModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
ITerrain.cs * Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed 2010-06-11 15:37:25 -07:00
ITerrainChannel.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ITerrainEffect.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ITerrainModule.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
ITextureSender.cs Reverting the deletion of files related to texture sending until we figure out exactly what is and isn't needed 2009-10-20 11:58:23 -07:00
IUrlModule.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IVegetationModule.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IVoiceModule.cs addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule 2009-09-18 15:47:15 +02:00
IWindModelPlugin.cs - Move IWindModule to OpenSim.Region.Framework.Interfaces 2009-04-05 17:08:01 +00:00
IWindModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
IWorldComm.cs Formatting cleanup. 2010-02-15 19:21:56 +09:00
IWorldMapModule.cs * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 2010-05-09 13:39:56 -07:00
IXMLRPC.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IXfer.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IXmlRpcRouter.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00