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Animation
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Merge branch 'master' into danmerge
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2011-01-02 18:38:58 -08:00 |
Scripting
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
Serialization
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Updated PrimSyncInfo.CompareAndUpdateHashedValueByLocal, to overwrite SOP's
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2011-04-08 15:55:40 -07:00 |
Tests
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Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
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2011-03-09 23:25:24 +00:00 |
Types
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Renamed SOP and SOPInventory as SOPBase and SOPInventoryBase, and define new SOP and SOPInventory. The latters
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2011-02-09 17:17:16 -08:00 |
AsyncSceneObjectGroupDeleter.cs
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rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability
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2010-09-15 22:29:58 +01:00 |
Border.cs
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Formatting cleanup.
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2009-10-01 09:38:36 +09:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
EntityBase.cs
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Fix deletion persistence when freshly delinked prims are removed
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2010-09-07 01:43:20 +01:00 |
EntityManager.cs
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remove mono compiler warnings
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2010-12-17 22:35:08 +00:00 |
EventManager.cs
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Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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2011-03-29 13:42:01 -07:00 |
Prioritizer.cs
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Fixes the nudge movements!
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2010-12-11 17:06:17 -08:00 |
RegionStatsHandler.cs
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OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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2010-01-11 07:51:33 -08:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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In InventoryAccessModule.RezObject, move the calling of AddNewSceneObject to the later part of
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2011-03-23 10:23:13 -07:00 |
Scene.PacketHandlers.cs
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Changed interface of ScheduleFullUpdate and ScheduleTerseUpdate, and pass a list of updatedProperties as the argument.
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2011-02-14 13:54:34 -08:00 |
Scene.Permissions.cs
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Add permissions hooks for object transfers
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2011-01-03 19:42:58 +00:00 |
Scene.cs
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Added ProcessAndEnqueuePrimUpdateByLocal and SyncOutPrimUpdates to
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2011-04-11 14:36:38 -07:00 |
SceneBase.cs
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The "show" command on scene does not ever seem to be called anywhere. Commenting out the implementation for now and everything still builds. Might be a patch for master or needs a way to call it.
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2011-01-02 18:28:42 -08:00 |
SceneCommunicationService.cs
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Change UpdateAgent (for changes in agent position) to be sent
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2011-02-03 12:43:46 -08:00 |
SceneGraph.cs
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Updated dev code to work with latest changes in opensim master
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2011-03-29 16:29:00 -07:00 |
SceneManager.cs
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Make console backup command do a forced backup rather than non-forced
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2010-09-06 23:12:03 +01:00 |
SceneObjectGroup.Inventory.cs
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Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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2011-01-24 20:03:20 -08:00 |
SceneObjectGroup.cs
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Fixed more bugs while merging in the functions from commit 5b79e15285 .
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2011-03-31 16:45:12 -07:00 |
SceneObjectPart.cs
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Added ProcessAndEnqueuePrimUpdateByLocal and SyncOutPrimUpdates to
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2011-04-11 14:36:38 -07:00 |
SceneObjectPartInventory.cs
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Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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2011-03-29 13:42:01 -07:00 |
ScenePresence.cs
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Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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2011-03-07 15:57:31 -08:00 |
SceneViewer.cs
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Merge branch 'dev' into dev_kitty
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2011-02-14 14:56:48 -08:00 |
SimStatsReporter.cs
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Make SImStatsReporter pick ObjectCapacity striaght out of region info
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2010-10-22 18:27:49 -04:00 |
TerrainChannel.cs
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* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Changed interface of ScheduleFullUpdate and ScheduleTerseUpdate, and pass a list of updatedProperties as the argument.
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2011-02-14 13:54:34 -08:00 |
UuidGatherer.cs
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Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever.
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2011-01-07 12:32:47 -08:00 |