OpenSimMirror/OpenSim/Region/Framework/Scenes
Huaiyu (Kitty) Liu a06dad37fd Added ProcessAndEnqueuePrimUpdateByLocal and SyncOutPrimUpdates to
RegionSyncModule, and PrimSyncInfo.PropertyToOSD.
2011-04-11 14:36:38 -07:00
..
Animation Merge branch 'master' into danmerge 2011-01-02 18:38:58 -08:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization Updated PrimSyncInfo.CompareAndUpdateHashedValueByLocal, to overwrite SOP's 2011-04-08 15:55:40 -07:00
Tests Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. 2011-03-09 23:25:24 +00:00
Types Renamed SOP and SOPInventory as SOPBase and SOPInventoryBase, and define new SOP and SOPInventory. The latters 2011-02-09 17:17:16 -08:00
AsyncSceneObjectGroupDeleter.cs rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability 2010-09-15 22:29:58 +01:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs Fix deletion persistence when freshly delinked prims are removed 2010-09-07 01:43:20 +01:00
EntityManager.cs remove mono compiler warnings 2010-12-17 22:35:08 +00:00
EventManager.cs Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-03-29 13:42:01 -07:00
Prioritizer.cs Fixes the nudge movements! 2010-12-11 17:06:17 -08:00
RegionStatsHandler.cs OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs In InventoryAccessModule.RezObject, move the calling of AddNewSceneObject to the later part of 2011-03-23 10:23:13 -07:00
Scene.PacketHandlers.cs Changed interface of ScheduleFullUpdate and ScheduleTerseUpdate, and pass a list of updatedProperties as the argument. 2011-02-14 13:54:34 -08:00
Scene.Permissions.cs Add permissions hooks for object transfers 2011-01-03 19:42:58 +00:00
Scene.cs Added ProcessAndEnqueuePrimUpdateByLocal and SyncOutPrimUpdates to 2011-04-11 14:36:38 -07:00
SceneBase.cs The "show" command on scene does not ever seem to be called anywhere. Commenting out the implementation for now and everything still builds. Might be a patch for master or needs a way to call it. 2011-01-02 18:28:42 -08:00
SceneCommunicationService.cs Change UpdateAgent (for changes in agent position) to be sent 2011-02-03 12:43:46 -08:00
SceneGraph.cs Updated dev code to work with latest changes in opensim master 2011-03-29 16:29:00 -07:00
SceneManager.cs Make console backup command do a forced backup rather than non-forced 2010-09-06 23:12:03 +01:00
SceneObjectGroup.Inventory.cs Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-01-24 20:03:20 -08:00
SceneObjectGroup.cs Fixed more bugs while merging in the functions from commit 5b79e15285. 2011-03-31 16:45:12 -07:00
SceneObjectPart.cs Added ProcessAndEnqueuePrimUpdateByLocal and SyncOutPrimUpdates to 2011-04-11 14:36:38 -07:00
SceneObjectPartInventory.cs Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-03-29 13:42:01 -07:00
ScenePresence.cs Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-03-07 15:57:31 -08:00
SceneViewer.cs Merge branch 'dev' into dev_kitty 2011-02-14 14:56:48 -08:00
SimStatsReporter.cs Make SImStatsReporter pick ObjectCapacity striaght out of region info 2010-10-22 18:27:49 -04:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Changed interface of ScheduleFullUpdate and ScheduleTerseUpdate, and pass a list of updatedProperties as the argument. 2011-02-14 13:54:34 -08:00
UuidGatherer.cs Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever. 2011-01-07 12:32:47 -08:00