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Animation
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Trigger OnScenePresenceUpdated when the avatar's animations change.
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2013-05-30 19:16:36 -07:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
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2013-06-06 03:03:05 +01:00 |
Tests
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Only send one kill object to the deleter when they derez an object rather than two.
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2013-05-09 18:53:34 +01:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncInventorySender.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Only send one kill object to the deleter when they derez an object rather than two.
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2013-05-09 18:53:34 +01:00 |
Border.cs
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Add "show borders" command to show the borders of a region.
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2013-03-23 00:45:21 +00:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
CoalescedSceneObjects.cs
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refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
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2011-04-13 21:48:16 +01:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EventManager.cs
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Add region heartbeat start event to complement heartbeat end event.
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2013-05-30 19:16:31 -07:00 |
KeyframeMotion.cs
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Fix keyframe motion copyright
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2013-06-06 23:49:02 +01:00 |
Prioritizer.cs
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Remove pointless cluttering SOP.ParentGroup != null checks.
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2011-09-01 01:22:28 +01:00 |
RegionStatsHandler.cs
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Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
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2012-07-25 23:11:50 +01:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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Comment out some debugging item permission messages since these are highly noisy on the console.
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2013-05-14 19:44:41 +01:00 |
Scene.PacketHandlers.cs
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Fix script error messages not showing up in viewer 3 and associated viewers.
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2012-10-25 03:26:12 +01:00 |
Scene.Permissions.cs
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If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region.
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2012-04-27 20:22:35 +01:00 |
Scene.cs
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
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2013-06-06 03:03:05 +01:00 |
SceneBase.cs
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On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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2013-05-03 18:48:50 +01:00 |
SceneCommunicationService.cs
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On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread.
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2013-05-16 17:12:02 +01:00 |
SceneGraph.cs
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
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2013-06-06 03:03:05 +01:00 |
SceneManager.cs
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Get "show modules" console command to obey selected command line region/s
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2013-02-27 22:32:14 +00:00 |
SceneObjectGroup.Inventory.cs
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Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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2013-03-26 03:40:06 +00:00 |
SceneObjectGroup.cs
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
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2013-06-06 03:03:05 +01:00 |
SceneObjectPart.cs
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
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2013-06-06 03:03:05 +01:00 |
SceneObjectPartInventory.cs
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Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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2013-03-26 03:40:06 +00:00 |
ScenePresence.cs
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Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Scripts lock then a lock on SP.m_attachments whilst SP.MakeRootAgent() attempts to take in the opposite order.
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2013-06-05 22:20:48 +01:00 |
SimStatsReporter.cs
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Eliminate race condition where SimStatsReporter starts reporting
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2013-05-14 13:40:07 -07:00 |
TerrainChannel.cs
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Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
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2012-03-16 13:08:05 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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2011-11-02 14:59:00 -07:00 |
UuidGatherer.cs
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UUIDGatherer now includes UUIDs which reference texture assets used as materials
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2013-04-24 20:43:15 -07:00 |