OpenSimMirror/OpenSim/Region/Framework/Scenes
Melanie 06012f8675 Fix keyframe motion copyright 2013-06-06 23:49:02 +01:00
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Animation Trigger OnScenePresenceUpdated when the avatar's animations change. 2013-05-30 19:16:36 -07:00
Scripting Remove very long unused IScriptHost and NullScriptHost 2013-02-06 02:15:54 +00:00
Serialization Hook up Keyframe motion to almost everything. Failing to cross a sim border 2013-06-06 03:03:05 +01:00
Tests Only send one kill object to the deleter when they derez an object rather than two. 2013-05-09 18:53:34 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 2012-06-12 02:43:33 +01:00
AsyncSceneObjectGroupDeleter.cs Only send one kill object to the deleter when they derez an object rather than two. 2013-05-09 18:53:34 +01:00
Border.cs Add "show borders" command to show the borders of a region. 2013-03-23 00:45:21 +00:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 2012-12-07 00:47:04 +00:00
EventManager.cs Add region heartbeat start event to complement heartbeat end event. 2013-05-30 19:16:31 -07:00
KeyframeMotion.cs Fix keyframe motion copyright 2013-06-06 23:49:02 +01:00
Prioritizer.cs Remove pointless cluttering SOP.ParentGroup != null checks. 2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 2012-07-25 23:11:50 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Comment out some debugging item permission messages since these are highly noisy on the console. 2013-05-14 19:44:41 +01:00
Scene.PacketHandlers.cs Fix script error messages not showing up in viewer 3 and associated viewers. 2012-10-25 03:26:12 +01:00
Scene.Permissions.cs If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 2012-04-27 20:22:35 +01:00
Scene.cs Hook up Keyframe motion to almost everything. Failing to cross a sim border 2013-06-06 03:03:05 +01:00
SceneBase.cs On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 2013-05-03 18:48:50 +01:00
SceneCommunicationService.cs On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread. 2013-05-16 17:12:02 +01:00
SceneGraph.cs Hook up Keyframe motion to almost everything. Failing to cross a sim border 2013-06-06 03:03:05 +01:00
SceneManager.cs Get "show modules" console command to obey selected command line region/s 2013-02-27 22:32:14 +00:00
SceneObjectGroup.Inventory.cs Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 2013-03-26 03:40:06 +00:00
SceneObjectGroup.cs Hook up Keyframe motion to almost everything. Failing to cross a sim border 2013-06-06 03:03:05 +01:00
SceneObjectPart.cs Hook up Keyframe motion to almost everything. Failing to cross a sim border 2013-06-06 03:03:05 +01:00
SceneObjectPartInventory.cs Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 2013-03-26 03:40:06 +00:00
ScenePresence.cs Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Scripts lock then a lock on SP.m_attachments whilst SP.MakeRootAgent() attempts to take in the opposite order. 2013-06-05 22:20:48 +01:00
SimStatsReporter.cs Eliminate race condition where SimStatsReporter starts reporting 2013-05-14 13:40:07 -07:00
TerrainChannel.cs Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. 2012-03-16 13:08:05 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
UuidGatherer.cs UUIDGatherer now includes UUIDs which reference texture assets used as materials 2013-04-24 20:43:15 -07:00