OpenSimMirror/OpenSim/Region/Framework/Scenes
Diva Canto ab3afd5f42 * Bug fix in TP home: typo in unpacking of GridUserInfo.
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-05 09:39:09 -07:00
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Animation Reduce number of AvatarAnimations sent with large number of avatars 2010-04-13 18:50:08 -07:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization All scripts are now created suspended and are only unsuspended when the object 2010-04-19 06:29:26 +01:00
Tests minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really 2010-05-21 21:48:47 +01:00
Types Removed an innefficent List.Contains lookup from UpdateQueue 2009-09-30 17:53:32 -07:00
AsyncSceneObjectGroupDeleter.cs Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:10:22 +01:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 2010-05-21 13:55:36 -07:00
EntityManager.cs * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 2009-10-19 15:19:09 -07:00
EventManager.cs Committing the LightShare code, which was developed by TomMeta of Meta7. 2010-03-31 04:20:20 +01:00
Prioritizer.cs * Added code comments to Prioritizer.cs that document how to add a new update priority policy 2010-05-21 14:04:10 -07:00
RegionStatsHandler.cs OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Fix prim returns I broke earlier 2010-06-01 02:10:53 +01:00
Scene.PacketHandlers.cs * Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration. 2010-05-05 21:12:13 -07:00
Scene.Permissions.cs Unify a previous refactor of object return with the older solution. We 2010-03-18 18:57:29 +00:00
Scene.cs * Bug fix in TP home: typo in unpacking of GridUserInfo. 2010-06-05 09:39:09 -07:00
SceneBase.cs minor: comment out region interface registration log msg I accidentally left in last week 2010-06-04 18:08:40 +01:00
SceneCommunicationService.cs minor: remove some compiler warnings 2010-03-03 23:35:23 +00:00
SceneGraph.cs Fix create selection getting overwritten by multiple updates for the same prim. 2010-05-31 17:55:56 +01:00
SceneManager.cs Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
SceneObjectGroup.Inventory.cs All scripts are now created suspended and are only unsuspended when the object 2010-04-19 06:29:26 +01:00
SceneObjectGroup.cs Fix prim returns I broke earlier 2010-06-01 02:12:56 +01:00
SceneObjectPart.cs Change the handling of CreateSelected. Only send it on real creation, not 2010-06-01 01:39:54 +01:00
SceneObjectPartInventory.cs Fix a bug in owner change notification 2010-05-03 02:40:52 +01:00
ScenePresence.cs remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly 2010-05-28 17:53:57 +01:00
SceneViewer.cs One should not lock null objects. 2010-06-01 19:01:57 +01:00
SimStatsReporter.cs Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
UuidGatherer.cs add prim item and test asset save in save oar unit test 2010-05-21 19:36:39 +01:00