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IAgentAssetTransactions.cs
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…
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IAttachmentsModule.cs
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refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
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2010-08-26 21:50:19 +01:00 |
IAvatarFactory.cs
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…
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IBuySellModule.cs
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refactor: move Scene.PerformObjectBuy into BuySellModule
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2010-08-13 22:29:42 +01:00 |
ICapabilitiesModule.cs
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…
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ICloudModule.cs
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refactor: move Scene.PerformObjectBuy into BuySellModule
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2010-08-13 22:29:42 +01:00 |
ICommand.cs
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ICommandableModule.cs
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ICommander.cs
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IDialogModule.cs
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Strip estate message sending out from the estate management module and
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2010-05-04 21:26:10 +01:00 |
IDwellModule.cs
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Add missing IDwellModule interface
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2010-09-05 17:08:57 +01:00 |
IDynamicTextureManager.cs
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Formatting cleanup.
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2010-02-15 19:21:56 +09:00 |
IEmailModule.cs
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Change the way IRegionModule us referenced by IEmailModule to
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2010-06-28 03:14:05 +01:00 |
IEntityCreator.cs
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…
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IEntityInventory.cs
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refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory
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2010-08-25 22:46:49 +01:00 |
IEntityTransferModule.cs
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IEstateDataStore.cs
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First stage of the new interactive region creation. This will allow creation
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2010-03-23 02:05:56 +00:00 |
IEstateModule.cs
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Strip estate message sending out from the estate management module and
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2010-05-04 21:26:10 +01:00 |
IEventQueue.cs
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Implements parcel media setting persistence and packet / CAPS handling
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2010-08-30 02:07:55 +01:00 |
IFriendsModule.cs
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Change friends to handle offers as it was originally designed. This may
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2010-03-01 00:02:14 +00:00 |
IGodsModule.cs
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IGroupsMessagingModule.cs
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oops, add file missing from last commit
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2010-04-01 22:45:01 +01:00 |
IGroupsModule.cs
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replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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2010-03-26 00:10:29 +00:00 |
IHttpRequests.cs
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IInterregionComms.cs
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IInventoryAccessModule.cs
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Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
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2010-07-04 14:59:15 -07:00 |
IInventoryArchiverModule.cs
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add ability for load iar/save iar to take in arbitrary options
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2010-06-04 22:17:23 +01:00 |
IInventoryTransferModule.cs
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refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
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2010-08-13 21:01:10 +01:00 |
IJ2KDecoder.cs
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ILandChannel.cs
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Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
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2010-05-13 14:22:48 -07:00 |
ILandObject.cs
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…
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IMessageTransferModule.cs
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IMoapModule.cs
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implement llClearPrimMedia()
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2010-07-26 23:34:20 +01:00 |
INonSharedRegionModule.cs
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IPresenceModule.cs
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IRegionArchiverModule.cs
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Add --skip-assets option to load oar.
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2010-04-16 22:29:11 +01:00 |
IRegionDataStore.cs
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Committing the LightShare code, which was developed by TomMeta of Meta7.
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2010-03-31 04:20:20 +01:00 |
IRegionModule.cs
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* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
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2010-04-26 14:52:22 -07:00 |
IRegionModuleBase.cs
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IRegionModulesController.cs
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IRegionSerialiserModule.cs
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ISceneViewer.cs
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IScriptModule.cs
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All scripts are now created suspended and are only unsuspended when the object
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2010-04-19 06:29:26 +01:00 |
IScriptModuleComms.cs
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IServiceRequest.cs
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ISharedRegionModule.cs
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ISoundModule.cs
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Revolution is on the roll again! :)
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2010-02-14 22:18:46 +00:00 |
ISunModule.cs
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Revert "Updates all IRegionModules to the new style region modules."
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2010-01-29 07:21:06 +00:00 |
ITerrain.cs
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* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
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2010-06-11 15:37:25 -07:00 |
ITerrainChannel.cs
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ITerrainEffect.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ITerrainModule.cs
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Revolution is on the roll again! :)
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2010-02-14 22:18:46 +00:00 |
ITextureSender.cs
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IUrlModule.cs
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IVegetationModule.cs
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IVoiceModule.cs
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IWindModelPlugin.cs
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IWindModule.cs
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Revert "Updates all IRegionModules to the new style region modules."
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2010-01-29 07:21:06 +00:00 |
IWorldComm.cs
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Formatting cleanup.
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2010-02-15 19:21:56 +09:00 |
IWorldMapModule.cs
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refactor: move more map tile generation code from scene to IWorldMapModule
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2010-08-13 20:34:46 +01:00 |
IXMLRPC.cs
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IXfer.cs
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IXmlRpcRouter.cs
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