OpenSimMirror/OpenSim/Region/Framework/Interfaces
Melanie 64ec14c8c4 Add missing IDwellModule interface 2010-09-05 17:08:57 +01:00
..
IAgentAssetTransactions.cs
IAttachmentsModule.cs refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule 2010-08-26 21:50:19 +01:00
IAvatarFactory.cs
IBuySellModule.cs refactor: move Scene.PerformObjectBuy into BuySellModule 2010-08-13 22:29:42 +01:00
ICapabilitiesModule.cs
ICloudModule.cs refactor: move Scene.PerformObjectBuy into BuySellModule 2010-08-13 22:29:42 +01:00
ICommand.cs
ICommandableModule.cs
ICommander.cs
IDialogModule.cs Strip estate message sending out from the estate management module and 2010-05-04 21:26:10 +01:00
IDwellModule.cs Add missing IDwellModule interface 2010-09-05 17:08:57 +01:00
IDynamicTextureManager.cs Formatting cleanup. 2010-02-15 19:21:56 +09:00
IEmailModule.cs Change the way IRegionModule us referenced by IEmailModule to 2010-06-28 03:14:05 +01:00
IEntityCreator.cs
IEntityInventory.cs refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory 2010-08-25 22:46:49 +01:00
IEntityTransferModule.cs
IEstateDataStore.cs First stage of the new interactive region creation. This will allow creation 2010-03-23 02:05:56 +00:00
IEstateModule.cs Strip estate message sending out from the estate management module and 2010-05-04 21:26:10 +01:00
IEventQueue.cs Implements parcel media setting persistence and packet / CAPS handling 2010-08-30 02:07:55 +01:00
IFriendsModule.cs Change friends to handle offers as it was originally designed. This may 2010-03-01 00:02:14 +00:00
IGodsModule.cs
IGroupsMessagingModule.cs oops, add file missing from last commit 2010-04-01 22:45:01 +01:00
IGroupsModule.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IHttpRequests.cs
IInterregionComms.cs
IInventoryAccessModule.cs Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. 2010-07-04 14:59:15 -07:00
IInventoryArchiverModule.cs add ability for load iar/save iar to take in arbitrary options 2010-06-04 22:17:23 +01:00
IInventoryTransferModule.cs refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name 2010-08-13 21:01:10 +01:00
IJ2KDecoder.cs
ILandChannel.cs Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed. 2010-05-13 14:22:48 -07:00
ILandObject.cs
IMessageTransferModule.cs
IMoapModule.cs implement llClearPrimMedia() 2010-07-26 23:34:20 +01:00
INonSharedRegionModule.cs
IPresenceModule.cs
IRegionArchiverModule.cs Add --skip-assets option to load oar. 2010-04-16 22:29:11 +01:00
IRegionDataStore.cs Committing the LightShare code, which was developed by TomMeta of Meta7. 2010-03-31 04:20:20 +01:00
IRegionModule.cs * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! 2010-04-26 14:52:22 -07:00
IRegionModuleBase.cs
IRegionModulesController.cs
IRegionSerialiserModule.cs
ISceneViewer.cs
IScriptModule.cs All scripts are now created suspended and are only unsuspended when the object 2010-04-19 06:29:26 +01:00
IScriptModuleComms.cs
IServiceRequest.cs
ISharedRegionModule.cs
ISoundModule.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
ISunModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
ITerrain.cs * Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed 2010-06-11 15:37:25 -07:00
ITerrainChannel.cs
ITerrainEffect.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ITerrainModule.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
ITextureSender.cs
IUrlModule.cs
IVegetationModule.cs
IVoiceModule.cs
IWindModelPlugin.cs
IWindModule.cs Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
IWorldComm.cs Formatting cleanup. 2010-02-15 19:21:56 +09:00
IWorldMapModule.cs refactor: move more map tile generation code from scene to IWorldMapModule 2010-08-13 20:34:46 +01:00
IXMLRPC.cs
IXfer.cs
IXmlRpcRouter.cs