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AssetLoader/Filesystem
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
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Client
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Fix script error messages not showing up in viewer 3 and associated viewers.
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2012-10-25 03:26:12 +01:00 |
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Communications
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
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Configuration
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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2013-11-15 21:45:08 +00:00 |
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Console
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minor: Increase size of parcel name field in "land show" console command output. Construct table using CDT rather than string formats
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2014-03-06 00:40:24 +00:00 |
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Monitoring
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Add monitored thread last update times as stats in "show stats all"
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2014-03-21 02:06:10 +00:00 |
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RegionLoader
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
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Serialization
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Refactored: ExternalRepresentationUtils should be the only place where the "CreatorData" field is calculated, to ensure uniformity
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2014-03-24 18:00:59 +01:00 |
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Servers
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Use the "X-Content-Encoding" header to indicate gzipped data, because old OpenSims fail if they get an unknown "Content-Encoding"
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2014-03-25 18:09:23 +01:00 |
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Tests
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minor: Remove console lines at bottom of FakeParcelIDTests() regression test that were accidentally left in
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2013-08-08 01:07:30 +01:00 |
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AgentCircuitData.cs
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rename private field ACD.ViewerInternal to m_viewerInternal in line with conventions used elsewhere in code
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2013-11-19 23:39:52 +00:00 |
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AgentCircuitManager.cs
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AgentUpdateArgs.cs
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Animation.cs
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Add TriggerScenePresenceUpdated events when an animation is added
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2013-06-11 17:18:12 -07:00 |
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AssemblyInfo.cs
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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2013-10-04 23:33:47 +01:00 |
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AssetBase.cs
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AssetLandmark.cs
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AssetPermissions.cs
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AssetRequestToClient.cs
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AuthenticateResponse.cs
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AvatarAppearance.cs
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Add missing viewer param elements for butt and breast physics.
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2013-12-19 01:24:36 +00:00 |
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AvatarAttachment.cs
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AvatarPickerAvatar.cs
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AvatarPickerReplyAgentDataArgs.cs
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AvatarPickerReplyDataArgs.cs
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AvatarWearable.cs
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AvatarWearingArgs.cs
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BasicDOSProtector.cs
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* Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service.
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2013-10-09 22:21:25 -05:00 |
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BlockingQueue.cs
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Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe
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2014-03-18 23:05:49 +00:00 |
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Cache.cs
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CachedTextureEventArg.cs
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Adds an event and a method so that handling of the CachedTexture
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2013-05-08 13:13:51 -07:00 |
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CapsUtil.cs
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ChatTypeEnum.cs
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ChildAgentDataUpdate.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
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CircularBuffer.cs
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* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
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2013-10-07 21:35:55 -05:00 |
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ClientInfo.cs
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Added show client-stats [first last] command to expose what viewers are requesting.
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2013-07-10 16:09:45 -07:00 |
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ClientManager.cs
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CnmMemoryCache.cs
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CnmSynchronizedCache.cs
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ColliderData.cs
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ConfigSettings.cs
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Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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2013-10-28 18:03:34 +00:00 |
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ConfigurationMember.cs
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ConfigurationOption.cs
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Constants.cs
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Add routines in Util.cs for conversion of region handles to region
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2014-01-04 19:01:03 -08:00 |
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Culture.cs
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DAMap.cs
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minor: remove now unused migration-hack bool from DAMap
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2013-07-08 23:32:19 +01:00 |
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DOMap.cs
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Make the concept of namespaces explicit in dynamic attributes
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2013-06-27 23:14:28 +01:00 |
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DoubleDictionaryThreadAbortSafe.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
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EstateBan.cs
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EstateSettings.cs
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Send up the part missing from the Avination Estate commit.
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2013-05-11 01:27:37 +01:00 |
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EventData.cs
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ExtraPhysicsData.cs
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Partial port of Avination's support for the new physics parameters.
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2013-02-06 08:03:04 +00:00 |
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ForeignUserProfileData.cs
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FriendListItem.cs
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GcNotify.cs
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GridInstantMessage.cs
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Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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2013-07-27 15:38:56 -07:00 |
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GroupData.cs
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IAssetLoader.cs
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IClientAPI.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
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ICnmCache.cs
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ICommandConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
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IConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
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IGenericConfig.cs
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IImprovedAssetCache.cs
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minor: Add method doc to IImproveAssetCache
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2014-01-18 00:15:38 +00:00 |
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ILandChannel.cs
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Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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2013-03-14 22:56:26 +00:00 |
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ILandObject.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
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IMoneyModule.cs
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Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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2013-05-25 02:08:54 +01:00 |
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IPeople.cs
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Added AvatarPickerSearch capability handler.
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2013-05-07 18:01:48 -07:00 |
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IPlugin.cs
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IPrimCounts.cs
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IRegionCreator.cs
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IRegionLoader.cs
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IRegistryCore.cs
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IScene.cs
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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2013-09-27 22:27:39 +01:00 |
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ISceneAgent.cs
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ISceneEntity.cs
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ISceneObject.cs
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InventoryCollection.cs
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InventoryFolderBase.cs
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InventoryFolderImpl.cs
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InventoryItemBase.cs
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When updating the CreatorId of an inventory item, automatically update the CreatorIdAsUuid field as well
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2014-03-24 18:00:39 +01:00 |
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InventoryNodeBase.cs
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LandData.cs
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Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData
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2012-10-20 05:06:46 -04:00 |
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LandStatReportItem.cs
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LandUpdateArgs.cs
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Lazy.cs
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Location.cs
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* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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2013-08-01 16:32:36 -05:00 |
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LocklessQueue.cs
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Login.cs
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MainConsole.cs
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MapAndArray.cs
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MapBlockData.cs
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varregion: enable teleporting to a varregion by clicking on the map and
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2014-01-26 19:32:28 -08:00 |
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MapItemReplyStruct.cs
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varregion: enable teleporting to a varregion by clicking on the map and
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2014-01-26 19:32:28 -08:00 |
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MinHeap.cs
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MultipartForm.cs
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NetworkServersInfo.cs
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NetworkUtil.cs
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OSChatMessage.cs
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ParcelMediaCommandEnum.cs
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PermissionsUtil.cs
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Refactored: use a single function to apply an object's folded permissions to its main permissions
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2014-01-10 19:50:03 +00:00 |
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PluginLoader.cs
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Allow Mono Plugin Registry setting for Regions
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2014-03-22 01:29:51 +00:00 |
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PluginManager.cs
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minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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2013-03-13 23:17:27 +00:00 |
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Pool.cs
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Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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2012-10-23 01:52:10 +01:00 |
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PresenceType.cs
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PrimeNumberHelper.cs
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PrimitiveBaseShape.cs
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Preserve attachment point & position when attachment is rezzed in world
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2013-09-22 21:10:01 -05:00 |
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PriorityQueue.cs
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RegionFlags.cs
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Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
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2013-09-02 17:27:45 +01:00 |
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RegionHandshakeArgs.cs
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RegionInfo.cs
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Allow Region specific static maptiles to be loaded from file.
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2014-03-18 22:18:50 -07:00 |
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RegionInfoForEstateMenuArgs.cs
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RegionSettings.cs
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Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
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2014-01-20 19:16:19 +00:00 |
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RegistryCore.cs
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RequestAssetArgs.cs
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SLUtil.cs
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Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
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2014-01-20 00:38:42 -08:00 |
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SimStats.cs
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SurfaceTouchEventArgs.cs
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TaskInventoryDictionary.cs
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Make "show object part" command correctly display script status.
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2012-10-31 00:31:18 +00:00 |
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TaskInventoryItem.cs
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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2013-11-15 21:45:08 +00:00 |
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TerrainData.cs
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Change terrain update sending to be triggered by frame tick rather
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2014-03-10 22:05:18 -07:00 |
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TextureRequestArgs.cs
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ThrottleOutPacketType.cs
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Complete removal of the now unused state queue
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2013-01-16 16:45:18 +00:00 |
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UpdateShapeArgs.cs
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UserAgentData.cs
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UserProfileData.cs
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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2013-11-08 20:53:37 -08:00 |
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UserProfiles.cs
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Add support for user preferences (im via email)
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2013-12-06 02:52:13 -05:00 |
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Util.cs
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Improved logging of HTTP requests
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2014-03-25 09:36:53 +01:00 |
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ViewerEffectEventHandlerArg.cs
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WearableCacheItem.cs
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Add missing files *blush*
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2013-12-11 01:44:03 +00:00 |
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WebUtil.cs
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Use the "X-Content-Encoding" header to indicate gzipped data, because old OpenSims fail if they get an unknown "Content-Encoding"
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2014-03-25 18:09:23 +01:00 |