.. |
AssetLoader/Filesystem
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Deleted all AssemblyFileVersion directives
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2013-02-19 17:14:55 -08:00 |
Client
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
Communications
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Merge branch 'master' into careminster
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2013-02-22 01:28:54 +00:00 |
Configuration
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Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already.
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2013-02-27 00:21:02 +00:00 |
Console
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Merge branch 'master' into careminster
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2013-05-11 02:35:26 +01:00 |
Monitoring
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Merge branch 'master' into careminster
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2013-03-22 01:01:24 +00:00 |
RegionLoader
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Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already.
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2013-02-27 00:21:02 +00:00 |
Serialization
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Deleted all AssemblyFileVersion directives
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2013-02-19 17:14:55 -08:00 |
Servers
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Merge branch 'avination-current' into careminster
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2013-06-06 03:20:15 +01:00 |
Tests
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Merge branch 'master' into careminster
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2012-12-07 03:49:04 +00:00 |
AgentCircuitData.cs
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Extend "show circuits" to show circuit code, ip and viewer name.
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2012-07-12 23:09:36 +01:00 |
AgentCircuitManager.cs
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Improve locking in AgentCircuitManager
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2011-12-03 16:19:11 +00:00 |
AgentUpdateArgs.cs
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add an agent position field to AgentUpdateArgs for use by some non-LL clients
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2010-01-14 02:16:40 -08:00 |
Animation.cs
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Add methods to Animation and AnimationSet for easier manipulation and
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2013-05-30 19:16:34 -07:00 |
AssemblyInfo.cs
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Deleted all AssemblyFileVersion directives
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2013-02-19 17:14:55 -08:00 |
AssetBase.cs
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add assettype mesh to list of binary assets
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2012-09-26 20:31:34 +01:00 |
AssetLandmark.cs
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HG Landmarks now working.
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2011-06-03 10:26:58 -07:00 |
AssetPermissions.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
AssetRequestToClient.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
AuthenticateResponse.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
AvatarAppearance.cs
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This is an experimental patch that adds support for comparing texture
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2013-05-24 13:18:16 -07:00 |
AvatarAttachment.cs
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Stop NPCs losing attachments when the source avatar takes them off.
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2011-09-03 01:11:16 +01:00 |
AvatarPickerAvatar.cs
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minor:comments
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2009-08-12 23:34:12 -04:00 |
AvatarPickerReplyAgentDataArgs.cs
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minor:comments
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2009-08-12 23:34:12 -04:00 |
AvatarPickerReplyDataArgs.cs
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…
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AvatarWearable.cs
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revert last add commit
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2012-04-26 18:24:36 +01:00 |
AvatarWearingArgs.cs
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…
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BlockingQueue.cs
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Formatting cleanup.
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2009-10-19 08:58:03 +09:00 |
Cache.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
CachedTextureEventArg.cs
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Adds an event and a method so that handling of the CachedTexture
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2013-05-08 13:13:51 -07:00 |
CapsUtil.cs
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Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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2011-04-30 11:03:22 -07:00 |
ChatTypeEnum.cs
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…
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ChildAgentDataUpdate.cs
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Merge branch 'master' into careminster
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2012-10-31 00:13:33 +00:00 |
ClientInfo.cs
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One less [Serializable] -- ClientInfo.
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2011-04-28 09:06:57 -07:00 |
ClientManager.cs
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* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
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2009-10-27 00:26:56 -07:00 |
CnmMemoryCache.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
CnmSynchronizedCache.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
ColliderData.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ConfigSettings.cs
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move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
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2011-10-15 03:03:05 +01:00 |
ConfigurationMember.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
ConfigurationOption.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Constants.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
Culture.cs
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Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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2010-02-12 23:13:35 +00:00 |
DAMap.cs
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Add prototype dynamic objects map for scene object parts
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2013-03-13 22:59:06 +00:00 |
DOMap.cs
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Add prototype dynamic objects map for scene object parts
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2013-03-13 22:59:06 +00:00 |
DoubleDictionaryThreadAbortSafe.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EstateBan.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
EstateSettings.cs
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Merge branch 'master' into careminster
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2013-05-11 02:35:26 +01:00 |
EventData.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ExtraPhysicsData.cs
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Partial port of Avination's support for the new physics parameters.
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2013-02-06 08:03:04 +00:00 |
ForeignUserProfileData.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
FriendListItem.cs
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Change a member of the friendslist module to better reflect the client side
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2010-01-19 11:33:42 +00:00 |
GcNotify.cs
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If "debug scene updates true" then print out to log when a garbage collection occurs.
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2012-03-21 02:02:14 +00:00 |
GridInstantMessage.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
GroupData.cs
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replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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2010-03-26 00:10:29 +00:00 |
IAssetLoader.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IClientAPI.cs
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Merge branch 'master' into careminster
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2013-05-30 21:48:09 +01:00 |
ICnmCache.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
ICommandConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
IConsole.cs
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factor out common HandleShow code for "show uptime"
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2012-11-22 04:05:09 +00:00 |
IGenericConfig.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IImprovedAssetCache.cs
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add a Check method to flotsamAssetCache, so to check if a asset is in
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2012-12-13 02:55:36 +00:00 |
ILandChannel.cs
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Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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2013-03-14 22:56:26 +00:00 |
ILandObject.cs
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check land permitions on sit target for unscripted sits
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2013-01-03 14:27:21 +00:00 |
IMoneyModule.cs
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Merge branch 'master' into careminster
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2013-05-30 21:48:09 +01:00 |
IPeople.cs
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Added AvatarPickerSearch capability handler.
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2013-05-07 18:01:48 -07:00 |
IPlugin.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IPrimCounts.cs
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(re)implement selected prim count.
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2011-03-30 00:13:07 +01:00 |
IRegionCreator.cs
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…
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IRegionLoader.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IRegistryCore.cs
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…
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IScene.cs
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On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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2013-05-03 18:48:50 +01:00 |
ISceneAgent.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
ISceneEntity.cs
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Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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2011-12-17 02:23:24 +00:00 |
ISceneObject.cs
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Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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2011-12-17 02:23:24 +00:00 |
InventoryCollection.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
InventoryFolderBase.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
InventoryFolderImpl.cs
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Remove manually permissions settings on all current library items so that they use the defaults instead.
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2011-07-23 02:13:11 +01:00 |
InventoryItemBase.cs
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Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
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2012-11-17 01:23:29 +00:00 |
InventoryNodeBase.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
LandData.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
LandStatReportItem.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
LandUpdateArgs.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
Lazy.cs
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Add copyright headers.
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2010-09-12 12:54:31 -04:00 |
Location.cs
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* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change
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2009-10-20 10:56:15 -07:00 |
LocklessQueue.cs
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Add a way to put things at the front of the queue for any throttle group.
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2013-01-16 19:29:27 +01:00 |
Login.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
MainConsole.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
MapAndArray.cs
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Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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2010-09-18 01:57:13 +01:00 |
MapBlockData.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
MapItemReplyStruct.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
MinHeap.cs
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Commiting Avination's memleak fix-a-thon, installment #1
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2012-07-23 19:21:59 +01:00 |
MultipartForm.cs
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Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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2012-03-12 10:07:04 -07:00 |
NetworkServersInfo.cs
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Get rid of some traces of the old pre-ROBUST grid architecture config
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2011-10-12 21:51:34 +01:00 |
NetworkUtil.cs
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Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
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2010-08-19 19:54:40 -07:00 |
OSChatMessage.cs
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Revert "Mantis 5977 Corrections to llRegionSayTo"
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2012-06-28 22:02:20 +01:00 |
ObjectChangeData.cs
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Refactor, move OjectChangeData into it's own file and rename
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2012-03-13 13:08:32 +01:00 |
ParcelMediaCommandEnum.cs
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ANother stab at LSL compatibility
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2010-07-01 17:06:29 +02:00 |
PluginLoader.cs
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When clearing the addin registry, respect a custom path
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2010-09-24 22:00:51 +02:00 |
PluginManager.cs
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minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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2013-03-13 23:17:27 +00:00 |
Pool.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
PresenceType.cs
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Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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2011-08-18 00:53:05 +01:00 |
PrimeNumberHelper.cs
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Formatting cleanup. Ignore some generated files.
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2009-06-09 18:07:35 +00:00 |
PrimitiveBaseShape.cs
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Merge branch 'master' into careminster
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2013-02-10 00:17:14 +00:00 |
PriorityQueue.cs
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fix priorityQueue to correctly use the fairness counts starting at 8 for
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2012-09-26 00:17:54 +01:00 |
RegionFlags.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
RegionHandshakeArgs.cs
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…
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RegionInfo.cs
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Merge branch 'master' into careminster
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2013-01-31 20:16:45 +00:00 |
RegionInfoForEstateMenuArgs.cs
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Plumb the region type through to the ProductName field in estate messages
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2010-08-24 12:41:21 +01:00 |
RegionSettings.cs
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Merge branch 'master' into careminster
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2012-05-14 23:32:49 +01:00 |
RegistryCore.cs
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…
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RequestAssetArgs.cs
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…
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SLUtil.cs
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Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.
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2012-04-26 22:49:14 +01:00 |
SimStats.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
SurfaceTouchEventArgs.cs
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…
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TaskInventoryDictionary.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
TaskInventoryItem.cs
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Revert "Merge master into teravuswork", it should have been avination, not master.
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2012-11-15 10:05:16 -05:00 |
TextureRequestArgs.cs
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…
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ThrottleOutPacketType.cs
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Add a way to put things at the front of the queue for any throttle group.
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2013-01-16 19:29:27 +01:00 |
UntrustedWebRequest.cs
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Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow."
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2012-09-30 07:48:03 -07:00 |
UpdateShapeArgs.cs
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…
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UserAgentData.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UserProfileData.cs
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Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql.
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2009-12-06 03:57:15 +00:00 |
UserProfiles.cs
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Adding standard OpenSim header to source files
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2013-05-31 22:03:27 -04:00 |
Util.cs
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Merge branch 'master' into careminster
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2013-05-24 00:45:08 +01:00 |
ViewerEffectEventHandlerArg.cs
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…
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WearableCacheItem.cs
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* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
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2012-12-29 08:53:58 -05:00 |
WebUtil.cs
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Merge branch 'master' into careminster
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2013-02-27 18:05:04 +00:00 |