Commit Graph

20219 Commits (0.9.0.1-postfixes)

Author SHA1 Message Date
UbitUmarov 24df1086fa fix ubOde terrain copy at north and east borders 2018-05-04 23:00:34 +01:00
UbitUmarov 44fd5bb7b5 mantis 8321: avoid null reference potencial caused by outdated LMs for example 2018-04-28 12:43:06 +01:00
UbitUmarov 4958425e37 mantis8309 add extra try{}catch 2018-03-28 04:28:36 +01:00
UbitUmarov 6b02c99194 fix previus commit with the right source file :( 2018-03-27 20:00:31 +01:00
UbitUmarov cb134e5487 mantis8307: avoid a null ref 2018-03-27 16:03:44 +01:00
Kevin Cozens a4ac91dc6b Fixed a typo 2018-03-19 12:17:38 -04:00
UbitUmarov f83f7e18b6 comment out some debug messages visible on SOP CompleteMovement 2018-03-10 22:07:52 +00:00
UbitUmarov 47fd3afecd change SampleMoneyModule intialization, make it look for economymodule setting both in startup and economy sections; change some default settings to no cost values, since that is our default 2018-03-05 20:20:29 +00:00
UbitUmarov 18914fae64 make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api 2018-03-05 16:36:39 +00:00
mewtwo0641 f579fbba0e Remove the work around for sphere number of faces since as of commit 846f35 it initially has the correct number of faces and the workaround returns 2 more than the correct number of faces. 2018-03-04 13:26:19 +00:00
UbitUmarov 846f35d365 a few more changes on tortured prims number of sides/faces 2018-02-22 02:49:56 +00:00
UbitUmarov 25d6d99c6e fix a old issue on some tortured prims number of sides, and so textures set 2018-02-21 15:28:34 +00:00
UbitUmarov d6a35d6d2f COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) 2018-02-18 14:04:02 +00:00
UbitUmarov 96aecf80ef Oops... don't leave script source out of compilation in same cases 2018-02-11 18:27:42 +00:00
UbitUmarov e685d8dcef mantis 8287: applied modified patch by hand, thx watcher64 2018-02-04 00:16:51 +00:00
UbitUmarov a22606a89f do not timeout floatsam assets caching thread 2018-02-02 11:47:19 +00:00
UbitUmarov e3f804e1d8 try fix IAR load inventory links and objects owner 2018-01-26 16:18:45 +00:00
UbitUmarov af9bff7ed2 try fix mantis 8283 2018-01-22 21:43:21 +00:00
UbitUmarov 8fe16a1974 Ooops... fix the parentesis 2018-01-16 19:10:56 +00:00
UbitUmarov d39bf37926 do not timeout BackupWorker threads 2018-01-16 17:16:40 +00:00
UbitUmarov 439cbf0d4d missed a few.. 2018-01-09 19:48:13 +00:00
UbitUmarov e908c0ecad give up on a property that old monos do compile, but then smore ok exec 2018-01-09 19:47:10 +00:00
UbitUmarov 1a6770191c test our obsolete jenkins ... 2018-01-08 12:30:43 +00:00
UbitUmarov eec3921800 fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one 2018-01-08 12:00:21 +00:00
UbitUmarov 89a690c11f a few more xml things 2018-01-05 12:24:07 +00:00
UbitUmarov 0b96cd56fc don't be bad Jenkins.. 2018-01-05 00:30:00 +00:00
UbitUmarov ce0aa53cc4 let tau do something in avatar MoveToTarget 2018-01-04 23:59:47 +00:00
UbitUmarov ec6f87d3ef disable some XmlResolver 2018-01-04 23:51:43 +00:00
UbitUmarov 48dbba3441 add more files for robust mutes suport. (module is still named MuteListModuleTst for testing, others in core will be removed later 2018-01-04 20:56:48 +00:00
UbitUmarov 8eea9531ee fix estates URI 2018-01-03 10:21:07 +00:00
UbitUmarov 201c916670 add a missing return on a mesh decode error in ubOdemeshmerizer 2017-12-14 05:36:15 +00:00
UbitUmarov b35a10e2be mantis 8250: try to work around timing issues 2017-12-13 01:10:21 +00:00
UbitUmarov d32debe618 commit what i did so far for core mutes module, befere i lose it 2017-12-11 23:58:27 +00:00
UbitUmarov a95e286168 increase sample rate of WaitGetScenePresence() 2017-12-11 23:36:42 +00:00
UbitUmarov 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 2017-11-17 01:30:39 +00:00
UbitUmarov 2f13b68d4f add missing part of mutes list protocol 2017-11-16 17:50:06 +00:00
Melanie Thielker d35ab8c86c Donating the Avination Mute Module
This lived out-of-tree and therefore wasn't part of the big code
drop. It's classic Avination, tied to MySQL and a direct database
connection and I don't have the bandwidth to fix it to core methods.
However, it has all the strange mute logic that OpenSim was missing
and maybe someone can step up to make it work in an open grid context.
2017-11-14 12:12:07 +00:00
UbitUmarov 873d42005f add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs 2017-11-14 03:49:32 +00:00
TomTheDragon 98f90f4eed Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-13 20:43:16 +00:00
UbitUmarov 6546ea6da6 mantis 8253: don't let attachments delete remove controls from viewers on crossings. 2017-11-12 12:00:03 +00:00
UbitUmarov fcb8b2a3c3 mantis 8260 fix script count on delete and remove redundantTriggerRemoveScript in 2 points 2017-11-08 09:10:56 +00:00
UbitUmarov 8eb9bc8b19 mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before) 2017-11-08 06:51:55 +00:00
UbitUmarov 8479658cd0 remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event 2017-11-08 01:53:36 +00:00
UbitUmarov 5360a8fea4 mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects. 2017-10-30 18:56:05 +00:00
Kevin Cozens fbb2f7f319 Corrected name of function in call to CheckThreatLevel. 2017-10-26 13:29:14 -04:00
Kevin Cozens d65f055e4e Whitespace cleanup. 2017-10-26 11:26:49 -04:00
UbitUmarov f81375cf1e mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code 2017-10-25 02:59:19 +01:00
UbitUmarov 3d6553afee add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while 2017-10-15 14:46:21 +01:00
Robert Adams b51b4d4171 Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beat
me to the repository).
2017-10-13 12:04:52 -07:00
UbitUmarov dd58f15bff mantis 8249: give better data to llDetectedGrab 2017-10-13 20:00:38 +01:00