Commit Graph

20219 Commits (0.9.0.1-postfixes)

Author SHA1 Message Date
UbitUmarov b59ce7c968 also on the actual source file 2017-06-26 20:28:16 +01:00
UbitUmarov f660aa37ac add similar restrictions to osObjectTeleport :( 2017-06-26 19:40:20 +01:00
UbitUmarov cbd0af3cab let osTeleport* always work on script prim owner 2017-06-26 18:26:45 +01:00
UbitUmarov ef74efeaa7 and add a missing bracket :) 2017-06-26 09:18:31 +01:00
UbitUmarov e075cf4461 fix bad english 2017-06-26 09:08:23 +01:00
UbitUmarov 0c5f412ed4 put back restriction that on osTeleport the target must be on land owned by the script owner or this is a estate manager/owner, or target did gave script permission. 2017-06-26 02:49:20 +01:00
UbitUmarov 0418542344 some shortcuts on local osTeleport, reduce its time penalty, do it with script thread 2017-06-26 00:18:46 +01:00
UbitUmarov 3ce909528d change Backup calls overlap control code 2017-06-25 15:42:36 +01:00
UbitUmarov 84abdf866a add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y) 2017-06-25 02:26:36 +01:00
UbitUmarov a9a44eaeb5 add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale) 2017-06-25 02:17:02 +01:00
UbitUmarov cb8975e567 add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings 2017-06-24 23:04:37 +01:00
UbitUmarov 5d776fca3a add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' and ''RotTransf x'' string only, no ossl helper api still 2017-06-24 21:42:11 +01:00
UbitUmarov 1a8a77c41e revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc 2017-06-24 09:24:56 +01:00
UbitUmarov 8d1dd44edb simplify vectorrender background draw 2017-06-24 07:39:22 +01:00
UbitUmarov ed8fc359f3 change thread level of osSetDynamicTextureDataBlendFace to VeryHigh 2017-06-24 06:11:10 +01:00
UbitUmarov 72db6f76b5 remove a DynamicTexture leak, make it actually return the new texture ID to ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken.. 2017-06-24 05:22:02 +01:00
UbitUmarov ae4266916c add string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face) to easy only setting a prim face 2017-06-24 04:23:13 +01:00
UbitUmarov c3dbf91152 osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one 2017-06-24 03:21:23 +01:00
UbitUmarov 191661b51d a few more changes to iar/oar assets save error/warning to show problems known to be asset errors 2017-06-24 02:01:48 +01:00
UbitUmarov 0a1f497dee code actually has no ideia if a id is a asset or not and does try to handle all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all 2017-06-23 19:55:23 +01:00
UbitUmarov 83e443bca1 do the same on OAR saves 2017-06-23 17:48:59 +01:00
UbitUmarov 95595a8360 coment out missing or damage assets messages in uuidgather that are not very usefull. In IAR save display information about items that contain references to broken assets. Note that as explained on mantis 8195 this can't will not detect all problems 2017-06-23 17:23:28 +01:00
UbitUmarov 3c6790b061 several changes to iar/oar assets error reports 2017-06-23 15:50:16 +01:00
UbitUmarov 28caf1e089 actually iar do it for iar 2017-06-22 22:09:00 +01:00
UbitUmarov cbae148f68 show the count of broken assets we now have from gather on iar/oar pre save information 2017-06-22 21:48:26 +01:00
UbitUmarov aea49070c9 change uuidgather a bit more 2017-06-22 21:37:51 +01:00
UbitUmarov 66c8b7202b split some asset uuids gather i stages with dif possible errors, and dont let them be fatal 2017-06-22 19:38:38 +01:00
UbitUmarov 11d3860781 avoid some broken object assets present in osgrid inventories due to past problems, etc 2017-06-21 21:38:12 +01:00
UbitUmarov 1bfe4da378 do not try to store on oars temporary or in transit objects ( they may be deleted during the save) 2017-06-21 20:15:35 +01:00
UbitUmarov 637d35631c make oar/iar assets writer be done by caller thread like the rest of the
oar/iar save. This may look more painfull but should reduce errors and
threads fights. Fill lucky i just don't stop the entire simulation during
this
2017-06-21 18:40:53 +01:00
UbitUmarov 70da902732 changes to AutoBackModule. Store folder and number of days expire is now also only defined in OpenSim.ini and so same for all regions. 2017-06-21 13:35:36 +01:00
UbitUmarov 36442c004f changes to AutoBackModule. Add option ALL to dooarbackup to save all regions in instance 2017-06-21 03:56:43 +01:00
UbitUmarov 651952e01e changes to AutoBackModule. Time interval is now unique and only definable on OpenSim.ini. All enabled regions will be saved in sequence whne it expires. Interval is time since last region save end, so will not follow wall clock. This reduces the chance of overlapped saves. Console command renamed to dooarbackup to be more distint from db backup. Lost the region load checks, to put back later 2017-06-21 03:31:07 +01:00
UbitUmarov 79e166e9aa revert EnvironmentTick back to orignal clock, since change may cause issues on some code paths. Clean a bit get mesh and get texture throttle 2017-06-19 05:22:38 +01:00
UbitUmarov 969d5f742c update inventory item permissions on deattach 2017-06-15 04:20:32 +01:00
UbitUmarov d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 2017-06-14 20:19:13 +01:00
UbitUmarov 614a5266c5 guess HGEntityTransferModule jobengine does not need a permanet thread 2017-06-13 22:45:31 +01:00
UbitUmarov ed8526bcfb coment out tests that now depend on active thread pool 2017-06-13 20:34:21 +01:00
UbitUmarov ad43cc6784 change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds ) 2017-06-13 19:04:18 +01:00
UbitUmarov f33a871d61 hope gc does remove a little dic and contents 2017-06-13 14:15:28 +01:00
UbitUmarov fd8836e493 dont let time go back 2017-06-13 14:09:34 +01:00
UbitUmarov 9526a96b4f some cleanup 2017-06-13 13:22:01 +01:00
UbitUmarov 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny 2017-06-13 12:17:39 +01:00
UbitUmarov e650a4ff16 remove excessive notion of paralelism 2017-06-13 08:56:21 +01:00
UbitUmarov a18d45fbdc fix some issues on ubOde physics shape type changes 2017-06-12 16:19:29 +01:00
UbitUmarov f62400c4ca improve english on few messages (thx) 2017-06-12 13:34:39 +01:00
UbitUmarov 617f42bcfa try to mk jenkins happy 2017-06-12 01:32:18 +01:00
UbitUmarov dd7ab862ab stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes 2017-06-12 01:07:38 +01:00
UbitUmarov d0afd4335c fix a error message 2017-06-11 22:32:56 +01:00
UbitUmarov be975d1e89 add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap ) 2017-06-09 23:27:33 +01:00
UbitUmarov f69e48bedc make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only 2017-06-09 17:32:07 +01:00
Kevin Cozens 0ac6b74c5e Fixed typo in log message 2017-06-09 10:14:09 -04:00
UbitUmarov d12957dc2c still losing time with of halcyon incompatibile oars... cathch exceptions of the function that actually throws; Reduce log spam; don't let a broken MOAP stop all object deserialization. Fixing MOAP does not mean halcyon oars issues are fixed, just one. And really we should not even try to go against halcyon decison to be incompatible.(our MOAP encoding did not change since 2010) 2017-06-09 12:14:13 +01:00
Robert Adams 5bfe8b18fe Another attempt at parsing MOAP <Media> elements in OAR files.
Seems there are multiple interpretations of the format of the content of the
<Media> element in OAR files. OpenSimulator (for reasons lost in the mist of time)
escapes the XML in the element and then reparses it was a separate XmlReader.
Other simulators fill the <Media> element with regular XML.

This patch parses the <Media> escaped XML content as it always has and, if
the parsing fails, falls back to trying to parse the pure XML.
2017-06-08 21:41:34 -07:00
UbitUmarov 1e3a19e673 bug fix plus some cleanup 2017-06-09 00:15:53 +01:00
UbitUmarov 29f2421d4f revert fa5bf4fd0b for test 2017-06-08 11:45:33 +01:00
UbitUmarov 02b51b84f4 so no real need for Maintenance thread.. so removed 2017-06-07 19:09:16 +01:00
UbitUmarov 2d93008bd9 course locations is a also heartbeat job (for now sync) 2017-06-07 18:52:56 +01:00
UbitUmarov eca89c6e61 remove some more dead scene options 2017-06-07 18:15:15 +01:00
UbitUmarov c8b3925085 remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783) 2017-06-07 18:04:02 +01:00
UbitUmarov 9011ca8461 set optional group position and rotation before attach to scene 2017-06-06 20:38:17 +01:00
UbitUmarov a23f99366f bug fix: handle current region on GetChildAgentsToClose 2017-06-06 03:22:11 +01:00
Robert Adams fa5bf4fd0b Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an OAR file.
The code used to call Serializer.ReadElementContentAsString() and then expected to
pass the XML to PrimitiveBaseShape.FromXml to parse. This would throw as
ReadElementContentAsString does not allow any children of the element.
Reading with Serializer.ReadInnerXml() was the fix.
This was only not a problem because most often shapes don't have media and
most simulators don't output anything if the media array is empty.
2017-06-04 20:51:56 -07:00
UbitUmarov 4320758d97 remove redundant UpdateMovementAnimations(); 2017-06-03 07:19:20 +01:00
UbitUmarov f26ad07ce1 add a delayed stop so fast tap on move keys does not stop the avatar in some cases 2017-06-03 07:01:07 +01:00
UbitUmarov 67e540e05c cross mouse buttons state 2017-06-03 04:28:43 +01:00
UbitUmarov 12a6625dc7 fix MouseDown in case it gets any use 2017-06-03 03:48:49 +01:00
UbitUmarov 7310b7625e move a execution overlap guard to end of job 2017-06-02 12:58:04 +01:00
UbitUmarov b920f784ea avoi null refs on tests simple clients 2017-06-01 00:14:59 +01:00
UbitUmarov c68e7b6621 change child agents close control; disablesimulator is not a caps event message 2017-05-31 23:31:02 +01:00
UbitUmarov 5c156508e2 mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know 2017-05-31 12:33:35 +01:00
UbitUmarov 7217c20291 we don't need to keep refs to baked textures assets 2017-05-31 07:12:03 +01:00
UbitUmarov f5f0fa5d1f we don't need to keep refs to baked textures assets 2017-05-31 06:18:05 +01:00
UbitUmarov 720a69a49b remove the option to store baked textures on assets service, thats suicide use xbakes 2017-05-31 04:47:59 +01:00
UbitUmarov e5991124dd merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector in single NeighbourServicesOutConnector 2017-05-31 01:29:38 +01:00
UbitUmarov 0fa3af96a4 remove anoying crossing messages on open borders 2017-05-30 16:51:49 +01:00
UbitUmarov 79b2926ce1 do another dns request via new cache. My problems bf wheren't mono after all, but ubuntu systemd.resolver and google public dns, killing one and not using other did improve dns a lot 2017-05-30 15:34:22 +01:00
UbitUmarov 91caf98308 change servicePoint dns expire also to 5min, let the endpoints expire slide. This should reduce impact of absurd dns fails observed on my test ubuntu VM 2017-05-29 07:48:09 +01:00
UbitUmarov 8f86de265c some cleanup and assume Linux/mono DNS is just broken... 2017-05-29 05:22:21 +01:00
UbitUmarov 7be6e16555 no.. still a fail 2017-05-29 03:41:09 +01:00
UbitUmarov 27afe136d4 mono is a total crap 2017-05-29 03:13:56 +01:00
UbitUmarov 2c19d08448 cleanup util.cs get dns 2017-05-29 02:07:53 +01:00
UbitUmarov 6d23e0bc31 add temporary debug msgs 2017-05-29 01:27:02 +01:00
UbitUmarov d94b2e6f6d remove a now anoying message.. 2017-05-29 00:20:14 +01:00
UbitUmarov 5274a3181e enclose GetRequestStream on try/catch 2017-05-28 23:54:43 +01:00
UbitUmarov 687c01b29e need to delay even more agent close after teleport to compensate for slow machines and user connections. This one of current tp teleport protocol flaws 2017-05-28 03:17:34 +01:00
UbitUmarov 572e84c822 make use of a rare thing called StringBuilder on LSL_List. LSL_List uses may need a revision to make sure they are passed by ref and not by value, with necessary adjustments. This does not have much impact on AppDomains, since if they cross, they are always serialized. Since lists are important parts of LSL, the AppDomainLoading option needs to be replaced by something else 2017-05-28 01:56:52 +01:00
UbitUmarov 18f1ea1086 make LSL_list a CLASS again. Now we need to it allover again. Scripts need to be recompiled ( delete contents of bin/ScriptEngines) 2017-05-28 01:11:53 +01:00
UbitUmarov f7ae87a0d5 minor cleanup 2017-05-27 05:44:50 +01:00
UbitUmarov 289d4ca128 minor cleanup 2017-05-27 05:41:40 +01:00
UbitUmarov 2be362bd67 lose a ref 2017-05-26 21:30:06 +01:00
UbitUmarov 8f10db0a6a mantis 8181: don't try to delete contents of a non exitent folder 2017-05-26 05:32:59 +01:00
UbitUmarov 5287489a3c avoid some wrong watchdog timeouts 2017-05-26 00:53:21 +01:00
UbitUmarov 7a82c7c5b2 make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout) 2017-05-26 00:47:08 +01:00
UbitUmarov d90b68c2a6 change wrong watchdog stopped thread check code, and don't log it 2017-05-26 00:05:35 +01:00
UbitUmarov 31b4a31246 add some checks for valid endpoints 2017-05-25 09:46:29 +01:00
UbitUmarov 772c5b7db0 move assetsconnector threads to whatchdog; Abort all alive threads known to watchdog before exit 2017-05-25 06:05:02 +01:00
UbitUmarov 65e9421058 minor changes 2017-05-25 04:24:23 +01:00
UbitUmarov 8195cd5153 another one 2017-05-25 02:24:15 +01:00
UbitUmarov b6c23fe911 make a few more threads background ones 2017-05-25 02:01:36 +01:00
UbitUmarov 4286ae43f2 make some threads background ones 2017-05-25 01:51:53 +01:00
UbitUmarov 9a1d94f455 remove use of libomv BlockingQueue 2017-05-25 01:28:02 +01:00
UbitUmarov 8989e8ef3a give up on the code to stop AsyncCommandManager. It fails with many scripts running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did 2017-05-24 02:19:25 +01:00
UbitUmarov 07e614a32c dont log timeouts on stopped threads 2017-05-23 06:38:19 +01:00
UbitUmarov 3c97bb1e6f fix lock position removing a not necessary function 2017-05-23 06:03:51 +01:00
UbitUmarov e1aa591815 allow new thread creation if it was aborted on AsyncCommandManager 2017-05-23 05:59:14 +01:00
UbitUmarov d5e8e116d4 protect AsyncCommandManager thread from fails on the several things it checks 2017-05-23 05:41:04 +01:00
UbitUmarov 8e777d50a6 only remove AsyncCommandManager thread when last instance is deleted 2017-05-23 05:34:25 +01:00
UbitUmarov e69057a1b6 dont fail saving a OAR because of a broken material 2017-05-23 04:21:03 +01:00
UbitUmarov f3eb73926e stop a few more threads on exit 2017-05-23 04:05:31 +01:00
UbitUmarov 928733efc9 please DIE! PLEASE?? 2017-05-23 03:26:32 +01:00
UbitUmarov 7b80bcc57a no all mono versions know DnsRefreshTimeout 2017-05-23 00:52:40 +01:00
UbitUmarov c080d9fa23 remember mono about the default for DnsRefreshTimeout 2017-05-23 00:10:11 +01:00
UbitUmarov ea88927a65 remove some code for NAT that was disabled by its author Adam Frisby since 2009, and i don't see how to mk work with current viewers at that point at least 2017-05-22 20:18:01 +01:00
UbitUmarov 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it
except on SceneBanner, later it my be also removed from there and
 everywhere
2017-05-22 19:16:42 +01:00
UbitUmarov bad00670a9 disable keepalive on llHttpRequest 2017-05-22 05:02:42 +01:00
UbitUmarov 7c3200b393 cross avatar group info also if title is empty string 2017-05-21 05:16:18 +01:00
UbitUmarov 319ccf17c8 add a bit more protection for broken scripts like ingen-e3s-v1.33 2017-05-21 01:52:27 +01:00
UbitUmarov c7fdb2ec53 on recover form nom finite avatar pos, don't add it physics it it had none 2017-05-21 00:52:18 +01:00
UbitUmarov a5e3aab575 fix a null ref in ubOde character 2017-05-20 23:37:14 +01:00
UbitUmarov 046ec66ff9 fix a cast that makes LitJson unhappy 2017-05-20 22:21:27 +01:00
UbitUmarov 02a4298b02 mantis 8172: fix llList2Json() in case of vector or rotation types 2017-05-20 21:29:33 +01:00
UbitUmarov 49d42ee08a mantis 8171 fix redirection on llHttpRequest 2017-05-20 17:56:04 +01:00
UbitUmarov 9397b358d3 mantis 8170: let physics know Always_run on adding the avatar 2017-05-19 19:51:23 +01:00
UbitUmarov 52dd683326 fix a null ref on parcels join 2017-05-19 18:03:02 +01:00
UbitUmarov 7c9615f000 fix land parcel group been lost on region upload 2017-05-19 17:35:49 +01:00
UbitUmarov 2717ef5da9 change some confusing comands help 2017-05-19 05:34:49 +01:00
UbitUmarov ef35805176 reWrite lsl json functions, forward slash is not escaped as LitJson spec; code can use some cleanup. Scripts need to be recompiled 2017-05-19 03:08:35 +01:00
UbitUmarov c28430d527 oops... 2017-05-15 18:12:17 +01:00
UbitUmarov 156707edfb clear land object on delete 2017-05-14 06:27:29 +01:00
UbitUmarov 92df6095d5 don't round to nearest int 2017-05-14 05:49:01 +01:00
UbitUmarov f968118e23 don't do dwell if there is no module active 2017-05-14 05:39:22 +01:00
UbitUmarov 9ab8ce1404 fix remote requests for dwell, so dwell module still called 2017-05-14 04:17:48 +01:00
UbitUmarov cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 2017-05-14 01:44:04 +01:00
UbitUmarov 25ca8695f3 find parcels by GlobalID.. well most time 2017-05-13 20:21:56 +01:00
UbitUmarov 086eb28a91 a bit more on ServicePointManager 2017-05-12 22:03:53 +01:00
UbitUmarov 948138a3a4 lower connection limits again 2017-05-12 16:45:58 +01:00
UbitUmarov 0f2ab6bddd soem changes on connections limits 2017-05-12 14:20:06 +01:00
UbitUmarov a932f24ba4 minor fix on sensorrepeat 2017-05-12 03:53:18 +01:00
UbitUmarov 19d141c9a5 avoid a null ref 2017-05-11 23:46:06 +01:00
UbitUmarov fb427daa34 avoid a null ref 2017-05-11 19:06:49 +01:00
UbitUmarov 5968c6372a let new regions know about grid services god 2017-05-11 17:30:57 +01:00
UbitUmarov 731510c305 let .net decide GC mode from its defaults on the platform 2017-05-09 18:27:06 +01:00
UbitUmarov 957ca41b13 remove file bin/Mono.Posix.dll that causes problems with mono 2017-05-09 11:58:07 +01:00
UbitUmarov d0912b6151 let StreamReader be in using statements 2017-05-07 00:47:45 +01:00
UbitUmarov ae191cd304 dispose some MemoryStreams 2017-05-06 15:57:47 +01:00
UbitUmarov 3bc64f638a add a few guard checks on serviceThrottlemodule 2017-05-05 17:44:33 +01:00
UbitUmarov f31fe66ce1 fix bad move on xmlgroups 2017-05-05 01:53:02 +01:00
UbitUmarov 9e12ef9234 let all clients get a group title update on create group 2017-05-05 01:39:38 +01:00
UbitUmarov 04a50b47bf the new options i add where actually bad idea, they would make the
compatibility issue ethernal. Removed and extended the ugly date hack to
 group share outwards propagation, until a better way is found at least
2017-05-04 12:36:08 +01:00
UbitUmarov 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 2017-05-04 12:08:10 +01:00
UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
UbitUmarov d62aed7f46 fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
UbitUmarov 3ef583f205 fix right to change permissions of group owned taskitems 2017-05-03 19:39:42 +01:00
UbitUmarov fc46274732 still another missing conversion btw viewer and OS on groupd owned 2017-05-03 19:10:02 +01:00
UbitUmarov 4c42716022 taskitem group owned information was still incorrect 2017-05-03 18:11:50 +01:00
UbitUmarov 94bb6d965e change taskInventory copy/move to agents inventory rules 2017-05-03 16:03:26 +01:00
UbitUmarov b0244107dc viewer can't tell if a taskitem is group owned if we don't tell him; missing taskInv serial update 2017-05-03 15:31:42 +01:00
UbitUmarov 1b501f03f9 recover a lost trim in permissions modules names parsing 2017-05-03 15:30:43 +01:00
UbitUmarov 710677cdc6 mantis 8135 2017-05-02 15:16:56 +01:00
UbitUmarov a18ee3b6b3 fix LSL_ApiHttpTests 2017-05-02 12:35:06 +01:00
UbitUmarov a890ea312b disable LSL http listener (llRequestURL/llRequestSecureURL) if ExternalHostNameForLSL is not set in cofiguration or does not resolve 2017-05-02 11:23:41 +01:00
UbitUmarov 8498cc2f02 save a few nanoseconds 2017-05-01 23:07:57 +01:00
UbitUmarov 28d8eda768 buysell: make sure we dont buy child parts, dont mess with absolute position its useless with variable size regions, and its a rezing job 2017-05-01 14:42:38 +01:00
UbitUmarov 60dc124872 rename sog.GetEffectivePermissions() since its use is now limited to more specific task, and no longer on current effective(full) path. Note that change ownermask start to be current ownermask, and filter it to all parts basemask 2017-05-01 14:18:59 +01:00
UbitUmarov 2dbf96593c Permissions compatibility hack 1: anyone copy - new permissions require that all items in all object parts contents have anyone copy set. Old code only required it on object. This hack tries to allow objects older than today to still work as before on this. (this is a test, we may need to change it) 2017-04-30 19:44:49 +01:00
Melanie Thielker cf1064a245 Add a missing viewer-relevant message to the perms module 2017-04-30 13:24:48 +01:00
UbitUmarov 10922c2a1a exclude lms from permissions checks. They are full rights, and broken on all dbs 2017-04-30 12:51:12 +01:00
UbitUmarov 514249e80e fix new landmarks default permissions 2017-04-30 12:43:09 +01:00
UbitUmarov 116d32d947 don't break groups permission mask 2017-04-30 00:14:45 +01:00
UbitUmarov d8341588b3 nore permissions masks hierachy 2017-04-29 23:59:56 +01:00
UbitUmarov fedd1a93d2 buysell: fix permissions masks hierachy 2017-04-29 23:09:32 +01:00
UbitUmarov 522695c821 update folded permitions if taking from world, or after unfold 2017-04-29 22:09:45 +01:00
UbitUmarov 04117d9f75 recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use easys code readability 2017-04-29 19:07:04 +01:00
UbitUmarov 725ccbb477 add check for valid folded perms 2017-04-29 16:58:43 +01:00
UbitUmarov 74f0ffbda6 fix chain of contents sells 2017-04-29 02:45:26 +01:00
UbitUmarov 019b34ea39 BuySell: bug fix, use all object permitions for sold item, and not the operation rights one 2017-04-28 23:05:14 +01:00
UbitUmarov 00091f1fb9 forgot a change... 2017-04-28 20:13:53 +01:00
UbitUmarov ba4e13ef55 a few changes to permissions folding... we are testing. at this point only use master for TESTING also 2017-04-28 20:03:44 +01:00
UbitUmarov 8d3d87e0b2 add a usefull taint and update 2017-04-27 00:02:01 +01:00
UbitUmarov ce655056ca ubMeshmerizer: fix the orientation of last triangle on top/bottom faces of
hollow cylinders plz delete contents of bin/MeshCache to remove defective
entries"
2017-04-26 18:21:58 +01:00
UbitUmarov ce3af94a69 mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore entries in excess of 8 on the request 2017-04-26 07:19:44 +01:00
UbitUmarov 7c5376f224 move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShape.cs 2017-04-25 14:21:01 +01:00
UbitUmarov 29ab39f14f cosmetics on mesh upload encoding of number of faces on pbs shape. Use opensim shape enums in place of libovm for coerence, add a few coments. 2017-04-25 13:05:20 +01:00
UbitUmarov 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded 2017-04-25 04:58:24 +01:00
UbitUmarov 7a54c3e9c3 some fixes on the materials paramenters of llGetPrimitiveParams() 2017-04-24 11:46:13 +01:00
UbitUmarov c91e101224 add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong 2017-04-24 07:06:48 +01:00
UbitUmarov 65a1547209 fix (or actually break) llList2float() since LSL_Key is same as LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string 2017-04-24 02:05:39 +01:00
UbitUmarov 54819fa4ae mantis 8154 dont let self lResetOtherScript mean harakiri 2017-04-21 11:03:31 +01:00
UbitUmarov 84c9125016 update ode binaries for windows; add a minimal velocity for bounce 2017-04-20 02:25:22 +01:00
UbitUmarov 006c08886a deleted a bit 2 much on last commit 2017-04-18 05:31:15 +01:00
UbitUmarov 49884b94a7 update ODE binaries for windows. Other platforms need to compile from opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that 2017-04-18 00:50:55 +01:00
UbitUmarov 9354e60df0 fix active objects count down, a path at least 2017-04-16 03:39:35 +01:00
UbitUmarov b52f7b9203 missing file and remove warnings 2017-04-15 10:56:46 +01:00
UbitUmarov 0f7ffc56ce several changes for osTeleportObject 2017-04-15 10:46:18 +01:00
UbitUmarov 156ef0bbe3 still issues with volume detectors and sleeping bodies 2017-04-15 02:48:58 +01:00
UbitUmarov 4f8f04d949 still issues with volume detectors and sleeping bodies 2017-04-15 01:21:47 +01:00
UbitUmarov 73be6cb269 increase the updates priority of linkset where avatar is sitting 2017-04-14 22:02:40 +01:00
UbitUmarov 63383bf3c5 add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug 2017-04-14 21:55:37 +01:00
UbitUmarov 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims 2017-04-14 03:14:41 +01:00