d750647fb1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix two compiler warnings.  
							
							... 
							
							
							
							Mostly code left over from things that are not done that way anymore. 
							
						 
						
							2015-06-25 22:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0e401238e7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-25 15:02:06 -07:00  
				
					
						
							
							
								 
						
							
							
								c299414d50 
								
							
								 
							
						 
						
							
							
								
								Fixed bad-ish code in login patch  
							
							
							
						 
						
							2015-06-25 15:01:43 -07:00  
				
					
						
							
							
								 
						
							
							
								4131fbea0c 
								
							
								 
							
						 
						
							
							
								
								Changes to Welcome Message sent to clients.  
							
							... 
							
							
							
							.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-25 14:53:51 -07:00  
				
					
						
							
							
								 
						
							
							
								3aa9e786de 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL  
							
							
							
						 
						
							2015-06-24 04:08:34 -07:00  
				
					
						
							
							
								 
						
							
							
								2c5a3ff9f0 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL.  
							
							
							
						 
						
							2015-06-24 03:46:30 -07:00  
				
					
						
							
							
								 
						
							
							
								b5ac0e1ab8 
								
							
								 
							
						 
						
							
							
								
								FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.  
							
							
							
						 
						
							2015-06-23 14:24:55 -07:00  
				
					
						
							
							
								 
						
							
							
								a91f32e2c7 
								
							
								 
							
						 
						
							
							
								
								Guard against null AgentPrefs service in llGetAgentLanguage()  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-21 08:41:37 -07:00  
				
					
						
							
							
								 
						
							
							
								7edaf1d851 
								
							
								 
							
						 
						
							
							
								
								Add MaxMaterialsPerTransaction to SimFeatures  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 08:44:34 -07:00  
				
					
						
							
							
								 
						
							
							
								c37315da87 
								
							
								 
							
						 
						
							
							
								
								Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 06:56:19 -07:00  
				
					
						
							
							
								 
						
							
							
								017d2cf417 
								
							
								 
							
						 
						
							
							
								
								Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok.  
							
							
							
						 
						
							2015-06-17 15:55:07 -07:00  
				
					
						
							
							
								 
						
							
							
								4a516fa156 
								
							
								 
							
						 
						
							
							
								
								Removed the pgsql table for AgentPrefs, because it is not working. For now the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works.  
							
							
							
						 
						
							2015-06-14 14:49:20 -07:00  
				
					
						
							
							
								 
						
							
							
								be68f4852c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7610 . Changed AgentPrefs table in PGSQL to use uuid instead of varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated.  
							
							... 
							
							
							
							WARNING: untested. (I don't use pg) 
							
						 
						
							2015-06-14 09:30:55 -07:00  
				
					
						
							
							
								 
						
							
							
								f27ce66877 
								
							
								 
							
						 
						
							
							
								
								Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy.  
							
							
							
						 
						
							2015-06-14 08:18:21 -07:00  
				
					
						
							
							
								 
						
							
							
								03f142730c 
								
							
								 
							
						 
						
							
							
								
								Squoosh one more warning  
							
							
							
						 
						
							2015-06-14 08:14:09 -07:00  
				
					
						
							
							
								 
						
							
							
								496f35b4e8 
								
							
								 
							
						 
						
							
							
								
								Removing the Store methods in the DB layer of AgentPreferences, as they were simply calling the base ones.  
							
							
							
						 
						
							2015-06-14 08:04:25 -07:00  
				
					
						
							
							
								 
						
							
							
								3853904b80 
								
							
								 
							
						 
						
							
							
								
								Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-14 07:59:25 -07:00  
				
					
						
							
							
								 
						
							
							
								54c1659934 
								
							
								 
							
						 
						
							
							
								
								AgentPreferences SQLLite Migration update Mantis  #7157  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 22:10:51 -07:00  
				
					
						
							
							
								 
						
							
							
								7635138c59 
								
							
								 
							
						 
						
							
							
								
								SQLite and PGSQL adapters for AgentPreferences  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:53:17 -07:00  
				
					
						
							
							
								 
						
							
							
								75baf6ce01 
								
							
								 
							
						 
						
							
							
								
								Added ':' to debug messages  
							
							
							
						 
						
							2015-06-13 14:34:28 -07:00  
				
					
						
							
							
								 
						
							
							
								d6dc782d75 
								
							
								 
							
						 
						
							
							
								
								Add optional GodNames region module  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:31:49 -07:00  
				
					
						
							
							
								 
						
							
							
								044654b5a9 
								
							
								 
							
						 
						
							
							
								
								Guard against scenes without an agent prefs service and a copy and paste fix  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 13:37:08 -07:00  
				
					
						
							
							
								 
						
							
							
								7f1a73cbda 
								
							
								 
							
						 
						
							
							
								
								Fixed indentation  
							
							
							
						 
						
							2015-06-13 10:27:48 -07:00  
				
					
						
							
							
								 
						
							
							
								bcb8a7d7f9 
								
							
								 
							
						 
						
							
							
								
								A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone.  
							
							
							
						 
						
							2015-06-13 08:36:06 -07:00  
				
					
						
							
							
								 
						
							
							
								0fa94f222d 
								
							
								 
							
						 
						
							
							
								
								Refactor AgentPreferences so that database operations happen centrally. the opensim way.  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:42 -07:00  
				
					
						
							
							
								 
						
							
							
								c1ddb7f05e 
								
							
								 
							
						 
						
							
							
								
								Relicense AgentPreferences files to BSD and OpenSimulator  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:26 -07:00  
				
					
						
							
							
								 
						
							
							
								6f71d5c2c6 
								
							
								 
							
						 
						
							
							
								
								Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis  #7157  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:01 -07:00  
				
					
						
							
							
								 
						
							
							
								58972f65ac 
								
							
								 
							
						 
						
							
							
								
								SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.  
							
							
							
						 
						
							2015-06-10 01:26:38 -07:00  
				
					
						
							
							
								 
						
							
							
								a83d2247d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-09 13:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								b931f393a8 
								
							
								 
							
						 
						
							
							
								
								Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now.  
							
							
							
						 
						
							2015-06-09 13:21:41 -07:00  
				
					
						
							
							
								 
						
							
							
								81ef7b586e 
								
							
								 
							
						 
						
							
							
								
								Address Mantis 7592 ( http://opensimulator.org/mantis/view.php?id=7592 ) by  
							
							... 
							
							
							
							disabling terrain patch sending by view distance for legacy sized regions.
The problem seems to be that people expect adjacent legacy sized regions
to just display like they always have. Limiting displayed terrain is
complicated by the camera position not being updated in child regions. 
							
						 
						
							2015-06-06 07:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								0c5facbd75 
								
							
								 
							
						 
						
							
							
								
								Typo Fix  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-05 16:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								c4efeb0f7c 
								
							
								 
							
						 
						
							
							
								
								Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...  
							
							
							
						 
						
							2015-06-05 11:46:13 -07:00  
				
					
						
							
							
								 
						
							
							
								96f0c6f074 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7567 . Two things:  
							
							... 
							
							
							
							- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time 
							
						 
						
							2015-06-05 10:07:50 -07:00  
				
					
						
							
							
								 
						
							
							
								cc22d81b4d 
								
							
								 
							
						 
						
							
							
								
								The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar.  
							
							
							
						 
						
							2015-06-05 09:47:36 -07:00  
				
					
						
							
							
								 
						
							
							
								52d9ea1cee 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7603  -- bad folders in inventory could produce null pointer exception. Thanks for the line numbers in the exception trace.  
							
							
							
						 
						
							2015-06-04 19:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								83267e19f6 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7536 . This may alleviate the side effects of broken SceneObjects XML. It doesn't (can't) fix the cause.  
							
							
							
						 
						
							2015-06-04 16:17:45 -07:00  
				
					
						
							
							
								 
						
							
							
								51fccff235 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7600 . The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG)  
							
							
							
						 
						
							2015-06-04 15:04:36 -07:00  
				
					
						
							
							
								 
						
							
							
								f63e7ec46f 
								
							
								 
							
						 
						
							
							
								
								Trivial: fix copy-paste typo in string  
							
							
							
						 
						
							2015-06-04 09:30:41 -07:00  
				
					
						
							
							
								 
						
							
							
								2fff376762 
								
							
								 
							
						 
						
							
							
								
								More assertions in inventory client tests to check for assorted combinations of cached/non-cached/existing/non-existing items  
							
							
							
						 
						
							2015-06-04 09:17:12 -07:00  
				
					
						
							
							
								 
						
							
							
								6f469ec0a5 
								
							
								 
							
						 
						
							
							
								
								Added tests that verify the absence of the bug fixed in the previous commits (cache issues).  
							
							
							
						 
						
							2015-06-04 08:52:57 -07:00  
				
					
						
							
							
								 
						
							
							
								a433a40980 
								
							
								 
							
						 
						
							
							
								
								Making the inventory cache static, so that there's less timers.  
							
							
							
						 
						
							2015-06-04 07:10:06 -07:00  
				
					
						
							
							
								 
						
							
							
								ea5aa82c2c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . Once again, avoiding prefetching  linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.  
							
							
							
						 
						
							2015-06-04 06:58:07 -07:00  
				
					
						
							
							
								 
						
							
							
								bac53387a9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 : added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).  
							
							... 
							
							
							
							Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched 
							
						 
						
							2015-06-03 17:42:41 -07:00  
				
					
						
							
							
								 
						
							
							
								3141664d6b 
								
							
								 
							
						 
						
							
							
								
								I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify.  
							
							
							
						 
						
							2015-06-02 16:31:56 -07:00  
				
					
						
							
							
								 
						
							
							
								0531448664 
								
							
								 
							
						 
						
							
							
								
								New unit tests for FetchInventory2 cap.  
							
							
							
						 
						
							2015-06-02 15:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								be6fb22d69 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . One of the reported log messages showed this:  
							
							... 
							
							
							
							09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms
FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that. 
							
						 
						
							2015-06-02 15:40:13 -07:00  
				
					
						
							
							
								 
						
							
							
								8de65a8fb3 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 : putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.  
							
							
							
						 
						
							2015-06-01 20:05:51 -07:00  
				
					
						
							
							
								 
						
							
							
								442c025335 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . Fixing the broken code I just introduced.  
							
							
							
						 
						
							2015-06-01 18:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								7b5e97f04f 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7594 , this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders.  
							
							
							
						 
						
							2015-06-01 16:37:04 -07:00  
				
					
						
							
							
								 
						
							
							
								7effd3b158 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . This should be functionally equivalent to what it was, but just in case mono has a bug in List<T>.Find, here is the Linq equivalent of distinct-ness.  
							
							
							
						 
						
							2015-06-01 15:11:30 -07:00  
				
					
						
							
							
								 
						
							
							
								dcf31ee762 
								
							
								 
							
						 
						
							
							
								
								Correct constant RCERR_CAST_TIME_EXCEEDED.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-06-01 13:09:05 -04:00  
				
					
						
							
							
								 
						
							
							
								5d3c327e93 
								
							
								 
							
						 
						
							
							
								
								Add a new os function "osGetGender()"  
							
							
							
						 
						
							2015-05-29 23:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0af17c9484 
								
							
								 
							
						 
						
							
							
								
								llListRandomize() wasn't very random  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-27 11:15:09 -07:00  
				
					
						
							
							
								 
						
							
							
								5e09e52ee9 
								
							
								 
							
						 
						
							
							
								
								Attachments Module. Fix detach event not being fired until the next time the object is attached.  
							
							... 
							
							
							
							Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-26 15:05:32 -07:00  
				
					
						
							
							
								 
						
							
							
								22ee1c30e3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-25 15:19:27 -07:00  
				
					
						
							
							
								 
						
							
							
								35d58fe9d4 
								
							
								 
							
						 
						
							
							
								
								Minor change of statement order in unit test  
							
							
							
						 
						
							2015-05-25 15:19:00 -07:00  
				
					
						
							
							
								 
						
							
							
								abb3bb60a6 
								
							
								 
							
						 
						
							
							
								
								Fix mesh cache race condition in llCastRay V3.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-23 08:14:28 -04:00  
				
					
						
							
							
								 
						
							
							
								fdc383a843 
								
							
								 
							
						 
						
							
							
								
								Use own mesh cache in llCastRay V3 after throttling.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:50 -04:00  
				
					
						
							
							
								 
						
							
							
								7d26815d0e 
								
							
								 
							
						 
						
							
							
								
								Throttle llCastRay V3.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:18 -04:00  
				
					
						
							
							
								 
						
							
							
								edcba95ab5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into moses  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-20 23:40:52 +02:00  
				
					
						
							
							
								 
						
							
							
								d9afe354ac 
								
							
								 
							
						 
						
							
							
								
								New values returned by llGetEnv  
							
							... 
							
							
							
							Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-20 14:36:54 -04:00  
				
					
						
							
							
								 
						
							
							
								946a6622fe 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate definition  
							
							
							
						 
						
							2015-05-19 15:52:13 -04:00  
				
					
						
							
							
								 
						
							
							
								140ea04b9d 
								
							
								 
							
						 
						
							
							
								
								Merging Opensim upstream before generating patch  
							
							
							
						 
						
							2015-05-19 15:18:45 -04:00  
				
					
						
							
							
								 
						
							
							
								91a55c0794 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/M-O-S-E-S/opensim  into moses.metricsPhase2  
							
							... 
							
							
							
							Fixed conflicts.
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-19 14:07:44 -04:00  
				
					
						
							
							
								 
						
							
							
								3efcef7d7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2  
							
							
							
						 
						
							2015-05-18 16:36:06 -04:00  
				
					
						
							
							
								 
						
							
							
								6a48c87cd2 
								
							
								 
							
						 
						
							
							
								
								resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out.  
							
							
							
						 
						
							2015-05-13 15:59:58 -07:00  
				
					
						
							
							
								 
						
							
							
								3c2886cd75 
								
							
								 
							
						 
						
							
							
								
								Adding back command to clear region's user cache  
							
							
							
						 
						
							2015-05-13 14:31:28 -05:00  
				
					
						
							
							
								 
						
							
							
								cb586d1158 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
							... 
							
							
							
							This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-05-13 12:16:14 -05:00  
				
					
						
							
							
								 
						
							
							
								d348f87161 
								
							
								 
							
						 
						
							
							
								
								Patch llCastRay fully simplified to V3.  
							
							
							
						 
						
							2015-05-12 15:40:42 -07:00  
				
					
						
							
							
								 
						
							
							
								d52f58a733 
								
							
								 
							
						 
						
							
							
								
								Disable the "show threadpool calls active" console command for now.  
							
							... 
							
							
							
							Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free. 
							
						 
						
							2015-05-12 19:54:25 +01:00  
				
					
						
							
							
								 
						
							
							
								aefed57158 
								
							
								 
							
						 
						
							
							
								
								One more test in UserAccountsClient.  
							
							
							
						 
						
							2015-05-12 08:55:32 -07:00  
				
					
						
							
							
								 
						
							
							
								923a57a91f 
								
							
								 
							
						 
						
							
							
								
								Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.  
							
							
							
						 
						
							2015-05-11 19:55:23 -07:00  
				
					
						
							
							
								 
						
							
							
								c20a5dd75a 
								
							
								 
							
						 
						
							
							
								
								Trivial change just to trigger jenkins to build again  
							
							
							
						 
						
							2015-05-11 09:05:09 -07:00  
				
					
						
							
							
								 
						
							
							
								3df472f10d 
								
							
								 
							
						 
						
							
							
								
								Added inventory tests to Robust.Tests.  
							
							
							
						 
						
							2015-05-11 08:52:12 -07:00  
				
					
						
							
							
								 
						
							
							
								3c596e47c6 
								
							
								 
							
						 
						
							
							
								
								Knocked off a few compiler warnings regarding unused variables.  
							
							
							
						 
						
							2015-05-10 21:54:24 -07:00  
				
					
						
							
							
								 
						
							
							
								eb9b16d284 
								
							
								 
							
						 
						
							
							
								
								Added simple test for IM in Robust too.  
							
							... 
							
							
							
							Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests) 
							
						 
						
							2015-05-10 21:49:24 -07:00  
				
					
						
							
							
								 
						
							
							
								4b94fb8443 
								
							
								 
							
						 
						
							
							
								
								Added this form that comes handy for testing the grid service in Robust.  
							
							
							
						 
						
							2015-05-10 21:16:12 -07:00  
				
					
						
							
							
								 
						
							
							
								811b026ed5 
								
							
								 
							
						 
						
							
							
								
								Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework.  
							
							
							
						 
						
							2015-05-10 21:15:22 -07:00  
				
					
						
							
							
								 
						
							
							
								c2cf22ea4f 
								
							
								 
							
						 
						
							
							
								
								Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code.  
							
							
							
						 
						
							2015-05-10 21:04:46 -07:00  
				
					
						
							
							
								 
						
							
							
								05737a1010 
								
							
								 
							
						 
						
							
							
								
								Improved comments on fetch inventory tests  
							
							
							
						 
						
							2015-05-10 08:59:33 -07:00  
				
					
						
							
							
								 
						
							
							
								cd12ecd44e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-10 08:48:04 -07:00  
				
					
						
							
							
								 
						
							
							
								f992ed0f40 
								
							
								 
							
						 
						
							
							
								
								Added unit tests for FetchInventoryDescendents  http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents  
							
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							Also, consolidated the location of the files that handle inventory capabilities. 
							
						 
						
							2015-05-10 08:44:21 -07:00  
				
					
						
							
							
								 
						
							
							
								f20728fc86 
								
							
								 
							
						 
						
							
							
								
								Constrain 'terrain modify' to selected Region  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-09 15:25:33 -04:00  
				
					
						
							
							
								 
						
							
							
								adf0f49a69 
								
							
								 
							
						 
						
							
							
								
								Fix mantis  #7054 : AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong.  
							
							
							
						 
						
							2015-05-09 08:58:59 -07:00  
				
					
						
							
							
								 
						
							
							
								0bf1209f90 
								
							
								 
							
						 
						
							
							
								
								Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.  
							
							
							
						 
						
							2015-05-08 20:53:28 -07:00  
				
					
						
							
							
								 
						
							
							
								e5cf6a29fb 
								
							
								 
							
						 
						
							
							
								
								Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here:  http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents  
							
							... 
							
							
							
							But who knows! 
							
						 
						
							2015-05-08 17:02:02 -07:00  
				
					
						
							
							
								 
						
							
							
								3110b1661f 
								
							
								 
							
						 
						
							
							
								
								Apparently Firestorm sometimes sends duplicate folder ids on the same request (see  http://opensimulator.org/mantis/view.php?id=7054#c28297 ). This was throwing the new inventory download code off.  
							
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							Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future. 
							
						 
						
							2015-05-08 08:37:31 -07:00  
				
					
						
							
							
								 
						
							
							
								3548e39f9a 
								
							
								 
							
						 
						
							
							
								
								I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit.  
							
							
							
						 
						
							2015-05-08 07:36:30 -07:00  
				
					
						
							
							
								 
						
							
							
								a68aab14fa 
								
							
								 
							
						 
						
							
							
								
								Additional debug message to help diagnose a warning message and exception related to previous commit.  
							
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							See http://opensimulator.org/mantis/view.php?id=7054#c28282  
							
						 
						
							2015-05-08 06:57:06 -07:00  
				
					
						
							
							
								 
						
							
							
								c74cef0f42 
								
							
								 
							
						 
						
							
							
								
								Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.  
							
							
							
						 
						
							2015-05-07 19:24:08 -07:00  
				
					
						
							
							
								 
						
							
							
								ca4569eeb4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-07 12:38:40 -07:00  
				
					
						
							
							
								 
						
							
							
								cc1fc400d8 
								
							
								 
							
						 
						
							
							
								
								pCampbot: added behavior that mimic initial inventory download. It's not exactly what the viewer does, but it's close enough, and the elapsed time can be measured.  
							
							
							
						 
						
							2015-05-07 12:37:49 -07:00  
				
					
						
							
							
								 
						
							
							
								dc4c9b1bb0 
								
							
								 
							
						 
						
							
							
								
								Minor whitespace removal  
							
							
							
						 
						
							2015-05-07 14:09:29 -04:00  
				
					
						
							
							
								 
						
							
							
								a9dd3028b9 
								
							
								 
							
						 
						
							
							
								
								Add 'terrain modify noise' and code cleanup  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-07 14:07:50 -04:00  
				
					
						
							
							
								 
						
							
							
								4bf62e11b6 
								
							
								 
							
						 
						
							
							
								
								'terrain modify' command for area-of-effect operations  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-06 13:55:22 -04:00  
				
					
						
							
							
								 
						
							
							
								8676b017b2 
								
							
								 
							
						 
						
							
							
								
								Attempt at fixing mantis  #7054 . The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.  
							
							
							
						 
						
							2015-05-05 21:28:27 -07:00  
				
					
						
							
							
								 
						
							
							
								1abbad71b4 
								
							
								 
							
						 
						
							
							
								
								Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis  #7514  
							
							
							
						 
						
							2015-05-05 20:59:09 -07:00  
				
					
						
							
							
								 
						
							
							
								44b8b9fef6 
								
							
								 
							
						 
						
							
							
								
								Revert "Patch llCastRay fully-simplified to V2." for further review.  
							
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							This reverts commit c96ee68953 
							
						 
						
							2015-05-04 16:23:16 -04:00  
				
					
						
							
							
								 
						
							
							
								dfb73c1464 
								
							
								 
							
						 
						
							
							
								
								fix a minor whitespace issue  
							
							
							
						 
						
							2015-05-04 15:56:12 -04:00  
				
					
						
							
							
								 
						
							
							
								49991d055a 
								
							
								 
							
						 
						
							
							
								
								Adding the command <dobackup>to opensim console which requires a region name as an argument and will do an oar of that region if the autobackup module is enabled  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 15:53:31 -04:00  
				
					
						
							
							
								 
						
							
							
								382e05df14 
								
							
								 
							
						 
						
							
							
								
								Missing constants for llGetObjectDetails  
							
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							OBJECT_BODY_SHAPE_TYPE
OBJECT_HOVER_HEIGHT
OBJECT_LAST_OWNER_ID
OBJECT_RENDER_WEIGHT
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 13:18:52 -04:00  
				
					
						
							
							
								 
						
							
							
								96a86e7d5a 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.  
							
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							Test Plan: Tested on windows using opensim standalone and the json stats.
Reviewers: rlouden, ssirigam, clattin, martin, kboswell
Reviewed By: rlouden, ssirigam, clattin, martin, kboswell
Differential Revision: http://cr.irl.ucf.edu/D277  
							
						 
						
							2015-05-04 13:17:11 -04:00  
				
					
						
							
							
								 
						
							
							
								5a2440dfdf 
								
							
								 
							
						 
						
							
							
								
								Implement llGetGeometricCenter correctly.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 13:14:09 -04:00  
				
					
						
							
							
								 
						
							
							
								c96ee68953 
								
							
								 
							
						 
						
							
							
								
								Patch llCastRay fully-simplified to V2.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 12:44:58 -04:00  
				
					
						
							
							
								 
						
							
							
								cb517839e9 
								
							
								 
							
						 
						
							
							
								
								Fixed vocabulary in a comment to match the code.  
							
							
							
						 
						
							2015-05-04 10:05:36 -04:00  
				
					
						
							
							
								 
						
							
							
								43b8bd0c35 
								
							
								 
							
						 
						
							
							
								
								Implement llCastRay fully, simplified.  
							
							
							
						 
						
							2015-05-03 23:41:11 -07:00  
				
					
						
							
							
								 
						
							
							
								30f9e5372e 
								
							
								 
							
						 
						
							
							
								
								Only send parcel layer data around the point of interest. Can be disabled  
							
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							by setting [LandManagement]LimitParcelLayerUpdateDistance=false
New parameters added to OpenSimDefaults for the distance and enablement. 
							
						 
						
							2015-05-03 21:56:41 -07:00  
				
					
						
							
							
								 
						
							
							
								73efb1633f 
								
							
								 
							
						 
						
							
							
								
								lock collision mesh cache when accessing  
							
							
							
						 
						
							2015-05-03 19:54:03 -07:00  
				
					
						
							
							
								 
						
							
							
								60e719286b 
								
							
								 
							
						 
						
							
							
								
								Make Meshmerizer mesh cache static so it can be shared across class instances  
							
							
							
						 
						
							2015-05-03 17:05:48 -07:00  
				
					
						
							
							
								 
						
							
							
								877371411a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7514  
							
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							I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators. 
							
						 
						
							2015-05-02 22:18:58 -07:00  
				
					
						
							
							
								 
						
							
							
								09edc9619a 
								
							
								 
							
						 
						
							
							
								
								It wasn't that. Revert "Mantis #7514"  
							
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							This reverts commit 365f46bfa9 
							
						 
						
							2015-05-02 22:15:26 -07:00  
				
					
						
							
							
								 
						
							
							
								365f46bfa9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7514  
							
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							Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g.  <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance " xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema ">.
Solution: remove all attributes before saving. 
							
						 
						
							2015-05-02 20:40:37 -07:00  
				
					
						
							
							
								 
						
							
							
								4211309ec7 
								
							
								 
							
						 
						
							
							
								
								Corrected typo in namespace  
							
							
							
						 
						
							2015-05-02 10:27:57 -07:00  
				
					
						
							
							
								 
						
							
							
								c4a3c93097 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.  
							
							... 
							
							
							
							Test Plan: Tested on windows using opensim standalone and the json stats.
Reviewers: rlouden, kboswell, clattin, martin, ssirigam
Differential Revision: http://cr.irl.ucf.edu/D277  
							
						 
						
							2015-05-01 17:09:18 -04:00  
				
					
						
							
							
								 
						
							
							
								72e17b0219 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs 
							
						 
						
							2015-05-01 14:11:16 -04:00  
				
					
						
							
							
								 
						
							
							
								625452b84b 
								
							
								 
							
						 
						
							
							
								
								Updated phase 2 to have the changes originally done in phase 1 for the defaultNumberFramesStored.  
							
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							Test Plan: Tested using opensim standalone on windows with json stats.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D275  
							
						 
						
							2015-04-30 16:02:45 -04:00  
				
					
						
							
							
								 
						
							
							
								da32512ea4 
								
							
								 
							
						 
						
							
							
								
								Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")  
							
							
							
						 
						
							2015-04-29 18:47:17 -07:00  
				
					
						
							
							
								 
						
							
							
								59778cfc2a 
								
							
								 
							
						 
						
							
							
								
								Added in all metrics for Phase 1 except for Time Dilation.  
							
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							Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D269 
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-04-29 18:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								cb3c6038af 
								
							
								 
							
						 
						
							
							
								
								Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.  
							
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							Test Plan: Tested on windows with the json stats reporter.
Reviewers: rlouden, kboswell, clattin, ssirigam, martin
Reviewed By: rlouden, kboswell, clattin, ssirigam, martin
Differential Revision: http://cr.irl.ucf.edu/D273  
							
						 
						
							2015-04-29 16:20:03 -04:00  
				
					
						
							
							
								 
						
							
							
								e171ae899d 
								
							
								 
							
						 
						
							
							
								
								Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"  
							
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							We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented. 
							
						 
						
							2015-04-28 17:24:54 -05:00  
				
					
						
							
							
								 
						
							
							
								bebdc29eff 
								
							
								 
							
						 
						
							
							
								
								Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.  
							
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							Test Plan: Tested on windows with the json stats reporter.
Reviewers: rlouden, ssirigam, martin, kboswell, clattin
Differential Revision: http://cr.irl.ucf.edu/D273  
							
						 
						
							2015-04-28 16:56:53 -04:00  
				
					
						
							
							
								 
						
							
							
								38459104eb 
								
							
								 
							
						 
						
							
							
								
								Revert "Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.""  
							
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							This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched. 
							
						 
						
							2015-04-28 09:36:56 -05:00  
				
					
						
							
							
								 
						
							
							
								d80230adcd 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL."  
							
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							See: http://opensimulator.org/mantis/view.php?id=7426#c28089 
Reverting this commit due to unwanted effects. 
							
						 
						
							2015-04-27 15:46:09 -05:00  
				
					
						
							
							
								 
						
							
							
								cde4e7ec86 
								
							
								 
							
						 
						
							
							
								
								Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.  
							
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							Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-25 00:06:48 -05:00  
				
					
						
							
							
								 
						
							
							
								0b3adc961b 
								
							
								 
							
						 
						
							
							
								
								Added in all metrics for Phase 1 except for Time Dilation.  
							
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							Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D269  
							
						 
						
							2015-04-21 17:33:26 -04:00  
				
					
						
							
							
								 
						
							
							
								c3138f9f38 
								
							
								 
							
						 
						
							
							
								
								Phase 2 additons with Frame Dilation metric.  
							
							
							
						 
						
							2015-04-21 16:15:48 -04:00  
				
					
						
							
							
								 
						
							
							
								1959eb8372 
								
							
								 
							
						 
						
							
							
								
								Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim).  
							
							
							
						 
						
							2015-04-21 14:29:17 -04:00  
				
					
						
							
							
								 
						
							
							
								e855c8e711 
								
							
								 
							
						 
						
							
							
								
								Allow setting profilecut diff to 0.02 from scripts just like from viewer.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:42:06 -04:00  
				
					
						
							
							
								 
						
							
							
								f11720d71f 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
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							This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:38:37 -04:00  
				
					
						
							
							
								 
						
							
							
								263db44129 
								
							
								 
							
						 
						
							
							
								
								Implement llGetBoundingBox fully.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:23:34 -04:00  
				
					
						
							
							
								 
						
							
							
								7d699514a5 
								
							
								 
							
						 
						
							
							
								
								Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"  
							
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							This change sees to enable general moving of objects with touch scripts.
Reverting until the move permissions are understood.
This reverts commit 28ce323802 
							
						 
						
							2015-04-19 20:22:55 -07:00  
				
					
						
							
							
								 
						
							
							
								b4347cf214 
								
							
								 
							
						 
						
							
							
								
								Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-18 08:08:33 -05:00  
				
					
						
							
							
								 
						
							
							
								28ce323802 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-17 19:37:18 -05:00  
				
					
						
							
							
								 
						
							
							
								2e1f5bb011 
								
							
								 
							
						 
						
							
							
								
								Temporarily comment out OSSL enabled warning log message.  
							
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							Added in wrong place. It is printed once per script rather than once per region. 
							
						 
						
							2015-04-14 11:30:14 -07:00  
				
					
						
							
							
								 
						
							
							
								e4e58fad32 
								
							
								 
							
						 
						
							
							
								
								Enable OSSL functions by default using the osslEnable.ini configuration file.  
							
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							This changes OpenSim.ini.example to, by default, include osslEnable.ini which
turns on the OSSL functions and limits who can do which operations. 
							
						 
						
							2015-04-14 07:17:54 -07:00  
				
					
						
							
							
								 
						
							
							
								9b337b089c 
								
							
								 
							
						 
						
							
							
								
								Add osCheckODE() function so scripts can configure for running with legacy physics engine.  
							
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							Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
  The presumption is that all other physics engines work the same (like SL) or it is a bug.
  Does not require ossl functions to be enabled. 
							
						 
						
							2015-04-12 19:30:55 -07:00  
				
					
						
							
							
								 
						
							
							
								1e444b1449 
								
							
								 
							
						 
						
							
							
								
								Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 15:36:22 -04:00  
				
					
						
							
							
								 
						
							
							
								bdb91d0e70 
								
							
								 
							
						 
						
							
							
								
								Fix llTargetOmega non-physical gain.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 14:55:44 -04:00  
				
					
						
							
							
								 
						
							
							
								beba2ce781 
								
							
								 
							
						 
						
							
							
								
								Fix stand position for differing seat and root rotation.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 12:53:47 -04:00  
				
					
						
							
							
								 
						
							
							
								8d66284841 
								
							
								 
							
						 
						
							
							
								
								BulletSim: implement VEHICLE_REFERENCE_FRAME.  Thanks Vegaslon!.  
							
							
							
						 
						
							2015-04-05 20:20:37 -07:00  
				
					
						
							
							
								 
						
							
							
								b51e46ceb8 
								
							
								 
							
						 
						
							
							
								
								Parameterize sleeps in LSL functions.  
							
							
							
						 
						
							2015-03-22 09:55:02 -07:00  
				
					
						
							
							
								 
						
							
							
								07a75677c3 
								
							
								 
							
						 
						
							
							
								
								Allow setting hollow to 99% from scripts just like from viewer.  
							
							
							
						 
						
							2015-03-22 09:53:27 -07:00  
				
					
						
							
							
								 
						
							
							
								f63d6ffd81 
								
							
								 
							
						 
						
							
							
								
								Allow setting holesize to 0.01 from scripts just like from viewer.  
							
							
							
						 
						
							2015-03-22 09:53:13 -07:00  
				
					
						
							
							
								 
						
							
							
								68ed200191 
								
							
								 
							
						 
						
							
							
								
								Allow setting dimple diff to 0.02 from scripts just like from viewer, add clipping and fix old copy-paste error.  
							
							
							
						 
						
							2015-03-22 09:53:03 -07:00  
				
					
						
							
							
								 
						
							
							
								5af82df9b6 
								
							
								 
							
						 
						
							
							
								
								viewers can set a minimum distance 0.02 between path cut start and path cut end  
							
							
							
						 
						
							2015-03-22 09:52:46 -07:00  
				
					
						
							
							
								 
						
							
							
								83e58ebc7c 
								
							
								 
							
						 
						
							
							
								
								oops someone set individual quaternion members and forgot to normalize  
							
							
							
						 
						
							2015-03-17 13:14:03 -07:00  
				
					
						
							
							
								 
						
							
							
								310e44f250 
								
							
								 
							
						 
						
							
							
								
								Re-enabled ability for avatar to ascend and descend whilst controlling view with lmb held down on avatar (in most viewers).  
							
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							This had been disabled by 30b7863http://opensimulator.org/mantis/view.php?id=6835  
							
						 
						
							2015-03-17 18:55:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5b31bb9cb9 
								
							
								 
							
						 
						
							
							
								
								Don't log http auth details by default.  
							
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							This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501  
							
						 
						
							2015-03-16 23:48:16 +00:00  
				
					
						
							
							
								 
						
							
							
								eda09d8763 
								
							
								 
							
						 
						
							
							
								
								Fix XBakes simulator-side authentication regression failure  
							
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							Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5 
							
						 
						
							2015-03-16 23:40:34 +00:00