Justin Clarke Casey
82b7374ed2
* minor: get rid of pointless ipeSender
2008-10-16 19:50:12 +00:00
Sean Dague
a29d8b9abb
- Removed debug print method
2008-10-16 19:05:32 +00:00
Sean Dague
b61f124cc3
more fun with rebasing
2008-10-16 18:41:24 +00:00
Sean Dague
43928d5253
resorting out this merge from arthur, sorry for so many commits here.
2008-10-16 17:46:46 +00:00
Sean Dague
8795bb623d
- Enforced no user or agent with UUID 0 on agent DB insertion
2008-10-16 17:46:43 +00:00
Justin Clarke Casey
4df08aed30
* Apply http://opensimulator.org/mantis/view.php?id=2401
...
* Removes spacers that are also separators in llParseString2List
* Thanks idb
2008-10-16 17:14:02 +00:00
Sean Dague
7f721ae20c
fix line endings, as apparently the bot didn't do this yet
2008-10-16 15:58:07 +00:00
Sean Dague
24822ab890
- New attempt after merging problem
2008-10-16 15:58:06 +00:00
Sean Dague
fa3d8220f2
- Enforced no user or agent with UUID 0 on agent DB insertion
2008-10-16 15:58:05 +00:00
Sean Dague
b9a736f0b8
- Removed a Console.Writeline and added a Test that will be changed
...
if the last commit is accepted
2008-10-16 15:58:03 +00:00
Sean Dague
8621303ea9
- Removed debug print method
2008-10-16 15:58:01 +00:00
Sean Dague
72725a0894
- Enforced no user or agent with UUID 0 on agent DB insertion
2008-10-16 15:57:59 +00:00
Tedd Hansen
9a200da0d2
Updated 32Bit launcher so it works in Visual Studio again. (So developers on 64-bit os can run OpenSim in 32-bit mode)
2008-10-16 15:09:02 +00:00
Justin Clarke Casey
6789234335
* Apply http://opensimulator.org/mantis/view.php?id=2405
...
* Implement llGetRegionFPS()
* Thanks idb
2008-10-16 13:17:31 +00:00
Teravus Ovares
68d85497ad
* Releases the inter-region thread synchronization between physics in ODE on the same instance.
...
* If you are hosting many regions on a single instance, you will probably notice a decrease in region startup time and maybe a slight increase in performance.
* Single regions won't notice anything different
2008-10-16 12:57:29 +00:00
Homer Horwitz
641de2f404
Check for terrain size=256x256 on "terrain load <file>". This fixes
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(the rest of) Mantis#1813.
2008-10-15 21:20:07 +00:00
Sean Dague
ceb5830142
clean up a merge conflict and remove a console message
2008-10-15 21:00:08 +00:00
Homer Horwitz
d77ebb5761
Thanks, idb, for a patch that fixes Mantis#2400:
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llSensor() range ignored with AGENT.
2008-10-15 20:49:28 +00:00
Justin Clarke Casey
98245e4bfa
* minor: Oh go on, one more warning. Oooh, you are naughty
2008-10-15 20:46:39 +00:00
Justin Clarke Casey
79f82f61d4
* Add Vytek too
2008-10-15 20:30:19 +00:00
Justin Clarke Casey
87ae3f5c32
* Add Salahzar Stenvaag to contributors
2008-10-15 20:29:12 +00:00
Justin Clarke Casey
98fdf504d9
* Truncate outgoing media and music urls to 254 characters.
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* Hopefully this will resolve http://opensimulator.org/mantis/view.php?id=2383
2008-10-15 20:24:44 +00:00
Justin Clarke Casey
fac4d02d7e
* minor: comment out persisting prim inventory log messages
2008-10-15 19:54:07 +00:00
Sean Dague
63ef14bd8c
- Added User Appearance Set and Get tests
2008-10-15 18:15:46 +00:00
Sean Dague
f2eca571b8
- Removed a Console.Writeline and added a Test that will be changed
...
if the last commit is accepted
2008-10-15 18:15:45 +00:00
Sean Dague
fa8c0d7683
- Makes MySQL reject inserting UUID 0
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- Makes SQLite mimick MySQL default behavior on first
and last name already on db: it does not insert the
new record.
- Added tests for UUID 0 and for new UUID with existing
first and last name.
2008-10-15 18:15:43 +00:00
Sean Dague
8e3c10234a
Removed some comments
2008-10-15 18:15:40 +00:00
Justin Clarke Casey
b1248004f0
* minor: remove some warnings
2008-10-15 17:19:02 +00:00
Justin Clarke Casey
230835dbaa
* refactor: Remove OutPacket from the IClientAPI
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* I believe this is reasonable since code outside the Linden client stack shouldn't be aware of the packet format being used
* I would love to have made the method protected, but the LoadBalancerPlugin is still calling it and resolving that would require more work
2008-10-15 17:06:47 +00:00
Justin Clarke Casey
87e85489f3
* refactor: move viewer effect packet into LLClientView
2008-10-15 16:52:48 +00:00
Justin Clarke Casey
eb07a40870
* minor: disable a couple of other lines of image not found, which are pointless anyway since we aren't currently sending the packet
2008-10-15 16:38:24 +00:00
Justin Clarke Casey
9324c3f110
* refactor: Move error logging from GetUserDetails up to callers, since there are some circumstances in which not finding a user is not an error
2008-10-15 16:35:27 +00:00
Justin Clarke Casey
9c4d868167
* minor: oops, small textual tweak
2008-10-15 15:50:37 +00:00
Justin Clarke Casey
d1068d738a
* minor: during opensim archive creation, tell the user that it may take some time
2008-10-15 15:50:05 +00:00
Justin Clarke Casey
2226626fec
* refactor: move code concerned with creating a subsequent image packet to LLClientView
2008-10-15 15:30:27 +00:00
Justin Clarke Casey
063ba29ff8
* refactor: rename SendImagePart to SendImageFirstPart since this is more descriptive of its actual function
2008-10-15 14:56:58 +00:00
Justin Clarke Casey
8ba8b0300a
* Create a new ViewerEffectPacket for each viewer rather than reusing the packet structure
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* This would have been a source of out_of_order messages for different sequences, which still appear to be happening
2008-10-15 14:41:12 +00:00
Dahlia Trimble
227fd4eb11
Thanks to T. Sado and nlin for a patch that partially implements llGetAgentInfo (AGENT_FLYING, AGENT_ALWAYS_RUN, AGENT_AWAY, AGENT_MOUSELOOK, AGENT_TYPING).
2008-10-15 04:55:13 +00:00
Dahlia Trimble
901acddbdd
Thanks to M. Igarashi and nlin for a patch that implements llGetCameraRot().
2008-10-15 04:42:28 +00:00
Justin Clarke Casey
b70a285373
* Send an avatar update to other clients when an avatar rotates, as well as when it moves
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* This should fix a long standing issue where you often wouldn't see other people simply turn around without moving at all
* Arguably lastPhysRot (to mirror lastPhysPos) is not a good name, may change variable names later
2008-10-14 20:28:34 +00:00
Sean Dague
7d6426f156
move from index based to exists strategy here
2008-10-14 20:07:11 +00:00
Sean Dague
a27352010a
Merge commit 'arthur/master'
2008-10-14 19:00:43 +00:00
Justin Clarke Casey
58f8c042f6
* minor: change m_debug to m_debugPacketLevel since that's what it is
2008-10-14 18:53:56 +00:00
Justin Clarke Casey
0d6eb37ac5
* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
2008-10-14 15:56:14 +00:00
Justin Clarke Casey
3b9400bcea
* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
2008-10-14 14:43:46 +00:00
Justin Clarke Casey
8ab50fe3ee
* Make KillObjectPackets reliable
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* This may help http://opensimulator.org/mantis/view.php?id=2377 where large linksets do not always correctly delete - since a lost kill packet to the client could result in
the symptoms described
2008-10-14 14:27:00 +00:00
Mike Mazur
3e124a3dba
- convert comments into documentation
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- minor formatting adjustments
- remove some trailing whitespace
2008-10-14 09:40:05 +00:00
Mike Mazur
4da1901ed9
- move comment about assetID and 'attached' in inventory where it belongs
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- objectGroup isn't needed here, just use the passed in argument
2008-10-14 09:40:01 +00:00
Adam Frisby
54d7be8a49
* Adding CrytoGridAssetClient support - allows encrypting assets that are stored on a potentially hostile grid. This is not DRM, not should be relied on until after it's been security audited. I'll write a blog post on this explaining how/why/when you should use this, and what it does.
2008-10-14 08:54:46 +00:00
Teravus Ovares
180e3de50f
* Cleaned up tons of code duplication in ODEPrim
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* Re-enabled the native ODE prim types when possible
* Fixed several invalid assumptions in the prim recycle process.
* Added better message for 'reused a disposed physicsactor'
* Added a way to recover from errors during collision_optimized
* Added a way to recover from an error condition where prim_geom wasn't reset properly
2008-10-14 02:48:30 +00:00