Commit Graph

22248 Commits (2b437f8d86201e26368636476f0523c0a39a990a)

Author SHA1 Message Date
Melanie Thielker 2b437f8d86 Let the initiator of a teleport or crossing know that we handle extra
wearables
2015-10-20 00:58:16 +02:00
Diva Canto 06d2508b96 On to 0.8.3! 2015-10-18 21:47:10 -07:00
Diva Canto e6163c990e Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions. 2015-10-18 16:59:47 -07:00
Diva Canto 70a46fe090 Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
2015-10-18 16:06:31 -07:00
Diva Canto 339e252cce The protocol version checking on the grid server connector seemed to have a bug. I think I fixed it. 2015-10-18 11:06:21 -07:00
UbitUmarov e2d7e6290d fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo. 2015-10-17 20:07:52 +01:00
UbitUmarov 0f6c3fb242 my first commit 2015-09-14 23:37:39 +01:00
Melanie Thielker 82105ba81d Change the actual versions allowed to connect, which is different from
the interface major version
2015-09-14 01:26:30 +02:00
Melanie Thielker 9d1515efdb Make regions tolerant to newer regions with more werables.
Also, bump the interface version to 8
2015-09-14 00:35:31 +02:00
Diva Canto a6012a3fae Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-09-11 09:49:33 -07:00
Diva Canto 29aaf5564f Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change. 2015-09-11 09:48:51 -07:00
Melanie Thielker e26d0ee40a Make sure the chat module doesn't deactivate just because the section
heading is missing
2015-09-09 05:40:39 +02:00
Diva Canto 45046858a1 Typos in comments 2015-09-06 14:57:18 -07:00
Diva Canto 3a72e755b9 Deleted access control spec from [LoginService] section of standalone config. It's in OpenSim.ini now under [AccessControl]. Backwards compatibility preserved. 2015-09-06 10:02:16 -07:00
Diva Canto 82ea4179da Clean up viewer-based access control specifications. 2015-09-06 10:00:20 -07:00
Diva Canto 4f208b6282 Related to previous commits: fixed namespace. 2015-09-06 09:31:35 -07:00
Diva Canto f928d41a27 Amend to previous commit: delete the corresponding AssemblyInfo's 2015-09-05 17:40:27 -07:00
Diva Canto 3cf07564b6 Moved the two region loaders into the RegionLoaderPlugin dll, therefore eliminating 2 top-level dlls that didn't make much sense. 2015-09-05 17:37:07 -07:00
Diva Canto 5bfc2743c6 Deleted unused file. 2015-09-05 15:20:32 -07:00
Diva Canto bba79424b6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-09-05 10:29:18 -07:00
Diva Canto c2346a0823 Changed a couple of comments to be more generic 2015-09-05 10:28:44 -07:00
UbitUmarov 13b1c5dfce let ode suport var size regions
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-09-05 10:17:30 -07:00
dahlia 4b0dc6253c Best wishes everyone! 2015-09-05 01:58:59 -07:00
Diva Canto 2210c5807f Fixes a problem with Bullet physics when it is configured to run on a separate thread. 2015-09-04 16:33:07 -07:00
Diva Canto d7f22fb2cc POSScene wasn't really a region module. Fixed now. 2015-09-04 15:48:59 -07:00
Diva Canto a32187f53a Moved UserStatistics feature to OptionalModules too. 2015-09-04 15:28:51 -07:00
Diva Canto 49d19e3650 Moved DataSnapshot feature to OptionalModules too. 2015-09-04 15:17:53 -07:00
Diva Canto f9a7099abc Moved RegionCombinerModule to OptionalModules. Removed it as its own top-level project/dll. 2015-09-04 15:12:36 -07:00
Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 2015-09-04 14:39:23 -07:00
Diva Canto 9005365115 Deleted old unfinished code under Framework.Communications that wasn't being used anywhere.
Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely.
2015-09-04 14:14:53 -07:00
Diva Canto 1559fc42b6 Deleted unused interface 2015-09-04 13:45:52 -07:00
Diva Canto cb79e580dc Fixed wrong path to Meshing dll 2015-09-04 11:27:39 -07:00
Diva Canto 218eb908be In SceneGraph, use the property PhysicsScene instead of the variable _PhysScene, so that it gets properly initialized before being dereferenced. 2015-09-04 10:54:04 -07:00
Diva Canto 9d7e310e21 Deleted commented code 2015-09-04 09:40:21 -07:00
Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 2015-09-03 15:59:06 -07:00
Diva Canto 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 2015-09-01 09:20:20 -07:00
Diva Canto 9435405ca1 Deleted physics plugin classes.
More unit tests fixed.
2015-08-31 16:23:43 -07:00
Diva Canto 50e7e38f45 Physics refactoring: all unit tests pass. 2015-08-31 15:04:10 -07:00
Diva Canto 11194209df First commit where physics work as region module.
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader.
Removed call to PhysicsPluginManager.
2015-08-31 14:09:15 -07:00
Diva Canto 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 2015-08-31 13:02:51 -07:00
Diva Canto 49ab478d28 Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules. 2015-08-31 09:41:00 -07:00
Diva Canto 3741edd1c7 Refactored Meshing modules:
- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing
- Created subfolder for all Meshmerizer files, also in the same Meshing dll
- Made them both region modules, with ZeroMesher being the default one
This compiles but doesn't run yet.
2015-08-31 09:21:05 -07:00
Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 2015-08-30 21:05:36 -07:00
Diva Canto 2c0cad6dd3 Renamed the namespaces too 2015-08-30 20:29:31 -07:00
Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 2015-08-30 20:06:53 -07:00
Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 2015-08-30 15:52:26 -07:00
Diva Canto f6d79c7cbb Mantis #7713: fixed bug introduced by 1st MOSES patch. 2015-08-30 11:07:27 -07:00
Ai Austin e64f7abd6c Restore FlotsamAssetCache as default and pre-enabled asset cache module
Keep FlotsamAssetCache as default and pre-enabled asset cache module in
StandaloneCommon.ini./example to have common behaviour between grids and
standalones.  Asset cache is needed to better support temporary assets
and texture drawing functions.
2015-08-26 16:33:32 +02:00
Diva Canto 0540e25081 Still about Ai's patch: it turns out OpenSim doesn't work well without an asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache. 2015-08-25 21:32:38 -07:00
Diva Canto 9b5bd4b279 Fixed comment in ini related to previous patch 2015-08-25 20:43:22 -07:00