Commit Graph

178 Commits (30306a775af74e1fe080590998a71a4c7e64ad12)

Author SHA1 Message Date
Justin Clark-Casey (justincc) b8c58e5f9f reinsert functionality to debug log more levels of incoming and outgoing client protocol packets
These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets)
This is equivalent to what we had a year ago before it was removed.  It's extremely crude since it doesn't allow one to pick individual clients or packets.  However, it can still be useful when debugging packet race conditions.
2010-08-31 18:27:10 +01:00
Marck 7aad5af498 Some code cleanup for console command "create region".
Make region name an optional command parameter.
Avoid question for region name if it has already been specified.
Extend help text.
2010-08-20 19:35:52 +01:00
randomhuman 8eeb3f2fd2 Updated the create_region command in the RemoteAdmin plugin to properly support estates without seeking further input on the console. 2010-08-13 23:29:01 +01:00
Marck 251be8a1be Prettify console output for long avatar names. 2010-08-11 20:22:01 -07:00
Justin Clark-Casey (justincc) 2c4df19805 minor: Move log information about SYSTEMIP to the place where it's resolved 2010-06-25 18:29:02 +01:00
Justin Clark-Casey (justincc) b1298fca0a tidy up help information on load oar and save oar 2010-05-28 19:36:30 +01:00
Justin Clark-Casey (justincc) bf3956aeb0 Add --skip-assets option to load oar.
This allows you to load an oar without loading its assets.  This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon.  At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
John Hurliman b51f40da8f Removed the unused use_async_when_possible config variable 2010-03-16 12:03:04 -07:00
Melanie 1f45e6c649 Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Melanie 842b68eeff Change handling of the SYSTEMIP constant to be more sane.
This will now choose the first network interface IP address, or the loopback
interface if no external interfaces are found. It will log the IP address
used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-18 04:19:33 +00:00
Jeff Ames af265e001d Formatting cleanup. 2010-02-15 19:21:56 +09:00
Melanie c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Justin Clark-Casey (justincc) 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Melanie baaf660511 Merge branch 'master' into presence-refactor
This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Diva Canto 041594ed07 Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as lots of other obsolete configs. 2010-01-31 13:01:23 -08:00
mbowman c211a120a5 Console output no longer requires loglevel to be set to info; you can run the simulator with log level WARN or ERROR and see the output of console commands
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-20 00:16:08 +00:00
Melanie 10f8c2ea9b Merge branch 'master' into presence-refactor
This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Diva Canto f1c30784ac * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto 19ad68e5e4 Moved MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler()); around, because it was crashing. Now it crashes elsewhere. 2010-01-11 08:11:04 -08:00
Melanie ff55ae0eb2 Make console_port work. 2010-01-11 07:59:13 +00:00
Melanie bfddd75ca8 Refactor. Instantiate sim status handlers in opensim base, not in a plugin 2010-01-11 05:12:01 +00:00
Melanie e966e51b89 Add a console_port setting to let the rest console use a different port
from the region server
2010-01-11 03:29:24 +00:00
Melanie 81d5a4b6d8 Remove "login disable", "login enable" and "login status" commands. 2010-01-10 03:03:18 +00:00
Diva Canto 7cb66de2e0 * Moved command reset password from OpenSim to UserAccountService. 2010-01-09 18:16:14 -08:00
Diva Canto 96ecdcf9c5 * Added SetPassword to IAuthenticationService.
* Added create user command to UserAccountService. Works.
* Deleted create user command from OpenSim.
2010-01-09 18:04:50 -08:00
dahlia e987e85c0c add agent position to output of "show users" console command 2009-11-30 01:09:03 -08:00
Justin Clark-Casey (justincc) a4d2a97bc6 minor: remove some mono compiler warnings, add --merge load oar switch to help information 2009-11-25 16:14:08 +00:00
Justin Clark-Casey (justincc) 88ead9ee63 pass all command parameters to load/save oar, not just the filename
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-11-24 17:28:38 +00:00
Melanie c17359fea5 Adding changes to previous patch to make it fit into core better 2009-10-28 18:25:37 +00:00
Fredo Chaplin bff0d75e0f patch kill by UUID
Signed-off-by: Melanie <melanie@t-data.com>
2009-10-28 18:09:50 +00:00
John Hurliman 0b1726b524 Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on 2009-10-26 16:48:43 -07:00
John Hurliman b2ed348aa2 Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 2009-10-22 12:33:23 -07:00
John Hurliman 2f394b7e7e * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation)
* Only initialize Util's SmartThreadPool if it is actually being used
* No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
2009-10-22 01:30:12 -07:00
Melanie b35fbe1f98 Merge branch 'melanie_test' into prioritization
This makes SmartThreadPool configurable and also makes it the default, since
the regular thread pool simply stinks.
2009-10-22 07:02:21 +01:00
John Hurliman 32ccd5bb40 * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
2009-10-21 23:03:18 -07:00
Melanie 8ce4fd7234 Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2 2009-10-22 04:02:26 +01:00
Melanie 8a336c6860 Add MaxPoolThreads in startup to limit the size of the thread pool used
for FireAndForget. This lets us limit concurrency to make OpenSim play nice
2009-10-22 02:28:53 +01:00
Melanie 26863c04a5 Change "config save" to "config save <filename>", which is mandatory.
File name is enforced to NOT be OpenSim.ini
2009-10-20 14:02:11 +01:00
John Hurliman 1e9e9df0b3 * Switched to a plain lock for the ClientManager collections and protected the TryGetValues with try/catch instead of a lock
* Added ClientManager.ForEachSync() for operations that need to run synchronously, such as "show connections"
2009-10-14 14:25:58 -07:00
John Hurliman 25878d6828 * Added the "show connections" command to print out all of the currently tracked IClientAPIs 2009-10-14 13:00:42 -07:00
Melanie 31d8cec0f8 Merge branch 'master' into diva-textures 2009-10-02 08:23:38 +01:00
Melanie 67fefdb5a0 Remove predecode-j2k and it's assoaciated logic 2009-09-30 21:33:00 +01:00
Jeff Ames ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
Melanie 94aa7e677c Change command help text to show .ini in place of .xml when creating regions 2009-09-30 09:12:43 +01:00
Diva Canto 5757afe766 First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now. 2009-09-26 07:48:21 -07:00
Diva Canto 902279f0fd Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff. 2009-09-25 08:39:09 -07:00
Melanie 496b368334 Add a using() block around the timer script 2009-09-11 21:52:49 +01:00
Diva Canto 5bf288745d De-hardcode default home locations on create user (standalone). 2009-09-09 11:02:31 -07:00
Melanie 3d7bb7567c Add the ability to use -console=rest to the region server. User
and pass are specified the same way as for the ROBUST server
2009-08-17 09:21:39 +01:00
Teravus Ovares (Dan Olivares) b47e405420 * minor: Comments 2009-08-12 22:54:57 -04:00