Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								2b02d3dc84 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2011-12-07 17:33:06 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								415b7b7ec4 
								
							
								 
							
						 
						
							
							
								
								Implement XMLRPCAdmin command admin_teleport_agent.  
							
							 
							
							... 
							
							
							
							This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position. 
							
						 
						
							2011-12-07 17:31:57 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								33c6067098 
								
							
								 
							
						 
						
							
							
								
								Trigger a Jenkins build  
							
							 
							
							
							
						 
						
							2011-12-07 11:21:50 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								0fcd55aff3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2011-12-07 10:39:25 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								fd023b317a 
								
							
								 
							
						 
						
							
							
								
								Update libomv to 0.9.1  
							
							 
							
							
							
						 
						
							2011-12-07 09:56:15 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								a8ed185c00 
								
							
								 
							
						 
						
							
							
								
								properly lock CapsHandlers.m_capsHandlers  
							
							 
							
							
							
						 
						
							2011-12-07 14:55:01 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								6ec59ee892 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-07 07:52:24 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								e6272b8d56 
								
							
								 
							
						 
						
							
							
								
								Stop also adding an ordinary http handler when we set up a poll http handler.  
							
							 
							
							... 
							
							
							
							It appears that this is entirely unnecessary since the poll http handlers are dealt with on a separate code path. 
							
						 
						
							2011-12-07 12:28:42 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								8e542cfa03 
								
							
								 
							
						 
						
							
							
								
								Stop accidentally setting up the UploadTexture caps handler with the same url for all users  
							
							 
							
							... 
							
							
							
							This meant that if a user exited the region, the UploadTexture handler would be effectively removed for everyone, causing subsequent failures.
This hopefully resolves the recent UploadTexture LLSD problems
This was a regression in 5640f2e (Thu Dec 1 23:24:15 2011 +0000) 
							
						 
						
							2011-12-06 21:42:56 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								8721841fc3 
								
							
								 
							
						 
						
							
							
								
								Revert "Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously."  
							
							 
							
							... 
							
							
							
							This is a possible cause of the dramatic upswing in "Unable to upload... No handler registered for LLSD requests..."
Needs more investigation.
This reverts commit 1854c52ea3 . 
							
						 
						
							2011-12-06 18:37:13 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								136a6a6e0f 
								
							
								 
							
						 
						
							
							
								
								Make "show appearance" a synonym for "appearance show"  
							
							 
							
							
							
						 
						
							2011-12-06 18:36:11 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								b9a461c5ad 
								
							
								 
							
						 
						
							
							
								
								In "appearance show", if a particular avatar is specified, print out texture UUID for each bake type and whether the simulator can find it.  
							
							 
							
							
							
						 
						
							2011-12-06 18:32:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								ec4f217af8 
								
							
								 
							
						 
						
							
							
								
								Actually send the avatar data if an individual avatar is specified, rather than accidentally doing nothing  
							
							 
							
							
							
						 
						
							2011-12-06 18:06:29 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								1b9eb52850 
								
							
								 
							
						 
						
							
							
								
								Allow "appearance show" command to take an optional avatar name  
							
							 
							
							
							
						 
						
							2011-12-06 18:03:16 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								4be85eeaa5 
								
							
								 
							
						 
						
							
							
								
								Make it possible to manually send appearance information via the "appearance send" command for a chosen avatar as well as all  
							
							 
							
							
							
						 
						
							2011-12-06 16:42:44 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								d33d12ba83 
								
							
								 
							
						 
						
							
							
								
								Provide feedback as to which avatars are resending appearance informion on "appearance send" console command  
							
							 
							
							
							
						 
						
							2011-12-06 16:07:24 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								319507f521 
								
							
								 
							
						 
						
							
							
								
								Add test for not found response from GetTexture cap handler.  
							
							 
							
							... 
							
							
							
							Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite 
							
						 
						
							2011-12-05 21:04:17 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								af9ccfa15c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2011-12-05 20:50:44 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								4567555c49 
								
							
								 
							
						 
						
							
							
								
								Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.  
							
							 
							
							... 
							
							
							
							This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse. 
							
						 
						
							2011-12-05 20:44:20 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								2d3dda6db3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-05 15:29:00 -05:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								e7cb63fcf7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							 
							
							
							
						 
						
							2011-12-05 19:01:35 +00:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								66f4ce354f 
								
							
								 
							
						 
						
							
							
								
								Fix CHANGED_TEXTURE and CHANGED_COLOR.  
							
							 
							
							
							
						 
						
							2011-12-05 19:01:14 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								37889eb3fa 
								
							
								 
							
						 
						
							
							
								
								For the GetTexture capability, if a data range is requested that covers the whole asset length, return HTTP PartialContent instead of NotFound  
							
							 
							
							... 
							
							
							
							NotFound is obviously wrong, and this change stops viewer 3.2.2 (and v probably earlier) complaining in the log about missing textures that are actually present.
We still return PartialContent even if the range requested is a superset of the data range as per httpd's behaviour
https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 
Viewer 3.2.2 and very probably earlier appear happy with this.
Whether fixing this NotFound bug has any practical effect apart from resolve viewer log messages is unknown. 
							
						 
						
							2011-12-05 18:35:03 +00:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								a2d98c7293 
								
							
								 
							
						 
						
							
							
								
								HG: Added HEAD method to Helo service. This is the preferred method, but its wide use will have to wait a few releases. So the sims are still calling GET for now.  
							
							 
							
							
							
						 
						
							2011-12-04 10:10:09 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								080dfcc9c9 
								
							
								 
							
						 
						
							
							
								
								HG: Renamed one method  
							
							 
							
							
							
						 
						
							2011-12-04 08:24:16 -08:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								a82aea53f8 
								
							
								 
							
						 
						
							
							
								
								Split up test SceneHelpers to provide an AddChildScenePresence() call  
							
							 
							
							
							
						 
						
							2011-12-03 19:32:59 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								a4d82895be 
								
							
								 
							
						 
						
							
							
								
								Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() since they don't do anything useful.  
							
							 
							
							
							
						 
						
							2011-12-03 19:14:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								3852f05e6e 
								
							
								 
							
						 
						
							
							
								
								Extend TestCreateChildScenePresence to make assertions both at CreateAgent stage and then at Scene.AddClient()  
							
							 
							
							
							
						 
						
							2011-12-03 19:10:32 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								4919c60560 
								
							
								 
							
						 
						
							
							
								
								Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()  
							
							 
							
							... 
							
							
							
							This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected. 
							
						 
						
							2011-12-03 18:59:54 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								ced820bd5e 
								
							
								 
							
						 
						
							
							
								
								Improve locking in AgentCircuitManager  
							
							 
							
							
							
						 
						
							2011-12-03 16:19:11 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								c934901a05 
								
							
								 
							
						 
						
							
							
								
								Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions  
							
							 
							
							
							
						 
						
							2011-12-03 16:11:47 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								aac3f2d04e 
								
							
								 
							
						 
						
							
							
								
								Add agent circuit number checks to TestCloseAgent()  
							
							 
							
							
							
						 
						
							2011-12-03 16:04:11 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								aba42d8543 
								
							
								 
							
						 
						
							
							
								
								Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7  
							
							 
							
							... 
							
							
							
							We are returning the actual number of 'sides', not the maximum index number.
Also minor format corrections. 
							
						 
						
							2011-12-03 15:54:06 +00:00  
						
					 
				
					
						
							
							
								 
								marc
							
						 
						
							 
							
							
							
								
							
								e75bcd4c59 
								
							
								 
							
						 
						
							
							
								
								Workaround for mesh to correct the number of faces in GetNumberOfSides(). Meshs are handeled as sculpts but can have up to 8 faces (SL restriction the collada format can handle even more). The patch enables all LSL function that adressing faces to behave correct. Like llGetNumberOfSides(); llSetLinkPrimitiveParamsFast(); llSetPrimitiveParams(); llSetColor();  
							
							 
							
							... 
							
							
							
							Signed-off-by: marc <mare@sounddog.net> 
							
						 
						
							2011-12-03 15:49:19 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								6541fc08d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-02 22:46:37 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								585fc5e79d 
								
							
								 
							
						 
						
							
							
								
								Update SP.PhysicsCollisionUpdate() doc.  
							
							 
							
							... 
							
							
							
							It might be inefficient, but there are collisions every frame if the avatar is walking/standing on the ground or a prim surface 
							
						 
						
							2011-12-03 02:51:17 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								e26ef8aeca 
								
							
								 
							
						 
						
							
							
								
								change misleading login =  http://127.0.0.1:9000/  in GridInfoService in Robust.ini.example to 8002  
							
							 
							
							
							
						 
						
							2011-12-03 02:48:16 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								b66fe3e9ff 
								
							
								 
							
						 
						
							
							
								
								Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's called continuously even where there are no collisions  
							
							 
							
							
							
						 
						
							2011-12-03 02:45:02 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								a009871827 
								
							
								 
							
						 
						
							
							
								
								Add basic TestFlyingAnimation() regression test  
							
							 
							
							
							
						 
						
							2011-12-03 02:39:21 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								feef1dd732 
								
							
								 
							
						 
						
							
							
								
								Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpdate().  
							
							 
							
							... 
							
							
							
							There's no point doing this if it's being called via PhysicsCollisionUpdate 
							
						 
						
							2011-12-03 02:05:11 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								f144baa9a8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-02 20:53:35 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								f08aad8a40 
								
							
								 
							
						 
						
							
							
								
								For now, disable mechanism to limit avatar animation updates since this causes avatars to never reach the correct animation after some actions.  
							
							 
							
							... 
							
							
							
							This reverts to situation where animation updates are made each frame on SP.PhysicsCollisionUpdate (though a packet is only sent if the anim actually changes).
m_updateCount was not being update on various avatar state changes, causing the correct animations to never be sent.
Always setting in HandleAgentUpdate() is not enough since the avatar is continually sending AgentUpdate packets.
One would need to identify all the conditions under which animations need to play out and set m_updateCount appropriately in SP.HandleAgentUpdate() 
							
						 
						
							2011-12-03 01:47:12 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								b94ab10922 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-02 20:21:35 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								0ca8491bbe 
								
							
								 
							
						 
						
							
							
								
								refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than duplicating it with m_movementAnimation  
							
							 
							
							
							
						 
						
							2011-12-03 00:40:08 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								5bbfb082dd 
								
							
								 
							
						 
						
							
							
								
								Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than asking for a new determination  
							
							 
							
							
							
						 
						
							2011-12-03 00:33:24 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								8185ce8b4a 
								
							
								 
							
						 
						
							
							
								
								Do a cagent.Anims != null check in SP.CopyFrom()  
							
							 
							
							
							
						 
						
							2011-12-03 00:30:13 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								5ba8ca5662 
								
							
								 
							
						 
						
							
							
								
								Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnimation() for better code readability  
							
							 
							
							
							
						 
						
							2011-12-03 00:27:21 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								96c191f4fd 
								
							
								 
							
						 
						
							
							
								
								Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed if we're dealing with a child ScenePresence.  
							
							 
							
							... 
							
							
							
							Neither of these can have any effect on child agents
Now leaving warning about trying to set animation on a child agent active.  Might temporarily pop up now and again. 
							
						 
						
							2011-12-03 00:09:18 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								21f4ee8a3d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2011-12-02 18:57:57 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								054ebe8878 
								
							
								 
							
						 
						
							
							
								
								Stop some places where we're trying to reset animations in child agents where such requests are ignored.  
							
							 
							
							
							
						 
						
							2011-12-02 23:56:01 +00:00