e74bf46007 
								
							
								 
							
						 
						
							
							
								
								Prevent a nullref when nonphysical motion objects cross sim boundaries  
							
							
							
						 
						
							2012-02-23 23:18:01 +01:00  
				
					
						
							
							
								 
						
							
							
								7c520cf531 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-23 22:27:20 +01:00  
				
					
						
							
							
								 
						
							
							
								1c0adfa6e0 
								
							
								 
							
						 
						
							
							
								
								Correct sit position calculations  
							
							
							
						 
						
							2012-02-23 22:26:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f3ea2bde61 
								
							
								 
							
						 
						
							
							
								
								Fix preserving the animation state of a crossing seated avatar  
							
							
							
						 
						
							2012-02-23 20:32:35 +01:00  
				
					
						
							
							
								 
						
							
							
								8994ab1336 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-23 14:50:49 +00:00  
				
					
						
							
							
								 
						
							
							
								dc835717d6 
								
							
								 
							
						 
						
							
							
								
								Properly sequence updates of avatars and attachments so that we don't  
							
							... 
							
							
							
							update attachments on child avatars or intermingle agent and attachment
updates, which would render the root prim of huds invisible 
							
						 
						
							2012-02-23 14:08:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f266c54f82 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-02-23 13:10:02 +01:00  
				
					
						
							
							
								 
						
							
							
								56cc573d2f 
								
							
								 
							
						 
						
							
							
								
								Show avatars as sitting on proot prims only to avoid motion jitter  
							
							... 
							
							
							
							for passengers 
							
						 
						
							2012-02-23 12:20:20 +01:00  
				
					
						
							
							
								 
						
							
							
								af377470e1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into v3_support  
							
							
							
						 
						
							2012-02-22 22:29:30 -05:00  
				
					
						
							
							
								 
						
							
							
								e827bcaf2b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-23 02:04:16 +00:00  
				
					
						
							
							
								 
						
							
							
								f1a76195ea 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2012-02-23 01:49:14 +00:00  
				
					
						
							
							
								 
						
							
							
								9ed4245d9e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-02-23 01:42:08 +00:00  
				
					
						
							
							
								 
						
							
							
								1dfc990264 
								
							
								 
							
						 
						
							
							
								
								Add a position parameter to region crossing of objects. This avoids the  
							
							... 
							
							
							
							potential bad update that places an object at the opposite side of the
origin sim for a moment before actually crossing it. Especially important in
grids like OSG where lag between sims is high. 
							
						 
						
							2012-02-23 01:40:30 +00:00  
				
					
						
							
							
								 
						
							
							
								15bc539bd4 
								
							
								 
							
						 
						
							
							
								
								fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1.  
							
							
							
						 
						
							2012-02-23 00:50:07 +00:00  
				
					
						
							
							
								 
						
							
							
								aa77d1d486 
								
							
								 
							
						 
						
							
							
								
								fix my bug on ChODE terrain heightmap build  
							
							
							
						 
						
							2012-02-23 00:22:44 +00:00  
				
					
						
							
							
								 
						
							
							
								c0b8f3d0bc 
								
							
								 
							
						 
						
							
							
								
								Add permission checks to scripted object movements, which didn't respect bans  
							
							... 
							
							
							
							and parcel settings until now. Add llSetRegionPos() function according to
LL spec 
							
						 
						
							2012-02-23 00:08:31 +01:00  
				
					
						
							
							
								 
						
							
							
								3796e08b59 
								
							
								 
							
						 
						
							
							
								
								Count agents for LSL instead of relying on SceneGraph to have the correct  
							
							... 
							
							
							
							value. Fixes a reported glitch. 
							
						 
						
							2012-02-22 23:14:29 +01:00  
				
					
						
							
							
								 
						
							
							
								165ae251ec 
								
							
								 
							
						 
						
							
							
								
								V3 Support  
							
							... 
							
							
							
							The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response. 
							
						 
						
							2012-02-22 16:36:28 -05:00  
				
					
						
							
							
								 
						
							
							
								1e1270166f 
								
							
								 
							
						 
						
							
							
								
								Adjust sit target and the llSetLinkPrimitiveParams sit position hack  
							
							... 
							
							
							
							to match SL. 
							
						 
						
							2012-02-22 20:40:44 +01:00  
				
					
						
							
							
								 
						
							
							
								67bea681e2 
								
							
								 
							
						 
						
							
							
								
								Add web profile url setting to ini  
							
							
							
						 
						
							2012-02-21 23:04:49 -05:00  
				
					
						
							
							
								 
						
							
							
								5d31267185 
								
							
								 
							
						 
						
							
							
								
								Remove two spurious m_sceneGraph != null checks in Scene.cs.  It's set in constructor and never subsequent set to null.  
							
							
							
						 
						
							2012-02-22 00:55:16 +00:00  
				
					
						
							
							
								 
						
							
							
								65f5f60317 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 23:43:39 +00:00  
				
					
						
							
							
								 
						
							
							
								cf9b3e7708 
								
							
								 
							
						 
						
							
							
								
								Restore the taskItem null check that I accidentally blatted in  5397a6d 
							
							... 
							
							
							
							This is a valid check because the caller could supply an invalid uuid. 
							
						 
						
							2012-02-21 23:41:48 +00:00  
				
					
						
							
							
								 
						
							
							
								1273ec6c7d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 23:17:39 +00:00  
				
					
						
							
							
								 
						
							
							
								1c533eb520 
								
							
								 
							
						 
						
							
							
								
								Fix:LINK_ROOT flag for llGetLinkName() by SinglePrim  
							
							
							
						 
						
							2012-02-21 23:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5397a6d4c6 
								
							
								 
							
						 
						
							
							
								
								Fix problem with dragging child part inventory item to user inventory.  
							
							... 
							
							
							
							This fixes the problem by fixing the permissions module to look at root part permissions rather than having to do this for every caller.
Resolves http://opensimulator.org/mantis/view.php?id=5569  
							
						 
						
							2012-02-21 22:54:30 +00:00  
				
					
						
							
							
								 
						
							
							
								24a49011cb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 22:54:00 +00:00  
				
					
						
							
							
								 
						
							
							
								76f411147d 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569 "  
							
							... 
							
							
							
							This reverts commit 15ce73cacahttp://opensimulator.org/mantis/view.php?id=5569 , I was going to fix this in a more general way. 
							
						 
						
							2012-02-21 22:49:06 +00:00  
				
					
						
							
							
								 
						
							
							
								15ce73caca 
								
							
								 
							
						 
						
							
							
								
								Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569  
							
							
							
						 
						
							2012-02-21 22:07:12 +00:00  
				
					
						
							
							
								 
						
							
							
								cb4509f3b8 
								
							
								 
							
						 
						
							
							
								
								Reverse the changed to ODE heightmap. It results in SERIOUS issues like an  
							
							... 
							
							
							
							irreversible y-flip and holes in the map. 
							
						 
						
							2012-02-21 21:34:02 +01:00  
				
					
						
							
							
								 
						
							
							
								dede31174e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 22:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf970fb27 
								
							
								 
							
						 
						
							
							
								
								V3 Support:  
							
							... 
							
							
							
							This starts V3 support by adding a profile server url to the login response. This requires viewer support - which is also being worked on. 
							
						 
						
							2012-02-21 14:21:03 -05:00  
				
					
						
							
							
								 
						
							
							
								0e4d5a4d3c 
								
							
								 
							
						 
						
							
							
								
								Also preserve angular velocity on crossing.  
							
							
							
						 
						
							2012-02-21 10:10:04 +01:00  
				
					
						
							
							
								 
						
							
							
								03e7bc1526 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts: 
							
						 
						
							2012-02-21 10:20:56 +00:00  
				
					
						
							
							
								 
						
							
							
								a27e5a9c95 
								
							
								 
							
						 
						
							
							
								
								Both 32-bit and 64-bit BulletSim.dll must have the same name.  Rename the 64 bit one in lib64  
							
							
							
						 
						
							2012-02-21 04:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								daee2eda93 
								
							
								 
							
						 
						
							
							
								
								Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.  
							
							... 
							
							
							
							This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert. 
							
						 
						
							2012-02-21 04:10:39 +00:00  
				
					
						
							
							
								 
						
							
							
								a15b00d3ef 
								
							
								 
							
						 
						
							
							
								
								Replace previous windows 64-bit sqlite3.dll with one from  http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip  
							
							... 
							
							
							
							In this zip, it's called System.Data.SQLite.dll.  We rename it to lib64/sqlite3.dll
This is a little unexpected but it works.  For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10.  Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet). 
							
						 
						
							2012-02-21 04:01:27 +00:00  
				
					
						
							
							
								 
						
							
							
								1b906ef2ad 
								
							
								 
							
						 
						
							
							
								
								Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.  
							
							
							
						 
						
							2012-02-21 03:24:01 +00:00  
				
					
						
							
							
								 
						
							
							
								68a4ef5ef6 
								
							
								 
							
						 
						
							
							
								
								Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.  
							
							
							
						 
						
							2012-02-21 02:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								90dc5f47e7 
								
							
								 
							
						 
						
							
							
								
								Fix bug where NPCs would establish child agents on other neighbour regions that had come up after the NPC was created.  
							
							
							
						 
						
							2012-02-21 01:57:19 +00:00  
				
					
						
							
							
								 
						
							
							
								19d271d3fc 
								
							
								 
							
						 
						
							
							
								
								Remove PhysXPlugin and wrappers.  
							
							... 
							
							
							
							In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support. 
							
						 
						
							2012-02-21 01:45:17 +00:00  
				
					
						
							
							
								 
						
							
							
								ee62bf3c69 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-20 20:23:14 +01:00  
				
					
						
							
							
								 
						
							
							
								3b2900e884 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-20 19:48:28 +00:00  
				
					
						
							
							
								 
						
							
							
								4a329098e8 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit: synchronize access to queues.  
							
							
							
						 
						
							2012-02-20 11:12:02 -08:00  
				
					
						
							
							
								 
						
							
							
								99b9c1a9d5 
								
							
								 
							
						 
						
							
							
								
								More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail.  
							
							
							
						 
						
							2012-02-20 10:58:07 -08:00  
				
					
						
							
							
								 
						
							
							
								d6b8febbf4 
								
							
								 
							
						 
						
							
							
								
								Make vehicles retain velocity when crossing between regions.  
							
							
							
						 
						
							2012-02-20 19:49:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8f8206f478 
								
							
								 
							
						 
						
							
							
								
								Add an override to make SOG.Velocity work as expected  
							
							
							
						 
						
							2012-02-20 16:55:12 +01:00  
				
					
						
							
							
								 
						
							
							
								1c3ee5d1ce 
								
							
								 
							
						 
						
							
							
								
								One more tweak related to the previous 2 commits.  
							
							
							
						 
						
							2012-02-19 16:42:01 -08:00  
				
					
						
							
							
								 
						
							
							
								b489c85226 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit. This should have been committed too.  
							
							
							
						 
						
							2012-02-19 15:37:37 -08:00  
				
					
						
							
							
								 
						
							
							
								dcea23906b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-19 12:28:47 -08:00