Commit Graph

188 Commits (3a28e39816533267155cb0b72ca0820ce6f2c898)

Author SHA1 Message Date
gareth 3a28e39816 FIXED THE BUILD! 2007-05-16 17:51:28 +00:00
MW 1e9a0220e6 Quite big change to how Sessions/circuits are Authenticated. Seems to work okay but needs a lot more testing. 2007-05-16 17:35:27 +00:00
lbsa71 6056247ac3 * removed unused new-login.dat
* cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase
* 2d chat radius is now 3d chat sphere
* removed unused fast 2d radius calc
* added chat type 0xFF : broadcast (no sphere checking)
* OpenSimMain now exposes its LocalWorld
2007-05-16 17:12:17 +00:00
MW bd6e69b97c Yet more cleanup/refactoring 2007-05-16 16:01:01 +00:00
MW 3f39648605 More refactoring.
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
2007-05-16 15:46:22 +00:00
lbsa71 7f42258e62 * deleted some user files
* ignored some files
2007-05-16 14:19:46 +00:00
MW fd67b36a5e UDPServer enabled, should no longer be any udp server code in OpenSimMain. 2007-05-16 13:10:17 +00:00
MW 3d93d39048 started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) 2007-05-16 12:44:58 +00:00
MW 57d1a7bced made QueItem a nested class in SimClient. 2007-05-15 21:33:03 +00:00
MW 7f2fdb8054 Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working) 2007-05-15 21:26:10 +00:00
MW 384293ac56 Worked on Asset server, asset downloads (from server to sim) now work.
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
2007-05-15 17:51:13 +00:00
MW 6b15c6e556 Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it) 2007-05-15 15:15:01 +00:00
MW db6427b6f4 Turned SimClient into a partial class (and added SimClient(Grid), so that grid mode specific code can be kept separate)
Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml)
2007-05-15 15:05:13 +00:00
MW f41e5343c5 updated Build/project files to include the new projects and new files.
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
morphw b5011e24ee added processing for TeleportLocationRequest and TeleportLandmarkRequest. Local teleports implemented, inter-region teleports left to do. 2007-05-15 14:00:59 +00:00
Adam Frisby 3cdc219ed6 Attempting to add region name to console. 2007-05-14 21:15:26 +00:00
MW a889caf200 moved the EnableNeighbours code to after the client has completed the move to the region 2007-05-14 21:04:14 +00:00
Adam Frisby 7659d67fdb Added some sanity checks to AddViewerAgent to prevent duplicate addition (now attempts update). 2007-05-14 19:31:05 +00:00
gareth 64a98c7368 Finished off adding the new management API to gridserver
Updated VersionInfo.cs finally
Updated prebuild and rebuilt nant build files
Completed Management agent basics
2007-05-14 03:13:47 +00:00
gareth 0834b097f6 Added skeleton master service manager 2007-05-13 21:01:21 +00:00
MW 98705e6211 Changed to slightly better textures for the map: a blue one for the sea and one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island. 2007-05-13 12:48:42 +00:00
MW 05d9593198 Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing) 2007-05-13 12:25:08 +00:00
Adam Frisby bd05850be1 93 warnings in the compiler, 93 warnings appear, you fix one up, create two more, 94 warnings in the compiler... 2007-05-12 15:32:04 +00:00
MW d663dfa3bd Increased the flying speed 2007-05-12 10:12:34 +00:00
morphw 0d52bc723d Added landmark asset creation. 2007-05-11 21:03:11 +00:00
MW f016e8675b finally some time to do some more work on the primitive2 refactor/rewrite/bugfix. 2007-05-11 10:55:32 +00:00
MW 26002559c0 Fixed bug where client crashes on login if in sandbox mode and region is set to anything other than 997,996 2007-05-08 16:40:20 +00:00
lbsa71 9f881f90d3 * added guid to logname to avoid file sharing on multiple instances on same host 2007-05-08 14:37:04 +00:00
lbsa71 72159dc5a8 * fixed dataUri null bug
* ignored some files
2007-05-08 14:16:01 +00:00
lbsa71 0b26ae44ac * deleted bin directories
* ignored bin directories
* regenerated nant files
2007-05-08 11:09:48 +00:00
gareth 3de3d8bb3b Merged 0.1-prestable back into trunk :( 2007-05-07 16:32:30 +00:00
gareth 543cda0398 Cleaned up Adam's mess 2007-05-05 13:45:39 +00:00
Adam Frisby 5eacce71ad * Removed superfluous int to prevent warning
* Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port
* Added support for the grid server to tell us who we are (optional)
2007-05-04 07:43:07 +00:00
Adam Frisby d12c2be492 Sims can now load their datastore (their localworld class - prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time. 2007-05-04 07:23:41 +00:00
MW a595881dc0 fixed the VS 2005 solution/ project files.
and a couple of other small changes
2007-04-30 15:38:51 +00:00
gareth 328c9ccb24 Copied gridserver ready to convert to asset server
I'M THAT NUTS!!!!!!!!
2007-04-29 23:58:57 +00:00
Adam Frisby 6c7ebf19b5 Bugfixes 2007-04-28 00:32:00 +00:00
Adam Frisby 8f5c96f02b Dumb mistake #2 2007-04-27 22:29:29 +00:00
Adam Frisby fadb4a9dcc Dumb mistake - forgot to assign the datastore variable 2007-04-27 22:26:57 +00:00
Adam Frisby 6ce5b6e439 Major ass commit
Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
2007-04-27 21:11:02 +00:00
Adam Frisby feca5d22c6 * Added new commandline option -config <configfile.xml>
Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
2007-04-27 20:32:02 +00:00
MW 14a4ff3081 added just what opensim needs...yet another command line option: -noverbose . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console) 2007-04-26 17:50:25 +00:00
MW a7c374ac51 At last: avatar-template.dat is no more 2007-04-26 17:29:41 +00:00
MW c64039363d Mostly working again.
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ).
Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-26 12:56:14 +00:00
MW f06d0f1047 attempted bug fix 2007-04-25 18:48:08 +00:00
MW 9ed0a8dbad updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. 2007-04-25 18:12:06 +00:00
MW 68b33294b1 Can now use the xml config file for setting up things like sandbox mode, login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc)
A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics"  (add those to config node in simconfig.xml). 
The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
2007-04-25 13:47:32 +00:00
MW f7b51d63a8 Small clean up of files and directories 2007-04-25 13:03:48 +00:00
Adam Frisby 7dd98f3094 Moved console input-handling function "RunTerrainCmd" into BasicTerrain itself, this allows independent versions of BasicTerrain to have different functionality exposed directly. 2007-04-24 18:01:37 +00:00
Adam Frisby d82466ec82 Added mutex instead of lock for update 2007-04-22 18:51:03 +00:00