Commit Graph

6809 Commits (571b94f537cc1f431ed52e6a185863ae17357f30)

Author SHA1 Message Date
MW 571b94f537 moved the initial loading/setting of the config settings to its own class, ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin. 2008-11-05 20:14:52 +00:00
Justin Clarke Casey 590cff9956 * Zap the letters that accidentally crept in to the license in EventQueueThreadClass
* (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
2008-11-05 20:13:53 +00:00
MW 6e017ca842 fixed/refactored the Get/Set Config console commands. 2008-11-05 19:47:29 +00:00
Justin Clarke Casey fc36d7fdf2 * Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
* Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality
* This may improve one aspect of sim performance where there are many avatars.  However, there are still other performance problems that are unrelated to this change
* Value may be further tuned
* Removed temporary decals since the multipler setting will stick around now
2008-11-05 19:23:59 +00:00
MW 204ef95843 Moved a couple of more configuration fields to ConfigSettings 2008-11-05 18:00:45 +00:00
MW 079469b3f5 more startup/initialisation refactoring 2008-11-05 17:45:56 +00:00
MW 2a249373d3 Moved most of the configuration fields from Opensimbase to their own Class... Framework/ConfigSettings. 2008-11-05 17:18:16 +00:00
Justin Clarke Casey 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561
* Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect.
* Thanks StrawberryFride!
2008-11-05 15:26:10 +00:00
Jeff Ames 638fe7a7b5 Update svn properties, minor formatting cleanup. 2008-11-05 15:15:41 +00:00
Justin Clarke Casey b84417a220 * Apply http://opensimulator.org/mantis/view.php?id=2561
* This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet 
have these).
* Thanks StrawberryFride
2008-11-05 14:02:36 +00:00
Sean Dague 8bacdbd49c add a test that ensures that databases work if email is null.
From: Sean Dague <sdague@gmail.com>
2008-11-05 13:23:25 +00:00
Dahlia Trimble 6d195ce3ce added missing file from mantis #2555 2008-11-05 10:38:37 +00:00
Dahlia Trimble 5fffc04ae6 Add more vertex normals and UV coordinates. Sync with primmesher.dll forge project. 2008-11-05 10:22:41 +00:00
Charles Krinke d664192dfe Mantis#2557. Thank you kindly, Diva for a patch that:
This patch changes a method from private to public.
Will make life easier for the asset mapper for 
the hypergrid.
2008-11-05 02:23:44 +00:00
Justin Clarke Casey 349f6ec3e5 * Apply http://opensimulator.org/mantis/view.php?id=2555
* Add new e-mail field to users table for MSSQL
* Thanks StrawberryFride
2008-11-04 21:44:57 +00:00
Justin Clarke Casey 41232ee921 * Correct build break from last commit - how on earth did it compile last time? Bizarre 2008-11-04 21:42:31 +00:00
Justin Clarke Casey e1e2622e92 * Stop an exception in the thread tracker cleanup loop from terminating the sim 2008-11-04 21:35:12 +00:00
Justin Clarke Casey 8851db0a0a * Stop an exception in the Content Management module main loop from crashing the whole sim 2008-11-04 21:30:57 +00:00
Justin Clarke Casey 09dabb2aec * Prevent texture sender thread termination from immediately crashing the sim 2008-11-04 21:26:40 +00:00
Justin Clarke Casey 9848dc77cc * Stop an exception in getting assets for the archiver from crashing the sim 2008-11-04 21:19:00 +00:00
Sean Dague ea27b95f8e From: Rob Smart <SMARTROB@uk.ibm.com>
This patch allows an object to directly message another object given its
key using the method osMessageObject(key objectUUID,string message).

to communicate with an object it must implement the dataserver listener
method. The dataserver method is passed the key of the calling object
and a string message.
2008-11-04 20:48:35 +00:00
Justin Clarke Casey c4fbb6453c * Stop a non WebException in an XMLRPC request from bringing down the whole sim 2008-11-04 20:47:59 +00:00
Justin Clarke Casey 03c402842a * Stop a problem in the DotNetEngine event queue thread from immediately bringing down the whole sim, though the sim will need a reboot 2008-11-04 20:43:11 +00:00
Justin Clarke Casey 97d320d7d1 * Practise some defensive programming - gracefully terminate the thread if there is a problm in the world map module rather than bringing down the whole server. 2008-11-04 20:23:18 +00:00
Justin Clarke Casey 21c0df53a2 * Improve the previous fix by pushing the exception catching down into OGS1 grid services 2008-11-04 20:14:57 +00:00
Justin Clarke Casey f793f93817 * Temporary fix to stop a problem in getting neighbour info in the world map module from crashing the entire server 2008-11-04 19:56:02 +00:00
Justin Clarke Casey 78bfe7a3e3 * minor: doc and log message tweaking for wearables 2008-11-04 19:51:35 +00:00
Sean Dague 7d6dc3b099 add some null protection on email
From: Sean Dague <sdague@gmail.com>
2008-11-04 19:26:17 +00:00
Sean Dague 972143b592 - Added stronger persistence tests for BasicUserTests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:13 +00:00
Sean Dague 45dd97a262 - Stronger inventory tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:06 +00:00
Justin Clarke Casey 67315ef106 * Stop sending wearables back to the client on set appearance
* Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already)
2008-11-04 18:33:54 +00:00
Justin Clarke Casey 5330838b15 * minor: appearance related doc and log message tweaking 2008-11-04 18:29:37 +00:00
MW 1c2a0c78d9 Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows the setting of the name of the animation to be used when a avatar sits on that object. At some point in the future this should be persisted.
So basically simplifies what a lsl script that detects a avatar sitting on a prim, then stopping the sit animation and playing a custom animation, does.
Also added another ScenePresence.HandleAgentRequestSit() method , that accepts the name of the sit animation. So that modules can override the animation used, when they are doing a server controlled sit.
Started some work on making the stand pose be played as soon as a user logs into a region. Rather than them starting with their arms stretched. This still needs more work
2008-11-04 16:39:28 +00:00
Dr Scofield f57d1307ab fix: ArchiveReadRequest.URIFetch stumbles over absent content length field
fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
2008-11-04 16:17:27 +00:00
Sean Dague 702249358b implement email field for MySQL and SQLite
From: Sean Dague <sdague@gmail.com>
2008-11-04 14:54:42 +00:00
Mike Mazur 6e14d1005a Prefix LSL variables which are C# keywords with @ instead of _ when translating from LSL to C#. Thanks idb for the patch. Fix issue 2546. 2008-11-04 01:30:39 +00:00
Jeff Ames a66081f562 Update svn properties, minor formatting cleanup. 2008-11-04 00:54:16 +00:00
Sean Dague a9d0642fca add email field to UserProfileData object
remove virtual setting from properties, as that was legacy that I put in
there a while back

From: Sean Dague <sdague@gmail.com>
2008-11-04 00:35:32 +00:00
Justin Clarke Casey ee178c76ae * Apply http://opensimulator.org/mantis/view.php?id=2535
* Catch and report deserialization exceptions on rest handlers
* Thanks Diva!
2008-11-03 22:29:19 +00:00
Homer Horwitz 39691e61a2 Small fix for a possible NRE in standalone mode, killing the
client-thread. Will hopefully fix Mantis#2536.
2008-11-03 22:02:52 +00:00
Justin Clarke Casey 4ff0c39153 * Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplier is applied to all the client throttle settings received by the client
* This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision.  So if the client requested a maximum throttle 
of 1500 kilobits per second, we would actually send out 1500 kilobytes per second
* Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth 
links)
* This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
2008-11-03 21:09:30 +00:00
Justin Clarke Casey c789a9d02a * mionr: correct CONTRIBUTORS file for Plugh 2008-11-03 20:16:47 +00:00
Justin Clarke Casey 1e56bda487 * minor: fussy little change to put colons in some log output 2008-11-03 20:10:54 +00:00
Homer Horwitz 580b11779a On TP, child-agents weren't closed down properly, as the list of child-regions
was cleared before using it to find the children.
2008-11-03 19:56:47 +00:00
Homer Horwitz a64d6eccd0 Add a bit more error-checking to GetFriendRegionInfos. 2008-11-03 19:13:42 +00:00
Justin Clarke Casey 8dbd0118a8 * Pull client throttle multipler setting out of config source. Not an adjustable setting yet (and then only for debug purposes) 2008-11-03 19:02:44 +00:00
Justin Clarke Casey 6ea24799dd * minor: don't need to null check config source in clientstack settings since this is always non null 2008-11-03 18:49:25 +00:00
Justin Clarke Casey a88e850ccf * minor: eliminate unused config field 2008-11-03 18:36:04 +00:00
Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
* This conforms better to other module usage
2008-11-03 18:33:35 +00:00
Dr Scofield add42f5e9b completing move to refactored multi-channel capable IRCBridgeModule 2008-11-03 17:17:57 +00:00