Justin Clark-Casey (justincc)
99e71222f0
Lay out script status in property per row format, since getting too long for console lines.
2012-02-01 00:27:42 +00:00
Justin Clark-Casey (justincc)
e3680f216e
Add count of events queued for a particular script in "scripts show" console command
2012-02-01 00:17:02 +00:00
Justin Clark-Casey (justincc)
8b3da1bff4
Make script console commands only show for selected region.
2012-02-01 00:10:07 +00:00
Justin Clark-Casey (justincc)
437de6743c
Implement "xengine status" console command to show various xengine stats
2012-02-01 00:07:06 +00:00
Justin Clark-Casey (justincc)
f028dca711
Add "show part uuid" and "show part name" console commands.
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These commands will display part/prim details for a given uuid or name
The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset).
This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31 23:35:13 +00:00
Justin Clark-Casey (justincc)
996cc6097e
Implement "show object name <name>" console command to show details of an object with the given name
2012-01-31 23:21:02 +00:00
Justin Clark-Casey (justincc)
ac7cded080
Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes.
2012-01-31 23:06:48 +00:00
Justin Clark-Casey (justincc)
ab89adfaef
Implement "show object uuid <uuid>" console command.
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This will show details about a part with the given uuid if it's found.
2012-01-31 23:03:39 +00:00
Justin Clark-Casey (justincc)
647b326edc
Add more user feedback if an object isn't found for which delete was requested.
2012-01-31 22:27:05 +00:00
Justin Clark-Casey (justincc)
77b032549e
Add the name of a deleted object to the console output
2012-01-31 22:22:32 +00:00
Justin Clark-Casey (justincc)
e3e38e34c5
If a particular region is selected in the console, only try to delete objects in that region, rather than in every region on the simulator
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The old wrong behaviour was in place before the command was extracted to a module.
2012-01-31 22:21:10 +00:00
Justin Clark-Casey (justincc)
9bd02b5da1
Move object delete commands into a commands region module, in preparation for adding similar show commands.
2012-01-31 21:57:45 +00:00
Melanie
727ddffb71
Merge branch 'master' into careminster
2012-01-31 21:53:32 +00:00
Justin Clark-Casey (justincc)
2f84d5397b
minor: remove mono compiler warning
2012-01-31 21:14:09 +00:00
Justin Clark-Casey (justincc)
1505c22995
Use Environment.TickCount & Int32.MaxValue; instead of Util.EnvironmentTickCount(); when producing the threads report to reduce wraparound.
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This matches the tickcount masking in the thread watchdog.
For some reason, Util.EnvironmentTickCount() masks ticks by 0x3fffffff instead of 0xffffffff
2012-01-31 21:09:26 +00:00
Melanie
d76ca9cd93
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-01-31 20:54:04 +00:00
Melanie
1b63b21a4d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-01-31 20:53:49 +00:00
Justin Clark-Casey (justincc)
10b9348071
Remove scene object null check on SceneGraph.AddSceneObject(). Complain explicitly if there's an attempt to add any object with a zero UUID.
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Callers themselves need to check that they're not attempting to add a null scene object.
2012-01-31 20:30:30 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
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These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
PixelTomsen
a98a146c50
Fix:llSetText - limited text to a maximum of 254 chars
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mantis: http://opensimulator.org/mantis/view.php?id=5867
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-31 10:17:38 -07:00
Melanie
c305b55012
Draw brders around parcels for sale
2012-01-31 06:31:02 +01:00
Melanie
d2dfa4cfe7
Make parcel sale overlays work. No auction support.
2012-01-31 03:09:44 +00:00
Melanie
71012ef883
Make parcel sale overlays work. No auction support.
2012-01-31 02:19:34 +01:00
Melanie
fe0975dc24
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-01-30 21:39:36 +00:00
Melanie
2b84b6d8b1
Use the requested sim's map, not our own
2012-01-30 21:39:12 +00:00
Justin Clark-Casey (justincc)
dbc039783b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-30 21:34:40 +00:00
Melanie
a0206e5a17
Comment debug spam
2012-01-30 22:30:20 +01:00
Melanie
0f181fe5d0
Fix displaying landmark and search info properly with long names
2012-01-30 22:30:02 +01:00
Melanie
cfe924e4a8
Merge branch 'master' into careminster
2012-01-30 21:40:50 +00:00
Melanie
e1cad4c34f
Use the requested sim's map, not our own
2012-01-30 21:38:46 +00:00
Melanie
9dbb58ee8b
Merge branch 'master' into careminster
2012-01-30 21:26:47 +00:00
Melanie
53c3faac5d
Patch in the rest of the maptile stuff
2012-01-30 21:24:21 +00:00
Melanie
c4cc626dff
Add the needed column in the regions table and a few tweaks.
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Warning: Contains a Migration
Warning: Cannot guarantee nut free
2012-01-30 20:34:32 +00:00
Melanie
bde2ff5e78
Next step for world map overlays
2012-01-30 20:11:47 +00:00
Melanie
ea16c9f858
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
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Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2012-01-30 19:49:12 +00:00
Melanie
df9c35bc0f
Some plumbing for map overlays
2012-01-30 19:46:55 +00:00
Justin Clark-Casey (justincc)
9d93c4808e
lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if SceneObjectGroupsByFullID is updated elsewhere at the same time.
2012-01-30 19:21:58 +00:00
BlueWall
54e6b2402c
Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"
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This reverts commit 00d1c88c59
.
Need to dig a little deeper to see exactly how V1 viewers are using this
2012-01-30 12:39:08 -05:00
BlueWall
00d1c88c59
Pickup map overlay tile from RegionSettings.ParcelImageID
2012-01-30 11:49:22 -05:00
Melanie
ad02e01e77
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-01-30 16:44:26 +00:00
Melanie
1b600e7803
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-01-30 16:38:11 +00:00
Melanie
3de534896e
Add ParcelImageID to RegionSettings so we can have that overlay.
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Warning: Contains a Migration.
Warning: May contain nuts.
2012-01-30 16:22:21 +00:00
Melanie
9a86a713d3
Merge branch 'master' into careminster
2012-01-29 22:50:59 +00:00
Garmin Kawaguichi
5e60afe5ed
Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/view.php?id=5865
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 14:41:47 -07:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
Melanie
7c824f02b4
Add the ability to abort a pending restart using the viewer UI or a
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RemoteAdmin message
2012-01-28 22:19:10 +01:00
Melanie
498fe1afe7
Fix calculating land prim count type width issue
2012-01-28 21:23:54 +01:00
Melanie
dac826da4e
Prevent an overlong description from messing up a ParcelInfoReply
2012-01-28 20:38:50 +01:00
BlueWall
f7c237c0e1
Merge branch 'master' of /home/opensim/var/repo/opensim into mapwork
2012-01-28 11:35:28 -05:00
BlueWall
ae057a7589
Adding our parcel's generated id to map packets
2012-01-28 10:36:39 -05:00