Commit Graph

880 Commits (61397a34105e7aa8353fc661a497fc3d714b582f)

Author SHA1 Message Date
Sean Dague 61397a3410 fix line ending mixing. Probably should put some
wiki descriptions up on line endings so we don't keep 
ending up in this place.
2007-10-21 14:59:18 +00:00
Tleiades Hax 9f2fcfb3ec Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie and nebadon for laying all the ground work)
Fixed a bug, preventing standalone mode to report neighboring sims correctly
2007-10-21 09:32:24 +00:00
Adam Frisby 6119eaed85 * Committing new PolicyManager based on an ACL system.
* Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it.
2007-10-20 10:44:34 +00:00
Adam Frisby 5adafd538a * Fixed an issue whereby avatar chat distances were being calculated against the region corner due to a zero vector.
* Bonus Commit: Fixed the Raster class in libTerrain.
2007-10-20 00:09:07 +00:00
Adam Frisby 2afecae39c * IRC ChatModule extension should now be more stable. 2007-10-19 23:56:51 +00:00
Adam Frisby 4f1abe3e76 * Whisper, Say and Shout distances are now configurable (what the hell!) 2007-10-19 23:36:27 +00:00
Adam Frisby f364a084f1 * Cross-border region chat should now work as long as both regions are part of the same simulator. 2007-10-19 23:27:54 +00:00
Adam Frisby f427433c85 * ChatModule is now shared between all scenes. (May be buggy.) 2007-10-19 23:20:57 +00:00
Adam Frisby 1313544ac7 * Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.
* OnChatFromViewer has been converted as an example.
* Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
2007-10-19 22:02:07 +00:00
Sean Dague 9a17bc58a6 enable IRC bridge via runtime configuration 2007-10-19 21:36:58 +00:00
Sean Dague d4bb430f78 get rid of all the ^M line endings 2007-10-19 20:28:18 +00:00
Sean Dague 139994757c changes to pass nini config object to the modules that get
loaded so that they may read out any bits they are interested in
2007-10-19 20:27:34 +00:00
Adam Frisby aaaa3c6835 * Test thy commits! (oops, sorry!) 2007-10-19 19:30:22 +00:00
Adam Frisby d8cbd173f5 * Instant Message functionality moved into a Region Modules
* You can now send instant messages to any user on the simulator, regardless of what region they are in.
2007-10-19 19:25:22 +00:00
mingchen f756b1ee1c *Added -useexecutepath to use the path of the .exe as the path to find configuration and libraries and not the current working directory. 2007-10-19 19:20:18 +00:00
lbsa71 9853db1708 * normalized line endings... 2007-10-19 12:57:40 +00:00
MW 373372ca3e couple of tiny changes to what is outputted to the console during the start up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything. 2007-10-19 10:37:38 +00:00
lbsa71 656c72befc * some more refactoring + bugfix 2007-10-19 08:57:30 +00:00
MW e1bb245787 changed the RegionID config name (that loaded from the region.xml files back to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again. 2007-10-19 08:56:42 +00:00
lbsa71 46700d3b7d * Total refactoring of Asset Server for massive win
* There is now a AssetServerBase
* lolcat in ur assets
2007-10-19 07:46:03 +00:00
Tleiades Hax 2681bc46c4 Fix for assetserver crashing (Thank you Chi11ken) 2007-10-19 07:43:10 +00:00
Tleiades Hax d79a3cc5e1 r 2113 introduced a leak, this should fix the leak 2007-10-19 06:10:35 +00:00
MW 19f8b14120 small bit of refactoring 2007-10-18 19:17:07 +00:00
Tleiades Hax 05df857132 Possible fix for: Remoting exceptions with adjacent non-running sims.
Bugs 449, 454, 408, 244, 197
implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread.

Improved logging of errors, removed catch all in try catch
2007-10-18 15:10:43 +00:00
lbsa71 404e2b6cf2 * Removed some comments 2007-10-18 14:25:59 +00:00
Charles Krinke 884edac78e Add gryc's patch to run commands in a shutdown_commands.txt file when the sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc. 2007-10-18 02:13:06 +00:00
Charles Krinke fc9f0267ab Add "force-update", "command-script" & "show modules" to console help. 2007-10-18 01:42:47 +00:00
lbsa71 26b8018bcc * Some asset loading refactoring 2007-10-17 10:58:19 +00:00
Tleiades Hax 44a7db0e44 Renamed SimProfileData to RegionProfileData 2007-10-17 09:36:11 +00:00
dan miller 7415eb7355 this might help with ODE errors. Or maybe not. YMMV 2007-10-17 05:43:35 +00:00
MW be0aebcc9a couple of small event changes 2007-10-16 15:09:06 +00:00
MW 0f1604a53f Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't effect anything). 2007-10-16 11:16:25 +00:00
Tleiades Hax 58ef357cbf Added support for 64 bit windows 2007-10-16 05:20:45 +00:00
MW c2462bc8bb Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created. 2007-10-15 08:51:59 +00:00
lbsa71 9de589bc37 * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated port number defaults. Thankx Chillken! 2007-10-15 08:42:15 +00:00
lbsa71 b48390213b * Applied Chillken patch #418: copyright-r2094.patch updating copyright messages. Thanks Chillken! 2007-10-15 07:25:32 +00:00
lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 2007-10-15 07:10:21 +00:00
lbsa71 1294da6a93 * Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo tho. Thanxs Chillken! 2007-10-15 07:01:22 +00:00
lbsa71 77459edb70 * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken! 2007-10-15 06:03:04 +00:00
lbsa71 8b01821dba * normalized line endings 2007-10-15 04:27:52 +00:00
Tleiades Hax 5a1e896edc OpenSimMain now respects the asset_plugin paramter, and storing of assets will *not* throw an exception 2007-10-13 12:35:37 +00:00
Tleiades Hax f6aeff6cc3 Added capbility to use MySQL as the database backend in stand alone mode for assets and inventory.
Added asset_plugin key to "StandAlone" section of OpenSim.ini
2007-10-13 09:21:08 +00:00
Tleiades Hax e8c1de8e72 2007-10-13 09:10:53 +00:00
Tleiades Hax 1232eb1c58 Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
Introduced an "IPlugin" interface, which plugins can inherit from.
2007-10-13 07:26:21 +00:00
Charles Krinke a0b1ab2258 Change 3 UserServer login messages from writeline to MainLog to help diagnose failed grid logins. 2007-10-13 01:03:27 +00:00
lbsa71 b77bf18079 * Just extracted a standard ToXml() on SceneObjectGroup 2007-10-12 19:31:37 +00:00
Charles Krinke 4c8d175564 I broke the build and am reverting until I can get the MainLog call proper. 2007-10-12 19:31:29 +00:00
MW a19ec6fc54 Just trying out some thing with events, there changes/additions are likely to be temporary. 2007-10-12 15:26:19 +00:00
Charles Krinke e41b0feb58 Turn a few of the writelines into mainlog entries so failed logins can be more easily analyzed. 2007-10-12 13:50:11 +00:00
Charles Krinke 847be6b872 Change warning from "not a valid assembly" to "not a module assembly" 2007-10-11 14:26:59 +00:00