Teravus Ovares
6bcb0e8685
* Update on the script engine LSL parser. Blocks all static objects and method references.
2008-05-17 18:37:51 +00:00
Charles Krinke
f6a4f8844f
Thank you very much KMeisthax for DataSnapshot 1.1
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to enhance search capability on OpenSim sims using
external search engines such as Metaversink.com and
others.
2008-05-17 15:47:08 +00:00
Sean Dague
06b1535ec5
while this doesn't fix the initial no pants issue in grid (which still baffles me)
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it does make setting appearance in grid stick.
2008-05-17 12:45:43 +00:00
Teravus Ovares
fbc98ca537
0001303: [PATCH] Make prim owner and data show for prims not owned. From Melanie. Thanks Melanie!
2008-05-17 02:07:38 +00:00
Teravus Ovares
349a17f664
* Tweaked patch mantis 1302 and committing it.
2008-05-17 00:16:16 +00:00
Jeff Ames
a5f08b430d
Formatting cleanup.
2008-05-17 00:06:35 +00:00
Teravus Ovares
aa5197304e
* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim inventories. Also enables 'New Script' button. from Melanie. Thanks Melanie!
2008-05-16 23:11:00 +00:00
Sean Dague
ebb0cc5dd7
minor change to justin's previous fix that should still
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prevent his crashes
2008-05-16 23:03:36 +00:00
Teravus Ovares
abc06daefd
* Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie.
2008-05-16 22:57:46 +00:00
Teravus Ovares
a510033df5
* Applying patch in mantis 0001293: [PATCH] Fix a bug that corrupts uploaded assets on disk write from Melane. Thanks Melanie!
2008-05-16 22:50:37 +00:00
Teravus Ovares
00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16 20:16:33 +00:00
Sean Dague
f99b4cbe3b
prime the wearables structure, which should fix the exception
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FluxOne found.
2008-05-16 19:24:28 +00:00
Sean Dague
7e17a444f0
it helps when both sides of the xml-rpc server agree on the method names
2008-05-16 19:06:58 +00:00
Sean Dague
8a7ae313be
it helps to actually create the database if the connect
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string is provided. My bad.
2008-05-16 18:43:53 +00:00
Sean Dague
843be1e93d
some more wrapping of errors in user service on appearance for
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safety
2008-05-16 18:40:16 +00:00
Sean Dague
a5fb011041
in theory implement the backend of appearance for grid.
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testers encouraged so I can track down issues.
2008-05-16 18:23:13 +00:00
Justin Clarke Casey
6812de9af2
* Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme
2008-05-16 18:19:02 +00:00
Justin Clarke Casey
63ddbfb979
* Eliminate occurences of "Got a texture uuid ... with no sender object to handle it..." by properly dealing with the situation where a client still has queued texture requests when it logs out
2008-05-16 18:10:04 +00:00
Sean Dague
244c776487
front end of OGS1 Appearance bits. Now I need to write the
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back end.
2008-05-16 18:02:20 +00:00
Justin Clarke Casey
c2581c9577
* Cache knowledge in the region server that the asset service has reported an asset to be missing
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* This prevents repeated requests for the same missing asset to the asset server, hopefully reducing the load a little
2008-05-16 17:47:34 +00:00
Justin Clarke Casey
772f88d2e5
* Removing unnecessary LLUUID.Zero check from AssetCache
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* This revision also includes a very temporary fix for the fact that NREs are received because of a missing avatar apperance in grid mode
2008-05-16 16:37:31 +00:00
Sean Dague
6a526fcb6f
add to / from hash mapping for grid serialization
2008-05-16 16:01:36 +00:00
Sean Dague
a3b10caa07
starting to put appearance into grid comms. now I know why
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everyone hates OGS1
2008-05-16 14:48:09 +00:00
Sean Dague
0076ed40ff
in theory, this moves the appearance mapper to live
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under the MySQLUserData. There is a lot of in theory here
so testing would be appreciated.
2008-05-16 14:30:25 +00:00
Sean Dague
e6d4c8f0c9
move AppearanceTableMapper to OpenSim.Data.Base. The mapper
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stuff should probably be collapsed soon, as it takes up 4 assemblies
now.
2008-05-16 14:05:12 +00:00
Jeff Ames
7fefb80abb
Minor cleanup.
2008-05-16 13:33:57 +00:00
Jeff Ames
9040213366
Set svn:ignore. Minor formatting cleanup.
2008-05-16 05:30:39 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Charles Krinke
e25818d832
Thank you very much, mjm for :
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Fixing LSL multiplication and division operators for quaternions
2008-05-16 00:56:55 +00:00
Jeff Ames
fbac37ad8c
Update svn properties.
2008-05-16 00:16:02 +00:00
Sean Dague
fc77364972
appearance now survives logout. Tommorrow will involve moving
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the MSSQL and MYSQL mappers back in under datastores and looking at doing
gid bits for this
2008-05-16 00:04:46 +00:00
Teravus Ovares
afd5da6851
* Adds various tweakable avatar control options to the OpenSim.ini.example.
2008-05-15 23:11:31 +00:00
Sean Dague
129e7e19c5
fixed the key issue that caused appearance to go wonky
2008-05-15 21:14:42 +00:00
Sean Dague
30202542c0
fix bad default initialization
2008-05-15 20:39:34 +00:00
Teravus Ovares
0976949ad4
* Committing half of patch mantis 001291 from Melanie! Thanks Melanie.
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* Fixes perms on take-copy assuming you have a specific flag set.. which is still in discussion.
2008-05-15 20:29:28 +00:00
Sean Dague
4a9ee9f870
testing avatar appearance as a user service
2008-05-15 20:25:42 +00:00
Adam Frisby
3dcc3e4798
* Removing NUnit tests from CI build server temporarily while we work out what the hell is wrong with NUnit.
2008-05-15 19:53:56 +00:00
Teravus Ovares
bbaf2fe75e
Committing Xantor's LLEuler3Rot still broken fix patch. Mantis 001235. Thanks Xantor!
2008-05-15 19:36:13 +00:00
Teravus Ovares
d60e457463
Committing patch from Melanie. 0001290: [PATCH] implement permissions propagation and script module hooks. Thanks Melanie!
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* Implements quite a few inventory related perms.
* (from Teravus) Fixes Take Copy
2008-05-15 19:28:10 +00:00
Sean Dague
4ff4475d02
remove my UserAppearance object, switch all code to use
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AvatarAppearance instead.
2008-05-15 18:42:27 +00:00
Sean Dague
c45218e275
add the rest of my UserAppearance created methods to
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AvatarAppearance
2008-05-15 15:30:03 +00:00
Sean Dague
0c509ecdde
minor refactor of some properties for readability
2008-05-15 15:10:13 +00:00
Sean Dague
8e7f2d6d0e
refactoring to move AvatarAppearance into Framework and
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move the appearance sending bits to ScenePresence
2008-05-15 14:39:54 +00:00
Sean Dague
3079cf7beb
add some additional bits to AvatarAppearance to make this
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a more data friendly object
2008-05-15 14:15:51 +00:00
Sean Dague
0307ad1153
Damn, forgot to manually add these as I keep forgetting that
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svn patches don't do adds. :(
2008-05-15 11:32:28 +00:00
Teravus Ovares
173d13b0a4
* Added about half of the planned ODE physics options to OpenSim.ini.example.
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* Some will do cool things, some will make your scene explode dramatically if you're not careful.
2008-05-15 06:35:01 +00:00
Teravus Ovares
bc177b1c37
* Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. Thanks Melanie!
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* Adds hooks in the permission module for CanReadScript, CanEditScript, CanCopyInventory, CanDeleteInventory, CanEditNotecard, CanViewNotecard, CanViewScript.. and a few more. The functionality in the default module returns true.
2008-05-15 03:14:48 +00:00
Teravus Ovares
66e6711f3e
* Got rid of an old crufty sleep that was being called. Thanks for your support in load testing Adam's simulator was what pointed this old crufty sleep out.
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* Please, we need more load tests with profilers running. :D
2008-05-15 02:48:32 +00:00
Teravus Ovares
a4efa93993
* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking permissions modules. From Melanie. Thanks Melanie!
2008-05-14 23:25:07 +00:00
Teravus Ovares
2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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* The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
2008-05-14 23:15:25 +00:00