Melanie
2d98d6354c
Add a frame based watchdog function to keyframed motion
2012-06-08 15:14:38 +02:00
ubit
e7731961a8
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-08 14:55:17 +02:00
Melanie
22906386b4
Replace the stock libomv with our home grown 0.9.1 with the texture bug fixed.
2012-06-08 03:25:51 +02:00
Melanie
038acc39be
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
...
with walls and stairs silent. Falls from greater height and running into things
will still be heard. a CollisionSound defined for the object will override this
so one can still script a soccer ball with sounds.
2012-06-08 00:09:30 +02:00
Melanie
ad1df33006
Further limit the amount of avatar collisions that will actually trigger
...
sounds. They are distracting.
2012-06-07 23:41:10 +02:00
Melanie
b700f58d5e
Typo fix
2012-06-07 23:41:00 +02:00
Melanie
26c5b32988
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
2012-06-07 22:39:03 +02:00
Melanie
4942314435
Implement playing of the real collision sounds, change scaling for avatar
...
collisions to make them really soft because otherwise climbing stairs
makes an unbearable amount of noise.
2012-06-07 20:51:03 +02:00
Melanie
095dbf0ece
Fix not sending TransferInfo when an asset is not found. This clogs
...
up the sound pipeline in the viewer.
2012-06-07 19:51:32 +02:00
Melanie
354ac8c978
Add collision sounds to the asset set
2012-06-07 19:02:43 +02:00
Melanie
f5cbe56c56
Make not_at_target stop when the target is reached even if the script
...
is not listening to at_target
2012-06-07 19:01:33 +02:00
Melanie
31bc9c3ad3
Typo correction
2012-06-07 18:04:09 +02:00
Melanie
64aefe9c28
Disable default collision sounds until they can be uploaded, but enable custom ones
2012-06-07 17:59:38 +02:00
Melanie
91557f18cd
Set collision sound type so custom sound types are recognized
2012-06-07 17:59:20 +02:00
Melanie
e93308072e
Make the "delay restart" button delay restart for 1 hour rather than aborting
...
it altogether. Allow a maximum of three uses before the restart goes through.
2012-06-07 16:32:07 +02:00
Melanie
a945105003
Make timed bans / timed passes work as expected. Prevent transmission of media
...
URLs to banned clients.
2012-06-07 00:24:33 +02:00
Melanie
5876a4d392
Prevent a null ref when getting the velocity of an avatar during login or
...
logout.
2012-06-07 00:24:07 +02:00
ubit
b5a908033c
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-05 06:55:15 +02:00
UbitUmarov
bdc62144ae
fix the real cause of double velocity
2012-06-05 05:53:44 +01:00
UbitUmarov
372b76031b
revert last bad commit but fix recoil direction
2012-06-05 05:52:25 +01:00
ubit
d9cbe6a16e
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-05 05:50:22 +02:00
UbitUmarov
768447e41b
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity.
2012-06-05 04:43:23 +01:00
ubit
fd8cb45664
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-05 04:00:34 +02:00
Melanie
170b820a11
Fix land collisions to work like SL.
2012-06-05 01:53:25 +02:00
ubit
454445fe6a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-05 00:50:24 +02:00
Melanie
fd176aab8f
Actually trigger land collisions in the root even when a child collides
2012-06-04 22:41:29 +02:00
ubit
b0f6c9330a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-06-04 21:38:40 +02:00
UbitUmarov
401b97788f
fix addforce/impulse.
2012-06-04 20:35:12 +01:00
Melanie
1d75220fcc
Merge branch 'ubitwork' into avination
2012-06-04 21:09:42 +02:00
Melanie
28e5abd917
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach positions.
2012-06-04 21:05:56 +02:00
Melanie
207a5f17b5
When regions are set to shut down the instance, always send notifications to
...
all affected regions and disregard the region id parameter.
2012-06-03 13:43:39 +02:00
Melanie
928e3e9e21
Fix LSL animation state reporting and animation state transitions on crossing
2012-06-01 23:04:28 +02:00
Melanie
d8f6faa89e
Fix impersonation, it got broken in a merge
2012-06-01 23:04:13 +02:00
Melanie
4b3cb91ce8
Remove the kill record. Core has removed it long ago and it really does more harm than good these days
2012-06-01 00:12:04 +02:00
ubit
40c0f6a688
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-30 22:37:56 +02:00
UbitUmarov
cc903992dd
ubitode prim: if makebody() is called already having a body, do a full destrution so there are no 'leaks'.
2012-05-30 21:32:15 +01:00
Melanie
c548f48791
Guard setting the building flag
2012-05-30 19:32:02 +02:00
Melanie
0587079115
Whitespace fix
2012-05-30 19:25:52 +02:00
Melanie
86f786d673
Prevent multiple requests to go physical from reaching the physics plugin
2012-05-30 16:10:01 +02:00
Melanie
4358bb8f85
Fix the log standing attach-from-world bug.
2012-05-30 00:50:47 +02:00
ubit
927e026b6d
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-29 20:14:39 +02:00
UbitUmarov
3e9a831e87
fix physics not reporting collisions only with terrain
2012-05-29 19:13:27 +01:00
Melanie
100d2968c4
Add advanced collision processing into ScenePresence
2012-05-29 17:24:17 +02:00
Melanie
10e9ad0086
Fix collision filtering
2012-05-29 16:56:04 +02:00
ubit
4f08dae24b
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-28 23:25:51 +02:00
UbitUmarov
dbbfe0cdd7
fix avatars collisions on sim crossings and other few cases where freemove() is called
2012-05-28 22:23:32 +01:00
UbitUmarov
2122c336b0
a bit cleaner code (?) on sculpts/meshs meshing checking
2012-05-28 14:44:06 +01:00
UbitUmarov
60cebe9a5b
let meshs work indenpendently of mesh_sculpted_prim config option
2012-05-28 14:32:16 +01:00
ubit
657dbb51af
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-28 14:17:28 +02:00
UbitUmarov
5141f4075f
Merge branch 'avination' into ubitwork
...
Conflicts:
OpenSim/Region/Framework/Scenes/CollisionSounds.cs
2012-05-28 13:13:01 +01:00