Commit Graph

1012 Commits (6d6b9ab791a6a759b2a3a8469569f536b3525894)

Author SHA1 Message Date
justincc 7133b6bb4f Fix recent windows build break.
Add missing OpenSim.Framework.Servers reference
2012-11-23 01:43:11 +00:00
Melanie 3c1a58c67a Merge branch 'master' into careminster 2012-11-22 13:37:27 +00:00
Justin Clark-Casey (justincc) 45d1e6ab09 Make "show info" command available across all servers
This helpfully lists version information, startup location and console log level
2012-11-22 04:45:53 +00:00
Melanie c4c6121752 Merge branch 'master' into careminster 2012-11-22 03:17:33 +00:00
Justin Clark-Casey (justincc) bac8ac32da Add regression test for a good request made to the asset service post handler.
Adds new OpenSim.Server.Handlers.Tests.dll to test suite
2012-11-21 23:42:34 +00:00
Melanie e4659a83f1 Merge branch 'master' into careminster 2012-11-17 02:03:24 +00:00
Justin Clark-Casey (justincc) e25c51330a Add basic XInventoryServicesTests.TestAddItem() regression test. 2012-11-17 00:12:25 +00:00
Melanie 5895c4cc6f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-11-15 03:46:10 +00:00
Justin Clark-Casey (justincc) 0c4efdc6a8 Fix build break from 1aa0271 by adding System.Core to prebuild.xml 2012-11-15 03:32:03 +00:00
BlueWall 07f1d44174 Merge branch 'master' into connector_plugin 2012-10-20 05:25:58 -04:00
BlueWall 99bb6c9304 Move PluginManager
Move PluginManager out to OpenSimFramework for general use
2012-10-19 07:38:36 -04:00
Melanie 6ce93b22d1 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-10-12 19:05:06 +01:00
Justin Clark-Casey (justincc) 1e86c58822 Remove now unnecessary OpenSim.Framework.Console reference from Monitoring.
Properly resolve circular reference which no longer appeared in Mono build as there were no using statements for it.
2012-10-12 01:58:46 +01:00
Justin Clark-Casey (justincc) 387ce8ef35 Fix build break by moving OpenSim.Framework.Console back below HttpServer in the build order.
Luckily, it turns out Framework.Monitoring doesn't need to reference Console directly.
2012-10-12 00:10:51 +01:00
Justin Clark-Casey (justincc) 1f2472d0fc Extend "show stats" command to "show stats [list|all|<category name>]"
This allows different categories of stats to be shown, with options to list categories or show all stats.
Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism.
This commit also adds percentage stats for packets and blocks reused from the packet pool.
2012-10-11 23:28:53 +01:00
BlueWall 08f6c8065e Add System.Core to references 2012-10-10 09:32:31 -04:00
BlueWall 252af020b0 Merge branch 'master' into connector_plugin
Conflicts:
	OpenSim/Server/ServerMain.cs
2012-10-09 06:44:14 -04:00
Melanie f7df68d922 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
2012-10-07 02:48:28 +01:00
BlueWall 440726250c Added parts to manage repositories and plugin management
This is working - more testing to follow, then soem documentation
2012-10-06 11:48:21 -04:00
Justin Clark-Casey (justincc) d87813a194 Finally fix build break by allowing UserManagementModule (which constructs a packet directly) to reference OpenSim.Region.ClientStack.LindenUDP.
This time I actually properly did a clean build
2012-10-05 02:02:19 +01:00
Melanie 001ec0e2e6 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-09-27 17:29:44 +01:00
ubit de77bf7c5b Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-24 23:58:44 +02:00
UbitUmarov a1a0a90720 more upload changes (plus untouch prebuild.xml) 2012-09-24 22:57:33 +01:00
ubit 23972a8ae2 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-24 22:28:26 +02:00
UbitUmarov 7ae0b5e605 touch prebuild.xml 2012-09-24 21:28:03 +01:00
ubit 653d97b739 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-24 22:25:21 +02:00
Melanie 2d02405186 Change the poll service to use a thread pool for replies to make sure the
event queues aren't blocked by other traffic.
2012-09-23 23:16:25 +02:00
ubit 279c87d0f3 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-17 14:52:49 +02:00
UbitUmarov f79de2232e fix build 2012-09-17 13:52:27 +01:00
ubit 434704fa99 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-17 14:35:01 +02:00
UbitUmarov bc85c1d084 add suport funtions for mesh upload costs 2012-09-17 13:32:58 +01:00
Melanie 66bf1376b5 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
2012-09-16 04:21:18 +01:00
Melanie db774d4292 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/EventManager.cs
2012-09-16 04:11:20 +01:00
Justin Clark-Casey (justincc) 1ec84ac8b1 Add basic asset connector tests to check behaviour for normal, local and temporary assets.
Make AssetServiceConnector return more useful data on failure, such as what DLL it was trying to load
Allow LocalAssetServiceConnector.GetData() to work without a cache present, as works for the other lasc Get* methods.
2012-09-15 02:12:26 +01:00
BlueWall 81fda6f947 Revert "Fix prebuild.xml format for reference"
This reverts commit 96f889b20e.
2012-09-11 23:43:37 -04:00
BlueWall 96f889b20e Fix prebuild.xml format for reference
Mono.Data.SQL entry was bad
2012-09-11 22:56:29 -04:00
ubit 277d0923e7 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-11 13:35:08 +02:00
UbitUmarov 0d5023b46b fix prebuild.xml 2012-09-11 12:34:44 +01:00
ubit ba6a2ec526 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-11 13:32:26 +02:00
ubit 56105384ec dummy commit 2012-09-11 13:32:05 +02:00
Melanie a6753c14a5 Revamp the v3 inventory sending. Uses threads and some nifty mechanics to
leverage the Poll Service without blocking it's workers.
2012-09-11 10:39:43 +02:00
Melanie e2e8b09059 Merge branch 'master' into careminster 2012-09-02 22:15:55 +01:00
BlueWall a0eda6eb16 Fix Windows build
Add reference to fix Windows build: no windows here to test, please report any issues back to IRC #opensim-dev ASAP
2012-08-31 13:09:54 -04:00
Melanie 1b15144208 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-08-31 01:32:18 +01:00
Justin Clark-Casey (justincc) adce58b33a Renaming existing 'torture' tests to 'performance' tests instead, since this better matches what they really do.
nant target name changes to test-perf instead of torture, to match test-stress
still not run by default
2012-08-29 23:19:21 +01:00
Justin Clark-Casey (justincc) ec726413dd Add VectorRenderModuleStressTests that contains a long running test that generates thousands of vector textures concurrently.
Intended for use if there are future issues with mono crashes whilst generate dynamic textures.
This test is triggered via a new test-stress nant target.
Not run by default.
2012-08-29 23:04:00 +01:00
Melanie f8603a215d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-23 01:41:47 +01:00
Justin Clark-Casey (justincc) bcbd450fe4 Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-20 20:24:54 +01:00
ubit d1b3f68df4 try fixing building.. 2012-08-16 16:53:43 +02:00
UbitUmarov df2f9b1885 *** TESTTTTT ** downgrade from .net 4.0 to .net3.5 2012-08-06 11:04:29 +01:00
Melanie 0c00abcce1 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-08-03 16:46:11 +01:00
Justin Clark-Casey (justincc) 86b005de1d Add simple draw test for the VectorRenderModule 2012-08-02 22:14:09 +01:00
Melanie 45b72bf01c Fix some merge issues and a functional issue in the scene manager 2012-07-28 01:06:28 +01:00
Melanie 771d79e83e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml
2012-07-28 00:39:36 +01:00
Justin Clark-Casey (justincc) 5aec0ff207 Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework 2012-07-25 23:27:00 +01:00
Justin Clark-Casey (justincc) 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Justin Clark-Casey (justincc) a1e99642c1 Add experimental "OpenSim object memory churn" statistics to output of region console "show stats" command
This aims to capture the amount of memory that OpenSim turns over whilst operating a region.
This memory is not lost - apart from leaks it is reclaimed by the garbage collector.
However, the more memory that gets turned over the more work the GC has to do to reclaim it.
2012-07-25 22:29:40 +01:00
Melanie 7dfd581913 Fix merge issues in prebuild 2012-07-23 19:17:27 +01:00
Melanie fb8e92c90b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Helpers.cs
	prebuild.xml
2012-07-23 18:54:12 +01:00
Robert Adams b537bbc410 Reorder BulletSim in prebuild.xml so OpenSim.Region.CoreModules is compiled before BulletSim is 2012-07-20 15:44:53 -07:00
Robert Adams 24dfb5bcb3 Remove an added but unnecessary dependency in prebuild.xml 2012-07-20 14:07:35 -07:00
Robert Adams e9c437ed0e Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simple, high performance logger for high frequency logging (physics sub-operations, for instance). 2012-07-20 14:02:26 -07:00
Melanie d632fd7124 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc) 9c89ad9154 Fix build break for windows with missing package for IScriptEngine in prebuild.xml for OpenSim.Region.CoreModules.Tests.dll 2012-07-11 22:15:53 +01:00
Justin Clark-Casey (justincc) fc24563206 Add regression TestDetachScriptedAttachmentToInventory()
This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11 21:43:35 +01:00
Melanie 0bc8238a6c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
Justin Clark-Casey (justincc) 58869e5aa0 Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception.
Extends sitting avatar regression tests to test new sitters information
2012-07-10 23:03:52 +01:00
Melanie 30d872caad Merge branch 'master' into careminster 2012-06-15 02:53:34 +01:00
Justin Clark-Casey (justincc) 94517c8d5c Make the "debug http" command available for robust as well as the simulator. This allows one to see incoming requests as they happen.
This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-15 02:51:52 +01:00
Melanie e8cd9fbbb7 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-06-07 23:33:40 +01:00
Talun d5cc959683 Mantis 6044 Building master currently fails.
Add missing reference to System.Core

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-06-07 11:16:18 -04:00
Melanie dcbcbd697f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2012-04-27 22:28:09 +01:00
BlueWall db566fbb09 Fix prebuild.xml
adding a reference to a dll requires 'path="..."'
2012-04-27 16:17:46 -04:00
Oren Hurvitz 37d770f814 Use DotNetZip to compress OARs and IARs.
DotNetZip provides much better compression than standard .NET.
2012-04-27 19:46:31 +01:00
Melanie c2be894330 Fx up estate settings 2012-04-18 23:23:01 +01:00
Melanie 63c44719f7 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-03 23:52:53 +01:00
Justin Clark-Casey (justincc) 7468299673 Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code.
Another thread could come and turn off physics for a part (null PhysicsActor) at any point.
Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs
No obvious reason for doing that copy - nothing else does it.
2012-04-03 05:51:38 +01:00
Melanie f3132c45d9 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Tests/Common/Mock/TestClient.cs
2012-03-31 02:18:02 +01:00
Diva Canto 5a8ed50639 Added missing dependency for MS 2008. I hope. (I don't have 2008 to test this) mantis #5949 2012-03-30 12:39:45 -07:00
Justin Clark-Casey (justincc) 3525c876c8 Make default "show friends" console command show friends fetched from the friends service.
There is no a --cache option which will show friends from the local cache if available.
2012-03-30 01:57:38 +01:00
Justin Clark-Casey (justincc) 59157d9d63 Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call.
Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc.
2012-03-30 00:42:55 +01:00
Melanie 4e4a3e8d22 Update prebuild 2012-03-20 23:22:49 +01:00
UbitUmarov 41a0c850f8 added a new UbitMeshing module so i can mess it... 2012-03-17 09:27:56 +00:00
Melanie ac577bf606 Merge branch 'master' into careminster 2012-03-09 00:56:52 +00:00
Justin Clark-Casey (justincc) 034c9d6bcc Merge branch 'xassetservice' 2012-03-09 00:19:42 +00:00
Melanie b0fc96c17d Merge branch 'master' into careminster 2012-03-08 19:10:22 +00:00
Justin Clark-Casey (justincc) 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules.
2012-03-08 01:51:37 +00:00
Justin Clark-Casey (justincc) 441449e240 Switch to sha256 from sha1 in order to avoid future asset hash collisions.
Some successful collision attacks have been carried out on sha1 with speculation that more are possible.
http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms
No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future.
Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access.
2012-03-06 00:14:21 +00:00
Melanie 03e7bc1526 Merge branch 'master' into careminster
Conflicts:
2012-02-21 10:20:56 +00:00
Justin Clark-Casey (justincc) 19d271d3fc Remove PhysXPlugin and wrappers.
In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support.
2012-02-21 01:45:17 +00:00
Melanie d6f212059e Fix merge issues in prebuild 2012-02-19 20:17:47 +01:00
UbitUmarov 83868c0387 revert project name to OpenSim and not Careminster 2012-02-11 01:07:57 +00:00
Justin Clark-Casey (justincc) e8cc1bd329 Fix another Torture test build break on Windows. 2012-02-09 20:12:29 +00:00
Justin Clark-Casey (justincc) 16c4636048 Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls. 2012-02-09 00:38:09 +00:00
UbitUmarov 12c3239666 changes needed to compile UbitODE, also changes project name to "Careminter". untested on linux 2012-02-08 15:29:48 +00:00
Robert Adams d5c08c44bf Add missing reference to prebuild.xml for torture tests 2012-02-07 16:40:09 -08:00
Melanie 37049180f6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-07 21:09:04 +00:00
Justin Clark-Casey (justincc) c22970448f Add TestCompileAndStart100Scripts() torture test. 2012-02-07 19:42:32 +00:00
Melanie ce5e900721 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
Justin Clark-Casey (justincc) 312e1457dd Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
Adds ability to submit a customized exception message to match logging.
2012-02-03 23:47:01 +00:00
Justin Clark-Casey (justincc) 6234264211 Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors() 2012-02-03 22:45:50 +00:00
Melanie 1b63b21a4d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
2012-01-31 20:53:49 +00:00
Justin Clark-Casey (justincc) f3780b9eae Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
These can be run using the "nant torture" target.  They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
Melanie ba3b0c69f1 Merge branch 'master' into careminster 2012-01-21 19:52:33 +00:00
Justin Clark-Casey (justincc) 9356963bd3 Add basic request and send image regression tests for LLImageManager 2012-01-19 19:00:11 +00:00
Melanie bde004c08e Merge branch 'master' into careminster 2011-12-28 09:24:35 +00:00
Diva Canto b6cfe15c7c HG: more / love for Xmas 2011-12-24 07:44:26 -08:00
Melanie 28da235888 Merge branch 'master' into bigmerge 2011-12-06 19:01:05 +00:00
Justin Clark-Casey (justincc) 319507f521 Add test for not found response from GetTexture cap handler.
Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite
2011-12-05 21:04:17 +00:00
Justin Clark-Casey (justincc) 4567555c49 Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-05 20:44:20 +00:00
Melanie bc17e2e9cf Merge branch 'master' into bigmerge 2011-12-05 20:32:35 +00:00
Melanie 5ab536a1e9 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-05 17:10:51 +00:00
Justin Clark-Casey (justincc) 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected.
2011-12-03 18:59:54 +00:00
Melanie bdb5ac96d9 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-11-19 22:39:15 +00:00
justincc 6dbe793112 Fix Windows build break 2011-11-17 23:10:58 +00:00
Melanie 31736b1aac Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
2011-11-17 19:04:27 +00:00
Justin Clark-Casey (justincc) affec18625 Remove prebuild reference to now gone PumaCode.SvnDotNet.dll 2011-11-15 17:40:13 +00:00
Melanie afca742392 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2011-11-14 20:03:47 +00:00
Justin Clark-Casey (justincc) de895ee54a Add very simple FriendsModuleTests.TestNoFriends() 2011-11-14 17:18:51 +00:00
Melanie 24235006f4 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
	OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
2011-11-04 01:18:37 +00:00
Justin Clark-Casey (justincc) 5a67940acc Add click/grab behaviour to pCampbot, which gets bots to randomly click things.
This can be specified on pCampbot.exe by using g in the list of behaviours for the new -behaviours,-b switch
e.g. -b p,g to get both existing physics and grabbing behaviours.
grabbing is primitive, it attempts grabs on random prims whether they're actually signalled as clickable or not.
behaviour is currently primitive overall, behaviours are just executed in a list
2011-11-03 22:31:31 +00:00
Melanie b69f679122 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2011-11-01 23:54:09 +00:00
Justin Clark-Casey (justincc) 210868a832 Remove OpenSim.TestSuite
Hasn't been touched since 2009 and wasn't more than another copy of pCampBot
2011-10-31 23:10:10 +00:00
Melanie fd22159d0c Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Framework/Watchdog.cs
2011-10-26 01:27:24 +01:00
Justin Clark-Casey (justincc) 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this.  This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-25 20:24:21 +01:00
Melanie 740077a291 Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge 2011-10-25 03:26:20 +01:00
Melanie f5e2bdebef Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmerge 2011-10-25 02:55:57 +01:00
Melanie 13d635d1d7 Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge 2011-10-25 01:37:01 +01:00
Justin Clark-Casey (justincc) e28e2d24c7 Add new EventQueueTests with basic test to check that adding a client registers an http poll 2011-10-24 22:23:41 +01:00
Justin Clark-Casey (justincc) c85a780583 Provide an option to allow remote calls to the CreateUser method on the UserAccountService
Default is false, as before.
Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces.
Only Ruths can be created at present.
Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
2011-10-18 22:51:40 +01:00
Justin Clark-Casey (justincc) f5f7ca47ea Bring LindenUDP.Tests back from the dead. No tests are running.
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12 21:31:22 +01:00
Melanie 3a290e581a Merge commit '71d29decc87952790b3f5264ad4a29da171b1689' into bigmerge
Conflicts:
	OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
2011-10-12 07:09:41 +01:00
Melanie 0ae63d0e8b Merge commit '42fe774ad10d469c11fe58731fcab0e4df760871' into bigmerge
Conflicts:
	OpenSim/Region/Examples/SimpleModule/ComplexObject.cs
	OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
2011-10-11 23:16:19 +01:00
Melanie b9de3b7f5b Merge commit 'f95033812402aaf31a9f2f66c946165d2d79669f' into bigmerge
Conflicts:
	OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
	OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
	prebuild.xml
2011-10-11 22:22:34 +01:00
Melanie f1fa059b37 Merge commit 'a00327d0e5f512ccf56e18082c7e7c7366517379' into bigmerge 2011-10-11 21:32:24 +01:00
Melanie 8fac7c0650 Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
2011-10-11 21:28:23 +01:00
Justin Clark-Casey (justincc) 71d29decc8 replace List used by m_accessIP in RemoteAdminPlugin with the more efficient HashSet 2011-10-08 01:53:10 +01:00
Justin Clark-Casey (justincc) 42fe774ad1 Remove OpenSim.Region.Examples.SimpleModule
This module is more than 2 years old and at least some of the 'example' code it gives is now misleading.
Even the logs say it say some bits were broken where it was put in!
2011-10-01 01:21:20 +01:00
Justin Clark-Casey (justincc) f950338124 Remove old bullet DotNET and X libraries in preparation for BulletS
These weren't working properly anyway.
You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
2011-09-17 01:09:25 +01:00
justincc a00327d0e5 Fix build errors on Windows by adding missing OpenSim.Services.Base reference 2011-09-16 19:54:23 +01:00
Justin Clark-Casey (justincc) 522d6261f1 Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable. 2011-09-16 00:12:12 +01:00
Tom 66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Mic Bowman 384cb79a1a Merge branch 'master' into bulletsim
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneManager.cs
2011-08-19 14:49:16 -07:00
Justin Clark-Casey (justincc) 66eb537d0c relocate AttachmentTests.cs to AttachmentsModuleTests.cs 2011-08-16 21:56:56 +01:00
BlueWall dc772c608d Fix for monodevelop
External libraries need the "path=..." set so
	Prebuild.exe can properly build the projects
2011-08-15 16:17:32 -04:00
Micheil Merlin b80dfb6572 llGetPrimitiveParams fix prim hollow/hole shape value 2011-08-13 15:34:08 +01:00
Justin Clark-Casey (justincc) 77625dae36 Revert "llGetPrimitveParams fix prim hollow/hole shape return value"
This reverts commit d0bcaf1f16.

Accidentally applied only the prebuild.xml conflict fix.  But the full application seems to generate a regression test error anyway.
2011-08-13 01:13:17 +01:00
Micheil Merlin d0bcaf1f16 llGetPrimitveParams fix prim hollow/hole shape return value 2011-08-13 01:02:07 +01:00
Justin Clark-Casey (justincc) 50945dd560 add regression test for osNpcCreate when cloning an in-region avatar 2011-08-11 21:43:26 +01:00
Justin Clark-Casey (justincc) 5d694a224f Add missing System.Xml reference which is required to build on Windows but not mono 2011-08-11 20:05:11 +01:00