8714833986 
								
							
								 
							
						 
						
							
							
								
								* refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group  
							
							... 
							
							
							
							* Adding to a scene is now parameterized such that one can choose not to actually persist that group
* This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance 
							
						 
						
							2008-06-12 17:49:08 +00:00  
				
					
						
							
							
								 
						
							
							
								74017a4331 
								
							
								 
							
						 
						
							
							
								
								* refactor: rename CreatePrimFromXml to CreatePrimFromXml2  
							
							
							
						 
						
							2008-06-12 16:54:04 +00:00  
				
					
						
							
							
								 
						
							
							
								e1140a4f9b 
								
							
								 
							
						 
						
							
							
								
								this, in theory, adds migration support to mysql for all  
							
							... 
							
							
							
							data sources besides the grid store.  It is only lightly tested
so the less adventurous should wait a couple of checkins before
upgrading. 
							
						 
						
							2008-06-12 15:47:33 +00:00  
				
					
						
							
							
								 
						
							
							
								cee071ea60 
								
							
								 
							
						 
						
							
							
								
								check in region store initial migration definition,  
							
							... 
							
							
							
							now on to integrating this approach into the mysql
driver.  Beware the next couple of checkins. 
							
						 
						
							2008-06-12 15:21:34 +00:00  
				
					
						
							
							
								 
						
							
							
								4387744a78 
								
							
								 
							
						 
						
							
							
								
								check in migration files for mysql  
							
							
							
						 
						
							2008-06-12 14:44:52 +00:00  
				
					
						
							
							
								 
						
							
							
								049cfe80e4 
								
							
								 
							
						 
						
							
							
								
								* Insulate maptile volume draw routine against TextureEntry oddities.  
							
							
							
						 
						
							2008-06-12 11:06:31 +00:00  
				
					
						
							
							
								 
						
							
							
								2b6487c832 
								
							
								 
							
						 
						
							
							
								
								* Added Prim drawing to the mainmap tile generation..   you can see blocks representing the prim now on the mainmap.  
							
							... 
							
							
							
							* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini 
* You can see how long it takes in milliseconds on the console when it finishes. 
							
						 
						
							2008-06-12 01:11:57 +00:00  
				
					
						
							
							
								 
						
							
							
								6c1fce6147 
								
							
								 
							
						 
						
							
							
								
								check in working migration code fore SQLite.  This  
							
							... 
							
							
							
							is now using migrations instead of the old model to
create tables.  Tested for existing old tables, 
and for creating new ones. 
							
						 
						
							2008-06-11 21:01:33 +00:00  
				
					
						
							
							
								 
						
							
							
								68b98aecab 
								
							
								 
							
						 
						
							
							
								
								updated resources for current sqlite schema for migrations  
							
							
							
						 
						
							2008-06-11 20:04:01 +00:00  
				
					
						
							
							
								 
						
							
							
								2883656bbc 
								
							
								 
							
						 
						
							
							
								
								For people receiving: Exception: System.ArgumentException: Value of -2147483648 is not valid for red, I've added the following message;  
							
							... 
							
							
							
							[MAPIMAGE]: Your terrain is corrupted in region {0}, it might take a few minutes to generate the map image depending on the corruption level
And, I've also kept it from crashing... 
							
						 
						
							2008-06-11 19:45:17 +00:00  
				
					
						
							
							
								 
						
							
							
								0896cb53d4 
								
							
								 
							
						 
						
							
							
								
								*Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have.  
							
							
							
						 
						
							2008-06-11 17:31:43 +00:00  
				
					
						
							
							
								 
						
							
							
								7821cca2f5 
								
							
								 
							
						 
						
							
							
								
								Mantis#1514. Thank you kindly, Boscata for an InventoryServer patch  
							
							... 
							
							
							
							to allow the InventoryServer to work with MSSQL.. 
							
						 
						
							2008-06-11 14:02:16 +00:00  
				
					
						
							
							
								 
						
							
							
								aba396cb32 
								
							
								 
							
						 
						
							
							
								
								Mantis#1528. Thank you kindly, Boscata for:  
							
							... 
							
							
							
							MSSQL Avatar appearance solved.
Appearance functions and modified table. 
							
						 
						
							2008-06-11 13:57:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f07b761583 
								
							
								 
							
						 
						
							
							
								
								* Drop periodic stats logging back down to 60 minutes to reduce console spam.  
							
							... 
							
							
							
							* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary 
							
						 
						
							2008-06-11 11:25:29 +00:00  
				
					
						
							
							
								 
						
							
							
								6b77f1141d 
								
							
								 
							
						 
						
							
							
								
								Mantis 1370. Thanks lulurun for the patch  
							
							
							
						 
						
							2008-06-11 04:19:30 +00:00  
				
					
						
							
							
								 
						
							
							
								3356423e50 
								
							
								 
							
						 
						
							
							
								
								* Fix the string substitutions in the last commit  
							
							
							
						 
						
							2008-06-11 01:33:08 +00:00  
				
					
						
							
							
								 
						
							
							
								42e54537aa 
								
							
								 
							
						 
						
							
							
								
								* From inspecting OSGrid WP logs, it appears one particular client is failing because they are giving an illegal initial position to ScenePresence.MakeRootAgent()  
							
							... 
							
							
							
							* If we detected an illegal position (x, y outside region bounds or z < 0), then print out the illegal position and substitute an emergency <128, 128, 128> instead 
							
						 
						
							2008-06-11 01:31:39 +00:00  
				
					
						
							
							
								 
						
							
							
								ce9d0799ae 
								
							
								 
							
						 
						
							
							
								
								* Add 'show info' command to all servers, which prints the directory in which the server was started  
							
							... 
							
							
							
							* This is potentially useful if you're using screen on a region console without knowing where it was originally started from 
							
						 
						
							2008-06-11 00:41:07 +00:00  
				
					
						
							
							
								 
						
							
							
								c2054d225e 
								
							
								 
							
						 
						
							
							
								
								* minor: Reduce statistic log snapshots to every 20 minutes to get more information  
							
							
							
						 
						
							2008-06-10 23:47:33 +00:00  
				
					
						
							
							
								 
						
							
							
								928b32054c 
								
							
								 
							
						 
						
							
							
								
								* minor: Report cache figures in rounded up KB instead of with decimal places in show stats  
							
							... 
							
							
							
							* trade easier readability for pointless accuracy 
							
						 
						
							2008-06-10 23:42:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3794f25ebd 
								
							
								 
							
						 
						
							
							
								
								* minor: Properly clear the pushed asset cache statistics where the clear-assets command is used on the region console  
							
							... 
							
							
							
							* stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim 
							
						 
						
							2008-06-10 23:35:04 +00:00  
				
					
						
							
							
								 
						
							
							
								686f16cedd 
								
							
								 
							
						 
						
							
							
								
								* If a server has statistics, print these out to the log every hour to get some idea of how these evolve  
							
							... 
							
							
							
							* When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures 
							
						 
						
							2008-06-10 23:19:38 +00:00  
				
					
						
							
							
								 
						
							
							
								be400d1bd0 
								
							
								 
							
						 
						
							
							
								
								I'm going to need the Version property to manage  
							
							... 
							
							
							
							migrating from the old to the new system.  Silly legacy
code. 
							
						 
						
							2008-06-10 23:17:18 +00:00  
				
					
						
							
							
								 
						
							
							
								68cda63761 
								
							
								 
							
						 
						
							
							
								
								update of migration code to be more sane on version  
							
							... 
							
							
							
							tracking, and support sub types that we'll need for
nhibernate. 
							
						 
						
							2008-06-10 22:57:20 +00:00  
				
					
						
							
							
								 
						
							
							
								fb9a338bc4 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-10 22:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								9b43668bf3 
								
							
								 
							
						 
						
							
							
								
								Mantis#1529. Thank you kindly, Grumly57 for a patch to  
							
							... 
							
							
							
							xengine to:
Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name. 
							
						 
						
							2008-06-10 22:41:39 +00:00  
				
					
						
							
							
								 
						
							
							
								184a288b4d 
								
							
								 
							
						 
						
							
							
								
								* Add memory currently allocated to OpenSim to 'show stats' statistics  
							
							... 
							
							
							
							* This is the GC.GetTotalMemory() method, which I'm guessing does not include memory used by the VM (hence the memory usage reported in top on linux would be much higher) 
							
						 
						
							2008-06-10 18:10:57 +00:00  
				
					
						
							
							
								 
						
							
							
								53cc63e243 
								
							
								 
							
						 
						
							
							
								
								Mantis#1501. Thank you kindly, Nebadon, for a patch that  
							
							... 
							
							
							
							addresses the 'terrain fill 0' error. 
							
						 
						
							2008-06-10 16:02:18 +00:00  
				
					
						
							
							
								 
						
							
							
								5910a49da6 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  Formatting cleanup.  
							
							
							
						 
						
							2008-06-10 08:35:46 +00:00  
				
					
						
							
							
								 
						
							
							
								8a93358405 
								
							
								 
							
						 
						
							
							
								
								* This completes ObjectDuplicateOnRay.  
							
							... 
							
							
							
							* In English, that means that Copy Selection works now, including Copy Centers and Copy Rotates. 
							
						 
						
							2008-06-10 00:18:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c62f081380 
								
							
								 
							
						 
						
							
							
								
								actually create and populate the migrations table correctly.  
							
							
							
						 
						
							2008-06-09 22:20:28 +00:00  
				
					
						
							
							
								 
						
							
							
								69fb4ee208 
								
							
								 
							
						 
						
							
							
								
								migrations seem to not break anything at this point.  
							
							... 
							
							
							
							Tomorrow I'll start trying to integrate them into sqlite
to see if this works right for table migration. 
							
						 
						
							2008-06-09 22:01:21 +00:00  
				
					
						
							
							
								 
						
							
							
								504ab4477d 
								
							
								 
							
						 
						
							
							
								
								move Migration support into OpenSim.Data, because it  
							
							... 
							
							
							
							really turned out to be small enough to not need it's own
assembly 
							
						 
						
							2008-06-09 21:40:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2e2dde71f2 
								
							
								 
							
						 
						
							
							
								
								fill out some more migration facilities  
							
							
							
						 
						
							2008-06-09 19:37:13 +00:00  
				
					
						
							
							
								 
						
							
							
								c30e9ff0f1 
								
							
								 
							
						 
						
							
							
								
								more work in progress migration code, still a while before  
							
							... 
							
							
							
							this becomes useful 
							
						 
						
							2008-06-09 19:11:49 +00:00  
				
					
						
							
							
								 
						
							
							
								283cc90566 
								
							
								 
							
						 
						
							
							
								
								start in on the shell for a generic database versioning module.  My  
							
							... 
							
							
							
							intent is to create an easier way to manage database table versions
like the model used for ruby on rails migrations. 
							
						 
						
							2008-06-09 18:24:07 +00:00  
				
					
						
							
							
								 
						
							
							
								db151bcec7 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug that caused failure when System.Console.Readline returns null (no stdin)  
							
							... 
							
							
							
							*Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name. 
							
						 
						
							2008-06-09 15:20:08 +00:00  
				
					
						
							
							
								 
						
							
							
								c3292a9afa 
								
							
								 
							
						 
						
							
							
								
								*Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2.  
							
							
							
						 
						
							2008-06-09 14:48:28 +00:00  
				
					
						
							
							
								 
						
							
							
								dfb63b5623 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  Formatting cleanup.  
							
							
							
						 
						
							2008-06-09 08:46:33 +00:00  
				
					
						
							
							
								 
						
							
							
								0d07cf9ddd 
								
							
								 
							
						 
						
							
							
								
								Mantis#1469. Thank you kindly, Mikem for a patch that addresses:  
							
							... 
							
							
							
							Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life:
list mylist = [];
mylist += [1, 2, 3];
mylist += "four";
list newlist = mylist + 5.0;
The problem is that the LSL_Types.list class does not have an operator for adding a string to a list.
I am including a patch which implements adding a string, integer or float to a list.
I am also including tests. The file LSL_TypesTestList.cs belongs in 
OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/. 
							
						 
						
							2008-06-09 01:06:59 +00:00  
				
					
						
							
							
								 
						
							
							
								6ecb7c05b3 
								
							
								 
							
						 
						
							
							
								
								* Fixed it so you can do a lot more llDetected* methods in many additional situations and have it work.  
							
							... 
							
							
							
							* script Collision reporting works now in DotNetEngine 
							
						 
						
							2008-06-08 22:53:52 +00:00  
				
					
						
							
							
								 
						
							
							
								c53892aa90 
								
							
								 
							
						 
						
							
							
								
								* Added compiler pre-processor, #if SPAM to SensorRepeat...  so if you really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM  
							
							
							
						 
						
							2008-06-08 21:15:44 +00:00  
				
					
						
							
							
								 
						
							
							
								00769429f0 
								
							
								 
							
						 
						
							
							
								
								*Updated prebuild.xml for support with monodevelop  
							
							
							
						 
						
							2008-06-08 20:26:39 +00:00  
				
					
						
							
							
								 
						
							
							
								524998ba3e 
								
							
								 
							
						 
						
							
							
								
								* Fixes llDetectedKey.  
							
							
							
						 
						
							2008-06-08 19:54:49 +00:00  
				
					
						
							
							
								 
						
							
							
								aca872499f 
								
							
								 
							
						 
						
							
							
								
								Added a "if(entity != null)" before the call to  
							
							... 
							
							
							
							UpdateEntityMovement() to try to preclude the 
occaisional System.NullReferenceException in scene. 
							
						 
						
							2008-06-08 17:36:41 +00:00  
				
					
						
							
							
								 
						
							
							
								de11c09794 
								
							
								 
							
						 
						
							
							
								
								Mantis#1498. Thank you Melanie for an XEngine patch that addresses:  
							
							... 
							
							
							
							The attatched patch makes the changed() event fire properly and 
lets scripts run properly. 
NOTE: All existing state files must be deleted:
rm ScriptEngines/*/*.state 
							
						 
						
							2008-06-08 14:51:59 +00:00  
				
					
						
							
							
								 
						
							
							
								4ea9183b66 
								
							
								 
							
						 
						
							
							
								
								Mantis#1499. Thank you kindly, DMiles for a patch that:  
							
							... 
							
							
							
							was incorrectly sending the command along with the args to the CommandDelegate
help was getting lost on top of normal help & help was getting missed except 
in an exact match (and only returning the first) 
							
						 
						
							2008-06-08 00:34:00 +00:00  
				
					
						
							
							
								 
						
							
							
								0e5f2b3293 
								
							
								 
							
						 
						
							
							
								
								Mantis#1496. Thank you kindly, Melanie for a patch that:  
							
							... 
							
							
							
							Adds full implementation of all llDetected* functions for sensors, 
collisions and touches. Adds changed(CHANGED_REGION_RESTART) event 
to allow restarting of eye-candy functionality not currently 
persisted with the prim. 
							
						 
						
							2008-06-07 22:37:48 +00:00  
				
					
						
							
							
								 
						
							
							
								6ce9a8ecdd 
								
							
								 
							
						 
						
							
							
								
								Mantis#1495. Thank you kindly, Kinoc for:  
							
							... 
							
							
							
							0001495: [PATCH] Adds an API for for plugins to create 
new Console commands and Help 
							
						 
						
							2008-06-07 22:02:28 +00:00  
				
					
						
							
							
								 
						
							
							
								cde42cdbfd 
								
							
								 
							
						 
						
							
							
								
								Potential  Fix   #1  for 0001392: Shift+Drag now causes an unhandled 'Object reference not set to an instance of object' exception  
							
							
							
						 
						
							2008-06-07 17:48:45 +00:00