Melanie
aba5db9ed4
Merge branch 'minor-stuff'
2010-04-28 19:38:29 +01:00
Diva Canto
2c595227b0
Commented verbose debug messages from XInventory handler.
2010-04-28 07:41:16 -07:00
AlexRa
be1141f0f7
Refactoring in Migration.cs: "using()" instead of explicit Dispose()
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This ensures that 'cmd' gets disposed on errors
2010-04-28 13:40:35 +03:00
AlexRa
b49e9eff56
Fixed comments in Migration.cs: wrong argument order (no change to code)
2010-04-28 13:11:42 +03:00
unknown
aa56953411
Compiler.cs contained method GetCompilerOutput which, apparently,
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was not used, but exactly the same path was calculated inline.
This patch does some minor refactoring by replacing inline path
calculation with GetCompilerOutput. This doesn't actually affect anything,
just minor prettifying of the code
2010-04-28 12:52:36 +03:00
AlexRa
8b75302a1e
Just a bit of spellchecking in the comments
2010-04-28 12:21:39 +03:00
unknown
806a2555f5
Spelling in FriendsModule.cs: "filed to load" -> "failed to load"
2010-04-28 11:49:53 +03:00
unknown
fb7458be31
Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
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"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.
2010-04-28 11:47:07 +03:00
AlexRa
423ff3b94b
Removed unused var from InventoryService.cs (-1 warning)
2010-04-28 11:47:03 +03:00
AlexRa
b9c6ee6eb2
removed from git *.VisualState.xml (automatically created by NUnit)
2010-04-28 11:41:39 +03:00
AlexRa
0718748ea4
Removed from git .../obj directories (created by VStudio)
2010-04-28 11:41:22 +03:00
Diva Canto
c54bc5094d
Putting it back to protected; Melanie doesn't like it to be public.
2010-04-27 18:52:15 -07:00
Diva Canto
044c1cf5f6
Changed GetToken from protected to public. This is not exposed at the interface.
2010-04-27 18:37:34 -07:00
John Hurliman
e838776920
* Thanks cmickeyb, for a patch that sanity checks if the response from m_Database.GetAsset(assetID) is null in AssetService.cs
2010-04-27 17:13:54 -07:00
John Hurliman
59ac792e44
* Thanks cmickeyb, for a patch that corrects an invalid construction of Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null)
2010-04-27 17:11:24 -07:00
justincc
6d05ea2a75
update Mono.Data.Sqlite.dll to the one that shipped with Mono 2.6.3, which is the one known to work in Windows
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Thanks for the initial library inclusion, Diva. I had it all queued up on my windows test machine but forgot to add it!
2010-04-27 20:44:04 +01:00
Diva Canto
3f9d38538e
XInventory connector/handler showing signs of life. Tested, but needs more testing.
2010-04-27 11:01:56 -07:00
Melanie
8a32ee7dd2
Merge branch 'careminster' into careminster-presence-refactor
2010-04-27 03:58:43 +01:00
Melanie
89a003c6fc
Merge branch 'master' into careminster-presence-refactor
2010-04-27 03:57:36 +01:00
Melanie
a92ca3c2c9
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-04-27 03:49:25 +01:00
Diva Canto
76e87181b2
RemoteXInventoryServiceConnector, the plugin region module. Not active in default configs yet.
2010-04-26 20:28:37 -07:00
Melanie
1e743eab6d
Allow a client to pass a scope id to log into in the login XML / LLSD
2010-04-27 03:48:49 +01:00
Melanie
edde0be0a0
Fix build break.
2010-04-27 01:11:14 +01:00
Melanie
bbffe16f13
Merge branch 'master' into careminster-presence-refactor
2010-04-27 00:27:05 +01:00
Melanie Thielker
06661708b4
Add a parameter to prim inventory update to prevent event firing
2010-04-27 02:40:30 +02:00
Melanie
6928ec0240
Add a parameter to prim inventory update to prevent event firing
2010-04-27 00:25:29 +01:00
Diva Canto
31d040dc1e
Better error message.
2010-04-26 17:40:00 -07:00
Diva Canto
2686573b1c
Uncommenting SQLiteNG project again. I found a Mono.Data.Sqlite.dll that makes the compilation in Windows happy again. Not sure if this is the right dll, Justin -- I grabbed it somewhere from mono 2.4.6 for Windows.
2010-04-26 15:03:47 -07:00
Diva Canto
2ac00b7f96
* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
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* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
Melanie Thielker
81ff5eaba0
Make scripted attachment states work. Finally. Also replace two monitor locks
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with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway
2010-04-25 22:03:35 +02:00
Melanie Thielker
899d521ab4
Use the saved script states
2010-04-24 18:59:34 +02:00
Melanie Thielker
27b3f23ff3
Remove some usings that stopped compilation
2010-04-24 16:53:47 +02:00
Melanie Thielker
71f42f185a
Plumb a data path to initialize an attachment from an alternate source
2010-04-24 16:45:25 +02:00
Justin Clark-Casey (justincc)
15d42d2111
Add instructions for using SQLiteNG to OpenSim.ini and config-include/StandaloneCommon.ini
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Unfortunately, database settings need to be changed in two places.
2010-04-23 22:06:02 +01:00
Justin Clark-Casey (justincc)
847cc4fceb
remove [DatabaseService] section from OpenSim.ini since this is always present in included configuration files
2010-04-23 21:31:08 +01:00
Justin Clark-Casey (justincc)
10e18f465e
minor: eliminate configuration section handling deprecation of OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time
2010-04-23 21:29:09 +01:00
Justin Clark-Casey (justincc)
6e99e5b47a
get region prim saving working properly in SQLiteNG
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it wasn't working because of debug work that I'd forgotton to take out
2010-04-23 20:56:24 +01:00
Justin Clark-Casey (justincc)
f313d57fa4
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-23 20:11:26 +01:00
Justin Clark-Casey (justincc)
1b488c2581
dispose of the DbCommand used to execute migrations after we've finished with it rather than within the loop
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disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway
2010-04-23 20:08:24 +01:00
dahlia
b5ec101cc8
add a comment about deprecating IRegionModule
2010-04-23 12:06:32 -07:00
Justin Clark-Casey
e78f874cfd
put SQLiteNG classes in their own namespace to avoid confusion
2010-04-23 19:40:15 +01:00
Melanie Thielker
56f60a04d9
Add an additional serialization call do the detach procedure. This call is
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executed only for it's side effects, which are to block until attach(NULL_KEY)
completes, before commencing detachment.
2010-04-23 20:18:34 +02:00
Justin Clark-Casey (justincc)
fcbac43114
minor: correct the assembly information for SQLiteNG
2010-04-23 19:14:43 +01:00
Justin Clark-Casey (justincc)
5ee77886ac
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-23 19:05:32 +01:00
Justin Clark-Casey (justincc)
e84cc2f9db
Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll
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Include the library so that Windows builds correctly
It appears that Windows is okay with either SQLite or SQLiteNG
Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
2010-04-23 18:56:50 +01:00
sacha
85646b157c
Adding some more SNMP events and some refactoring
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Signed : The Masqued Foxi
2010-04-23 12:40:27 -04:00
Justin Clark-Casey (justincc)
a23bebdc0f
Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will shortly be changed to work under mono 2.6 and above
2010-04-23 17:17:15 +01:00
Melanie Thielker
31e0704c8d
Remove debug output, the culprit has been identified
2010-04-23 17:48:50 +02:00
sacha
7eda9364fd
Adding LinkUp/LinkDown when a region is started or stoped.
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Those two events could be used to compute the region availibility
2010-04-23 10:51:27 -04:00
Melanie Thielker
780630d7c0
Fix a nullref in attachment handling. Add some debug to find the attachment
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state issue
2010-04-23 14:41:20 +02:00