UbitUmarov
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bddaef5122
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on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance
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2016-11-10 17:56:51 +00:00 |
UbitUmarov
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d1baa3e0c3
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fix some invalid string.format arguments
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2016-11-09 22:39:52 +00:00 |
UbitUmarov
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53003db4cf
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stop warning about integer division cast to float
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2016-11-09 22:12:27 +00:00 |
UbitUmarov
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1e1d0d8204
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move UserAccountCache access locking to its methods and not callers.
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2016-11-09 20:09:49 +00:00 |
UbitUmarov
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924c5fb55e
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minor cleanup
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2016-11-09 19:41:07 +00:00 |
UbitUmarov
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c349a1a5e7
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also log estimated average Util.GetTimeStampMS() resolution
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2016-11-09 11:21:46 +00:00 |
UbitUmarov
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94d2422230
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change the clock source on udp outgoing, remove some dead code
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2016-11-09 10:21:02 +00:00 |
UbitUmarov
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92984556e1
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change the clock source on tokenBucket
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2016-11-08 23:09:53 +00:00 |
UbitUmarov
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6c44dceced
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change display and log of normal script errors
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2016-11-08 13:39:49 +00:00 |
UbitUmarov
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6218913345
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add some configuration options missing in OpenSimDeafults.ini but present in OpenSim.ini.example
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2016-11-08 11:22:08 +00:00 |
UbitUmarov
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7ebc08ad65
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partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh asset does not contain data for PRIM type warn and use convex, do avoid physical peims going underground etc
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2016-11-07 18:34:45 +00:00 |
UbitUmarov
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07893ec3e7
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a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need talk with Robert before last changes bc of bullet
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2016-11-07 16:03:23 +00:00 |
UbitUmarov
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d0ae8bb86a
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start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
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2016-11-07 12:45:20 +00:00 |
UbitUmarov
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93ea7bd7f4
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Merge branch 'master' into httptests
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2016-11-07 11:36:43 +00:00 |
UbitUmarov
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d5a428c669
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add a few more lsl constants for attachments
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2016-11-07 11:35:32 +00:00 |
UbitUmarov
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6956ada5e8
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oops bug fix
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2016-11-06 04:29:01 +00:00 |
UbitUmarov
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014cd1ab42
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restrict ubOde castray with terrain range only on horizontal plane, let it find physical avatars.
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2016-11-06 03:53:12 +00:00 |
UbitUmarov
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d07f48605f
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change llGetTime() source clock
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2016-11-06 02:43:33 +00:00 |
UbitUmarov
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6bc76860d1
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avoid a null ref, few changes to udp updates send
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2016-11-05 23:56:55 +00:00 |
UbitUmarov
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8cc8d15f95
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some types may already be native in MOD_Api ConvertFromLSL
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2016-11-05 20:14:11 +00:00 |
UbitUmarov
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22d20dbf17
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disable bad/broken throttle options
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2016-11-05 19:17:25 +00:00 |
UbitUmarov
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4b0457b2d3
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Regression, really ???
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2016-11-05 18:44:45 +00:00 |
UbitUmarov
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1c7b688db4
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add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not be SL compatible. hack: to let active work with zero offset and rotation add a little Z value to offset
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2016-11-05 18:28:30 +00:00 |
UbitUmarov
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060350832a
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add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos
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2016-11-05 16:50:41 +00:00 |
UbitUmarov
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be0a957363
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add a few lsl constants and move some around
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2016-11-05 15:42:37 +00:00 |
Mandarinka Tasty
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72db2d064a
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It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-11-05 13:47:29 +00:00 |
UbitUmarov
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bb32b3b4a1
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Merge branch 'master' into httptests
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2016-11-04 18:31:25 +00:00 |
UbitUmarov
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9b78eb20c0
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by design HUD objects are private
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2016-11-04 11:58:52 +00:00 |
Mandarinka Tasty
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b0f87fba1c
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Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-11-04 10:55:11 +00:00 |
UbitUmarov
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0c39a3e348
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Merge branch 'master' into httptests
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2016-11-03 17:19:02 +00:00 |
UbitUmarov
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d2e380e81e
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on get asset with callback, do the callback even if asset not found. This is needed on same cases
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2016-11-03 16:56:09 +00:00 |
UbitUmarov
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01a4a883e0
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Merge branch 'master' into httptests
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2016-11-03 14:01:35 +00:00 |
UbitUmarov
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4b326f8691
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fix some coments, thanks Austin Tate
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2016-11-03 14:00:45 +00:00 |
UbitUmarov
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73b20c2ca2
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XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation
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2016-11-03 12:58:43 +00:00 |
UbitUmarov
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f29d5ad662
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ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case
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2016-11-02 22:33:32 +00:00 |
UbitUmarov
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9480da06b9
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only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values.
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2016-11-02 21:42:32 +00:00 |
UbitUmarov
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7c4f2b048f
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ignore prims with shape type none on max size check for physics
also on llStatus()
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2016-10-25 20:44:41 +01:00 |
UbitUmarov
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db0c268140
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mantis 8041: check target user password on save/load IAR
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2016-10-25 20:16:23 +01:00 |
UbitUmarov
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8c7fe3c0db
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Merge branch 'master' into httptests
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2016-10-25 09:18:13 +01:00 |
Diva Canto
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4c76a061c7
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Flip master to 0.9.1
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2016-10-24 09:21:44 -07:00 |
UbitUmarov
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d550b485f1
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viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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2016-10-24 10:23:31 +01:00 |
UbitUmarov
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2ce0673af2
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Merge branch 'master' into httptests
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2016-10-21 17:58:17 +01:00 |
UbitUmarov
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586e4cf163
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ignore prims with shape type none on max size check for physics
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2016-10-17 19:16:07 +01:00 |
UbitUmarov
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eaac332d00
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fix a coment on OpenSim.ini.example ( mantis 8037)
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2016-10-16 17:33:39 +01:00 |
UbitUmarov
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90be326457
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Xengine option AppDomainLoading default option true is causing problems with several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users.
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2016-10-15 21:06:17 +01:00 |
UbitUmarov
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954bcbc5ef
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bug fix: let ALL avatar controls have a repeat rate controled by viewer (so as before commit 8a3958ad04 on this)
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2016-10-15 20:44:18 +01:00 |
UbitUmarov
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7cd4fa8cf5
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bug fix: We can't filter out any of the avatar controls relative to movement, even if not flying (a condition i incorrectly added recently) in fact the entire AgentUpdates throotling is questionable, since its viewer Job. But keeping it...
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2016-10-15 20:26:23 +01:00 |
UbitUmarov
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085965b86c
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Merge branch 'master' into httptests
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2016-10-11 02:16:16 +01:00 |
UbitUmarov
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7494d7726a
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change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear
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2016-10-11 01:14:53 +01:00 |
UbitUmarov
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6b0094645c
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change some coments relative to ssl in config files
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2016-10-10 20:14:02 +01:00 |