Justin Clark-Casey (justincc)
76238715e3
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
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backport from master
2010-05-20 22:43:05 +01:00
Melanie
3d053b194a
Small consistency change
2010-03-07 16:06:52 +00:00
unknown
83929c69e3
- implementing server 1.38 functions
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:59:16 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
08721be374
minor: rename GetScriptPrimType() to GetPrimType()
2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
2010-02-01 21:35:05 +00:00
John Hurliman
a8b1a57cd1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-01-12 10:27:21 -08:00
Dan Lake
a4a0512011
Bug in llGetNumberOfPrims always returns to script when no clients are connected to the simulator.
2010-01-12 10:23:36 -08:00
Justin Clark-Casey (justincc)
9c668558d4
minor: formatting
2010-01-11 15:00:16 +00:00
Melanie
2320b17ca9
Whitespace cleanup
2010-01-11 02:04:05 +00:00
Revolution
a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11 02:00:40 +00:00
Melanie
e69ec1108f
Cause llSetText to send prim updates.
2010-01-03 21:42:22 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Melanie
9f273717a2
Add virtual method StateChange to ScriptBaseClass
2010-01-02 19:43:54 +00:00
Revolution
3ec502f551
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 23:29:32 +00:00
Melanie
9c4e6f060a
This patch caused serialization errors and needs to be reexamined
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Revert "[PATCH] Adds llCollisionFilter"
This reverts commit eab2b4c6a9
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2009-12-31 06:41:10 +00:00
Melanie
eab2b4c6a9
[PATCH] Adds llCollisionFilter
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Thank you, Revolution. Applied with minor changes.
2009-12-31 04:48:59 +00:00
unknown
87959464c9
Adds osKickUser and osSetSpeed
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Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 03:56:55 +00:00
Melanie
917fad40da
Fix an omission in LSL that causes a viewer crash
2009-12-30 00:36:54 +00:00
dahlia
7a06ab834d
Clear Shape.SculptEntry if prim type is not a sculptie in llSetPrimitiveParams() - addresses Mantis #4462
2009-12-24 11:00:08 -08:00
Melanie
e530180c1e
Glue code for a couple of new LSL function implementations
2009-12-22 00:26:12 +00:00
Jeff Lee
d04f6688e4
Fixes some incorrect values returned by llGetPrimitiveParams() and osGetLinkPrimitiveParams().
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Signed-off-by: Melanie <melanie@t-data.com>
2009-12-21 15:48:30 +00:00
dahlia
9485f17bf9
random drive-by minor math optimization. No need for concern, bitshed was within acceptable limits
2009-12-15 19:12:24 -08:00
Melanie
0f616d2ffe
Prevent OSSL from crashing if the sim was loaded from a remote config and
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osGetGridName, osGetGridNick or osGetGridLoginURI is used.
2009-12-15 15:42:51 +00:00
Adam Frisby
87e89efbf9
* Mistaken ThreatLevel classification on osGetSimulatorMemory - should have been MODERATE.
2009-12-13 03:49:22 +11:00
Adam Frisby
963cf25813
* Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level).
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* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
2009-12-13 03:04:16 +11:00
Melanie
e3a22ff37d
Eliminate multiple updates on link/unlink
2009-12-06 02:53:34 +00:00
Melanie
9fd9211a38
Add some conditionals to references to the WorldComm module, so that the
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module can be disabled without crashing the sim
2009-11-28 09:23:26 +00:00
Justin Clark-Casey (justincc)
2e47e51475
Make locking of timers and listeners in script related functions consistent
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See http://opensimulator.org/mantis/view.php?id=4316
Thanks KittyLiu!
2009-11-27 19:01:45 +00:00
Melanie
3ae3cd0a5b
Make llDie virtual, since it's functionality is engine specific
2009-11-27 08:16:47 +00:00
Jeff Lee
9d05962029
Added osGetRegionStats() function, to return a number of sim statistics
2009-11-26 17:43:17 +00:00
Jeff Lee
d39c300d11
Added osGetRegionStats() function, to return a number of sim statistics
2009-11-26 17:43:00 +00:00
Teravus Ovares (Dan Olivares)
a5f2803c79
* Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box.
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* Thanks talentraspel
* Thanks NixNerd
* Thanks KittoFlora
* Thanks lockd
2009-11-26 01:34:46 -05:00
Melanie
0b380f68d8
Change osTeleportAgent parameters from long to int. That numerical range is
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not even supported by the underlying type, so there is no need to ask
for a type the script can not even supply.
2009-11-25 17:02:45 +00:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Justin Clark-Casey (justincc)
61c76d1810
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc)
1324082b90
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
2009-11-17 15:05:40 +00:00
Justin Clark-Casey (justincc)
fe82471c2b
Apply patch http://opensimulator.org/mantis/view.php?id=4369
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Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
2009-11-12 19:42:35 +00:00
Melanie
ba99081bbe
Add IScriptModuleComms interface and region module to handle dispatch of
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script messages to region modules and sending back replies.
Hook IScriptModuleComms.OnScriptCommand to see commands and use
DispatchReply to reply to the script. It is recommended to pass the "id"
parameter from the event as the "k" parameter of the reply.
The script will receive the reply as a link message from link -1.
2009-11-10 03:36:43 +00:00
Melanie
7df7e6a0bb
Add modSendCommand function (note, this is a new API module, using the API
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extension mechanism, it's not a osFunction!
2009-11-10 01:22:14 +00:00
John Hurliman
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
John Hurliman
ec2ebf2598
Removing EntityBase.Rotation
2009-11-04 16:08:10 -08:00
John Hurliman
67ac9881fa
Removing duplicate SceneObjectPart.RotationalVelocity property
2009-11-02 11:28:35 -08:00
Diva Canto
58c260140c
Patch + minor formatting fixes.
2009-10-31 19:10:33 -07:00
Douglas R. Miles
7f4d646aea
http://opensimulator.org/mantis/view.php?id=4337
2009-10-31 19:05:02 -07:00
Dan Lake
33448e4ba8
Optimizations
2009-10-29 05:39:18 -07:00
John Hurliman
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00